Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.08 @ 13:29:08 // Winter2022/Polymind Player: Blaj Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (2223) 2223 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2903) 2903 TOTAL SCORE: 6771 Bonus ------- Polymind Skill 2725 High Alert Combat Kills 178 Cogmind --------- Core Integrity 0/550 Matter 32/100 Energy 240/240 System Corruption 2% Temperature Warm (123) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (12) ----- Cooling System Visual Processing Unit Active Sensor Suite Targeting Computer Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Graphene Brace Dynamic Insulation System > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Visual Processing Unit Active Sensor Suite Targeting Computer Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Graphene Brace Dynamic Insulation System > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- (None) [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Heat Sink Device Heat Sink Processor Visual Processing Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 4 10 3 4 Power 3 | . 1 1 1 . Propulsion 9 | . 2 3 1 3 Utility 5 | . . 4 . 1 Weapon 4 | . 1 2 1 . Highest Loss Streak 4 | . 4 4 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 92 92 86 88 Engine 12 | . 19 11 12 13 Treads 14 | . . 16 22 15 Leg 6 | . 34 1 2 8 Hover 1 | . . 2 . . Device 23 | . 19 24 24 23 Protection 7 | . . 10 . 6 Energy Gun 13 | . 19 12 12 12 Ballistic Gun 8 | . . 10 9 6 Naked Turns 54 | . 16 2 . 36 Heaviest Build 58 | . 7 18 15 58 Greatest Support 60 | 3 20 40 40 60 Greatest Overweight (x) 2 | . 2 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | . 1 1 1 1 Average Capacity . | . . . 1 . Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity 1 | . 1 1 1 1 Final Carried . | . . . . . Class Distribution -------------------- 76% | Sentry 20% | Grunt Dominant Class ---------------- Grunt | -10/Materials Sentry | -9/Materials Sentry | -9/Mines Sentry | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 391 | . . 230 27 134 Remotely . | . . . . . Salvage Created 2416 | . 384 1451 56 525 Parts 153 | . 18 90 5 40 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 73 | . 11 38 3 21 Guns 64 | . 11 37 3 13 Cannons 7 | . . . . 7 Classes Destroyed 7 | . 2 4 . 1 Worker 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 23 | . 3 10 3 7 Cutter 2 | . . . . 2 Grunt 38 | . 8 18 . 12 Duelist 1 | . . 1 . . Sentry 9 | . . 9 . . Best Kill Streak 5 | . 2 4 3 5 Combat Bots Only 5 | . 2 4 3 5 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 4878 | . 636 1538 484 2220 Core 1147 | . 202 273 113 559 Absorbed by Shields . | . . . . . Core Remaining (%) 40 | 100 19 . 3 . Volleys Fired 237 | . 59 92 16 70 Largest 2 | . 1 2 2 2 Hottest 79 | . 40 79 79 79 Shots Fired 350 | . 59 173 25 93 Gun 323 | . 59 173 25 66 Cannon 27 | . . . . 27 Launcher . | . . . . . Special . | . . . . . Kinetic 139 | . . 80 9 50 Thermal 211 | . 59 93 16 43 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 27 | . 22 27 8 9 Robot Miss Streak 4 | . 3 3 4 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 252 | . 49 125 13 65 Core Hits 109 | . 22 55 3 29 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 11 | . . 6 . 5 Burn 8 | . . 4 . 4 Destroy 2 | . . 2 . . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4466 | . 575 2036 185 1670 Guns 3438 | . 575 2011 185 667 Cannons 983 | . . . . 983 Explosions . | . . . . . Melee . | . . . . . Ramming 45 | . . 25 . 20 Kinetic 2173 | . . 909 82 1182 Thermal 2248 | . 575 1102 103 468 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 1 2 Average Corruption 1 | . 1 1 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . 2 7 4 5 Message Errors 2 | . . 1 . 1 Matter Fused 3 | . . 1 . 2 Heat Flow Errors 2 | . 1 . 1 . Energy Discharges 5 | . . 3 . 2 Data Loss (minor) 1 | . 1 . . . Data Loss (major) 3 | . . 1 2 . Misfires 1 | . . 1 . . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 26 | . . . . 26 Projectiles 26 | . . . . 26 Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . . . . 9 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 13 | . . 9 . 4 Targets Rammed 15 | . . 10 . 5 Kicked 1 | . . . . 1 Crushed 1 | . . 1 . . Highest Temperature 273 | . 273 43 158 228 Average Temperature 40 | . 39 14 49 71 Received Heat Transfer 2034 | . 237 534 111 1152 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 11 | . 6 2 . 3 Heat Transferred 5905 | . 1225 2985 247 1448 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 612 | . 315 612 291 436 Initial 231 | . . 48 231 107 Average 323 | . 174 377 282 257 Maximum Alert Level 2 | . 1 2 1 2 Low Security (%) 18 | 100 61 13 . 14 Level 1 53 | . 38 40 100 83 Level 2 28 | . . 45 . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 4 5 . 5 Investigation 6 | . 2 4 . . Extermination . | . . . . . Reinforcement 6 | . 2 1 . 3 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 146 | . 21 69 9 47 Peak Tracking Total 9 | . 4 5 4 9 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 8 | . 2 5 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 21 | . 2 13 . 6 Terminals 17 | . 1 11 . 5 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 1 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 3 35 . 12 Successful 25 | . 1 17 . 7 Failed 25 | . 2 18 . 5 Catastrophic 6 | . 1 1 . 4 Database Lockouts . | . . . . . Manual 32 | . 1 25 . 6 Terminals 45 | . 2 33 . 10 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 4 | . 1 1 . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . . 13 . 4 Branch Access Points 2 | . . 1 . 1 Alert Level 4 | . . 4 . . Unreport Threat 2 | . . 2 . . Dispatch Records 3 | . . 2 . 1 Maintenance Status 1 | . . 1 . . Security Status 2 | . . 1 . 1 Patrol Status 2 | . . 1 . 1 Transport Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Refit 1 | . . 1 . . Recycling Unit Hacks 2 | . . . . 2 Report Inventory 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 1 3 . 1 Terminals 3 | . . 2 . 1 Botnet 2 | . . 1 . 1 Disrupt 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Tunnel 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 1 9 . 4 Full Trace Events 5 | . 1 4 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 144 | . . . . 144 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 8 | . 2 3 1 2 Non-combat . | . . . . . Combat 8 | . 2 3 1 2 Robot Hacks Applied 10 | . 2 3 1 4 find_shortcuts 8 | . 2 3 1 2 find_garrison 2 | . . . . 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 3 | . 1 1 . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 4099 | 10 422 2497 278 892 Spaces Moved 1909 | 18 221 1014 144 512 Core 131 | 18 33 6 1 73 Treads 1303 | . . 925 124 254 Legs 475 | . 188 83 19 185 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 142 | 50 112 156 153 130 Slowest Speed 170 | 50 150 160 160 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 54 90 40 55 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . . 10 Melee . | . . . . . Projectile 10 | . . . . 10 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2915 | 18 336 1749 174 638 Wait 758 | 1 57 634 15 51 Move 1905 | 17 220 1013 143 512 Hop . | . . . . . Pick Up . | . . . . . Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 237 | . 59 92 16 70 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush 14 | . . 10 . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Core integrity fell below 50% 245 | -10/Materials | Lost 4 parts (1p2n1w) 330 | -10/Materials | Discovered new exit (range 15) 377 | -10/Materials | Core integrity fell below 20% 433 | -10/Materials | Entered another Materials area 450 | -9/Materials | Identified exit to Mines 450 | -9/Materials | Identified exit to Storage 940 | -9/Materials | Discovered new exit (range 11) 978 | -9/Materials | Lost 3 parts (1n1u1w) 2098 | -9/Materials | Discovered new exit (range 3) 2220 | -9/Materials | Core integrity fell below 50% 2283 | -9/Materials | Lost 4 parts (1p2u1w) 2469 | -9/Materials | Discovered new exit (range 15) 2930 | -9/Materials | Entered Mines 2995 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3143 | -9/Mines | Discovered new exit (range 15) 3174 | -9/Mines | Core integrity fell below 20% 3208 | -9/Mines | Entered Materials 3212 | -8/Materials | Lost 3 parts (1p1n1w) 3568 | -8/Materials | Discovered new exit (range 16) 3922 | -8/Materials | Garrison activated, responded to threat 3968 | -8/Materials | Core integrity fell below 50% 3994 | -8/Materials | Lost 3 parts (2n1u) 4000 | -8/Materials | Core integrity fell below 20% 4100 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04061_ G-47 Trooper knocked back. 04062_ Acquired 8 matter. 04065_ Slug penetrates Recycling Unit. 04065_ Lgt. Ion Engine tumbles out of recycling unit. 04067_ G-50 Soldier knocked back. 04070_ Slug penetrates G-50 Soldier. 04070_ G-50 Soldier knocked back. 04072_ G-47 Trooper knocked back. 04072_ Processing Tank disabled. 04074_ Slug penetrates G-50 Soldier. 04074_ G-50 Soldier knocked back. 04078_ Destroyed Carbon-fiber Leg. 04078_ G-50 Soldier suffers critical hit (Blast). 04078_ G-50 Soldier destroyed. 04080_ G-47 Trooper knocked back. 04084_ G-47 Trooper destroyed. 04089_ Slug penetrates G-47 Trooper. 04089_ G-47 Trooper destroyed. 04093_ Acquired 44 matter. 04098_ Slug penetrates Wall. 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""????????????????? | | ??????????????????????????????? ???????????????? | | ???????????????????????????????? ??????????????? | | ?????????????????????????????????"T"?????????????? | | ??????????????????????????????????#??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 21 Energy Capacity 240 Matter Stores 100 Matter Capacity 100 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 600 Resistance: EX 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Hosts 8 | . 2 3 1 2 Combat Hostiles 8 | . 2 3 1 2 Allies . | . . . . . Unique Host Classes 3 | . 1 1 . 1 Average Host Suspicion 89 | . 100 85 98 93 Unsuspicious Activity 445 | . . 440 . 5 Returns to Shadow 1 | . . 1 . . Fuzzy Dispatches . | . . . . . Protomatter Created 258 | . 22 112 . 124 Used 233 | . 30 69 15 119 Decayed . | . . . . . Highest Spend 96 | . 15 23 15 96 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 15) Y-45 Defender (-9/Materials: 13) Y-45 Defender (-9/Materials: 12) G-34 Mercenary (-9/Mines: 8) G-34 Mercenary (-10/Materials: 7) Game ------ Seed TransportCentriumRay Manual? 0 Play Time 00:32:25 Cumulative 99.0 hours Start 2023.01.07 @ 11:34:20 End 2023.01.08 @ 13:29:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 50e98eca-df60-4b39-97bd-f406a1a088f2