Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.08 @ 06:25:13 Player: BOTHUNTER Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (133) 665 Value Destroyed (4742) 4742 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1170) 1170 TOTAL SCORE: 9977 Bonus ------- High Alert Combat Kills 1110 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/850 Matter 226/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Hacking Suite Improved EM Pulse Cannon Heavy Plasma Cannon Shock Maul Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Gravity Neutralizing Apparatus Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Cold Fusion Reactor Improved Titanium Leg Cooling System Hacking Suite Improved EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Plasma Cannon Magnetic Acceleration Cannon Precision Grenade Launcher Great Maul [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 8 | . . 2 . 2 2 2 Weapon . | . . . . . . . Parts Attached 149 | 6 22 40 2 19 30 30 Power 14 | 1 3 5 . . 2 3 Engine 10 | 1 3 5 . . 1 . Core 1 | . . . . . 1 . Reactor 3 | . . . . . . 3 Propulsion 42 | 2 13 10 2 5 5 5 Treads . | . . . . . . . Leg 41 | 2 12 10 2 5 5 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . 1 . . . . . Utility 38 | 1 1 11 . 9 9 7 Device 10 | . . 5 . 1 . 4 Storage 10 | 1 1 3 . 2 1 2 Processor 10 | . . . . 4 5 1 Hackware . | . . . . . . . Protection 8 | . . 3 . 2 3 . Artifact . | . . . . . . . Weapon 55 | 2 5 14 . 5 14 15 Energy Gun 11 | 2 3 4 . . 2 . Energy Cannon 16 | . . 6 . 1 2 7 Ballistic Gun 10 | . 2 2 . 1 4 1 Ballistic Cannon 2 | . . . . 1 1 . Launcher 7 | . . . . 2 3 2 Special Weapon . | . . . . . . . Impact Weapon 7 | . . 2 . . 1 4 Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . 5 . . 2 3 Parts Lost 52 | . 11 7 . 5 9 20 Power 5 | . 1 1 . . 1 2 Propulsion 16 | . 6 1 . 1 3 5 Utility 12 | . . 2 . 2 2 6 Weapon 19 | . 4 3 . 2 3 7 Highest Loss Streak 13 | . 5 5 . 2 4 13 Average Slot Usage (%) 92 | . 90 90 100 97 95 84 Engine 6 | . 13 6 11 9 5 . Leg 18 | . 23 21 22 17 14 11 Device 5 | . . 12 . . . 9 Storage 19 | . 27 22 22 18 15 13 Processor 17 | . . . . 29 40 30 Protection 5 | . . 6 22 5 3 3 Energy Gun 2 | . 13 1 . . 4 . Energy Cannon 7 | . . 15 11 5 1 2 Ballistic Gun 4 | . 9 1 11 6 5 . Impact Weapon 1 | . . 2 . . . 1 Naked Turns 1 | . . . . . . 1 Heaviest Build 62 | 13 21 42 41 44 35 62 Greatest Support 52 | 20 20 26 20 25 40 52 Greatest Overweight (x) 11 | 1 6 7 2 10 2 11 Average Overweight (x) . | . . . 2 1 . . Largest Inventory Capacity 16 | 6 10 12 12 12 12 16 Average Capacity 11 | 5 9 11 12 12 12 14 Most Carried 16 | 3 8 12 12 12 12 16 Average Carried 10 | 1 3 11 11 10 11 11 Final Capacity 12 | 6 10 12 12 12 12 4 Final Carried 12 | 3 8 12 12 12 9 4 Class Distribution -------------------- 50% | Scavenger-Mutant 42% | Mutant 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 2272 | 229 246 449 53 230 807 258 Remotely . | . . . . . . . Salvage Created 5309 | . 826 1102 134 649 1961 637 Parts 241 | . 48 62 4 30 75 22 Haulers Intercepted 8 | . . 5 . 1 1 1 Recyclers Shooed 3 | . . 1 . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 98 | . 19 14 3 13 38 11 Melee 6 | . . 2 . . 4 . Guns 40 | . 17 5 . 3 14 1 Cannons 22 | . . 6 3 6 3 4 AOE 26 | . 2 . . 3 16 5 Classes Destroyed 15 | . 4 3 . 2 6 . Worker 6 | . . . . 2 4 . Tunneler 3 | . . . . . 2 1 Hauler 8 | . . 5 . 1 1 1 Recycler 4 | . . 2 . . 2 . Mechanic 1 | . . . . . 1 . Operator 3 | . 1 1 . . 1 . Watcher 10 | . 2 5 . 2 1 . Swarmer 12 | . 3 . . 3 6 . Grunt 63 | . 16 8 3 7 25 4 Brawler 2 | . . . . . 2 . Duelist 1 | . . . . . 1 . Protector 1 | . . . . . 1 . Sentry 9 | . . 6 . 1 1 1 Hunter 7 | . . . . 2 1 4 Programmer 3 | . . . . . 1 2 Best Kill Streak 11 | . 6 4 1 4 11 4 Combat Bots Only 7 | . 6 3 1 4 7 4 Max Kills in Single Turn 10 | . 2 1 1 2 10 2 Gunslinging . | . . . . . . . Exploded 7 | . 2 . . 1 7 2 Melee 1 | . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 9198 | . 1351 1449 86 905 2168 3239 Core 1866 | . 243 250 . 94 427 852 Absorbed by Shields . | . . . . . . . Core Remaining (%) 52 | 100 2 . 37 82 39 . Volleys Fired 322 | . 77 70 11 40 92 32 Largest 2 | . 2 2 2 2 2 2 Hottest 138 | . 80 136 91 93 110 138 Shots Fired 524 | . 126 113 22 71 154 38 Gun 342 | . 126 52 11 23 128 2 Cannon 156 | . . 61 11 36 20 28 Launcher 26 | . . . . 12 6 8 Special . | . . . . . . . Kinetic 210 | . 53 23 11 34 87 2 Thermal 148 | . 20 76 11 19 . 22 Explosive 17 | . . . . 3 6 8 Electromagnetic 149 | . 53 14 . 15 61 6 Robot Hit Streak 50 | . 12 16 12 38 50 24 Robot Miss Streak 4 | . 3 4 1 2 2 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 4 | . 2 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 451 | . 89 108 12 58 134 50 Core Hits 266 | . 41 39 3 32 122 29 Critical Hits 18 | . 1 5 1 2 8 1 Critical Kills 4 | . . 1 1 . 2 . Critical Parts Destroyed 14 | . 1 4 . 2 6 1 Melee Attacks 84 | . . 27 . . 15 42 Impact 51 | . . 27 . . 7 17 Slashing 33 | . . . . . 8 25 Piercing . | . . . . . . . Sneak Attacks 8 | . . 5 . . 1 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 13809 | . 1306 2216 186 1497 6026 2578 Guns 4303 | . 1037 623 58 254 2316 15 Cannons 2774 | . . 855 128 710 398 683 Explosions 4418 | . 262 . . 527 2647 982 Melee 2278 | . . 731 . . 649 898 Ramming 36 | . 7 7 . 6 16 . Kinetic 3015 | . 341 317 58 451 1833 15 Thermal 3012 | . 286 1044 128 387 578 589 Explosive 2170 | . 169 . . 211 1038 752 Electromagnetic 3298 | . 503 117 . 442 1912 324 Impact 1294 | . . 731 . . 196 367 Slashing 984 | . . . . . 453 531 Piercing . | . . . . . . . Highest Corruption 5 | . . 1 1 . . 5 Average Corruption 1 | . . 1 1 . . 2 Corruption Purged . | . . . . . . . Effects 7 | . . 6 1 . . . Message Errors 2 | . . 1 1 . . . Energy Discharges 2 | . . 2 . . . . Data Loss (minor) 1 | . . 1 . . . . Targeting Errors 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 710 | . 63 153 . 9 269 216 Projectiles 55 | . . 15 . 9 . 31 Explosions 190 | . 63 . . . 117 10 Melee 465 | . . 138 . . 152 175 Knockbacks 11 | . . 3 . 1 6 1 Impact 7 | . . 3 . . 3 1 Kinetic 4 | . . . . 1 3 . Secondary . | . . . . . . . Self-Inflicted Damage 520 | . 215 . . 2 303 . Shots 9 | . 3 . . . 6 . Rammed 5 | . 2 . . 2 1 . Targets Rammed 9 | . 2 1 . 4 2 . Kicked 4 | . . 1 . 2 1 . Crushed . | . . . . . . . Highest Temperature 246 | . 192 246 183 184 162 64 Average Temperature 50 | . 46 57 58 50 49 29 Received Heat Transfer 2262 | . 552 618 48 279 663 102 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Fried 25 | . 1 3 . . 17 4 Impact Corruptions 16 | . . 8 . . 2 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 2 1 . . . 3 Heat Transferred 4432 | . 582 1705 222 642 400 881 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 2 . . 2 1 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 1480 | . 517 251 152 270 1480 960 Initial 725 | . . 135 48 59 122 725 Average 392 | . 290 112 123 173 763 813 Maximum Alert Level 4 | . 2 1 . 1 4 3 Low Security (%) 48 | 100 28 84 100 75 6 . Level 1 14 | . 43 15 . 24 12 . Level 2 7 | . 28 . . . 19 1 Level 3 27 | . . . . . 55 98 Level 4 1 | . . . . . 5 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . 4 . . 3 11 8 Investigation 12 | . 2 . . 3 5 2 Extermination 2 | . . . . . 1 1 Reinforcement 6 | . 2 . . . 1 3 Assault 5 | . . . . . 3 2 Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 9 | . 5 1 . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 167 | . 27 29 4 20 61 26 Peak Tracking Total 9 | . 5 5 2 5 9 8 Tactical Retreats 13 | . . 2 . 3 5 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 5 | . . 1 . 2 1 1 Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . 4 . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 25 | . 2 . . . 19 4 Max in Single Turn 12 | . 2 . . . 12 1 Garrison Access 3 | . . . . . 2 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 27 | . 3 8 . 5 8 3 Terminals 15 | . 1 6 . 5 1 2 Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . 1 . . 2 . Recycling Units 2 | . 2 . . . . . Scanalyzers 3 | . . 1 . . 2 . Garrison Access 3 | . . . . . 2 1 Total Hacks 74 | . 9 23 . 17 18 7 Successful 40 | . 6 16 . 7 9 2 Failed 34 | . 3 7 . 10 9 5 Catastrophic 4 | . . . . 3 1 . Database Lockouts . | . . . . . . . Manual 36 | . 7 10 . 5 9 5 Terminals 45 | . 5 16 . 17 3 4 Fabricators 2 | . . . . . 2 . Repair Stations 10 | . . 4 . . 6 . Recycling Units 4 | . 4 . . . . . Scanalyzers 6 | . . 3 . . 3 . Garrison Access 7 | . . . . . 4 3 Terminal Hacks 14 | . 2 6 . 6 . . Robot Analysis 4 | . 2 1 . 1 . . Branch Access Points 2 | . . 1 . 1 . . Terminal Index 1 | . . 1 . . . . Scanalyzer Index 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Reprogram Traps 1 | . . 1 . . . . Dispatch Records 1 | . . . . 1 . . Maintenance Status 1 | . . . . 1 . . Surveillance Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . 3 . . 5 . Scan Component 5 | . . 2 . . 3 . Repair 3 | . . 1 . . 2 . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 3 | . . 2 . . 1 . Insert Component 2 | . . 1 . . 1 . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . 3 5 . 1 3 2 Terminals 8 | . . 5 . 1 1 1 Track 5 | . . 3 . 1 1 . Botnet 3 | . . 2 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Monitor 1 | . 1 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 2 1 Jam 3 | . . . . . 2 1 Data Cores Recovered 2 | . . 1 . . 1 . Used 1 | . . 1 . . . . Hacking Detections 24 | . 2 7 . 5 7 3 Full Trace Events 7 | . . 1 . 2 3 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 1 . . 2 . Time 79 | . . 25 . . 54 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 6 | . . . 6 . . . Total Damage 104 | . . . 104 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total 4 | . 2 1 . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 6054 | 64 538 2010 388 729 1462 863 Spaces Moved 2827 | 51 188 906 171 363 710 438 Core 28 | 16 1 1 . 1 . 9 Treads . | . . . . . . . Legs 2789 | 35 177 905 171 362 710 429 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 10 | . 10 . . . . . Fastest Speed 50 | 50 120 120 180 150 120 50 Average Speed 147 | 103 147 150 180 155 141 137 Slowest Speed 600 | 120 360 400 180 550 180 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 30 72 37 34 20 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 20 | . . 4 . . . 16 Terrain Destroyed 133 | . 32 4 . 25 43 29 Melee 20 | . . 4 . . . 16 Projectile . | . . . . . . . AOE 113 | . 32 . . 25 43 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 4021 | 59 325 1389 231 451 984 582 Wait 523 | . 33 302 44 16 104 24 Move 2821 | 50 187 905 170 362 709 438 Hop . | . . . . . . . Pick Up 43 | 3 1 14 1 3 10 11 Fast Attach 70 | 6 11 22 . 10 14 7 Attach 29 | . 3 2 . 5 7 12 Detach 5 | . . . . 1 1 3 Swap 51 | . 8 16 2 4 10 11 Drop 66 | . 3 30 3 6 18 6 Fire 322 | . 77 70 11 40 92 32 Melee 80 | . . 27 . . 15 38 Ram . | . . . . . . . Kick 9 | . 2 1 . 4 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Lost 5 parts (1p2n2w) 307 | -10/Materials | Core integrity fell below 50% 392 | -10/Materials | Discovered new exit (range 13) 504 | -10/Materials | Core integrity fell below 20% 556 | -10/Materials | Lost 4 parts (2n2w) 603 | -10/Materials | Entered another Materials area 603 | -9/Materials | Evolved 2 slots: Utility x2 836 | -9/Materials | Discovered new exit (range 8) 924 | -9/Materials | Identified exit to Mines 1086 | -9/Materials | Build established: Scavenger-Mutant 1444 | -9/Materials | Discovered new exit (range 2) 1688 | -9/Materials | Lost 5 parts (1p1n1u2w) 2133 | -9/Materials | Core integrity fell below 50% 2303 | -9/Materials | Repaired Adv. Beam Cannon 2613 | -9/Materials | Entered Mines 2616 | -9/Mines | Received a Mining Laser from a helpful Derelict 2727 | -9/Mines | Discovered new exit (range 8) 3001 | -9/Mines | Entered Materials 3001 | -8/Materials | Evolved 2 slots: Utility x2 3612 | -8/Materials | Build established: Mutant 3668 | -8/Materials | Discovered new exit (range 15) 3730 | -8/Materials | Entered Factory 3730 | -7/Factory | Evolved 2 slots: Utility x2 3731 | -7/Factory | Identified exit to Storage 3787 | -7/Factory | Garrison activated, responded to threat 3938 | -7/Factory | Repaired Broken Cld. Ion Engine 4130 | -7/Factory | First assault squad dispatched 4317 | -7/Factory | Repaired Gauss Rifle 4666 | -7/Factory | Discovered new exit (range 13) 5040 | -7/Factory | Core integrity fell below 50% 5070 | -7/Factory | Lost 4 parts (1p1u2w) 5128 | -7/Factory | Destroyed 7 combat bots 5191 | -7/Factory | Identified exit to Factory 5192 | -7/Factory | Entered another Factory area 5192 | -6/Factory | Evolved 2 slots: Utility x2 5480 | -6/Factory | Build established: Assassin 5542 | -6/Factory | First assault squad dispatched 5771 | -6/Factory | Lost 3 parts (1p2u) 5958 | -6/Factory | Build established: Mutant 5986 | -6/Factory | Core integrity fell below 50% 6000 | -6/Factory | Core integrity fell below 20% 6047 | -6/Factory | Lost 13 parts (1p4n3u5w) 6054 | -6/Factory | Released all parts (5) 6055 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06039_ U-05 Engineer lays Concrete. 06042_ K-01 Serf collects debris. 06043_ U-05 Engineer lays Concrete. 06045_ K-01 Serf collects debris. 06046_ C-30 ARC bursts open, deploying its payload. 06046_ G-67 Veteran unfolds itself. 06046_ G-50 Soldier unfolds itself. 06046_ B-48 Gladiator unfolds itself. 06046_ I-36 Angel unfolds itself. 06047_ U-05 Engineer lays Concrete. 06049_ K-01 Serf collects debris. 06050_ U-05 Engineer lays Concrete. 06053_ K-01 Serf collects debris. 06054_ U-05 Engineer lays Concrete. 06054_ Released Lrg. Storage Unit. 06054_ Released Adv. Targeting Computer. 06054_ Released Adv. Signal Interpreter. 06054_ Released Lrg. Storage Unit. 06054_ Released Targeting Computer. 06055_ U-05 Engineer lays Concrete. 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"" "" + """ """ ###### #????????? | | # """ """ + % #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 32 Melee Accuracy 5 Target Analysis 5 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightStasisRigger Manual? 0 Play Time 01:21:44 Cumulative 120.0 hours Start 2020.10.07 @ 23:20:39 End 2020.10.08 @ 06:25:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 151 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06e34bbd-eb4c-4c88-8db5-e0ce49a99611