Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 04:03:25 Player: Duduxx Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1440) 1440 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (238) 238 TOTAL SCORE: 3268 Bonus ------- High Alert Combat Kills 38 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -9/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit Visual Processing Unit Drone Bay (1/2) > --- WEAPON (2) ------- Light Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Treads Huge Storage Unit Field Recycling Unit (0) Drone Bay (2/2) Drone Bay (2/2) Improved Assault Rifle Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating Field Recycling Unit > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Ion Engine Nuclear Core Huge Storage Unit Improved Light Armor Plating Light Assault Rifle Improved Light Cannon [Rating: 21] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Field Recycling Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 53 | 6 8 22 16 1 Power 5 | 1 1 2 1 . Engine 3 | 1 1 1 . . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 16 | 2 . 7 7 . Treads 4 | . . 2 2 . Leg 10 | 2 . 3 5 . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 3 8 4 1 Device 4 | . 1 1 1 1 Storage 5 | 1 2 2 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 7 | . . 5 2 . Artifact . | . . . . . Weapon 15 | 2 4 5 4 . Energy Gun 6 | 2 4 . . . Energy Cannon 2 | . . 2 . . Ballistic Gun 6 | . . 3 3 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 22 | . 1 11 9 1 Power 2 | . . 1 1 . Propulsion 7 | . . 4 2 1 Utility 5 | . . 1 4 . Weapon 8 | . 1 5 2 . Highest Loss Streak 7 | . 1 6 7 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 94 92 91 90 Engine 5 | . 14 6 . . Core 5 | . . 3 11 11 Treads 4 | . . 1 10 . Leg 15 | . 28 10 11 20 Wheel 1 | . . 5 . . Device 8 | . 8 12 4 14 Storage 11 | . 14 11 11 11 Processor 3 | . . . 9 11 Protection 10 | . . 17 12 . Energy Gun 9 | . 28 7 . . Energy Cannon 4 | . . 3 9 . Ballistic Gun 9 | . . 11 11 22 Naked Turns . | . . . . . Heaviest Build 53 | 13 28 53 53 38 Greatest Support 40 | 20 20 40 40 20 Greatest Overweight (x) 12 | . 1 12 4 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 25 | 8 25 25 15 15 Average Capacity 13 | 7 8 15 15 15 Most Carried 12 | 4 6 12 11 9 Average Carried 6 | 2 4 7 8 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 9 | 4 5 5 9 9 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1040 | 191 134 360 355 . Remotely . | . . . . . Salvage Created 1616 | . 237 724 551 104 Parts 131 | . 21 60 43 7 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled 4 | . . 4 . . Retrieved Matter 30 | . . 30 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 49 | . 11 20 14 4 Melee 2 | . . 1 1 . Guns 34 | . 11 16 3 4 Cannons 13 | . . 3 10 . Classes Destroyed 7 | . 3 3 1 . Worker 3 | . . 3 . . Builder 1 | . 1 . . . Watcher 1 | . . . 1 . Swarmer 16 | . 8 4 2 2 Grunt 23 | . 3 11 7 2 Duelist 2 | . . 2 . . Sentry 8 | . . 3 5 . Best Kill Streak 6 | . 6 6 4 4 Combat Bots Only 5 | . 5 3 3 4 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 436 | . 69 147 165 55 Missed 107 | . 22 42 28 15 Damage Taken 3390 | . 408 1209 1432 341 Core 497 | . 97 182 164 54 Absorbed by Shields . | . . . . . Redirected to Shielding 40 | . . 40 . . Core Remaining (%) 80 | 100 61 . . . Volleys Fired 142 | . 24 60 49 9 Largest 2 | . 2 2 2 2 Hottest 120 | . 100 120 120 43 Shots Fired 262 | . 47 108 89 18 Gun 194 | . 47 94 35 18 Cannon 68 | . . 14 54 . Launcher . | . . . . . Special . | . . . . . Kinetic 122 | . . 62 42 18 Thermal 130 | . 37 46 47 . Explosive . | . . . . . Electromagnetic 10 | . 10 . . . Robot Hit Streak 15 | . 7 9 12 15 Robot Miss Streak 4 | . 3 4 4 3 Penetration Max . | . . . . . Secondary Targets 5 | . 3 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 171 | . 27 73 58 13 Core Hits 85 | . 16 43 21 5 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 4 | . 2 . 1 1 Burn 2 | . 2 . . . Destroy 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2701 | . 323 1100 1087 191 Guns 1720 | . 320 894 315 191 Cannons 933 | . . 165 768 . Explosions . | . . . . . Melee . | . . . . . Ramming 48 | . 3 41 4 . Kinetic 1210 | . . 634 385 191 Thermal 1396 | . 273 425 698 . Explosive . | . . . . . Electromagnetic 47 | . 47 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . 17 . Projectiles 17 | . . . 17 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . 3 . . Shots . | . . . . . Rammed 3 | . . 2 1 . Targets Rammed 11 | . 1 8 2 . Kicked 6 | . 1 5 . . Crushed 2 | . . 1 1 . Highest Temperature 711 | . 208 397 711 12 Average Temperature 144 | . 73 119 200 6 Received Heat Transfer 897 | . 72 369 396 60 Effects 26 | . 3 5 18 . Shutdowns 3 | . . . 3 . Energy Bleed 5 | . . . 5 . Interference 8 | . 3 3 2 . Matter Decay 3 | . . 1 2 . Short Circuit 2 | . . . 2 . Damage (minor) 1 | . . 1 . . Damage (major) 4 | . . . 4 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 3 1 2 . Heat Transferred 2978 | . 832 1036 1110 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 513 | . 399 358 513 303 Initial 223 | . . 83 150 223 Average 224 | . 135 224 313 233 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 36 | 100 73 37 8 . Level 1 58 | . 26 62 75 100 Level 2 5 | . . . 16 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 3 6 . Investigation 4 | . 1 1 2 . Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 8 | . 3 5 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 18 36 20 11 Peak Tracking Total 10 | . 7 10 5 8 Tactical Retreats 4 | . 3 1 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused 4 | . 4 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 4 | . 4 . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 8 | . 3 1 4 . Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 19 | . 8 4 7 . Successful 11 | . 4 3 4 . Failed 8 | . 4 1 3 . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 10 | . 8 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers 4 | . . 4 . . Garrison Access 1 | . . . 1 . Terminal Hacks 6 | . 4 . 2 . Open Door 2 | . . . 2 . Locate Traps 2 | . 2 . . . Reprogram Traps 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 1 1 . Full Trace Events 3 | . 1 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2020 | 88 447 728 656 101 Spaces Moved 854 | 65 284 254 212 39 Core 6 | 3 . 3 . . Treads 97 | . . 21 76 . Legs 659 | 62 284 138 136 39 Wheels 92 | . . 92 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 115 160 190 Average Speed 170 | 116 126 184 227 190 Slowest Speed 650 | 120 190 650 400 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 5 42 24 19 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . 4 2 . Melee . | . . . . . Projectile 6 | . . 4 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1153 | 74 327 405 298 49 Wait 32 | . . 32 . . Move 850 | 64 283 253 211 39 Hop . | . . . . . Pick Up 30 | 4 2 14 10 . Fast Attach 24 | 6 4 8 5 1 Attach 24 | . 2 12 10 . Detach 18 | . 4 7 7 . Swap 5 | . 2 2 1 . Drop 17 | . 5 9 3 . Fire 142 | . 24 60 49 9 Melee . | . . . . . Ram 1 | . . 1 . . Kick 6 | . 1 5 . . Crush 4 | . . 2 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Utility x2 835 | -9/Materials | Lost 6 parts (1p2n1u2w) 1029 | -9/Materials | Discovered new exit (range 11) 1204 | -9/Materials | Lost 3 parts (1n2w) 1264 | -9/Materials | Entered Storage 1521 | -9/Storage | Core integrity fell below 50% 1522 | -9/Storage | Garrison activated, responded to threat 1702 | -9/Storage | Core integrity fell below 20% 1744 | -9/Storage | Lost 7 parts (1p2n2u2w) 1918 | -9/Storage | Identified exit to Garrison 1920 | -9/Storage | Entered Garrison 1920 | -9/Garrison | Accompanied by 1 ally 1982 | -9/Garrison | Triggered checkpoint 1994 | -9/Garrison | Build established: Scavenger-Mutant 2021 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01831_ R-06 Scavenger collects Lgt. Ion Engine. 01833_ Acquired Imp. Treads. 01842_ R-06 Scavenger collects Aluminum Leg. 01865_ Acquired 54 matter. 01918_ Connecting with Garrison Access... >>Unlock Access door unlocked. 01918_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 01989_ G-34 Mercenary suffers critical hit (Destroy). 01989_ Destroyed Aluminum Leg. 01992_ G-34 Mercenary destroyed. 01996_ Acquired Heat Sink. 02006_ G-34 Mercenary destroyed. 02010_ Drone retrieved by Drone Bay. 02014_ S-10 Pest destroyed. 02017_ Aluminum Leg destroyed. 02018_ S-10 Pest destroyed. 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"???????????????????? | | ??????????????# ## ???## #???????????????????? | | ??????????????# ?# ????# #???????????????????? | | ??????????????# ?? ????? ???????????????????? | | ??????????????# ??? ????? ???????????????????? | | ??????????????#??? ?????? ??????????????????? | | ??????????????????#??????# ###??????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterCloakingMicroactuators Manual? 0 Play Time 00:23:12 Cumulative 10.8 hours Start 2024.06.30 @ 03:40:16 End 2024.06.30 @ 04:03:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9e2baf7-ffbb-4e3a-a737-6df1bd4539fd