Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 23:26:36 Player: EX-OCT Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (271) 1355 Value Destroyed (15272) 15272 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (10238) 10238 TOTAL SCORE: 34945 Bonus ------- High Alert Combat Kills 3937 Follower Combat Kills 2347 Entered Garrisons 1000 Used RIF Installer 2500 Entered DSFs 500 Friendly Fire -46 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 3/100 System Corruption 42% Temperature Cool (0) Movement Flying (134) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Flying ITA-Antigrav Exoskeleton > --- UTILITY (7) ------ Scrap Engine Large Storage Unit Advanced Melee Analysis Suite > --- WEAPON (5) ------- Force Lance > --- INVENTORY (15) --- Armored Leg Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Energy Filter Advanced Phase Shifter Tesla Rifle Variable Charge Gun Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Compact Particle Reactor Quantum-Antimatter Reactor > --- PROPULSION ------- Flying ITA-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Improved Phase Shifter Centrium Heavy Armor Plating > --- WEAPON ----------- Hpw. Kinetic Linear Construct/C Laser Nova Construct/C Hpw. Ballistic Gauss Construct/C Hvy. Laser Quantum Construct/C Axe > --- INVENTORY -------- Armored Leg Myomer Leg Nuclear Pulse Array Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Signal Interpreter Advanced Phase Shifter Improved Propulsion Shielding Layered Heavy Armor Plating Layered Heavy Armor Plating Tesla Rifle Variable Charge Gun Advanced Remote Datajack Force Lance [Rating: 158] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Wheel Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/NC] Protection Improved Heavy Armor Plating Weapon Constructs Energy Gun Precision Beam Rifle Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Gamma Bomb Array Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Arm Slots Evolved 14 | . . . 4 . . 4 . . . . . 2 . . . 2 . . . 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 4 | . . . 2 . . 1 . . . . . . . . . 1 . . . . . Utility 5 | . . . 2 . . 1 . . . . . 1 . . . . . . . 1 . Weapon 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . Parts Attached 111 | 7 8 2 6 23 1 . . 1 . 1 . 2 9 7 . 1 7 1 1 15 19 Power 12 | 1 . . 1 2 . . . . . . . . . . . . . . . 3 5 Engine 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . Core 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . 3 5 Propulsion 17 | 2 2 . 5 8 . . . . . . . . . . . . . . . . . Treads 12 | . . . 4 8 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 2 . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 57 | 1 3 1 . 6 1 . . 1 . . . 1 8 6 . . 5 1 1 11 11 Device 32 | 1 2 . . 2 1 . . 1 . . . . 5 3 . . 2 . . 8 7 Storage 5 | . 1 . . . . . . . . . . 1 . 1 . . . 1 . . 1 Processor 4 | . . . . 1 . . . . . . . . . 1 . . . . . 1 1 Hackware 1 | . . . . . . . . . . . . . . 1 . . . . . . . Protection 15 | . . 1 . 3 . . . . . . . . 3 . . . 3 . 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 3 3 1 . 7 . . . . . 1 . 1 1 1 . 1 2 . . 1 3 Energy Gun 7 | 2 1 . . 4 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 2 1 . 2 . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . . . . . 1 1 . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . 1 . 1 2 . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 2 1 . . . . 1 . . 1 . . . . . . 3 3 Parts Lost 75 | . 2 1 . 9 1 . . 2 1 . 1 6 8 1 . . 7 . 1 8 27 Power 13 | . . . . 2 . . . 1 . . . 1 . . . . 1 . . 1 7 Propulsion 10 | . 1 . . 6 . . . . . . . 1 . . . . . . . . 2 Utility 20 | . . . . 1 . . . . . . . 1 4 1 . . 1 . . 4 8 Weapon 32 | . 1 1 . . 1 . . 1 1 . 1 3 4 . . . 5 . 1 3 10 Highest Loss Streak 6 | . 1 1 . 4 1 . . 1 1 . 1 3 2 1 . . 3 . 1 2 6 To Critical Strikes 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Average Backups 10 | 1 4 5 6 14 8 6 8 7 10 10 10 10 9 13 12 9 6 9 15 13 13 Power . | . 1 2 2 1 . . . . . . . . 1 1 . . . . . . . Propulsion 2 | . . 1 1 5 1 . . . 2 2 2 1 2 5 5 3 2 2 6 3 1 Utility 4 | . 1 1 1 2 3 3 5 5 8 8 8 7 3 3 4 3 3 5 6 6 6 Weapon 2 | . 1 . . 5 3 3 3 1 . . . . 1 2 3 2 1 1 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . . 1 . 9 6 1 . 2 . . . 1 5 10 3 1 1 . . 7 10 Power 4 | . . 1 . . . . . . . . . . . 2 1 . . . . . . Propulsion 28 | . . . . 6 5 . . . . . . . 2 4 2 1 1 . . 4 3 Utility 8 | . . . . 1 . 1 . 1 . . . 1 . 2 . . . . . 1 1 Weapon 16 | . . . . 2 1 . . 1 . . . . 3 2 . . . . . 2 5 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 63 | . 97 85 88 89 69 62 66 64 66 66 65 52 48 57 58 57 55 63 59 61 56 Engine 2 | . 14 14 7 1 8 5 . 1 . . . 3 . . . . . 5 5 1 . Core 1 | . . . 1 7 . . 6 3 4 3 5 . 2 . 1 2 . . . . . Reactor 2 | . . . . . . . . . 1 2 . . 2 5 3 2 4 . . 4 9 Treads 4 | . . . 32 29 12 . . . 3 1 6 2 . 1 3 . . . . . 1 Leg 2 | . . . . . 2 1 6 4 2 2 . . 4 2 . 1 4 5 5 1 . Wheel 1 | . 26 28 2 . . . . . . . . . . . . . . . . . . Device 13 | . 19 1 8 12 9 11 13 13 13 13 13 11 13 17 17 15 8 15 10 16 14 Storage 5 | . 7 1 8 9 9 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 Processor 4 | . . . . 7 9 6 6 6 6 6 6 4 . 4 5 5 5 5 5 2 . Protection 1 | . . 13 9 4 . . . . . . . . 3 . . . 3 . 2 2 1 Energy Gun 4 | . 5 4 . 8 4 13 13 9 4 6 9 4 1 . . . 5 4 5 5 . Energy Cannon 1 | . . . . . 1 . . 1 . 2 4 1 . 2 3 5 5 2 . 3 2 Ballistic Gun 6 | . 21 23 18 8 2 4 6 8 9 . 2 3 1 2 11 6 6 8 8 . 4 Ballistic Cannon 3 | . . . . . . 4 6 3 4 10 1 3 4 5 1 3 1 5 5 7 4 Impact Weapon 1 | . . . . . 6 . . . 6 6 6 5 4 3 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 5 3 5 5 4 1 Peak Build Rating 158 | 8 9 10 19 29 46 61 64 79 85 85 85 84 121 115 110 109 105 104 105 158 157 Average Rating 82 | 4 7 9 15 23 36 55 62 69 80 81 82 73 83 101 104 104 97 99 98 124 135 On Entrance 68 | . 8 8 10 19 25 46 61 63 75 78 85 72 66 115 107 104 100 104 97 105 152 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 10 30 30 50 50 41 42 48 51 50 42 44 46 72 89 91 90 74 79 81 117 137 Greatest Support 279 | 26 26 26 80 82 80 52 42 167 204 204 186 279 205 175 199 103 172 170 170 198 198 Greatest Overweight (x) 2 | . 1 1 2 1 1 . 1 1 . . . . 1 1 . . . . . . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 15 | 5 10 5 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 18 Most Carried 19 | 2 6 6 14 15 14 9 8 14 14 14 14 15 15 15 15 11 9 12 19 19 19 Average Carried 11 | 1 4 5 6 14 8 7 8 8 14 14 14 13 9 14 13 9 6 9 16 14 14 Final Capacity 20 | 5 15 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 15 Final Carried 19 | 2 6 5 14 14 9 8 8 14 14 14 14 13 13 15 12 9 7 12 19 19 12 Scrap Engine Consumption 641 | . . . . . 54 13 17 57 50 8 25 33 75 57 26 18 52 10 11 81 54 Constructs Created 27 | . . . . . 5 2 . 2 1 . 1 2 2 1 . . 3 . 1 3 4 Constructs Modified 241 | . . . . . 10 7 3 26 21 5 10 7 32 24 16 4 17 6 . 29 24 Class Distribution -------------------- 74% | Construct 14% | Mutant 4% | Scavenger-Construct 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Garrison Construct | -6/Factory Construct | -6/Garrison Construct | -5/Factory Construct | -5/Garrison Construct | -5/Factory Construct | -5/Garrison Commander-Construct | -4/Factory Construct | -4/Garrison Construct | -4/Factory Construct | -4/DSF Construct | -3/Research Construct | -3/Armory Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Arm Matter Collected 4427 | 270 268 78 165 488 45 26 . 157 155 . 344 79 203 403 384 50 322 . 69 446 475 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14187 | 99 597 43 317 1418 446 116 . 788 1053 . 852 780 1663 802 1130 53 1299 . . 1541 1190 Parts 628 | 5 41 4 16 72 6 4 . 27 44 . 30 42 67 32 47 4 35 . . 86 66 Haulers Intercepted 5 | . 2 . . 2 . . . . . . . 1 . . . . . . . . . Recyclers Shooed 3 | 1 . . . . . . . 1 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Arm Combat Hostiles Destroyed 242 | . 14 3 5 27 7 2 . 9 21 . 15 10 25 16 24 1 24 . . 17 22 Melee 7 | . . . . . 1 . . . . . . . . . . . . . . 1 5 Guns 132 | . 14 3 5 27 3 2 . 8 16 . 9 9 9 . 14 . 5 . . 4 4 Cannons 87 | . . . . . 1 . . 1 2 . 4 1 15 15 9 1 16 . . 12 10 AOE 4 | . . . . . . . . . . . . . . 1 1 . 1 . . . 1 Classes Destroyed 20 | 2 3 1 3 . 2 . . 3 1 . 1 3 . . . . . . . 1 . Worker 1 | . . . . . . . . . . . . . . . . . . . . 1 . Builder 5 | . . . . . . . . 1 . . . 1 . 1 . . . . . 2 . Tunneler 3 | 2 1 . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . . 2 . . . . . . . 1 . . . . . . . . . Recycler 8 | 1 . . 1 1 . . . 3 . . . 1 . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . Operator 3 | . . . 1 . . . . . . . . 1 . . . . . . . 1 . Watcher 3 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . Swarmer 55 | . 3 2 . 3 . . . . 14 . 7 1 . 6 8 . 3 . . . 8 Cutter 2 | . . . . . . . . . . . . 2 . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . . . Grunt 82 | . 11 . 3 13 1 . . 3 3 . 2 5 10 9 6 1 11 . . . 4 Brawler 3 | . . . . . 1 . . . . . . 1 1 . . . . . . . . Duelist 4 | . . . . . 1 . . . . . . . . . . . 2 . . . 1 Sentry 38 | . . . 1 10 . . . 2 . . 1 . 7 1 5 . 2 . . 8 1 Specialist 8 | . . . . . . . . . 2 . 1 . 2 . 2 . . . . . 1 Hunter 12 | . . . 1 1 . 2 . . 1 . 1 . 4 . . . . . . . 2 Programmer 26 | . . . . . . . . 3 1 . 2 . 1 . 2 . 3 . . 9 5 Behemoth 3 | . . . . . . . . . . . 1 . . . 1 . 1 . . . . Subdweller 5 | . . 1 . . 4 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . Savage 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Best Kill Streak 8 | 3 7 3 2 6 3 2 . 3 8 . 7 8 4 3 8 1 8 . . 3 5 Combat Bots Only 8 | . 4 3 2 6 3 2 . 2 8 . 7 4 4 3 8 1 8 . . 3 5 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 . 1 2 . 1 2 1 2 2 1 1 . . 1 1 Gunslinging 1 | . . . . 1 . . . . 1 . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 1 . 1 . . . 1 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Arm Hostile Shots Fired 2341 | . 48 10 22 183 24 34 . 99 108 . 105 111 259 144 119 20 201 . 20 275 559 Missed 745 | . 8 1 6 53 8 10 . 41 30 . 43 33 67 53 36 5 67 . 6 101 177 Hits 1596 | . 40 9 16 130 16 24 . 58 78 . 62 78 192 91 83 15 134 . 14 174 382 Melee 55 | . . . . . 2 . . . . . . 6 1 . . . . . . . 46 Projectile 1541 | . 40 9 16 130 14 24 . 58 78 . 62 72 191 91 83 15 134 . 14 174 336 AOE 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 Critical Strikes 77 | . 1 1 1 5 2 3 . 4 . . 1 4 8 3 3 1 7 . . 7 26 Part Disruptions 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Damage Taken 32004 | . 454 213 234 1890 377 364 . 1164 1154 . 1051 1603 3878 1645 1219 247 2768 . 338 3747 9658 Core 3188 | . 143 56 . 290 36 57 . 69 146 . 100 155 257 133 155 17 201 . 50 306 1017 Absorbed by Shields 1372 | . . . . . . . . . . . . . . 25 450 81 . . . 478 338 Reduced by Siege Mode 38 | . . . . . . . . . . . 38 . . . . . . . . . . Redirected to Shielding 123 | . . . . . . . . . . . . . . . . . 5 . 18 . 100 Ignored by Resistances 125 | . . . . 31 . . . . . . . . . . . . 94 . . . . Regen/Repaired (Parts) 11066 | . . . . . 48 349 38 625 674 . 370 355 1759 724 1046 108 986 395 8 1426 2155 Core Remaining (%) 53 | 100 . 20 . . 40 . . . . . 56 . . . 30 . . . 76 . . Volleys Fired 793 | 7 42 9 17 85 20 9 . 52 51 . 31 20 110 63 62 7 70 . 7 73 58 Largest 4 | 2 2 2 2 2 2 3 . 3 3 . 3 3 2 3 3 3 4 . 4 4 4 Hottest 388 | 80 70 60 50 122 139 176 . 228 201 . 119 124 122 176 135 135 218 . 170 268 388 Shots Fired 1771 | 14 83 17 34 167 28 25 . 138 123 . 87 43 136 116 164 21 185 . 25 235 130 Gun 1145 | 14 83 17 34 167 25 25 . 85 106 . 62 32 83 16 117 10 121 . 18 81 49 Cannon 623 | . . . . . 3 . . 53 17 . 25 11 53 100 47 11 64 . 7 154 78 Launcher 3 | . . . . . . . . . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 938 | . 66 11 34 98 13 5 . 79 44 . 10 30 37 70 154 7 65 . 18 97 100 Thermal 646 | 7 16 . . 69 15 20 . 55 58 . 21 4 99 46 . 7 105 . 7 107 10 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 187 | 7 1 6 . . . . . 4 21 . 56 9 . . 10 7 15 . . 31 20 Robot Hit Streak 79 | 4 17 6 12 79 11 6 . 14 33 . 40 10 17 12 14 4 24 . 3 11 7 Robot Miss Streak 9 | 2 2 3 2 1 1 2 . 5 7 . 4 4 3 5 3 2 7 . 5 5 9 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 . 1 . . . . Secondary Targets 10 | . 1 . . 2 . . . . 3 . 1 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 . 1 1 1 . . . . . . . . Shots Hit Robots 1248 | 8 55 11 26 151 29 18 . 113 91 . 71 34 92 63 113 9 122 . 13 151 78 Core Hits 634 | 4 28 4 15 54 7 7 . 93 115 . 30 20 44 24 57 4 42 . 3 48 35 Critical Kills 21 | . . . . 1 1 . . . 1 . 1 7 4 4 1 . . . . . 1 Critical Parts Destroyed 22 | . . . . . . . . . 3 . 4 2 5 . 6 . . . . 1 1 Critical Strikes 71 | . 1 . . 5 1 . . 1 4 . 7 10 11 4 8 . 5 . . 8 6 Burn 12 | . 1 . . 4 . . . 1 . . . . 1 . . . 5 . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . Destroy 50 | . . . . 1 . . . . 4 . 7 9 10 4 8 . . . . 5 2 Blast 1 | . . . . . . . . . . . . . . . . . . . . 1 . Smash 1 | . . . . . . . . . . . . 1 . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . 2 . Impale 4 | . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 311 | . . . . 2 7 . . 2 48 2 40 17 48 9 . . 41 . 1 51 43 Impact 175 | . . . . 2 7 . . 2 48 2 40 17 48 9 . . . . . . . Slashing 94 | . . . . . . . . . . . . . . . . . 41 . 1 51 1 Piercing 42 | . . . . . . . . . . . . . . . . . . . . . 42 Sneak Attacks 7 | . . . . . 1 . . . . . . 1 . . . . . . . 5 . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36569 | 95 754 134 450 2380 767 322 . 2366 2025 . 1805 1246 3829 2370 3789 322 4511 . 383 5383 3638 Guns 17930 | 95 754 134 450 2380 361 322 . 1624 1885 . 1049 910 1589 147 2036 106 1779 . 353 1272 684 Cannons 15455 | . . . . . 58 . . 708 140 . 647 122 2240 2180 1694 216 2544 . 30 3442 1434 Explosions 895 | . . . . . . . . . . . . . . 43 59 . 188 . . . 605 Melee 2165 | . . . . . 348 . . . . . 109 214 . . . . . . . 669 825 Ramming 124 | . . . . . . . . 34 . . . . . . . . . . . . 90 Kinetic 16147 | . 607 79 450 1229 174 28 . 1151 657 . 241 771 847 1055 3594 42 1098 . 227 2217 1680 Thermal 15084 | 43 147 . . 1151 245 294 . 1130 1202 . 370 82 2982 1315 59 195 3257 . 156 2082 374 Explosive 224 | . . . . . . . . . . . . . . . . . . . . . 224 Electromagnetic 2825 | 52 . 55 . . . . . 51 166 . 1085 179 . . 136 85 156 . . 415 445 Impact 671 | . . . . . 348 . . . . . 109 214 . . . . . . . . . Slashing 669 | . . . . . . . . . . . . . . . . . . . . 669 . Piercing 825 | . . . . . . . . . . . . . . . . . . . . . 825 Highest Corruption 42 | . . . . . . . . . . . 5 5 9 9 12 . 1 1 1 24 42 Average Corruption 11 | . . . . . . . . . . . 4 2 6 9 10 . 1 1 1 15 30 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 299 | . . . . . . . . . . . 7 2 57 58 29 . 10 1 3 42 90 Message Errors 76 | . . . . . . . . . . . 4 1 15 11 7 . 2 . . 13 23 Matter Fused 48 | . . . . . . . . . . . . . 7 16 7 . . 1 . 7 10 Heat Flow Errors 33 | . . . . . . . . . . . 2 . 8 6 3 . 3 . . . 11 Energy Discharges 29 | . . . . . . . . . . . 1 . 9 4 3 . 3 . 1 6 2 Parts Rejected 12 | . . . . . . . . . . . . . 2 2 . . . . 1 1 6 Parts Fused 4 | . . . . . . . . . . . . . 1 . 1 . . . . . 2 Data Loss (minor) 42 | . . . . . . . . . . . . 1 8 12 2 . 2 . 1 5 11 Data Loss (major) 15 | . . . . . . . . . . . . . 3 4 . . . . . 3 5 Alerts 9 | . . . . . . . . . . . . . 4 1 2 . . . . . 2 Misdirections 14 | . . . . . . . . . . . . . . . . . . . . 3 11 Weapon Failures 17 | . . . . . . . . . . . . . . 2 4 . . . . 4 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1022 | . . . . . 145 . . 1 . . 79 75 116 64 23 . 85 . . 369 65 Projectiles 383 | . . . . . . . . 1 . . . . 116 64 23 . 74 . . 105 . Explosions 52 | . . . . . . . . . . . . . . . . . 11 . . . 41 Melee 587 | . . . . . 145 . . . . . 79 75 . . . . . . . 264 24 Knockbacks 59 | . . . . . 3 . . 14 3 . . 1 . 2 11 1 . . . 13 11 Impact 4 | . . . . . 3 . . . . . . 1 . . . . . . . . . Kinetic 51 | . . . . . . . . 14 3 . . . . 2 10 1 . . . 11 10 Secondary 4 | . . . . . . . . . . . . . . . 1 . . . . 2 1 Self-Inflicted Damage 394 | . . . . . . . . . . . . . . . . . 87 . . . 307 Shots 11 | . . . . . . . . . . . . . . . . . 1 . . . 10 Rammed 12 | . . . . . . . . . . . . . . . . . . . . . 12 Targets Rammed 17 | . . . . 1 . . . 4 . . . . . . . . . . . . 12 Kicked 4 | . . . . . . . . 4 . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 601 | 72 104 . 17 168 263 221 . 138 308 . 239 19 243 241 283 47 488 . . 397 601 Average Temperature 96 | 29 32 . 10 64 79 107 . 45 92 . 61 8 63 68 82 16 115 . . 127 141 Received Heat Transfer 5346 | . 240 . 90 774 379 . . 147 69 . 186 534 891 471 158 91 451 . 63 195 607 Effects 27 | . . . . . . . . . 1 . . . . . 1 . 1 . . 5 19 Shutdowns 8 | . . . . . . . . . . . . . . . . . 1 . . . 7 Energy Bleed 7 | . . . . . . . . . 1 . . . . . 1 . . . . 1 4 Interference 8 | . . . . . . . . . . . . . . . . . . . . 3 5 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . 3 . . . . . . . . . . Total Turns 45 | . . . . . . . . . . . 45 . . . . . . . . . . Longest Duration 20 | . . . . . . . . . . . 20 . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 3 . . . . . 3 2 . . . . . . . . . Combat Hostiles 5 | . . . . . 3 . . . . . 2 . . . . . . . . . . Parts Fried 18 | . . . . . 1 . . . . . 9 2 . . 1 . . . . 1 4 Impact Corruptions 11 | . . . . . 5 . . . . . 2 4 . . . . . . . . . Robots Melted 7 | . . . . . 1 . . . 3 . . . 1 . . . 2 . . . . Combat Hostiles 7 | . . . . . 1 . . . 3 . . . 1 . . . 2 . . . . Parts Melted 47 | . . . . 1 3 1 . 4 26 . . . 5 1 . . 6 . . . . Heat Transferred 18150 | 100 481 . . 2738 444 555 . 1882 3504 . 773 . 2553 1246 50 111 3367 . 222 . 124 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . 1 1 . 2 . . . 2 Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Arm Maximum Alert Level 5 | . 1 . . 1 . 1 . 2 4 2 3 2 4 3 4 3 5 3 3 3 4 Low Security (%) 18 | 100 68 . 100 40 100 94 100 10 . . . . . . . . . . . 9 . Level 1 12 | . 31 . . 59 . 5 . 20 8 . 8 . 1 . . . . . . 55 . Level 2 32 | . . . . . . . . 69 14 100 47 100 17 63 36 32 10 . 72 22 60 Level 3 23 | . . . . . . . . . 42 . 44 . 48 36 28 67 35 100 27 11 34 Level 4 10 | . . . . . . . . . 35 . . . 33 . 35 . 34 . . . 5 Level 5 1 | . . . . . . . . . . . . . . . . . 19 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1883 | 5 300 . 60 383 139 204 29 599 1200 619 981 582 1396 766 1265 823 1883 988 749 817 1227 Initial 988 | . . . . 1 139 204 29 . 373 619 378 514 392 732 533 663 569 988 611 420 424 Average 601 | 2 146 . 16 223 50 138 4 427 900 580 647 509 964 682 907 720 1215 930 675 372 716 Influence Increases 12292 | 15 460 40 171 801 232 270 . 1342 837 2 613 377 1104 606 732 250 1444 5 208 1056 1727 Destroy 0b10 Robot/C 5800 | . 280 40 100 540 60 40 . 540 440 . 300 200 600 320 500 100 680 . 120 340 600 Destroy 0b10 Robot/NC 190 | 15 15 . 10 15 10 . . 35 5 . 5 25 . 10 . . . . 10 30 5 Destroy Leader 978 | . 54 . 30 144 . 10 . 162 30 . 30 32 40 62 50 30 50 . 20 132 102 Allied During Kill 846 | . . . . . 1 . . 504 2 . . . 6 . 27 60 125 . 54 . 67 Successful Hack 229 | . 6 . 31 23 40 5 . 21 . . 7 24 . . 7 . 28 5 . 32 . Select Force Hacks 200 | . 30 . . . 120 . . . . . . . . . . . . . . . 50 Disable Machine 360 | . . . . . . 15 . 45 . . . 15 . 45 . 30 . . . 60 150 Anti-Garrison Action 850 | . . . . . . . . . 150 . 200 . 200 . . . 300 . . . . Destroy Structure 1064 | . . . . 4 1 . . 35 105 2 56 36 138 94 73 30 186 . 4 162 138 Advance Influence 200 | . . . . . . 200 . . . . . . . . . . . . . . . Partial Spotted 90 | . 30 . . . . . . . . . . . . 30 15 . . . . 15 . Lose Combat Pursuer 1485 | . 45 . . 75 . . . . 105 . 15 45 120 45 60 . 75 . . 285 615 Influence Decreases 11065 | 15 170 330 165 448 578 199 84 808 191 641 173 797 269 1240 229 702 374 1015 332 995 1310 Entered New Map 5561 | . . 140 . 5 220 9 55 . 161 561 163 467 169 664 229 602 244 895 262 329 386 Time Decay 4144 | 15 150 180 165 353 328 190 29 488 . 80 . 270 . 556 . 100 . 120 . 586 534 Lost Part 750 | . 20 10 . 90 10 . . 20 10 . 10 60 80 10 . . 70 . 10 80 270 Lost Ally 610 | . . . . . 20 . . 300 20 . . . 20 10 . . 60 . 60 . 120 Squads Dispatched 42 | . 4 . 1 4 . . . 5 . 1 . 6 . 5 . 1 . . 2 5 8 Investigation 4 | . 2 . . . . . . . . . . . . . . . . . . . 2 Extermination 14 | . . . . . . . . 3 . . . . . 2 . . . . . 5 4 Reinforcement 15 | . 2 . 1 1 . . . 2 . 1 . 3 . 2 . . . . 2 . 1 Assault 3 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 Garrison 6 | . . . . 3 . . . . . . . 2 . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Arm Distress Signals 12 | . 1 . 1 4 1 . . 2 . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 446 | . 19 6 9 37 10 2 . 23 27 . 19 21 29 24 29 5 38 . 14 47 87 Peak Tracking Total 14 | . 5 4 2 6 3 2 . 3 7 . 6 6 6 6 5 3 12 . 9 8 14 Tactical Retreats 51 | . 3 . . 4 1 . . . 3 . 1 1 5 3 2 . 3 . . 9 16 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Arm Traps Triggered 25 | . 1 . . 1 . 1 . 2 1 . 5 2 3 2 2 . 1 . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Arm Machines Disabled 39 | . . . . . . 1 . 3 3 . 3 1 3 3 . 2 6 . . 4 10 Max in Single Turn 1 | . . . . . . 1 . 1 1 . 1 1 1 1 . . 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Garrison Relay 13 | . . . . . . . . . 3 . 3 . 2 . 1 . 4 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 12 | . . . . . . . . . . . . . . . . . . . . . 12 Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Arm Machines Accessed 61 | . 2 . 3 7 11 1 . 3 3 1 2 2 1 8 4 1 4 1 . 6 1 Terminals 43 | . 1 . 3 6 6 1 . 2 3 . 2 1 1 4 4 . 4 1 . 4 . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . 1 4 . . . . . . . . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . 1 . 1 . 2 . 1 . . . 1 . Total Hacks 131 | . 5 . 9 13 37 1 . 4 4 1 7 3 1 16 10 2 6 2 . 9 1 Successful 65 | . 3 . 5 8 23 1 . 2 2 1 1 2 . 6 1 1 3 1 . 4 1 Failed 66 | . 2 . 4 5 14 . . 2 2 . 6 1 1 10 9 1 3 1 . 5 . Catastrophic 16 | . 1 . . 1 2 . . . 1 . 2 . 1 2 2 1 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 5 . 8 10 19 . . 2 . . . 1 . 8 . 1 . . . 7 1 Terminals 100 | . 4 . 9 11 25 1 . 3 4 . 7 2 1 8 10 . 6 2 . 7 . Fabricators 6 | . . . . . . . . . . . . . . 5 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 1 . . 2 10 . . . . . . . . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 . 1 . 1 . 2 . 2 . . . 1 . Terminal Hacks 28 | . 1 . 3 6 9 1 . . 2 . 1 . . . 1 . 3 1 . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 2 2 1 . . . . . . . . . . . . . . . . Open Door 6 | . . . . 2 . . . . 1 . 1 . . . 1 . 1 . . . . Open DSF 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 3 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 4 . . . . . . . . 1 . . . . . 1 . Retrieve Components 6 | . . . . . 4 . . . . . . . . 1 . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . 1 . 1 . 2 . 1 . . . 1 . Unlock Access 5 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Unauthorized Hacks 22 | . 2 . 2 2 10 . . 1 . . . 1 . 1 . . . . . 2 1 Terminals 16 | . 1 . 2 2 6 . . 1 . . . 1 . 1 . . . . . 2 . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . Botnet 15 | . 1 . 2 2 5 . . 1 . . . 1 . 1 . . . . . 2 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 1 . 3 5 4 1 . 3 1 . 2 2 1 6 4 1 4 . . 4 . Full Trace Events 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . Time 116 | . . . . . . . . . . . . . . 116 . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . 3 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . 7 . . . . . . . . 2 . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Arm Used RIF Installer 5 | . . . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . 1 . . . . Command Fork 1 | . . . . . . . . . . . . . . . 1 . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . 1 . . . . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 45 | . . . . . . . . . 9 . 10 . 8 . 3 . 15 . . . . Machine Destruction 45 | . . . . . . . . . 9 . 10 . 8 . 3 . 15 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . 2 . . . . . . . . . 4 . 2 . . . 6 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Arm Total Allies 41 | . . . . . 2 . 20 . 1 . . . 1 1 4 . 6 . . . 6 Largest Group 20 | . . . . . 1 . 20 20 1 . . . 1 1 4 4 5 5 5 . 4 Highest-Rated Group 726 | . . . . . 16 . 726 726 46 . . . 38 26 172 172 274 274 274 . 224 Highest-Rated Ally 95 | . . . . . 16 . 50 50 46 . . . 38 26 51 51 95 95 95 . 56 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 318 | . . . . . 14 . . 140 3 . . . 8 . 1 18 46 . 43 . 45 Total Damage 9545 | . . . . . 170 . . 3495 119 . . . 356 . 40 899 1555 . 1222 . 1689 Kills 58 | . . . . . 1 . . 21 1 . . . 5 . 1 4 10 . 6 . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Arm Active Infowar (turns) 5786 | 12 357 21 442 928 103 . . . . . . . . 1261 187 139 24 207 216 1820 69 Sensors 3844 | . 11 . . . . . . . . . . . . 1261 187 139 24 207 216 1730 69 Terrain 726 | 12 158 . . . . . . . . . . . . . . . . . . 556 . Structural 1821 | . 327 21 442 928 103 . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . 1 . 2 2 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Arm Turns Passed 17270 | 75 357 415 445 928 1015 399 259 1536 983 173 613 580 1796 1624 657 204 1403 248 216 1829 1515 Spaces Moved 11766 | 48 186 364 241 339 507 368 204 1217 822 202 526 392 812 1251 632 197 776 189 118 1551 824 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . Treads 3853 | . . . 215 339 254 . . 160 495 54 526 218 38 594 501 . 21 . . 86 352 Legs 4479 | . . . . . . 90 204 839 327 49 . . 635 476 . 54 755 189 118 619 124 Wheels 621 | 45 186 364 26 . . . . . . . . . . . . . . . . . . Hover 1370 | . . . . . 253 278 . . . . . 174 115 181 29 143 . . . . 197 Flight 1440 | . . . . . . . . 218 . 99 . . 24 . 102 . . . . 846 151 Fastest Speed 38 | 50 90 95 103 156 70 54 106 60 60 55 55 105 98 61 45 45 81 107 119 38 38 Average Speed 94 | 86 98 95 154 169 124 86 106 104 69 64 68 116 137 87 47 79 117 117 119 52 112 Slowest Speed 320 | 90 115 105 320 240 240 127 173 173 121 95 133 133 158 165 61 81 151 142 119 119 268 Overloaded Moves 2 | . . . . . . . . . . . . 2 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 1 . . . . . . . . . . . . 4 Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . . 6 3 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 45 | 4 39 26 27 64 79 8 81 26 93 6 65 10 79 34 72 6 98 5 89 46 35 Regions Visited 21 Branch Regions 4 Pre-discovered Areas 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . . . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 169 | . . . . 2 1 . . 1 21 2 20 11 23 13 4 6 17 . 1 45 2 Terrain Destroyed 456 | . . . . 2 1 . . 5 25 2 21 18 35 64 56 7 52 . 1 93 74 Melee 142 | . . . . 2 1 . . 1 21 2 20 11 23 6 . . 17 . 1 35 2 Projectile 255 | . . . . . . . . 4 3 . 1 7 12 51 50 7 15 . . 58 47 AOE 58 | . . . . . . . . . . . . . . 7 6 . 20 . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Arm Total 15695 | 63 274 418 279 523 855 431 246 1362 1039 240 634 450 1284 1635 845 228 1036 214 170 2285 1184 Wait 2238 | . 32 29 . 34 260 50 38 76 119 32 38 14 276 274 75 21 117 19 39 571 124 Move 11739 | 47 185 363 240 338 506 368 203 1214 821 202 525 392 811 1250 631 196 775 189 117 1550 816 Hop 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 Pick Up 92 | 2 2 2 11 15 2 2 . 6 . . . 1 14 14 . . 1 4 5 7 4 Fast Attach 84 | 6 6 2 4 14 1 . . . . 2 . 2 8 4 . . 3 . 1 14 17 Attach 34 | . 1 2 3 4 . 1 . 1 . . . . 5 2 . 2 3 . . 2 8 Detach 16 | . 3 3 . 3 1 . . . . . . 1 . 1 . . 1 . . 1 2 Swap 22 | 1 1 1 1 6 1 . . 1 . . . . . 3 1 . 2 2 . 2 . Drop 113 | . 2 5 3 21 17 1 . 5 . 2 . 3 8 15 3 2 3 . . 14 9 Fire 793 | 7 42 9 17 85 20 9 . 52 51 . 31 20 110 63 62 7 70 . 7 73 58 Melee 311 | . . . . 2 7 . . 2 48 2 40 17 48 9 . . 41 . 1 51 43 Ram 5 | . . . . . . . . . . . . . . . . . . . . . 5 Kick 4 | . . . . . . . . 4 . . . . . . . . . . . . . Crush 8 | . . . . 1 . . . . . . . . . . . . . . . . 7 Escape Stasis 12 | . . . . . . . . . . . . . 4 . 4 . 3 . . . 1 Rewire 218 | . . . . . 40 . 5 . . . . . . . 69 . 17 . . . 87 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . 2 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x3 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x2 / *Arm) -3/Armory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 336 | -10/Materials | Core integrity fell below 50% 423 | -10/Materials | Discovered new exit (range 10) 433 | -10/Materials | Entered Subcaves 434 | -10/Subcaves | Approached by a straggling Scientist 547 | -10/Subcaves | Discovered new exit (range 15) 609 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 790 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 790 | -10/Subcaves | Shifting Twisted Machinery released Flamer 848 | -10/Subcaves | Entered Materials 848 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 871 | -8/Materials | Identified exit to Storage 1293 | -8/Materials | Entered Storage 1737 | -8/Storage | Lost 4 parts (1p3n) 1817 | -8/Storage | Garrison activated, responded to threat 1981 | -8/Storage | Identified exit to Recycling 2150 | -8/Storage | Core integrity fell below 50% 2215 | -8/Storage | Used back door to open Recycling access 2221 | -8/Storage | Entered Recycling 2318 | -8/Recycling | Entered Scraplab 2326 | -8/Recycling | Found Prototype Device 2326 | -8/Recycling | Identified Scrap Engine 2400 | -8/Recycling | Build established: Scavenger-Mutant 2709 | -8/Recycling | Build established: Mutant 3201 | -8/Recycling | Build established: Construct 3226 | -8/Recycling | Discovered new exit (range 12) 3236 | -8/Recycling | Entered Factory 3236 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3279 | -6/Factory | Identified exit to DSF 3635 | -6/Factory | Sucked down chute 3635 | -6/Factory | Entered Waste 3636 | -6/Waste | Joined by Warlord forces that had cleared the area 3795 | -6/Waste | Discovered new exit (range 16) 3894 | -6/Waste | Entered Factory 3894 | -6/Factory | Accompanied by 20 allies 4038 | -6/Factory | Spotted B-75 Beast 4050 | -6/Factory | Allies destroyed B-75 Beast 4098 | -6/Factory | Lost 9 allies 4171 | -6/Factory | Discovered new exit (range 15) 4712 | -6/Factory | Lost 5 allies 4745 | -6/Factory | P-60 Hacker assimilated allied 0N-HQG(b) 5008 | -6/Factory | Discovered new exit (range 4) 5426 | -6/Factory | Identified exit to Garrison 5430 | -6/Factory | Entered Garrison 5618 | -6/Garrison | Destroyed 8 combat bots 5733 | -6/Garrison | Discovered new exit (range 5) 5762 | -6/Garrison | Triggered checkpoint 5765 | -6/Garrison | Garrison Relay disabled 5802 | -6/Garrison | Triggered checkpoint 5825 | -6/Garrison | Discovered new exit (range 15) 5836 | -6/Garrison | Installed Relay Interface Framework 5908 | -6/Garrison | Triggered checkpoint 5933 | -6/Garrison | Garrison Relay disabled 6022 | -6/Garrison | Triggered checkpoint 6039 | -6/Garrison | Discovered new exit (range 10) 6050 | -6/Garrison | Triggered checkpoint 6075 | -6/Garrison | Garrison Relay disabled 6084 | -6/Garrison | Discovered new exit (range 25) 6084 | -6/Garrison | Discovered new exit (range 70) 6084 | -6/Garrison | Discovered new exit (range 64) 6111 | -6/Garrison | Rescued a captive Derelict 6413 | -6/Garrison | Entered Factory 6586 | -6/Factory | Identified exit to Garrison 6586 | -6/Factory | Entered Garrison 6638 | -6/Garrison | Garrison Relay disabled 6720 | -6/Garrison | Spotted B-75 Beast 6746 | -6/Garrison | Destroyed B-75 Beast 6800 | -6/Garrison | Triggered checkpoint 6868 | -6/Garrison | Triggered checkpoint 6904 | -6/Garrison | Garrison Relay disabled 6912 | -6/Garrison | Expanded RIF knowledge: Program Shield 6941 | -6/Garrison | Discovered new exit (range 12) 7002 | -6/Garrison | Triggered checkpoint 7010 | -6/Garrison | Garrison Relay disabled 7103 | -6/Garrison | Destroyed 7 combat bots 7172 | -6/Garrison | Discovered new exit (range 15) 7199 | -6/Garrison | Entered Factory 7199 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7499 | -5/Factory | First assault squad dispatched 7585 | -5/Factory | Garrison activated, responded to threat 7630 | -5/Factory | Lost 3 parts (1p2w) 7779 | -5/Factory | Identified exit to Garrison 7779 | -5/Factory | Entered Garrison 7793 | -5/Garrison | Rescued a captive Derelict 7867 | -5/Garrison | Triggered checkpoint 7887 | -5/Garrison | Triggered checkpoint 7887 | -5/Garrison | Spotted B-75 Beast 8089 | -5/Garrison | Triggered checkpoint 8109 | -5/Garrison | Garrison Relay disabled 8209 | -5/Garrison | Triggered checkpoint 8939 | -5/Garrison | Discovered new exit (range 10) 9407 | -5/Garrison | Build established: Scavenger-Construct 9471 | -5/Garrison | Garrison Relay disabled 9518 | -5/Garrison | Discovered new exit (range 11) 9550 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 9575 | -5/Garrison | Entered Factory 10066 | -5/Factory | Discovered new exit (range 13) 10076 | -5/Factory | Identified exit to Factory 10111 | -5/Factory | Build established: Construct 10285 | -5/Factory | Discovered exit to Factory (range 16) 10758 | -5/Factory | Fabricated O-24 Administrator (x1) 10775 | -5/Factory | First assault squad dispatched 10809 | -5/Factory | Discovered exit to Factory (range 8) 10884 | -5/Factory | Core integrity fell below 50% 11196 | -5/Factory | Identified exit to Garrison 11199 | -5/Factory | Entered Garrison 11215 | -5/Garrison | Triggered checkpoint 11269 | -5/Garrison | Spotted B-75 Beast 11336 | -5/Garrison | Destroyed B-75 Beast 11431 | -5/Garrison | Triggered checkpoint 11464 | -5/Garrison | System corruption reached 10% 11515 | -5/Garrison | Destroyed 8 combat bots 11523 | -5/Garrison | Discovered exit to Factory (range 13) 11607 | -5/Garrison | Triggered checkpoint 11624 | -5/Garrison | Garrison Relay disabled 11745 | -5/Garrison | Triggered checkpoint 11806 | -5/Garrison | Expanded RIF knowledge: Command Fork 11812 | -5/Garrison | Discovered exit to Factory (range 10) 11856 | -5/Garrison | Entered Factory 11856 | -4/Factory | Accompanied by 4 allies 11856 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12009 | -4/Factory | Garrison activated, responded to threat 12014 | -4/Factory | Build established: Commander-Construct 12056 | -4/Factory | Identified exit to Garrison 12060 | -4/Factory | Entered Garrison 12060 | -4/Garrison | Accompanied by 4 allies 12113 | -4/Garrison | Garrison Relay disabled 12186 | -4/Garrison | Triggered checkpoint 12217 | -4/Garrison | Garrison Relay disabled 12274 | -4/Garrison | Spotted B-86 Titan 12289 | -4/Garrison | P-70 Sage assimilated allied YP-G54(b) 12294 | -4/Garrison | P-70 Sage assimilated allied Q9-12M(g) 12389 | -4/Garrison | Lost 3 parts (1p1u1w) 12415 | -4/Garrison | Destroyed 8 combat bots 12498 | -4/Garrison | Build established: Construct 12511 | -4/Garrison | Destroyed B-86 Titan 12668 | -4/Garrison | Triggered checkpoint 12729 | -4/Garrison | Expanded RIF knowledge: Hotswap 12748 | -4/Garrison | Discovered new exit (range 5) 12758 | -4/Garrison | Identified exit to Factory 12782 | -4/Garrison | Triggered checkpoint 12811 | -4/Garrison | Found embedded Infiltrators 12840 | -4/Garrison | Garrison Relay disabled 12898 | -4/Garrison | Triggered checkpoint 12998 | -4/Garrison | Discovered exit to Factory (range 14) 13051 | -4/Garrison | Garrison Relay disabled 13058 | -4/Garrison | Triggered checkpoint 13137 | -4/Garrison | Rescued a captive Derelict 13139 | -4/Garrison | Rescued a captive Derelict 13387 | -4/Garrison | Discovered exit to Factory (range 13) 13463 | -4/Garrison | Entered Factory 13463 | -4/Factory | Accompanied by 5 allies 13708 | -4/Factory | Identified exit to DSF 13711 | -4/Factory | Entered DSF 13711 | -4/DSF | Accompanied by 5 allies 13744 | -4/DSF | Additional patrols routed to DSF 13909 | -4/DSF | Discovered new exit (range 14) 13926 | -4/DSF | Identified exit to Research 13927 | -4/DSF | Entered Research 13927 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14580 | -3/Research | Discovered new exit (range 11) 14586 | -3/Research | Identified exit to Research 14967 | -3/Research | System corruption reached 10% 15263 | -3/Research | Crushed by falling debris 15479 | -3/Research | Discovered exit to Research (range 13) 15713 | -3/Research | Found Prototype Protection 15713 | -3/Research | Identified Centrium Heavy Armor Plating 15749 | -3/Research | Discovered new exit (range 5) 15756 | -3/Research | Entered Armory 15971 | -3/Armory | Found Prototype Device 15971 | -3/Armory | Identified Exp. Thermal Shield 15977 | -3/Armory | Found Prototype Device 15977 | -3/Armory | Identified Exp. EM Disruption Field 16411 | -3/Armory | Core integrity fell below 50% 16434 | -3/Armory | Lost 6 parts (2p2u2w) 16439 | -3/Armory | System corruption reached 30% 16489 | -3/Armory | Lost 4 parts (1u3w) 16862 | -3/Armory | Found Gamma Bomb Array 16865 | -3/Armory | Found Gamma Bomb Array 16880 | -3/Armory | Energy Cycler disabled 16997 | -3/Armory | Lost 3 parts (2p1w) 17006 | -3/Armory | First assault squad dispatched 17040 | -3/Armory | Crushed by falling debris 17041 | -3/Armory | Core integrity fell below 20% 17148 | -3/Armory | Lost 4 parts (1p1u2w) 17271 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17199_ Broken Adv. Heat Sink blown off. 17199_ E-15 Imp destroyed. 17207_ Arm. Scrap Engine destroyed. 17207_ Scrap Engine core remains intact and functional. 17212_ System corrupted: Component data lost. 17225_ Hvy. Laser Quantum Construct/C destroyed. 17225_ Scrap Engine damaged due to network destabilization (-6). 17228_ System corrupted: Component data lost. 17239_ ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 6K. 17239_ S-43 Plague IFF system glitched. 17245_ System corrupted: Energy discharge (-16). 17247_ Flying ITA-Antigrav Exoskeleton destroyed. 17247_ Flying ITA-Antigrav Exoskeleton core remains intact and functional. 17266_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ############???????# ####" =! | | # #???????## ! # " !| ! | | # #??####### % "# " !%!% % | | ? # #??#"% ## # !!! | | ###+## #??# ##### ####" ! " | | #### #??# % " " "" " | | #??#####/#"####### = | | #??????# ###?????##/######### | | """ #??????# #????????#!####????? | | """ #??????# #????????#!%/=#????? | | """ ### #??????# #????????####%#????? | | #?# ######## #???????????#]#????? | | #?# #?????????###+###### | | # #?# #?????????# | | #####+#####+## #?????????# !! !! | | ##! ! # #?????????# ! !!! | | ## """"" #### #?????????# | | ?# """"" !! #??# #?????????# !! !! | | ## """"" ! #??# #?????????# !! !! | | ## #??# ######## #?????????# | | ?# #??# #??????# #?????????########## | | ??#####""T""#####??# #??????# #??????????????????? | | ??????#"""""#??????# #??????# #??????????????????? | | ??????#######??????#/########s###????????????##### | | ???????????????????# s #????????????# | | ???????????????????# @ #????????????# """ | | ???????????????????# ]]] #????????????# | | ???????????????????# ] #????????????# | | ???????????????????# #????????????# """ | | ???????????????????# ]]] #????????????#???? | | ???????????????????# ]]] #????????????????# | | ???????????????????# #####+#?########## | | ???????????????????# + | | ???????????????????# # | | ???????????????????# # #?????## ##### | | ???????????????????# # #??????# ????? | | ???????????????????#####;;; ;;;;; #??????# #???? | | ???????????????????# ; #??????# #???? | | ???????????????????# #??????# #???? | | ???????????????????# #??????# #???? | | ???????????????????# #??????# ##### | | ???????????????????# ! #??????# # | | ???????????????????# #??????# # " | | ???????????????????# #??????# # " | | ???????????????????# ##??????# # Y | | ???????????????????# # #???????# # " | | ???????????????????# # ######### # " | | ???????????????????# # ## == # " | | ???????????????????# # ## = # #!! | | ???????????????????############## / = + #!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 68 Energy Capacity 901 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 10 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 6 Energy Filtering 50 Particle Charging 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ O-24 Administrator | -8/Recycling | Hacked Fabricated ------------ O-24 Administrator | x1 | -5/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreRecoilMatterbank Manual? 0 Play Time 03:50:46 Cumulative 240.6 hours Start 2025.06.12 @ 19:36:20 End 2025.06.12 @ 23:26:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 16 Types 6/0/5/1/3/1/0/0/0/0 Lore% 82 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e015720a-fca6-4b3b-be8d-5c9b53048676