Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.31 @ 14:32:50 Player: alice_fexa Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (299) 1495 Value Destroyed (13949) 13949 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (1058) 1058 TOTAL SCORE: 27462 Bonus ------- High Alert Combat Kills 214 Follower Combat Kills 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -56 Cogmind --------- Core Integrity 0/1600 Matter 196/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Location -1/Access Parts ------- Power (2) Propulsion (6) Utility (13) Weapon (4) Inventory (4) Gamma Bomb Array Enhanced Force Lance Sigix Corpse Sigix Corpse Peak State ------------ Power Light Particle Reactor Light Quantum Reactor Propulsion Armored Medium Treads Armored Heavy Treads Myomer Leg Utility Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Experimental System Shield System Restoration Module Weapon Gamma Rifle Gamma Rifle Coil Gun Coil Gun Inventory Heavy Antimatter Reactor Light Particle Reactor Light Particle Reactor Medium Treads Medium Treads Advanced Medium Treads Advanced Power Amplifier Improved Coolant Injector Advanced Energy Well Improved Matter Compressor Precision Matter Filter Advanced Particle Charger Improved Phase Shifter Experimental Power Shielding Dynamic Insulation System System Restoration Module Tesla Rifle Tesla Rifle Gamma Rifle Gamma Rifle Heavy Beamcaster Quantum Rifle Heavy Proton Cannon Heavy Proton Cannon Heavy Neutron Cannon Heavy Neutron Cannon Heavy Machine Gun Railgun Magnetic Acceleration Cannon Linear Accelerator Improved Proton Missile Launcher Heavy Shock Bomb Launcher Sigix Corpse Sigix Corpse [Rating: 137] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Myomer Leg Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Wave Gun Energy Cannon Phase Cannon Ballistic Gun Minigun Ballistic Cannon Mass Driver Launcher Improved Proton Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 Utility 11 | . . 2 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 2 . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 442 | 6 13 9 23 22 4 2 1 13 26 9 2 . 11 64 9 4 1 5 22 18 13 7 17 38 90 11 2 Power 44 | 1 3 2 4 4 . . . 2 . . . . 1 5 1 1 . . 1 . 1 . 1 4 12 1 . Engine 13 | 1 3 . 1 3 . . . 2 . . . . 1 1 1 . . . . . . . . . . . . Core 15 | . . 2 3 1 . . . . . . . . . 4 . 1 . . 1 . . . . 2 1 . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 11 1 . Propulsion 67 | 2 2 2 10 5 1 . . 2 3 . 2 . 2 7 . . . . 4 1 2 . 1 4 14 2 1 Treads 53 | 2 2 2 10 5 1 . . 2 3 . 2 . 1 7 . . . . 4 1 2 . 1 4 4 . . Leg 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 195 | 1 3 3 7 7 . 1 1 2 17 4 . . 7 28 5 2 1 3 10 16 5 6 8 22 31 5 . Device 136 | . 2 . 1 1 . . . 1 13 4 . . 5 21 4 1 1 3 9 9 4 4 6 18 27 2 . Storage 15 | 1 1 1 1 . . . 1 . 1 . . . 2 2 1 . . . . 1 . 1 . . . 2 . Processor 8 | . . . 2 1 . . . . 1 . . . . 2 . . . . . 1 . . . . . 1 . Hackware 7 | . . . . 1 . . . . 1 . . . . 1 . . . . . 3 . . . 1 . . . Protection 29 | . . 2 3 4 . 1 . 1 1 . . . . 2 . 1 . . 1 2 1 1 2 3 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 136 | 2 5 2 2 6 3 1 . 7 6 5 . . 1 24 3 1 . 2 7 1 5 1 7 8 33 3 1 Energy Gun 46 | 2 4 . . 2 1 . . 1 . . . . . 8 . . . . 3 . 2 1 1 4 14 3 . Energy Cannon 33 | . . . . . 1 . . 1 2 3 . . 1 10 1 . . 1 2 . 1 . 3 . 7 . . Ballistic Gun 37 | . 1 2 2 4 . 1 . 4 1 2 . . . 3 . . . 1 1 1 1 . 1 4 7 . 1 Ballistic Cannon 6 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . 3 . . Launcher 11 | . . . . . . . . . 1 . . . . 1 2 1 . . 1 . 1 . 2 . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . . 2 . . . 1 1 . . . . 1 . . 4 . 3 1 . . Parts Lost 115 | . 2 2 2 6 . . . 5 . 1 2 . 3 15 . . . . 3 . 4 . 2 8 46 11 3 Power 13 | . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 8 1 . Propulsion 33 | . . 2 1 2 . . . 1 . . 2 . 2 3 . . . . 1 . 2 . 1 3 10 3 . Utility 26 | . . . 1 . . . . 1 . . . . . 4 . . . . 2 . 1 . . 2 10 2 3 Weapon 43 | . 2 . . 3 . . . 3 . 1 . . 1 7 . . . . . . 1 . . 2 18 5 . Highest Loss Streak 10 | . 1 1 1 3 . . . 5 . 1 2 . 3 8 . . . . 2 . 2 . 1 2 8 10 3 Average Slot Usage (%) 95 | . 94 99 98 99 100 100 100 98 99 99 98 100 99 94 92 94 94 94 93 93 93 93 93 93 92 61 9 Engine 2 | . 14 1 1 3 7 7 7 7 6 6 6 6 6 2 3 . . . . . . . . . . . . Core 4 | . . 9 7 2 . . . . . . . . . 8 6 9 11 11 10 10 9 5 5 1 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 5 4 6 7 4 . Treads 14 | . 27 21 17 14 15 15 15 14 19 20 18 20 19 13 11 11 11 11 14 15 14 15 14 12 6 . . Device 8 | . 8 11 9 7 15 7 7 5 5 6 6 6 5 10 10 10 11 11 10 8 8 4 4 6 10 4 . Storage 17 | . 15 22 18 15 15 15 21 23 20 20 20 20 20 17 17 17 17 17 15 15 15 17 21 19 18 15 . Processor 12 | . . . 15 15 15 15 15 15 13 13 13 13 13 9 11 11 11 11 10 14 15 15 15 14 14 14 9 Hackware 8 | . . . . 7 7 7 7 7 13 13 13 13 13 10 11 11 11 11 10 10 10 10 10 9 3 . . Protection 2 | . . 11 10 6 . 7 . . . . . . . . . . . . 4 . 1 2 . 2 1 . . Energy Gun 3 | . 19 1 . 4 1 . . 1 . . . . . 3 5 5 5 4 1 6 4 6 5 2 5 1 . Energy Cannon 3 | . . . . . 4 7 7 5 3 6 6 6 6 5 3 . . 1 3 . . 3 2 3 1 3 . Ballistic Gun 9 | . 7 20 18 18 14 12 15 13 13 12 13 13 13 4 . . . 4 5 8 8 5 6 11 7 . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . 1 5 5 5 5 4 . . . . . 1 3 . Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 189 | 10 26 49 71 76 73 79 88 100 100 94 90 90 90 122 139 138 133 133 141 131 142 150 156 174 189 155 . Greatest Support 133 | 40 40 40 40 40 40 40 40 43 71 71 64 64 64 100 100 100 100 100 130 130 130 130 130 133 132 68 3 Greatest Overweight (x) 4 | 3 1 2 2 3 1 1 2 4 1 1 4 1 1 2 1 1 1 1 1 1 1 1 1 2 3 3 . Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 . . Largest Inventory Capacity 48 | 6 12 16 18 18 18 18 24 24 24 24 24 24 24 32 28 28 28 28 28 48 28 34 34 34 34 32 4 Average Capacity 25 | 5 9 15 16 18 18 18 23 24 24 24 24 24 24 24 26 28 28 28 28 28 28 30 34 34 33 28 4 Most Carried 34 | 2 10 16 18 18 18 18 24 24 24 24 24 22 24 26 28 28 28 28 28 28 28 32 34 34 34 32 4 Average Carried 24 | 1 5 14 16 17 17 18 23 23 23 23 22 22 22 24 26 28 28 28 27 27 27 29 33 32 31 26 3 Final Capacity 34 | 6 10 16 18 18 18 18 24 24 24 24 24 24 24 26 28 28 28 28 28 28 28 34 34 34 26 4 4 Final Carried 34 | 2 10 15 18 18 18 18 24 24 24 24 22 22 23 25 28 28 28 28 28 28 27 32 32 34 26 4 4 Class Distribution -------------------- 31% | Hauler-Mutant 19% | Hauler-Skirmisher 13% | Hauler-Gunner 11% | Scavenger-Skirmisher 9% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Skirmisher | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Warlord Hauler-Skirmisher | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Gunner | -3/Proximity Caves Hauler-Gunner | -3/Research Scavenger-Mutant | -3/Quarantine Hauler-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 9657 | 218 188 392 734 603 185 54 10 315 508 127 58 . 195 1120 201 108 . . 439 559 339 80 298 1066 1621 225 14 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14858 | . 347 544 988 678 99 102 . 565 811 129 98 . 316 2729 455 117 . . 723 159 426 95 833 2021 2246 363 14 Parts 729 | . 23 35 70 34 8 1 . 16 45 7 2 . 12 98 12 3 . . 56 9 25 5 22 119 108 16 3 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 13 | . . . 3 . . . . . . . . . . 8 . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . 8 1 1 29 . 4 2 . 10 . . . . . . 19 10 5 6 . . . . Prevented 38 | . . . . . 2 . . 2 . 1 . . 2 . 5 2 . . . . 12 . 12 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 245 | . 7 13 18 11 4 1 . 9 11 2 4 . 5 42 9 2 . . 17 3 9 . 12 29 37 . . Guns 156 | . 7 13 18 11 4 . . 7 8 1 2 . 4 24 . . . . 5 3 4 . 6 16 23 . . Cannons 56 | . . . . . . 1 . 2 3 1 2 . 1 13 1 1 . . 7 . . . 1 13 10 . . AOE 23 | . . . . . . . . . . . . . . 4 7 1 . . 5 . 4 . 1 . 1 . . Classes Destroyed 17 | . 6 3 3 1 . . . . . . . . . 3 . . . . . . . . . 1 . . . Worker 4 | . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Builder 7 | . . . 1 . . . . . . . . . . . . . . . 3 . . . . 2 1 . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hauler 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 14 | . . 1 2 2 . . . . . . . . . 5 . . . . . . . . . 1 1 2 . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 21 | . 2 2 2 1 . . . . 4 . . . . 4 . . . . 2 . . . . 1 . 3 . Swarmer 68 | . 3 6 4 4 4 . . . . . 4 . . 9 5 1 . . 9 . 5 . 4 7 3 . . Grunt 63 | . 4 4 7 1 . 1 . 5 3 . . . 3 15 . . . . 1 . . . 5 7 7 . . Brawler 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Duelist 5 | . . 1 . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . Sentry 20 | . . 2 5 2 . . . 1 4 . . . . 1 . 1 . . 1 . . . 1 2 . . . Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 20 | . . . 1 . . . . . . 2 . . 2 4 . . . . . . 2 . 2 1 6 . . Programmer 58 | . . . . 3 . . . . 4 . . . . 7 . . . . 6 3 2 . . 12 21 . . Assembled 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Best Kill Streak 8 | . 3 8 4 3 4 1 . 4 2 2 4 . 3 7 5 2 . . 5 2 5 . 3 6 5 2 1 Combat Bots Only 6 | . 3 6 4 3 4 1 . 4 2 2 4 . 3 5 5 2 . . 4 2 5 . 3 4 5 . . Max Kills in Single Turn 3 | . 1 2 2 1 1 1 . 1 1 1 1 . 1 2 2 1 . . 3 1 3 . 1 2 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 1 2 1 . . 2 . 2 . 1 . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Damage Taken 26414 | . 427 356 820 1158 244 14 . 1152 1049 216 234 . 538 2644 175 . . . 1081 274 966 . 1074 2837 7994 1447 1714 Core 4374 | . 82 36 80 91 50 . . 64 121 22 61 . 85 298 29 . . . . . 93 . 64 326 669 600 1603 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 521 | . . . . . . . . . . . . . . . . . . . 21 11 44 . 60 127 258 . . Core Remaining (%) 70 | 100 67 91 85 . . . . 70 . . . . 66 . . . . 67 . . . . 86 . 16 58 . Volleys Fired 820 | . 57 40 65 53 6 5 . 26 43 8 6 . 19 141 14 5 . 2 50 8 19 6 29 72 130 15 1 Largest 4 | . 2 2 2 3 3 3 . 3 3 3 3 . 3 3 3 3 . 1 3 3 3 1 3 4 4 4 1 Hottest 335 | . 90 50 50 103 75 115 . 147 156 171 146 . 146 245 181 181 . 98 188 147 179 81 179 244 335 278 40 Shots Fired 2044 | . 103 80 130 150 18 11 . 76 96 19 18 . 49 299 20 13 1 2 94 24 49 6 75 267 414 29 1 Gun 1493 | . 103 80 130 150 18 6 . 47 62 10 12 . 30 161 7 4 . . 37 24 43 6 47 201 299 15 1 Cannon 513 | . . . . . . 5 . 29 34 9 6 . 19 134 4 4 1 2 52 . 1 . 20 66 113 14 . Launcher 38 | . . . . . . . . . . . . . . 4 9 5 . . 5 . 5 . 8 . 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1208 | . 26 80 130 127 18 6 . 50 62 10 12 . 30 109 4 4 1 . 38 16 28 . 23 171 256 6 1 Thermal 608 | . 77 . . . . 5 . 19 34 2 6 . 14 150 7 4 . 2 45 8 7 6 10 93 119 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 228 | . . . . 23 . . . 7 . 7 . . 5 40 9 5 . . 11 . 14 . 42 3 39 23 . Robot Hit Streak 50 | . 8 11 36 27 3 3 . 22 31 17 2 . 19 21 18 14 . . 13 12 12 18 19 29 50 12 . Robot Miss Streak 6 | . 3 2 4 3 3 1 . 4 1 2 2 . 2 2 1 1 . . 2 1 3 . 1 3 6 2 3 Penetration Max 1 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 . . Secondary Targets 23 | . . 4 3 1 3 . . . . . . . . 4 . . . . 1 1 . . . . 6 . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . . . 1 . . . . 1 1 . . . . 1 . . Shots Hit Robots 1395 | . 67 56 84 111 10 6 . 52 76 11 6 . 35 211 18 10 . . 47 20 31 6 55 181 281 21 . Core Hits 554 | . 25 19 46 33 5 3 . 24 29 3 4 . 12 89 13 5 . . 33 6 13 2 20 71 86 12 1 Critical Hits 61 | . 1 . . 1 . . . 4 12 1 . . . 4 . . . . 3 3 2 . 4 12 14 . . Critical Kills 25 | . 1 . . 1 . . . 1 3 1 . . . 3 . . . . . 1 . . 2 7 5 . . Critical Parts Destroyed 32 | . . . . . . . . 3 6 . . . . . . . . . 3 2 2 . 2 5 9 . . Melee Attacks 10 | . . . . . 1 . . . 9 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . 1 . . . 9 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38106 | . 795 971 1570 1805 142 110 . 1358 1611 191 193 . 749 7061 827 380 . . 2811 563 817 164 1729 5929 7725 577 28 Guns 22211 | . 795 971 1570 1805 142 . . 741 733 43 40 . 321 3047 119 93 . . 712 563 522 164 853 3998 4915 64 . Cannons 12016 | . . . . . . 110 . 617 843 148 153 . 428 2936 145 70 . . 928 . 42 . 485 1931 2678 502 . Explosions 3787 | . . . . . . . . . . . . . . 1078 563 217 . . 1171 . 253 . 391 . 114 . . Melee 35 | . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . Ramming 57 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 11 28 Kinetic 17636 | . 147 971 1570 1519 142 . . 804 733 43 40 . 321 1882 145 70 . . 814 322 252 . 388 3352 3967 154 . Thermal 13948 | . 648 . . . . 110 . 409 843 . 153 . 274 3818 119 93 . . 1347 241 112 164 153 2484 2980 . . Explosive 189 | . . . . . . . . . . . . . . . . . . . 189 . . . . . . . . Electromagnetic 6241 | . . . . 286 . . . 145 . 148 . . 154 1361 563 217 . . 461 . 453 . 1188 93 760 412 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 3 2 . . . 1 1 . . . 8 1 . 9 9 1 1 . . . 3 9 6 5 Average Corruption 4 | . . . . 2 1 . . . 1 1 . . . 5 1 . 5 6 1 1 . . . 1 6 2 1 Corruption Purged 41 | . . . . 1 2 . . . . 1 . . . 8 2 . . 9 1 2 . . . 5 10 . . Effects 208 | . . . . 10 7 . . . 4 . . . . 61 2 . 4 25 . 1 . . . 6 88 . . Message Errors 43 | . . . . 4 3 . . . 1 . . . . 13 . . . 8 . . . . . 2 12 . . Matter Fused 29 | . . . . . . . . . . . . . . 9 . . . 6 . . . . . 1 13 . . Heat Flow Errors 25 | . . . . 2 . . . . . . . . . 5 . . 2 6 . . . . . . 10 . . Energy Discharges 25 | . . . . 2 . . . . 2 . . . . 13 1 . 1 . . 1 . . . 1 4 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Data Loss (minor) 27 | . . . . 1 4 . . . . . . . . 4 . . . 4 . . . . . 1 13 . . Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . Misfires 4 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . 1 . . Targeting Errors 43 | . . . . 1 . . . . 1 . . . . 14 . . . . . . . . . 1 26 . . Weapon Failures 4 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 924 | . . . . . . 14 . 8 24 . 13 . 22 262 20 . . . 337 . 5 . 6 73 79 61 . Projectiles 491 | . . . . . . 14 . 8 24 . 13 . 22 134 12 . . . 46 . . . 5 73 79 61 . Explosions 433 | . . . . . . . . . . . . . . 128 8 . . . 291 . 5 . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 27 | . . . . . . . . . . . . . . 8 2 . . . 4 . . . . . 8 4 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 24 | . . . . . . . . . . . . . . 8 2 . . . 4 . . . . . 6 4 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 373 | . . . . . . . . . . . . . . 60 14 . . . 239 . . . 21 . 21 5 13 Shots 10 | . . . . . . . . . . . . . . 1 1 . . . 3 . . . 3 . 2 . . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | . 296 4 8 265 40 151 . 350 365 60 264 . 294 344 123 72 100 273 271 324 111 . 149 288 166 403 . Average Temperature 86 | . 126 4 5 76 18 60 . 124 67 26 136 . 97 77 44 37 70 117 60 176 34 . 52 101 40 182 . Received Heat Transfer 2649 | . 174 81 324 102 . 9 . 333 276 . . . 132 339 27 . . . 33 . . . 96 192 369 36 126 Effects 16 | . 2 . . . . . . 6 1 . . . . 5 . . . . . 1 . . . . . 1 . Shutdowns 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 9 | . . . . . . . . 5 . . . . . 3 . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 30 | . . . . . . . . . . . . . . 1 . 1 . . 4 2 2 . 3 11 6 . . Total Turns 452 | . . . . . . . . . . . . . . 5 . 18 . . 45 22 38 . 73 149 102 . . Longest Duration 37 | . . . . . . . . . . . . . . 5 . 18 . . 16 13 29 . 37 29 32 . . Robots Corrupted 11 | . . . . . . . . . . . . . . 1 1 . . . . . 1 . 4 . 3 1 . Combat Hostiles 10 | . . . . . . . . . . . . . . 1 1 . . . . . 1 . 4 . 3 . . Parts Fried 52 | . . . . 2 . . . . . 1 . . 2 8 3 . . . 5 . 3 . 12 . 13 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . 3 . . . . . . . 3 . . . . 4 . . . . 3 1 . . . 6 3 . . Heat Transferred 16578 | . 1686 . . . . 148 . 555 1170 . 185 . 333 4135 185 148 . . 1218 296 148 222 161 3464 2524 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Peak Influence 605 | . 174 242 253 150 . . . . 125 . . . . 605 . . . . 556 . . . . 381 327 130 96 Average Influence 134 | . 54 38 86 54 . . . . 48 . . . . 251 . . . . 238 . . . . 122 166 78 55 Maximum Alert Level 2 | . . 1 1 . . . . . . . . . . 2 . . . . 2 . . . . 1 1 . . Low Security (%) 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 2 . 3 3 . . . 1 5 . . . . 6 . . . . 7 . . . . 6 10 1 1 Investigation 5 | . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . Extermination 25 | . . . . 3 . . . . 3 . . . . 3 . . . . 3 . . . . 6 6 1 . Reinforcement 11 | . 2 . 2 . . . . . 2 . . . . . . . . . 1 . . . . . 3 . 1 Assault 4 | . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 15 | . . 1 3 . . . . . . . . . . 1 . . . . 1 . . . . 6 . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 407 | . 15 18 30 13 5 1 . 18 25 5 4 . 5 59 8 3 . . 20 3 9 . 13 52 52 19 30 Peak Tracking Total 18 | . 3 7 4 4 4 1 . 6 3 3 4 . 3 7 5 3 . . 6 2 5 . 4 9 7 18 16 Tactical Retreats 17 | . . . 1 1 . . . . 1 . . . . 2 1 . . . 3 . . . . 3 . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 19 | . 2 . 1 . . . . . . . . . . 10 . . . . 2 . . . . 2 2 . . Indirectly 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . 2 8 . . . . . . 3 1 . . . . . 1 2 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 22 | . . . . . . . . . . . . . . 4 . . 1 . 11 . . . . 1 4 1 . Max in Single Turn 5 | . . . . . . . . . . . . . . 2 . . 1 . 5 . . . . 1 1 1 . Garrison Access 5 | . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 82 | . 4 8 4 3 . . . . 15 . . 4 . 18 1 2 . . 6 1 . 4 . 7 3 2 . Terminals 49 | . 3 6 2 2 . . . . 10 . . . . 12 . . . . 4 . . . . 5 3 2 . Fabricators 6 | . . . . 1 . . . . . . . . . 4 . . . . . . . . . 1 . . . Repair Stations 7 | . . 1 1 . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . Total Hacks 257 | . 10 24 9 5 . . . . 43 . . 27 . 52 6 10 . . 21 1 . 17 . 20 9 3 . Successful 148 | . 5 18 7 2 . . . . 17 . . 27 . 23 6 10 . . 6 1 . 17 . 7 . 2 . Failed 109 | . 5 6 2 3 . . . . 26 . . . . 29 . . . . 15 . . . . 13 9 1 . Catastrophic 19 | . 1 1 . 1 . . . . 4 . . . . 5 . . . . 3 . . . . 1 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 7 18 5 2 . . . . 16 . . . . 22 . . . . 7 . . . . 8 1 1 . Terminals 151 | . 7 20 5 4 . . . . 34 . . . . 36 . . . . 16 . . . . 17 9 3 . Fabricators 14 | . . . . 1 . . . . . . . . . 12 . . . . . . . . . 1 . . . Repair Stations 15 | . . 2 2 . . . . . 6 . . . . . . . . . 3 . . . . 2 . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 2 . . . . . 3 . . . . 4 . . . . 2 . . . . . . . . Terminal Hacks 106 | . 1 4 1 1 . . . . 12 . . 27 . 12 6 10 . . 5 1 . 17 . 7 . 2 . Record 31 | . . . . . . . . . . . . 11 . . 6 9 . . . . . 5 . . . . . Part Schematic 15 | . . . . . . . . . 1 . . 6 . 3 . . . . 1 . . 4 . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Index 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Alert Level 7 | . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . 1 . Unreport Threat 15 | . 1 3 1 1 . . . . 4 . . . . 1 . . . . 1 . . . . 3 . . . Locate Traps 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Repair Station Hacks 8 | . . 1 2 . . . . . 4 . . . . . . . . . 1 . . . . . . . . Scan Component 5 | . . 1 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . Repair 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . Seal Access 4 | . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . Unauthorized Hacks 44 | . 6 25 7 2 . . . . . . . . . 4 . . . . . . . . . . . . . Terminals 20 | . 3 11 3 1 . . . . . . . . . 2 . . . . . . . . . . . . . Track 12 | . 2 6 2 . . . . . . . . . . 2 . . . . . . . . . . . . . Botnet 8 | . 1 5 1 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 2 7 3 3 . . . . 12 . . . . 17 . . . . 6 . . . . 6 3 1 . Full Trace Events 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . . . . . . 1 . . 6 . 3 . . . . 1 . . 4 . . . . . Parts Built 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Matter 665 | . . . . . . . . . . . . . . 665 . . . . . . . . . . . . . Time 224 | . . . . . . . . . . . . . . 224 . . . . . . . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Time 86 | . . . 32 . . . . . 54 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 11 | . . . . . . . 7 1 . . . . 1 . . 2 . . . . . . . . . . . Largest Group 7 | . . . . . . . 7 7 1 . . . 1 . . 2 . . . . . . . . . . . Highest-Rated Group 200 | . . . . . . . 200 200 29 . . . 94 . . 56 . . . . . . . . . . . Highest-Rated Ally 94 | . . . . . . . 31 31 29 . . . 94 . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 56 | . . . . . . . . 50 . . . . 6 . . . . . . . . . . . . . . Total Damage 1013 | . . . . . . . . 913 . . . . 100 . . . . . . . . . . . . . . Kills 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 13 | . . . . . 1 2 . 1 . . . . 3 . 1 1 . 2 . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 30027 | 62 1072 887 1231 1653 751 477 1079 733 2850 826 324 130 986 3196 975 753 182 1045 2114 1022 876 324 1004 2581 2385 391 118 Spaces Moved 13500 | 39 514 393 485 756 396 250 529 294 1275 354 173 76 496 1275 513 396 101 335 969 461 405 163 466 969 939 269 209 Core 290 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . 66 209 Treads 12570 | 24 514 393 485 756 396 250 529 294 1275 354 173 76 496 1275 513 396 101 335 969 461 405 163 466 969 502 . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 640 | . . . . . . . . . . . . . . . . . . . . . . . . . 437 203 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 185 185 185 183 183 173 173 172 160 180 180 180 180 160 160 180 180 180 180 168 50 50 Average Speed 176 | 134 160 180 180 180 182 185 202 203 183 183 175 173 172 177 180 180 180 180 176 168 180 180 180 185 182 102 50 Slowest Speed 252 | 200 180 200 200 220 185 185 205 250 183 183 250 173 173 192 180 180 180 180 180 180 180 180 180 240 252 232 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 44 | 3 72 38 32 16 65 49 74 41 38 45 41 68 80 34 60 65 13 52 31 58 62 60 58 19 59 10 9 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 7 | . . . . . 1 1 1 . . . . 1 . . . . . . . . . 3 . . . . . Known Exits Taken 24 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . . 3 1 3 4 . 1 . . 2 . 1 1 . . . 3 2 . 3 . . . . Spaces Dug 54 | . . . . . 1 . . . 10 1 . . 1 16 . . . 1 16 . . . 2 2 4 . . Terrain Destroyed 383 | . . . . . 1 2 . 4 13 2 1 . 7 75 3 4 . 2 167 4 7 . 17 40 33 1 . Melee 7 | . . . . . 1 . . . 6 . . . . . . . . . . . . . . . . . . Projectile 208 | . . . . . . 2 . 4 7 2 1 . 7 53 3 4 . 2 28 4 7 . 10 40 33 1 . AOE 168 | . . . . . . . . . . . . . . 22 . . . . 139 . . . 7 . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total 18102 | 46 664 511 745 952 411 258 539 375 1709 517 180 75 585 1953 545 425 101 773 1297 685 512 186 566 1575 1320 375 222 Wait 2877 | . 66 52 120 97 . . 4 25 321 141 . . 49 416 1 18 . 432 224 188 69 . 53 461 102 34 4 Move 13473 | 38 513 392 484 755 395 249 528 293 1274 353 172 75 495 1274 512 395 100 334 968 460 404 162 465 968 938 268 209 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 210 | 2 9 11 23 11 2 1 6 5 15 3 . . 6 27 4 1 . . 15 3 3 5 2 15 30 10 1 Fast Attach 119 | 6 6 3 7 3 1 . . 1 7 1 . . 3 21 1 1 . . 3 5 3 6 . 6 28 5 2 Attach 100 | . 1 3 3 6 . . . 4 2 1 2 . 2 15 2 . . . 5 1 5 . 2 11 29 6 . Detach 13 | . . . . 1 . . . . . . . . . 3 2 . . . . . 1 . . 1 5 . . Swap 225 | . 6 3 13 13 3 2 1 8 17 7 . . 6 28 6 3 1 5 14 12 5 2 15 22 33 . . Drop 231 | . 6 7 30 13 3 1 . 5 21 3 . . 5 24 3 2 . . 16 8 3 5 . 15 24 34 3 Fire 820 | . 57 40 65 53 6 5 . 26 43 8 6 . 19 141 14 5 . 2 50 8 19 6 29 72 130 15 1 Melee 10 | . . . . . 1 . . . 9 . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 10 | . . . . . . . . . . . . . . 4 . . . . 2 . . . . 4 . . . Rewire 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 811 | -10/Materials | Discovered new exit (range 7) 947 | -10/Materials | Discovered new exit (range 9) 1135 | -10/Materials | Entered another Materials area 1135 | -9/Materials | Evolved 2 slots: Utility x2 1751 | -9/Materials | Discovered new exit (range 15) 1935 | -9/Materials | Discovered new exit (range 16) 2022 | -9/Materials | Entered another Materials area 2022 | -8/Materials | Evolved 2 slots: Utility x2 2217 | -8/Materials | Build established: Scavenger-Mutant 2546 | -8/Materials | Repaired Med. Armor Plating 2712 | -8/Materials | Build established: Mutant 2739 | -8/Materials | Discovered new exit (range 3) 2743 | -8/Materials | Identified exit to Factory 3253 | -8/Materials | Entered Factory 3253 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3565 | -7/Factory | Build established: Scavenger-Skirmisher 4200 | -7/Factory | Discovered new exit (range 8) 4213 | -7/Factory | Identified exit to Factory 4385 | -7/Factory | Lost 3 parts (1n2w) 4673 | -7/Factory | Discovered new exit (range 16) 4904 | -7/Factory | Identified exit to Lower Caves 4906 | -7/Factory | Entered Lower Caves 5149 | -7/Lower Caves | Learned location of Zion (-7) 5477 | -7/Lower Caves | Spotted B-75 Beast 5507 | -7/Lower Caves | Build established: Skirmisher 5642 | -7/Lower Caves | Discovered new exit (range 8) 5655 | -7/Lower Caves | Identified exit to Lower Caves 5657 | -7/Lower Caves | Entered another Lower Caves area 5733 | -7/Lower Caves | Learned Factory terminal intel 6073 | -7/Lower Caves | Learned location of Extension (-5) 6099 | -7/Lower Caves | Discovered new exit (range 11) 6132 | -7/Lower Caves | Identified exit to Zion 6134 | -7/Lower Caves | Entered Zion 6566 | -7/Zion | Gained Derelict followers 6585 | -7/Zion | Build established: Hauler-Skirmisher 6742 | -7/Zion | Given A8's code to call for help 6857 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6908 | -7/Zion | Gained Derelict followers 7181 | -7/Zion | Discovered new exit (range 14) 7208 | -7/Zion | Identified exit to Proximity Caves 7213 | -7/Zion | Entered Proximity Caves 7213 | -6/Proximity Caves | Accompanied by 7 allies 7334 | -6/Proximity Caves | Learned Factory stockpile data 7660 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7817 | -6/Proximity Caves | Lost 5 parts (1n1u3w) 7939 | -6/Proximity Caves | Discovered exit to Factory (range 5) 7946 | -6/Proximity Caves | Entered Factory 7946 | -6/Factory | Accompanied by 1 ally 7946 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7948 | -6/Factory | Loaded intel: 20 terminal locations 8347 | -6/Factory | Found Prototype Processor 8347 | -6/Factory | Identified Exp. Signal Interpreter 8655 | -6/Factory | Build established: Hauler-Mutant 8663 | -6/Factory | Repaired Arm. Treads 8865 | -6/Factory | Identified exit to Lower Caves 8887 | -6/Factory | Found Prototype Launcher 8887 | -6/Factory | Identified Scatter Rocket Array 9118 | -6/Factory | Discovered new exit (range 2) 9120 | -6/Factory | Identified exit to Factory 9154 | -6/Factory | Repaired Imp. Treads 9583 | -6/Factory | Spotted B-75 Beast 9991 | -6/Factory | Discovered exit to Factory (range 13) 10796 | -6/Factory | Entered Lower Caves 11367 | -6/Lower Caves | Build established: Hauler-Skirmisher 11598 | -6/Lower Caves | Discovered new exit (range 12) 11620 | -6/Lower Caves | Identified exit to Lower Caves 11622 | -6/Lower Caves | Entered another Lower Caves area 11906 | -6/Lower Caves | Discovered new exit (range 14) 11925 | -6/Lower Caves | Encountered a Warlord checkpoint 11926 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11927 | -6/Lower Caves | Identified exit to Data Miner 11946 | -6/Lower Caves | Entered Data Miner 11946 | -6/Data Miner | Discovered new exit (range 6) 11979 | -6/Data Miner | Met Data Miner 12009 | -6/Data Miner | Learned location of Section 7 (-3) 12009 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12038 | -6/Data Miner | Received God Mode back door access code from Data Miner 12075 | -6/Data Miner | Identified exit to Proximity Caves 12076 | -6/Data Miner | Entered Proximity Caves 12456 | -5/Proximity Caves | Learned 4 Factory zone layouts 12637 | -5/Proximity Caves | Escorted by Enhanced Grunt 13023 | -5/Proximity Caves | Lost 3 parts (2n1w) 13062 | -5/Proximity Caves | Entered Factory 13062 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13274 | -5/Factory | Build established: Scavenger-Mutant 13702 | -5/Factory | Discovered new exit (range 3) 13706 | -5/Factory | Identified exit to Factory 13901 | -5/Factory | Discovered new exit (range 5) 13906 | -5/Factory | Identified exit to Upper Caves 14561 | -5/Factory | Assembled infested ambush trap array 14622 | -5/Factory | Lost 8 parts (2n3u3w) 14735 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 15228 | -5/Factory | Identified exit to Extension 15364 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 15418 | -5/Factory | Fabricated System Restoration Module (x2) 15762 | -5/Factory | First assault squad dispatched 15777 | -5/Factory | Incoming assault squad redirected 15791 | -5/Factory | Incoming assault squad redirected 15944 | -5/Factory | Build established: Hauler-Mutant 16258 | -5/Factory | Entered Upper Caves 16533 | -5/Upper Caves | Ambushed by wild Derelicts 16812 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16818 | -5/Upper Caves | Identified exit to Warlord 16853 | -5/Upper Caves | Build established: Hauler-Skirmisher 17110 | -5/Upper Caves | Learned location of 1 exit from Factory 17110 | -5/Upper Caves | Learned Factory emergency access door positions 17110 | -5/Upper Caves | Learned Research emergency access door positions 17110 | -5/Upper Caves | Learned Factory terminal intel 17185 | -5/Upper Caves | Encountered a Warlord checkpoint 17210 | -5/Upper Caves | Identified exit to Upper Caves 17233 | -5/Upper Caves | Entered another Upper Caves area 17336 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17488 | -5/Upper Caves | Discovered exit to Factory (range 13) 17832 | -5/Upper Caves | Learned Factory garrison access intel 17837 | -5/Upper Caves | A Commander dispatched an escort 17846 | -5/Upper Caves | Learned 8 Research zone layouts 17846 | -5/Upper Caves | Learned Factory trap positions 17846 | -5/Upper Caves | Learned Armory emergency access door positions 17846 | -5/Upper Caves | Learned Research stockpile data 17846 | -5/Upper Caves | Learned Research security intel 17846 | -5/Upper Caves | Learned Research terminal intel 17961 | -5/Upper Caves | Discovered exit to Warlord (range 9) 17986 | -5/Upper Caves | Entered Warlord 17986 | -5/Warlord | Accompanied by 2 allies 17987 | -5/Warlord | Commander's escort returned to base 17987 | -5/Warlord | Commander's escort returned to base 18039 | -5/Warlord | Discovered new exit (range 8) 18051 | -5/Warlord | Identified exit to Proximity Caves 18168 | -5/Warlord | Entered Proximity Caves 18869 | -4/Proximity Caves | Build established: Hauler-Gunner 19157 | -4/Proximity Caves | Learned Research stockpile data 19201 | -4/Proximity Caves | Build established: Hauler-Mutant 19213 | -4/Proximity Caves | Entered Factory 19213 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19214 | -4/Factory | Identified exit to Armory 19215 | -4/Factory | Identified exit to Research 19216 | -4/Factory | Loaded intel: 115 trap records 19218 | -4/Factory | Loaded intel: 20 terminal locations 19219 | -4/Factory | Loaded intel: 4 garrison access locations 19671 | -4/Factory | Identified exit to Upper Caves 19865 | -4/Factory | Incoming assault squad redirected 20913 | -4/Factory | Incoming investigation squad redirected 21327 | -4/Factory | Entered Upper Caves 21787 | -4/Upper Caves | Encountered a Warlord checkpoint 21911 | -4/Upper Caves | Build established: Hauler-Gunner 22241 | -4/Upper Caves | Learned Research trap positions 22317 | -4/Upper Caves | Discovered new exit (range 5) 22324 | -4/Upper Caves | Identified exit to Upper Caves 22349 | -4/Upper Caves | Entered another Upper Caves area 22437 | -4/Upper Caves | Build established: Hauler-Mutant 22750 | -4/Upper Caves | Learned location of 2 exits from Research 23214 | -4/Upper Caves | Discovered new exit (range 8) 23223 | -4/Upper Caves | Identified exit to Zhirov 23225 | -4/Upper Caves | Entered Zhirov 23225 | -4/Zhirov | Discovered new exit (range 3) 23258 | -4/Zhirov | Met Zhirov 23297 | -4/Zhirov | Learned location of Quarantine (-3) 23297 | -4/Zhirov | Learned location of Testing (-2) 23297 | -4/Zhirov | Learned location of Command (-1) 23308 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23336 | -4/Zhirov | Found Alien Artifact 23336 | -4/Zhirov | Identified Integrated Dissipator 23336 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 23360 | -4/Zhirov | Found Alien Artifact 23547 | -4/Zhirov | Identified exit to Proximity Caves 23549 | -4/Zhirov | Entered Proximity Caves 23919 | -3/Proximity Caves | Build established: Hauler-Gunner 24162 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24540 | -3/Proximity Caves | Discovered exit to Research (range 7) 24553 | -3/Proximity Caves | Entered Research 24553 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 24554 | -3/Research | Identified exit to Research 24556 | -3/Research | Loaded intel: 84 trap records 24560 | -3/Research | Loaded intel: 21 terminal locations 24613 | -3/Research | Build established: Hauler-Mutant 25510 | -3/Research | Identified Transdimensional Reconstructor 25510 | -3/Research | Warped through subspace 26507 | -3/Research | Build established: Hauler-Gunner 26638 | -3/Research | Found Prototype Hackware 26638 | -3/Research | Identified Exp. System Shield 26998 | -3/Research | Discovered new exit (range 14) 27132 | -3/Research | Identified exit to Quarantine 27134 | -3/Research | Entered Quarantine 27571 | -3/Quarantine | Lost 6 parts (2p1n3w) 27682 | -3/Quarantine | Found Sigix Corpse 27695 | -3/Quarantine | Found Sigix Corpse 27817 | -3/Quarantine | Core integrity fell below 50% 27963 | -3/Quarantine | Lost 5 parts (2n3w) 28289 | -3/Quarantine | Found Unknown Launcher 28289 | -3/Quarantine | Identified Gamma Bomb Array 28400 | -3/Quarantine | Found Gamma Bomb Array 28489 | -3/Quarantine | Lost 8 parts (2p1n1u4w) 28998 | -3/Quarantine | Lost 8 parts (1n3u4w) 29054 | -3/Quarantine | Found Enh. Force Lance 29236 | -3/Quarantine | Build established: Scavenger-Gunner 29376 | -3/Quarantine | Lost 5 parts (1p2n2u) 29469 | -3/Quarantine | Discovered exit to Research (range 14) 29505 | -3/Quarantine | Core integrity fell below 20% 29519 | -3/Quarantine | Entered Research 29519 | -2/Research | Evolved 2 slots: Utility x2 29546 | -2/Research | Lost 8 parts (1p2n3u2w) 29665 | -2/Research | Identified exit to Access 29894 | -2/Research | Lost 10 parts (1p3n1u5w) 29910 | -2/Research | Entered Access 29910 | -1/Access | Evolved 2 slots: Propulsion x2 29978 | -1/Access | Spotted B-99 Colossus 29986 | -1/Access | Core integrity fell below 50% 30010 | -1/Access | Core integrity fell below 20% 30025 | -1/Access | Spotted B-99 Colossus 30028 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 29978_ Exp. Signal Interpreter destroyed. 29978_ Slug penetrates Wall. 29992_ Acquired Hyp. Railgun. 29993_ HV Slug penetrates Wall. 29995_ Dropped Hyp. Railgun. 29997_ Imp. Armor Integrity Analyzer destroyed. 29998_ Door malfunctions. 30007_ Slammed into P-80 Master. 30007_ P-80 Master knocked back. 30007_ Destabilizing: Short circuit. 30007_ Adv. Visual Processing Unit permanently disabled. 30007_ Slug penetrates Wall. 30012_ Slammed into T-07 Excavator. 30012_ T-07 Excavator destroyed. 30013_ Acquired 14 matter. 30026_ W-44 Eye knocked back. 30026_ Adv. Visual Processing Unit destroyed. 30026_ System corrupted by crushing effect (+3). 30026_ Penetrated by Slug. 30026_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ?????????????????#######??# #?????????????????? | | ????????????????? ??# #?????????????????? | | ????????????????? ??#A #?????????????????? | | ????????????????" ### #?????????????????? | | ????????????????? #?????????????????? | | ????????????????" #?????????????????? | | ????????????????? #?????????????????? | | ????????????????????? A #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# w#?????????????????? | | ????????????????????????# ##########+#+##???? | | ????????????????????????# u #???? | | ????????????????????????# #???? | | ?????????????????######## s +???? | | ?????????????????+ @ s s #???? | | ?????????????????# ######+############ #???? | | ?????????????????# ??# #?????????#???? | | ?????????????????#????+ #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# ! #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# "" #?????????????? | | ??????????????????????# "" #?????????????? | | ??????????????????????# """""" #?????????????? | | ??????????????????????# """""" #?????????????? | | ??????????????????????# "" #?????????????? | | ??????????????????????# "" #?????????????? | | ??????????????####################/#?????????????? | | ??????????????#!! ########?# #?????????????? | | ??????????????#!! ! # #?# #?????????????? | | ??????????????#! # #?# #?????????????? | | ??????????????# /[ #?#|#?????????????? | | ??????????????########/## ^ ]#?# #?????????????? | | ??????????????# ????# ##^ #?#=#?????????????? | | ??????????????# ! ??# ## #?#!#?????????????? | | ??????????????# = # #####/##### #########?????? | | ??????????????#!! + +?? | | ??????????????#!! # = ####???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 80 Energy Generation 43 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 22 Defensive Hacking 16 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Lrn. Sensor Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free System Restoration Module | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Arm. Heavy Treads | -5/Factory | Hacked Biometal Medium Treads | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory System Restoration Module | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricInsulatedHumpback Manual? 0 Play Time 02:46:14 Cumulative 555.8 hours Start 2019.10.30 @ 17:19:03 End 2019.10.31 @ 14:32:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 495 Rogue 415 Adventurer 40 Explorer 0 Win Type - Total 34 Types 23/0/11/0/0/0/0 Lore% 84 Gallery% 89 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb8cd749-c6d9-4384-95c2-3732609e0284