Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.29 @ 18:50:18 Player: Space Dips Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (117) 585 Value Destroyed (4550) 4550 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9455 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 54/300 Energy 93/100 System Corruption 3% Temperature Critical (793) Movement Treading (490) Ox4 Location -5/Factory Parts ------- > --- POWER (3) -------- Fusion Compressor Fusion Compressor Fusion Compressor > --- PROPULSION (3) --- Armored Medium Treads Heavy Treads > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Matter Filter Improved Weapon Cycler Hardened Medium Armor Plating Recalibrator > --- WEAPON (6) ------- High-powered Shock Rifle Backup Laser III Phase Cannon Magnetic Acceleration Cannon (fused) Mass Driver Enhanced Gauss Cannon > --- INVENTORY (20) --- Backup Power III Fusion Compressor Light Antimatter Reactor Advanced Heat Sink Coolant Injector Advanced Weight Redist. System Structural Scanner Target Analyzer Makeshift Transmission Jammer Layered Light Armor Plating Reactive Plating Shock Absorption System Force Field Point Defense System System Shield Tesla Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Matter Filter Improved Weapon Cycler Hardened Medium Armor Plating Recalibrator > --- WEAPON ----------- Tesla Rifle Heavy Laser Phase Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Light Fission Core Improved Heat Sink Improved Heat Sink Improved Cooling System Coolant Injector Advanced Weight Redist. System Structural Scanner Target Analyzer Weapon Cycler Makeshift Transmission Jammer Layered Light Armor Plating Reactive Plating Shock Absorption System Force Field Remote Force Field Point Defense System Improved Field Recycling Unit Mass Driver [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Recalibrator Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Slots Evolved 11 | . 1 2 . 2 2 2 . . 2 Power 2 | . . . . 1 . . . . 1 Propulsion 1 | . . . . . 1 . . . . Utility 4 | . 1 1 . 1 . . . . 1 Weapon 4 | . . 1 . . 1 2 . . . Parts Attached 84 | 8 2 15 2 5 16 3 9 2 22 Power 17 | 1 . 1 . 2 4 . 2 1 6 Engine 9 | 1 . 1 . 1 2 . 2 . 2 Core 7 | . . . . 1 2 . . . 4 Reactor 1 | . . . . . . . . 1 . Propulsion 14 | 2 . 4 . . 4 1 . . 3 Treads 12 | 2 . 2 . . 4 1 . . 3 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . 2 . . . . . . . Utility 21 | 3 1 1 1 3 5 1 2 . 4 Device 12 | . 1 . 1 3 1 1 1 . 4 Storage 2 | 1 . 1 . . . . . . . Processor 4 | 1 . . . . 3 . . . . Hackware . | . . . . . . . . . . Protection 3 | 1 . . . . 1 . 1 . . Artifact . | . . . . . . . . . . Weapon 32 | 2 1 9 1 . 3 1 5 1 9 Energy Gun 12 | . . 4 . . 1 . 2 . 5 Energy Cannon 5 | . 1 1 . . . 1 2 . . Ballistic Gun 4 | 2 . 1 . . 1 . . . . Ballistic Cannon 6 | . . . . . 1 . . 1 4 Launcher 1 | . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . 3 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 21 | . . . . 2 3 1 9 . 6 Power 2 | . . . . . . . 2 . . Propulsion 4 | . . . . . 1 . 1 . 2 Utility 5 | . . . . 2 1 1 1 . . Weapon 10 | . . . . . 1 . 5 . 4 Highest Loss Streak 3 | . . . . 1 2 1 3 . 3 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 5 9 9 14 15 16 13 13 16 16 Power 1 | 1 1 1 2 1 3 1 . 1 2 Propulsion 1 | 1 2 1 1 1 2 . . . . Utility 7 | 2 2 2 2 4 5 10 12 14 13 Weapon 3 | 1 2 3 7 7 4 . . . 1 Tool/Special . | . . . . . . . . . . Unused Backups 42 | . 3 5 . . 13 . 2 . 19 Power 7 | . . . . . 2 . . . 5 Propulsion 8 | . 1 4 . . 2 . 1 . . Utility 20 | . 1 1 . . 6 . . . 12 Weapon 6 | . 1 . . . 2 . 1 . 2 Tool/Special 1 | . . . . . 1 . . . . Average Slot Usage (%) 96 | . 100 99 100 97 99 96 88 100 94 Engine 7 | . 12 10 10 11 4 . 5 6 9 Core 4 | . . . . 4 8 12 6 4 1 Reactor 1 | . . . . . . . . 1 4 Treads 17 | . 25 19 20 16 20 18 17 18 12 Device 17 | . 12 10 10 26 16 13 18 18 21 Storage 7 | . 12 10 10 8 7 6 6 6 5 Processor 4 | . 12 10 10 3 7 4 . . . Protection 5 | . . 10 10 1 3 6 5 6 4 Energy Gun 10 | . . 5 20 16 10 12 9 10 11 Energy Cannon 3 | . 8 6 . . . 3 6 12 4 Ballistic Gun 8 | . 16 16 10 8 9 12 6 6 . Ballistic Cannon 4 | . . . . . 3 6 1 1 14 Slashing Weapon 1 | . . . . . 4 . . . . Peak Build Rating 96 | 7 10 19 20 27 45 53 60 66 96 Average Rating 45 | 5 9 14 19 25 38 48 51 61 88 On Entrance 29 | . 7 10 18 20 27 38 53 60 66 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 4 Naked Turns . | . . . . . . . . . . Heaviest Build 141 | 18 23 58 58 66 74 81 102 113 141 Greatest Support 97 | 40 40 43 43 52 80 78 78 78 97 Greatest Overweight (x) 5 | 5 . 1 1 1 2 1 1 1 3 Average Overweight (x) . | . . . 1 1 . . . 1 1 Largest Inventory Capacity 20 | 10 10 20 20 20 20 20 20 20 20 Average Capacity 19 | 9 10 17 20 20 20 20 20 20 20 Most Carried 20 | 8 10 16 16 17 20 14 17 19 20 Average Carried 14 | 5 9 9 14 15 17 13 13 16 16 Final Capacity 20 | 10 10 20 20 20 20 20 20 20 20 Final Carried 18 | 7 10 16 15 17 13 14 15 18 16 Class Distribution -------------------- 27% | Scavenger-Executioner 21% | Hacker-Gunner 10% | Scavenger-Tank 10% | Scavenger-Gunner 8% | Hacker-Skirmisher 8% | Hacker-Mutant 6% | Hacker-Executioner 5% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Storage Hacker-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Executioner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Matter Collected 2793 | 192 170 469 66 134 736 72 237 106 611 Remotely . | . . . . . . . . . . Salvage Created 4701 | . 254 633 380 439 1559 156 138 138 1004 Parts 244 | . 20 46 23 17 74 9 10 4 41 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled 24 | . . . . . . . . . 24 Retrieved Matter 452 | . . . . . . . . . 452 Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored 4 | . . . . . . . 1 1 2 Broken 4 | . . . . . . . 1 1 2 Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 90 | . 6 18 8 8 28 3 2 2 15 Melee 3 | . . 2 . . 1 . . . . Guns 59 | . 5 13 8 8 21 1 1 1 1 Cannons 28 | . 1 3 . . 6 2 1 1 14 Classes Destroyed 14 | . 3 1 1 1 5 1 1 . 1 Worker 7 | . . . . . 4 . . . 3 Builder 2 | . . . . . . . . . 2 Hauler 1 | . . . . . 1 . . . . Recycler 3 | . . . . 1 1 . . . 1 Operator 2 | . . . 1 1 . . . . . Watcher 12 | . 3 3 1 1 2 . . . 2 Swarmer 9 | . 2 7 . . . . . . . Grunt 54 | . 4 9 4 7 19 2 . 2 7 Brawler 3 | . . . . . . 1 . . 2 Sentry 10 | . . 2 4 1 3 . . . . Specialist 2 | . . . . . 2 . . . . Programmer 10 | . . . . . 3 . 1 . 6 Heavy 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . . 1 . . Decomposer 3 | . . . . . . . 3 . . Best Kill Streak 8 | . 5 8 4 4 7 3 1 1 5 Combat Bots Only 6 | . 2 5 4 4 6 3 1 1 5 Max Kills in Single Turn 2 | . 1 2 2 2 2 1 1 1 2 Gunslinging 1 | . . 1 . 1 1 . . . . Exploded . | . . . . . . . . . . Melee 1 | . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Hostile Shots Fired 681 | . 27 96 20 48 265 5 107 15 98 Missed 236 | . 8 32 8 19 110 . 33 4 22 Hits 445 | . 19 64 12 29 155 5 74 11 76 Melee 4 | . . . . . . 3 . . 1 Projectile 441 | . 19 64 12 29 155 2 74 11 75 Critical Strikes 12 | . . . . . 4 . 2 2 4 Damage Taken 5110 | . 178 423 101 286 1102 93 900 146 1881 Core 1343 | . 30 73 26 28 119 11 56 . 1000 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 51 | . . 39 10 2 . . . . . Ignored by Resistances 2587 | . 113 274 64 172 726 53 527 88 570 Regen/Repaired (Parts) 553 | . . . . . 193 . . . 360 Core Remaining (%) 88 | 100 88 . 75 94 83 . . 92 . Volleys Fired 253 | . 21 37 13 23 87 4 16 9 43 Largest 6 | . 2 3 3 3 4 6 6 5 6 Hottest 354 | . 88 189 146 146 146 273 273 289 354 Shots Fired 743 | . 41 91 39 69 211 22 57 31 182 Gun 539 | . 23 78 39 69 189 15 37 22 67 Cannon 195 | . 18 13 . . 22 7 15 9 111 Launcher 9 | . . . . . . . 5 . 4 Special . | . . . . . . . . . . Kinetic 383 | . 23 68 13 23 124 10 32 10 80 Thermal 271 | . 18 23 26 46 65 4 11 12 66 Explosive . | . . . . . . . . . . Electromagnetic 89 | . . . . . 22 8 14 9 36 Robot Hit Streak 95 | . 29 34 64 95 37 10 15 14 19 Robot Miss Streak 11 | . 1 1 . 1 3 2 1 1 11 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 11 | . 1 3 1 3 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . Shots Hit Robots 578 | . 38 76 30 61 178 15 44 22 114 Core Hits 240 | . 14 31 17 22 82 7 12 9 46 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . Critical Strikes 16 | . . 2 . 3 6 . . . 5 Burn 4 | . . . . 3 1 . . . . Destroy 2 | . . 1 . . 1 . . . . Blast 7 | . . . . . 4 . . . 3 Corrupt 2 | . . . . . . . . . 2 Sever 1 | . . 1 . . . . . . . Melee Attacks 15 | . . 5 . . 10 . . . . Impact . | . . . . . . . . . . Slashing 15 | . . 5 . . 10 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . 1 . . . . . . . Damage Inflicted 11193 | . 605 1184 500 959 3054 342 739 409 3401 Guns 6280 | . 260 806 500 959 2052 165 413 228 897 Cannons 3908 | . 345 248 . . 551 177 305 181 2101 Explosions 394 | . . . . . . . 21 . 373 Melee 573 | . . 128 . . 445 . . . . Ramming 38 | . . 2 . . 6 . . . 30 Kinetic 4866 | . 260 686 106 228 1401 179 430 47 1529 Thermal 4184 | . 345 368 394 731 889 51 149 217 1040 Explosive 250 | . . . . . . . . . 250 Electromagnetic 1282 | . . . . . 313 112 160 145 552 Impact . | . . . . . . . . . . Slashing 573 | . . 128 . . 445 . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 1 . . . 3 3 8 8 3 Average Corruption 2 | . 1 . . . 1 3 5 8 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 90 | . 2 . . . 17 2 39 10 20 Message Errors 20 | . 1 . . . 6 1 6 3 3 Matter Fused 28 | . 1 . . . 5 . 17 1 4 Heat Flow Errors 9 | . . . . . 2 . 4 2 1 Energy Discharges 12 | . . . . . 2 . 4 2 4 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . 1 . 4 1 4 Data Loss (major) 3 | . . . . . . . 3 . . Misfires 2 | . . . . . 1 . . 1 . Alerts 3 | . . . . . . 1 . . 2 Weapon Failures 2 | . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 230 | . . . . . 71 . 33 . 126 Projectiles 116 | . . . . . . . 14 . 102 Explosions 43 | . . . . . . . 19 . 24 Melee 71 | . . . . . 71 . . . . Knockbacks 19 | . . . . . 3 1 . . 15 Impact 1 | . . . . . . . . . 1 Kinetic 17 | . . . . . 2 1 . . 14 Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 148 | . . . . . 15 . 91 . 42 Shots 11 | . . . . . 1 . 5 . 5 Rammed 4 | . . 1 . . 1 . . . 2 Targets Rammed 4 | . . 1 . . 1 . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 947 | . 258 253 317 381 444 590 484 588 947 Average Temperature 206 | . 84 96 101 119 123 317 163 215 353 Received Heat Transfer 1918 | . 105 267 54 252 441 18 342 160 279 Effects 198 | . 1 . . 1 12 11 6 8 159 Shutdowns 79 | . . . . 1 5 4 2 3 64 Energy Bleed 13 | . . . . . . 2 . 1 10 Interference 43 | . 1 . . . 6 2 3 3 28 Matter Decay 12 | . . . . . 1 . . . 11 Short Circuit 10 | . . . . . . . 1 1 8 Damage (minor) 13 | . . . . . . 3 . . 10 Damage (major) 22 | . . . . . . . . . 22 Damage (core) 6 | . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 12 | . . . 2 3 2 . . 3 2 Heat Transferred 8116 | . 629 703 851 1813 1961 111 259 296 1493 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 168 | . 65 168 100 75 117 45 . . 110 Initial 4 | . . . 4 . . . . . . Average 19 | . 16 38 20 10 21 6 . . 14 Influence Increases 2806 | . 175 473 223 227 826 70 60 65 687 Destroy 0b10 Robot/C 1800 | . 120 360 160 160 560 60 40 40 300 Destroy 0b10 Robot/NC 135 | . 15 15 10 15 40 . . . 40 Destroy Leader 466 | . 36 96 52 22 156 10 20 10 64 Successful Hack 84 | . . . . . 46 . . . 38 Disable Machine 60 | . 4 . . . . . . . 56 Destroy Structure 156 | . . 2 1 . 9 . . . 144 Lose Combat Pursuer 105 | . . . . 30 15 . . 15 45 Influence Decreases 2724 | . 175 457 239 227 826 70 60 65 605 Entered New Map 12 | . . . 12 . . . . . . Time Decay 2555 | . 175 457 227 212 753 60 60 65 546 Lost Part 114 | . . . . 15 30 10 . . 59 Purge Threat 43 | . . . . . 43 . . . . Squads Dispatched 22 | . . 3 1 1 12 . . . 5 Investigation 8 | . . 1 1 1 3 . . . 2 Extermination 7 | . . . . . 4 . . . 3 Reinforcement 6 | . . 2 . . 4 . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Distress Signals 6 | . 1 2 1 1 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | . 12 24 11 16 34 3 2 3 21 Peak Tracking Total 5 | . 3 4 4 5 4 3 1 2 3 Tactical Retreats 13 | . 2 2 1 3 1 . . 1 3 ECM-based Alert Blocks 9 | . 2 2 2 3 . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Traps Triggered 7 | . 3 . . . 4 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Machines Disabled 15 | . 1 . . . . . . . 14 Max in Single Turn 4 | . 1 . . . . . . . 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Machines Accessed 23 | . 1 2 4 2 10 1 . . 3 Terminals 12 | . 1 1 3 2 4 . . . 1 Fabricators 2 | . . . . . 2 . . . . Repair Stations 5 | . . . . . 3 . . . 2 Recycling Units 3 | . . 1 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 71 | . 4 6 13 8 29 2 . . 9 Successful 52 | . 3 4 11 7 20 . . . 7 Failed 19 | . 1 2 2 1 9 2 . . 2 Catastrophic 3 | . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . . . . 3 . . . 3 Terminals 36 | . 4 2 8 8 13 . . . 1 Fabricators 2 | . . . . . 2 . . . . Repair Stations 20 | . . . . . 12 . . . 8 Recycling Units 11 | . . 4 5 . . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 25 | . 3 1 6 7 7 . . . 1 Record 14 | . 3 . 3 5 3 . . . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . Alert Level 3 | . . . 1 1 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . . . Security Status 1 | . . . . . 1 . . . . Reinforcement Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Network Status 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 16 | . . . . . 10 . . . 6 Scan Component 9 | . . . . . 6 . . . 3 Repair 7 | . . . . . 4 . . . 3 Recycling Unit Hacks 8 | . . 3 5 . . . . . . Recycle Component 4 | . . 2 2 . . . . . . Process 2 | . . 1 1 . . . . . . Report Inventory 2 | . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 1 2 2 8 1 . . 2 Full Trace Events 8 | . . 1 1 1 3 . . . 2 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 42 | . . . . . 42 . . . . Total Part Build Rating 4 | . . . . . 4 . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 7 | . . . . . 4 . . . 3 Time 190 | . . . . . 121 . . . 69 Parts Recycled 4 | . . 2 2 . . . . . . Recycled Matter 359 | . . 185 174 . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Active Infowar (turns) 4817 | . 432 956 337 647 2032 316 97 . . Optics 1683 | . . . . . 1449 234 . . . Structural 2943 | . . . . 513 2017 316 97 . . ECM 2785 | . 432 956 337 482 578 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Turns Passed 8688 | 112 433 956 661 649 2032 316 1315 290 1924 Spaces Moved 3435 | 51 221 356 248 233 849 139 618 109 611 Core 16 | 16 . . . . . . . . . Treads 3419 | 35 221 356 248 233 849 139 618 109 611 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 160 160 160 240 240 Average Speed 208 | 164 160 218 240 240 177 203 199 240 245 Slowest Speed 410 | 300 160 240 240 240 320 240 240 240 410 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 5 47 28 46 19 28 3 70 17 14 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 3 | . . . . . . . 2 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 103 | . . . . . 8 . 13 2 80 Melee . | . . . . . . . . . . Projectile 35 | . . . . . 2 . 2 2 29 AOE 68 | . . . . . 6 . 11 . 51 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Total 4490 | 79 261 447 285 271 1229 164 672 124 958 Wait 431 | 7 8 4 17 1 173 14 15 . 192 Move 3426 | 50 220 355 247 232 848 138 617 108 611 Hop . | . . . . . . . . . . Pick Up 142 | 14 7 18 3 7 38 4 12 3 36 Fast Attach 6 | . . . . . . . . . 6 Attach 72 | 7 1 2 . 4 22 3 9 2 22 Detach 13 | . . . . . 8 . . 2 3 Swap 49 | 1 1 19 3 3 11 1 1 . 9 Drop 81 | . 3 8 2 1 31 . 2 . 34 Fire 253 | . 21 37 13 23 87 4 16 9 43 Melee 13 | . . 3 . . 10 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . 1 . . 1 . . . 2 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low / Gar) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 47 | -11/Scrapyard | Identified exit to Materials 47 | -11/Scrapyard | Discovered exit to Materials (range 13) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Utility x1 277 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Discovered exit to Mines (range 7) 303 | -10/Materials | Build established: Hacker-Mutant 437 | -10/Materials | Identified exit to Materials 437 | -10/Materials | Discovered exit to Materials (range 13) 546 | -10/Materials | Entered another Materials area 546 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 801 | -9/Materials | Identified exit to Materials 801 | -9/Materials | Discovered exit to Materials (range 11) 836 | -9/Materials | Build established: Hacker-Gunner 1392 | -9/Materials | Identified exit to Storage 1392 | -9/Materials | Discovered exit to Storage (range 4) 1502 | -9/Materials | Entered Storage 2127 | -9/Storage | Discovered exit to Materials (range 16) 2163 | -9/Storage | Entered Materials 2163 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2735 | -8/Materials | Identified exit to Factory 2735 | -8/Materials | Discovered exit to Factory (range 8) 2741 | -8/Materials | Build established: Hacker-Skirmisher 2812 | -8/Materials | Entered Factory 2812 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2857 | -7/Factory | Identified exit to Lower Caves 2857 | -7/Factory | Discovered exit to Lower Caves (range 12) 3031 | -7/Factory | Fabricated Lgt. Armored Exoskeleton (x1) 3070 | -7/Factory | Identified exit to Factory 3070 | -7/Factory | Discovered exit to Factory (range 7) 3070 | -7/Factory | Discovered exit to Factory (range 16) 3186 | -7/Factory | Repaired Imp. Ion Engine 3220 | -7/Factory | Repaired Imp. Ion Engine 3259 | -7/Factory | Repaired Pulse Rifle 3487 | -7/Factory | Repaired Lgt. Nuclear Core 3687 | -7/Factory | Build established: Scavenger-Skirmisher 3725 | -7/Factory | Garrison activated, responded to threat 3802 | -7/Factory | Identified exit to Garrison 3823 | -7/Factory | Cargo convoy interrupted 4243 | -7/Factory | Build established: Scavenger-Gunner 4756 | -7/Factory | Discovered exit to Factory (range 7) 4844 | -7/Factory | Entered another Factory area 4844 | -6/Factory | Evolved 2 slots: Weapon x2 4872 | -6/Factory | Identified exit to Lower Caves 4872 | -6/Factory | Discovered exit to Lower Caves (range 11) 5137 | -6/Factory | Build established: Scavenger-Executioner 5160 | -6/Factory | Entered Lower Caves 5236 | -6/Lower Caves | Spotted B-75 Beast 5375 | -6/Lower Caves | Destroyed B-75 Beast 5406 | -6/Lower Caves | Lost 3 parts (3w) 5649 | -6/Lower Caves | Encountered a Warlord checkpoint 5681 | -6/Lower Caves | Build established: Scavenger-Tank 5890 | -6/Lower Caves | Lost 3 parts (1p1u1w) 6120 | -6/Lower Caves | Learned Factory security intel 6144 | -6/Lower Caves | Learned Factory trap positions 6291 | -6/Lower Caves | Identified exit to Lower Caves 6291 | -6/Lower Caves | Discovered exit to Lower Caves (range 10) 6468 | -6/Lower Caves | Build established: Scavenger-Executioner 6475 | -6/Lower Caves | Entered another Lower Caves area 6748 | -6/Lower Caves | Identified exit to Factory 6748 | -6/Lower Caves | Discovered exit to Factory (range 7) 6765 | -6/Lower Caves | Entered Factory 6765 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6766 | -5/Factory | Loaded intel: 100 trap records 7079 | -5/Factory | Lost 3 parts (2n1w) 8147 | -5/Factory | Repaired Hrd. Medium Armor Plating 8327 | -5/Factory | Repaired Lgt. Angular Momentum Engine 8425 | -5/Factory | Repaired Phase Cannon 8444 | -5/Factory | Build established: Hacker-Executioner 8448 | -5/Factory | Core integrity fell below 50% 8665 | -5/Factory | Core integrity fell below 20% 8690 | -5/Factory | Core destroyed Last Messages --------------- 08685_ Broken Tesla Rifle destroyed. 08686_ Overheating: System interference. 08686_ Mass Driver temporarily disabled. 08686_ K-01 Serf collects debris. 08687_ Overheating: Imp. Cooling System damaged (-11). 08687_ Overheating: Enh. Gauss Cannon damaged (-39). 08687_ Overheating: Hpw. Shock Rifle damaged (-17). 08687_ K-01 Serf destroyed. 08688_ Phase Cannon broken. 08688_ Overheating: Short circuit. 08688_ K-01 Serf collects debris. 08689_ Power failure, Fusion Compressor shutdown. 08689_ K-01 Serf collects debris. 08690_ Overheating: Core damaged (-120). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####???##???????????????????? | | ????????????????????? ?? #???????????????????? | | ????????????????????? 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[#% ????????? | | "" ! #?????????" # ????????? | | "" #??????????? + """??????????? | | #????????????# ""???????????? | | %[ ! #????????????#k """ ?????????? | | |% * #????????????# k ????????? | | ###+#############+##### ??????????? | | %%*% % // ??????????? | | % ! // ??????????? | | / * ??????? | | % * ?????? | | %! ??????? | | #### ### T###### ##########+ #### ##??????? | | #??# #?####????# !% #?????????????????? #???????? | | ####+####??????# ##??????????????????????????? | | # #??????# ##??????????????????????????? | | + #??????# #???????????????????????????? | | # #??????# #???????????????????????????? | | # #??????# #???????????????????#???????? | | # #??????# #????????????????? +???????? | | # ######## #????????????????? #???????? | | # + #????????????????? #???????? | | # # ###########+#???? #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 65 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Armored Exoskeleton | x1 | -7/Factory | Preloaded Repaired ---------- Imp. Ion Engine | 35% | -7/Factory Imp. Ion Engine | 40% | -7/Factory Pulse Rifle | 28% | -7/Factory Lgt. Nuclear Core | 2% | -7/Factory Hrd. Medium Armor Plating | 6% | -5/Factory Lgt. Angular Momentum Engine | 66% | -5/Factory Phase Cannon | 11% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Bumper Bots Everything Is Under Control First Step to Greatness Heavy Suspicion Jackpot Just What I Needed Loot Pinata Made in Tau Ceti IV Novice Programmer Organ Harvest Overwhelming Please Form A Line Serviceable Loadout Storm Trooper There's More Where That Came From Troublemaker Well Done Challenges ------------ None Game ------ Seed WardroneDeepLog Manual? 0 Play Time 02:09:44 Cumulative 13.0 hours Start 2026.03.29 @ 14:32:59 End 2026.03.29 @ 18:50:18 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 26 Rogue 24 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0d722b8-fc4c-420b-b79d-e8f146fba68e