Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.01 @ 23:23:43 Player: ginkogruen Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (1508) 1508 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (420) 420 TOTAL SCORE: 5723 Bonus ------- Follower Combat Kills 120 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 115/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Improved Targeting Computer Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Weight Redist. System Improved Sensor Array Experimental Sensor Array Signal Interpreter Improved Salvage Targeting Computer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Lightning Gun Heavy Laser Plasma Rifle Gauss Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Weight Redist. System Improved Sensor Array Experimental Sensor Array Signal Interpreter Improved Salvage Targeting Computer Advanced ECM Suite [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 2 . . 1 Weapon 2 | . . . . . . . 2 . Parts Attached 67 | 6 2 3 . 2 5 17 10 22 Power 8 | 1 . . . . 1 3 . 3 Engine 7 | 1 . . . . 1 3 . 2 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 24 | 2 . 2 . . 2 6 6 6 Treads 4 | . . . . . . 3 1 . Leg 19 | 2 . 2 . . 2 3 4 6 Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 2 1 . 1 1 4 . 10 Device 9 | . 1 1 . 1 . 2 . 4 Storage 2 | 1 1 . . . . . . . Processor 9 | . . . . . 1 2 . 6 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 15 | 2 . . . 1 1 4 4 3 Energy Gun 9 | 1 . . . . 1 2 3 2 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 3 | 1 . . . 1 . 1 . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 4 | . . . . . . 4 . . System Corruption 18 | . . . . . . 18 . . Parts Lost 38 | . . . . . 3 12 1 22 Power 6 | . . . . . . 1 . 5 Propulsion 14 | . . . . . 1 5 . 8 Utility 6 | . . . . . 1 2 . 3 Weapon 12 | . . . . . 1 4 1 6 Highest Loss Streak 10 | . . . . . 3 6 1 10 To Critical Strikes . | . . . . . . . . . Average Backups 13 | . 10 15 15 15 12 13 13 12 Power 2 | . 2 3 3 2 2 2 2 1 Propulsion 1 | . . . . . . . 3 4 Utility 6 | . 1 6 7 7 6 7 7 6 Weapon 2 | . 5 5 5 4 4 3 . . Tool/Special . | . . . . . . . . . Unused Backups 8 | . . 1 . 2 . . 1 4 Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . . . . 1 . Utility 4 | . . . . . . . . 4 Weapon 2 | . . 1 . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 95 100 100 100 81 76 93 80 Engine 10 | . 13 14 14 14 9 9 6 8 Treads 1 | . . . . . . 6 2 . Leg 22 | . 27 28 28 28 27 17 22 14 Wheel 1 | . . . . . . . 1 4 Device 10 | . 12 14 14 14 11 7 7 8 Storage 10 | . 14 14 14 14 9 9 7 6 Processor 8 | . . . . . 6 15 15 15 Energy Gun 13 | . 13 14 14 14 9 9 14 13 Ballistic Gun 7 | . 13 14 14 14 8 1 7 . Ballistic Cannon 1 | . . . . . . . 3 4 Peak Build Rating 62 | 6 9 9 9 13 19 19 44 62 Average Rating 23 | 4 7 9 9 10 16 15 35 48 On Entrance 13 | . 6 9 9 9 13 14 19 42 Avg Prop Armor Cover (%) 8 | . . . . . . 8 6 9 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 13 30 29 29 29 32 38 50 60 Greatest Support 80 | 20 20 20 20 20 35 40 80 75 Greatest Overweight (x) 19 | 1 9 1 1 1 1 3 2 19 Average Overweight (x) . | . . 1 1 1 . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 Most Carried 15 | 2 15 15 15 15 14 14 15 15 Average Carried 13 | 1 10 14 15 14 12 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 12 10 15 5 Class Distribution -------------------- 53% | Mutant 40% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Matter Collected 1422 | 179 149 115 . 70 . 262 220 427 Remotely . | . . . . . . . . . Salvage Created 1719 | . 157 90 . 109 84 589 256 434 Parts 73 | . 10 7 . 5 2 26 12 11 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 32 | . 5 2 . 3 2 6 5 9 Guns 20 | . 5 2 . 3 1 4 3 2 Cannons 6 | . . . . . . . 1 5 AOE 5 | . . . . . 1 2 . 2 Classes Destroyed 11 | . 3 . . . . 4 1 3 Worker 2 | . . . . . . 1 1 . Builder 1 | . . . . . . . . 1 Recycler 2 | . . . . . . 2 . . Watcher 2 | . 1 . . . . 1 . . Swarmer 3 | . 3 . . . . . . . Grunt 18 | . 2 2 . 3 2 1 3 5 Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . . . . 1 Sentry 5 | . . . . . . 4 . 1 Hunter 1 | . . . . . . . . 1 Programmer 3 | . . . . . . . 2 1 Best Kill Streak 3 | . 2 1 . 3 2 2 3 3 Combat Bots Only 3 | . 2 1 . 3 2 1 3 3 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 1 1 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Hostile Shots Fired 688 | . 41 9 . 19 53 89 54 423 Missed 237 | . 15 3 . 9 19 25 9 157 Hits 451 | . 26 6 . 10 34 64 45 266 Melee 3 | . . . . . . 1 . 2 Projectile 448 | . 26 6 . 10 34 63 45 264 AOE 1 | . . . . . . 1 . . Critical Strikes 18 | . 2 . . . 1 3 3 9 Damage Taken 5304 | . 212 73 . 95 406 928 433 3157 Core 1194 | . 33 17 . 20 39 176 56 853 Absorbed by Shields 156 | . . . . . . . 141 15 Ignored by Resistances 1567 | . 65 23 . 29 117 257 170 906 Regen/Repaired (Parts) 343 | . . . . . . . 62 281 Core Remaining (%) 81 | 100 . . . 72 . 60 92 . Volleys Fired 151 | . 16 5 . 8 8 31 15 68 Largest 4 | . 2 2 . 2 2 2 4 4 Hottest 239 | . 60 60 . 64 69 105 173 239 Shots Fired 274 | . 32 10 . 16 16 48 49 103 Gun 187 | . 32 10 . 16 16 42 36 35 Cannon 81 | . . . . . . . 13 68 Launcher 6 | . . . . . . 6 . . Special . | . . . . . . . . . Kinetic 122 | . 16 5 . 8 8 7 23 55 Thermal 85 | . 16 5 . 8 3 18 4 31 Explosive . | . . . . . . . . . Electromagnetic 67 | . . . . . 5 23 22 17 Robot Hit Streak 26 | . 9 19 . 10 14 26 19 23 Robot Miss Streak 4 | . 2 . . 2 3 3 4 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 2 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 226 | . 24 10 . 14 15 40 37 86 Core Hits 82 | . 10 5 . 9 9 16 7 26 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 10 | . . . . . . 1 2 7 Burn 2 | . . . . . . . 1 1 Destroy 1 | . . . . . . 1 . . Blast 5 | . . . . . . . . 5 Corrupt 2 | . . . . . . . 1 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4968 | . 300 122 . 220 453 913 483 2477 Guns 2213 | . 300 122 . 220 302 520 313 436 Cannons 2056 | . . . . . . . 170 1886 Explosions 695 | . . . . . 151 393 . 151 Melee . | . . . . . . . . . Ramming 4 | . . . . . . . . 4 Kinetic 2322 | . 143 66 . 153 183 72 227 1478 Thermal 1718 | . 157 56 . 67 186 394 68 790 Explosive . | . . . . . . . . . Electromagnetic 924 | . . . . . 84 447 188 205 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 23 | . . . . . . 23 . 3 Average Corruption 10 | . . . . . . 11 . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . 6 . 1 Message Errors 1 | . . . . . . 1 . . Matter Fused 3 | . . . . . . 3 . . Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 96 | . . . . . . 11 24 61 Projectiles 82 | . . . . . . . 24 58 Explosions 14 | . . . . . . 11 . 3 Melee . | . . . . . . . . . Knockbacks 13 | . . . . . . . 2 11 Impact . | . . . . . . . . . Kinetic 12 | . . . . . . . 2 10 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 141 | . . . . . . 97 . 44 Shots 7 | . . . . . . 6 . 1 Rammed . | . . . . . . . . . Targets Rammed 3 | . . . . . . . . 3 Kicked 3 | . . . . . . . . 3 Crushed . | . . . . . . . . . Highest Temperature 780 | . 27 30 . 58 32 180 359 780 Average Temperature 142 | . 15 14 . 33 16 56 179 224 Received Heat Transfer 1840 | . 150 51 . 72 252 468 127 720 Effects 26 | . . . . . . . . 26 Shutdowns 7 | . . . . . . . . 7 Energy Bleed 2 | . . . . . . . . 2 Interference 2 | . . . . . . . . 2 Matter Decay 1 | . . . . . . . . 1 Short Circuit 3 | . . . . . . . . 3 Damage (minor) 5 | . . . . . . . . 5 Damage (major) 6 | . . . . . . . . 6 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 2 | . . . . . . 1 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . . . . . 3 1 4 Heat Transferred 3113 | . 350 125 . 150 225 743 222 1298 Parts Sabotaged 4 | . . . . . . . . 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 1 . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 82 | . 50 74 . 60 35 45 82 80 Initial 16 | . . . . . 16 . 2 . Average 9 | . 7 10 . 5 14 7 8 13 Influence Increases 1128 | . 148 156 . 70 55 212 149 338 Destroy 0b10 Robot/C 720 | . 100 120 . 60 40 120 100 180 Destroy 0b10 Robot/NC 40 | . 5 . . . . 25 5 5 Destroy Leader 204 | . 22 30 . 10 10 52 30 50 Allied During Kill 6 | . . 6 . . . . . . Trap Triggered on 0b10 20 | . 20 . . . . . . . Successful Hack 22 | . . . . . . . 10 12 Disable Machine 36 | . . . . . . 9 . 27 Destroy Structure 20 | . 1 . . . 5 6 4 4 Lose Combat Pursuer 60 | . . . . . . . . 60 Influence Decreases 1128 | . 148 156 . 20 105 205 156 338 Entered New Map 39 | . . . . . 34 . 5 . Time Decay 892 | . 148 136 . 20 41 110 151 286 Lost Part 177 | . . . . . 30 95 . 52 Lost Ally 20 | . . 20 . . . . . . Squads Dispatched 12 | . . . . . 3 . 4 5 Investigation 4 | . . . . . 1 . 1 2 Extermination 5 | . . . . . . . 2 3 Reinforcement 2 | . . . . . 1 . 1 . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Distress Signals 3 | . 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 14 4 . 3 13 11 10 26 Peak Tracking Total 8 | . 3 2 . 3 8 3 5 8 Tactical Retreats 9 | . 3 . . . 2 . . 4 ECM-based Alert Blocks 12 | . 5 . . . 7 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 5 | . 3 . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 5 | . 5 . . . . . . . Reused 2 | . 2 . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 4 | . . . . . . 1 . 3 Max in Single Turn 1 | . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 5 | . 1 . . . . . 1 3 Terminals 1 | . 1 . . . . . . . Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . . . . . . 1 2 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . 2 . . . . . 3 8 Successful 8 | . 2 . . . . . 2 4 Failed 5 | . . . . . . . 1 4 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 2 | . 2 . . . . . . . Fabricators 1 | . . . . . . . . 1 Repair Stations 10 | . . . . . . . 3 7 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . 2 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 2 4 Scan Component 3 | . . . . . . . 1 2 Repair 3 | . . . . . . . 1 2 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . . . 1 3 Full Trace Events 3 | . . . . . . . 1 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 2 Time 68 | . . . . . . . 16 52 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 1 . . . . . Highest-Rated Group 39 | . . 39 28 . . . . . Highest-Rated Ally 31 | . . 31 28 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . 16 . . . . . . Total Damage 243 | . . 243 . . . . . . Kills 4 | . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Active Infowar (turns) 3927 | . 716 875 397 367 103 536 . 933 Sensors 440 | . . . . 149 . . . 291 Terrain 2624 | . . 875 397 218 59 442 . 633 ECM 918 | . 716 . . . 80 94 . 28 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Turns Passed 5628 | 60 829 875 397 367 103 686 1068 1243 Spaces Moved 2826 | 44 425 445 209 167 49 359 537 591 Core 22 | 7 4 . . . . . . 11 Treads 189 | . . . . . . 121 68 . Legs 2038 | 37 421 445 209 167 49 238 340 132 Wheels 577 | . . . . . . . 129 448 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 120 115 100 Average Speed 161 | 113 176 190 190 190 134 155 141 136 Slowest Speed 1000 | 120 500 190 190 190 190 330 270 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 83 84 60 28 10 49 12 10 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . 1 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 16 | . . . . . 4 4 4 4 Melee . | . . . . . . . . . Projectile 8 | . . . . . . . 4 4 AOE 8 | . . . . . 4 4 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Total 3637 | 51 469 466 209 203 68 433 810 928 Wait 513 | . 5 9 . 19 6 21 221 232 Move 2818 | 43 424 444 208 166 48 358 536 591 Hop . | . . . . . . . . . Pick Up 37 | 2 14 1 . 3 . 3 12 2 Fast Attach 35 | 6 7 . . . 1 8 4 9 Attach 26 | . 1 . . . 3 7 2 13 Detach . | . . . . . . . . . Swap 29 | . 1 3 . 3 2 3 8 9 Drop 20 | . 1 3 . 4 . . 11 1 Fire 151 | . 16 5 . 8 8 31 15 68 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . . . . . . . . 3 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . 1 1 . . 2 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 16) 768 | -10/Materials | Discovered new exit (range 8) 853 | -10/Materials | Discovered new exit (range 8) 890 | -10/Materials | Entered Mines 917 | -10/Mines | Learned Materials terminal intel 1066 | -10/Mines | Learned location of Storage (-8) 1173 | -10/Mines | Discovered new exit (range 15) 1756 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1757 | -10/Mines | Discovered new exit (range 5) 1765 | -10/Mines | Entered Exiles 1765 | -10/Exiles | Accompanied by 1 ally 1794 | -10/Exiles | Discovered new exit (range 15) 1795 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1811 | -10/Exiles | Met 8R-AWN 1845 | -10/Exiles | Met EX-HEX 1920 | -10/Exiles | Met EX-BIN 1943 | -10/Exiles | Aligned with FarCom system 1945 | -10/Exiles | Given EX-Vault access code 2074 | -10/Exiles | Met EX-DEC 2145 | -10/Exiles | Discovered new exit (range 11) 2162 | -10/Exiles | Entered Mines 2384 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2423 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2436 | -9/Mines | Found Prototype Device 2472 | -9/Mines | Discovered new exit (range 11) 2474 | -9/Mines | Build established: Skirmisher 2529 | -9/Mines | Entered Materials 2529 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2530 | -8/Materials | Loaded intel: 12 terminal locations 2578 | -8/Materials | Garrison activated, responded to threat 2622 | -8/Materials | Discovered new exit (range 8) 2632 | -8/Materials | Entered Storage 2658 | -8/Storage | Lost 3 parts (1n1u1w) 2822 | -8/Storage | Learned location of Armory (-4) 2880 | -8/Storage | Build established: Mutant 2970 | -8/Storage | Lost 3 parts (2n1w) 3139 | -8/Storage | Discovered new exit (range 7) 3199 | -8/Storage | System corruption reached 10% 3201 | -8/Storage | Lost 6 parts (1p1n2u2w) 3318 | -8/Storage | Entered Factory 3318 | -7/Factory | Evolved 2 slots: Weapon x2 3801 | -7/Factory | Build established: Skirmisher 4131 | -7/Factory | Repaired Rnf. Ion Engine 4310 | -7/Factory | Discovered new exit (range 5) 4386 | -7/Factory | Entered another Factory area 4386 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4995 | -6/Factory | Repaired Arm. Huge Wheel 5186 | -6/Factory | Repaired Broken Gauss Cannon 5226 | -6/Factory | Spotted B-75 Beast 5316 | -6/Factory | Lost 10 parts (4p2n1u3w) 5397 | -6/Factory | Lost 4 parts (2n1u1w) 5563 | -6/Factory | Build established: Mutant 5568 | -6/Factory | Cargo convoy interrupted 5581 | -6/Factory | Core integrity fell below 50% 5610 | -6/Factory | Core integrity fell below 20% 5627 | -6/Factory | Lost 4 parts (3n1w) 5629 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05577_ Penetrated by Slug. 05579_ Acquired Hvy. Plasma Cannon. 05580_ Imp. Titanium Leg destroyed. 05581_ Slug penetrates Manufacturing Mainframe. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. 05590_ Slug penetrates Wall. 05593_ Carbon-fiber Leg destroyed. 05596_ Hvy. Plasma Cannon destroyed. 05597_ Slug penetrates Wall. 05598_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 05603_ P-60 Hacker destroyed. 05603_ Penetrated by Slug. 05604_ System corrupted: Heat flow error (+155). 05606_ Penetrated by Slug. 05616_ Emergency Access malfunctions. 05618_ Slug penetrates Wall. 05625_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05625_ Penetrated by Slug. 05628_ M-28 Smith repairs X-62 Marksman. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#?#?#??????#???????????????? | | ??????????????????????##??? ###??#???????????????? | | ??????????????????????#??#? #????#??#????????????? | | ??????????????????????#???? #??#?????????????????? | | ???????????????#? ?????##? #?#??#? ?????????????? | | ????????????????? ??????#?? #?#???????? ?????????? | | ??????????????#???? #???#? #????????? ??????????? | | ? ???????? ?????? ???#???# ##?##? ????? ????????? | | ??#??????????#??? ???######/###??? ? ????"???????? | | ???????#?????????? ?# ###??? ? ????"?????? | | ?#??????????????#?? # """ = =#?#?? ?? ? ? ??????? | | ??#?#????? #?#???? # """ #?????"???????? ???? | | ?????????# ###? # """ #### ????"????" ???? | | ?#???#???# #?## + @ ##?#? "??"?"???????? | | ???????### #??# Y# """p #?#Y????????????#??? | | #?##?????# #?## # """ #??# ???? ???? ???? | | #?##???#?# #### # """ #####?????#??##????? | | ?#?#????## #?## # #???######### #?? | | ?####???## #?## ######p###???# / #?? | | ?????##### #??# #???## ##?#### ####### #?? | | #######?## #### ####?#m#### ##"#######??????? | | ?#?###?### #### ######h## "%" #? ????? | | #?#?#?#??# #### = ## " " # ?????? | | ####?##### #### p %[##= "" T #????#?? | | ####### [!## "" " #?? ??? | | # """" # ??#?? | | /=" "" ##??#??? | | #% ##???? ? | | ############## # """" #??????? | | #################+###### # """" ####???? | | ##?# # ## # """" ! ##?#???? | | #### #"""" ## # """" #?#??? ? | | #### #"""" ## # #?##???? | | #### #"""" ## ################??#?? | | + #"""" ## # # ?? ? ???? | | # #"""" ## # # ? ???#?? | | +###+###########"""" |## # # ??"?????? | | ##?#??##"""" ## # #???????? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 160 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rnf. Ion Engine | 55% | -7/Factory Arm. Huge Wheel | 16% | -6/Factory Gauss Cannon | 58% | -6/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed RecyclingRocketRay Manual? 0 Play Time 01:01:04 Cumulative 20.0 hours Start 2026.07.01 @ 22:21:55 End 2026.07.01 @ 23:23:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 8 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c954dab5-8f42-4264-b45b-ca12e62d88b9