Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.20 @ 16:43:42 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (60) 300 Value Destroyed (1690) 1690 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (198) 198 TOTAL SCORE: 6608 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 77 Met Data Miner 300 Friendly Fire -190 Cogmind --------- Core Integrity 830/850 Matter 207/300 Energy 23/100 System Corruption 0% Temperature Warm (173) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Core Analyzer Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (4) ------- Variable Charge Gun Variable Charge Gun Variable Charge Gun Variable Charge Gun > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Transmission Jammer Layered Light Armor Plating Authchip [Armor] Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Targeting Computer Core Analyzer Weapon Cycler Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Improved Cooling System High-capacity Matter Pod Transmission Jammer Rocket Launcher [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hacking Suite Device Transmission Jammer Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 Utility 4 | . . . . . 1 2 . . . . 1 Weapon 2 | . . . . . 2 . . . . . . Parts Attached 67 | 6 4 1 . 1 29 7 1 . 4 2 12 Power 6 | 1 1 . . . 2 1 1 . . . . Engine 6 | 1 1 . . . 2 1 1 . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 11 | 2 . 1 . . 8 . . . . . . Treads 10 | 2 . 1 . . 7 . . . . . . Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 1 2 . . . 7 3 . . . 2 8 Device 10 | 1 1 . . . 5 . . . . 1 2 Storage . | . . . . . . . . . . . . Processor 5 | . 1 . . . 1 2 . . . 1 . Hackware 5 | . . . . . 1 . . . . . 4 Protection 3 | . . . . . . 1 . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 27 | 2 1 . . 1 12 3 . . 4 . 4 Energy Gun 8 | 2 . . . . . 1 . . 1 . 4 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | . 1 . . 1 9 1 . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . Parts Lost 12 | . . 1 . . 3 . . . . 3 5 Power 2 | . . . . . 1 . . . . . 1 Propulsion 5 | . . 1 . . 1 . . . . 1 2 Utility 3 | . . . . . 1 . . . . 1 1 Weapon 2 | . . . . . . . . . . 1 1 Highest Loss Streak 3 | . . 1 . . 1 . . . . 3 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 91 99 100 100 98 99 100 100 71 89 74 Engine 8 | . 14 14 14 14 9 7 7 7 7 7 1 Treads 23 | . 28 27 28 28 25 23 23 23 23 17 12 Device 10 | . 14 14 14 14 12 13 7 7 7 7 6 Processor 12 | . 5 14 14 14 6 15 15 15 15 15 13 Hackware 5 | . . . . . 7 7 7 7 7 7 15 Protection 3 | . . . . . . 1 7 7 7 7 2 Energy Gun 8 | . 22 14 14 10 . 5 7 7 . 7 10 Ballistic Gun 14 | . 5 14 14 17 26 16 15 15 1 10 4 Launcher 3 | . . . . . . 2 7 7 . 7 3 Impact Weapon 1 | . . . . . 5 4 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 34 | 8 10 9 9 9 22 33 33 33 33 34 32 Greatest Support 60 | 40 40 40 40 40 60 60 60 60 60 60 40 Greatest Overweight (x) 1 | . . . . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 5 4 4 5 5 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 48% | Scavenger-Gunner 33% | Mutant 5% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 1636 | 180 120 13 . 42 836 82 78 51 . 197 37 Remotely . | . . . . . . . . . . . . Salvage Created 1908 | 30 218 49 . 40 1066 83 95 98 . 174 55 Parts 121 | 3 17 8 . 6 58 3 10 10 . 4 2 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 13 10 . 7 . Prevented 4 | . . . . . . . 4 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 49 | . 5 3 . 3 19 1 4 7 . 5 2 Melee 3 | . . . . . 3 . . . . . . Guns 38 | . 5 3 . 3 15 1 4 2 . 3 2 AOE 7 | . . . . . . . . 5 . 2 . Classes Destroyed 15 | 1 4 . . . 6 1 1 . . 2 . Builder 1 | . . . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . Recycler 2 | . . . . . 2 . . . . . . Mechanic 1 | . . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 26 | . 3 3 . 3 6 . 3 7 . 1 . Grunt 11 | . 2 . . . 6 . . . . 2 1 Brawler 1 | . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . 1 . Sentry 6 | . . . . . 5 1 . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 1 | . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . 1 1 Best Kill Streak 6 | 1 4 3 . 3 6 1 3 4 . 3 1 Combat Bots Only 4 | . 4 3 . 3 4 1 3 4 . 3 1 Max Kills in Single Turn 3 | 1 2 2 . 1 1 1 2 3 . 1 1 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 3 | . . . . . . . . 3 . 1 . Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 2750 | . 372 66 . 130 961 147 79 192 . 519 284 Core 362 | . 70 20 . 26 102 6 16 15 . 87 20 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 53 81 . . . . 82 . Volleys Fired 122 | 1 22 4 . 11 49 4 4 4 . 14 9 Largest 4 | 2 2 2 . 2 3 3 3 3 . 3 4 Hottest 300 | 90 90 70 . 40 71 126 131 131 . 131 300 Shots Fired 288 | 2 34 7 . 22 147 12 13 6 . 31 14 Gun 279 | 2 34 7 . 22 147 12 13 3 . 25 14 Cannon . | . . . . . . . . . . . . Launcher 9 | . . . . . . . . 3 . 6 . Special . | . . . . . . . . . . . . Kinetic 214 | . . 4 . 22 147 8 8 2 . 16 7 Thermal 42 | 1 12 3 . . . 4 5 1 . 9 7 Explosive 9 | . . . . . . . . 3 . 6 . Electromagnetic 23 | 1 22 . . . . . . . . . . Robot Hit Streak 13 | 1 4 2 . 3 13 8 8 5 . 11 7 Robot Miss Streak 8 | . 4 2 . 8 3 1 7 . . 4 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . . . Shots Hit Robots 194 | 1 17 3 . 7 106 7 11 2 . 27 13 Core Hits 129 | 1 11 4 . 5 36 5 10 11 . 33 13 Critical Kills 2 | . . . . 1 1 . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . Critical Strikes 5 | . . . . 1 4 . . . . . . Destroy 2 | . . . . 1 1 . . . . . . Smash 3 | . . . . . 3 . . . . . . Melee Attacks 16 | . . . . . 16 . . . . . . Impact 16 | . . . . . 16 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4428 | 13 261 44 . 56 2092 145 195 365 . 892 365 Guns 3050 | 13 261 43 . 55 1366 145 195 37 . 570 365 Cannons . | . . . . . . . . . . . . Explosions 650 | . . . . . . . . 328 . 322 . Melee 726 | . . . . . 726 . . . . . . Ramming 2 | . . 1 . 1 . . . . . . . Kinetic 2167 | . . 31 . 55 1366 79 101 14 . 323 198 Thermal 686 | . 77 12 . . . 66 94 23 . 247 167 Explosive 650 | . . . . . . . . 328 . 322 . Electromagnetic 197 | 13 184 . . . . . . . . . . Impact 726 | . . . . . 726 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . . 8 7 . 4 . Message Errors 2 | . . . . . . . 1 . . 1 . Matter Fused 6 | . . . . . . . 2 3 . 1 . Heat Flow Errors 5 | . . . . . . . 2 2 . 1 . Energy Discharges 3 | . . . . . . . 2 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . Misfires 2 | . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 248 | . . . . . 221 . . 27 . . . Projectiles . | . . . . . . . . . . . . Explosions 27 | . . . . . . . . 27 . . . Melee 221 | . . . . . 221 . . . . . . Knockbacks 3 | . . . . . 3 . . . . . . Impact 2 | . . . . . 2 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 90 | . . . . . . . . 47 . 43 . Shots 4 | . . . . . . . . 1 . 3 . Rammed 2 | . . 1 . 1 . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 394 | 30 394 50 . . 100 144 113 233 . 143 232 Average Temperature 87 | 18 198 26 . . 27 72 50 97 . 37 180 Received Heat Transfer 765 | . 165 . . . 324 42 . . . 135 99 Effects 4 | . 4 . . . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . Impact Corruptions 8 | . . . . . 8 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1457 | . 222 37 . . . 150 200 50 . 500 298 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 436 | 5 167 85 . 84 436 231 . . . . 70 Initial 161 | . 3 10 . . 32 161 . . . . 70 Average 99 | 1 42 68 . 9 200 119 . . . . 51 Maximum Alert Level 2 | . . . . . 2 1 . . . . . Low Security (%) 81 | 100 100 100 . 100 52 66 . . . . 100 Level 1 18 | . . . . . 43 33 . . . . . Level 2 . | . . . . . 3 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . . . . 4 1 . . . . 3 Investigation 6 | . . . . . 3 . . . . . 3 Extermination 1 | . . . . . . 1 . . . . . Reinforcement . | . . . . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 1 | . 1 . . . . . . . . . . Communications Jammed 4 | . . . . . 3 1 . . . . . Distress Signals 4 | . . . . . 3 1 . . . . . Times Spotted 71 | . 11 3 . 3 27 2 4 7 . 8 6 Peak Tracking Total 6 | . 6 3 . 3 5 1 1 4 . 4 4 Tactical Retreats 5 | . 1 . . . 4 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 23 | . 1 . 1 2 8 5 . . 3 . 3 Terminals 13 | . 1 . . 2 5 3 . . . . 2 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 91 | . 7 . 4 6 21 15 . . 26 . 12 Successful 62 | . 5 . 4 2 11 6 . . 26 . 8 Failed 29 | . 2 . . 4 10 9 . . . . 4 Catastrophic 9 | . 2 . . 1 4 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 27 | . 3 . . 6 11 4 . . . . 3 Terminals 40 | . 7 . . 6 12 10 . . . . 5 Fabricators 7 | . . . . . . . . . . . 7 Repair Stations 3 | . . . . . . 3 . . . . . Recycling Units 3 | . . . . . 3 . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 44 | . 5 . 4 2 3 3 . . 26 . 1 Record 10 | . . . 4 . . . . . 6 . . Part Schematic 17 | . . . . 2 2 1 . . 12 . . Robot Schematic 7 | . 2 . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Branch Access Points 3 | . . . . . 1 1 . . . . 1 Unreport Threat 2 | . 1 . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 6 Network Status 1 | . . . . . . . . . . . 1 Load Schematic 3 | . . . . . . . . . . . 3 Build 2 | . . . . . . . . . . . 2 Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 3 | . . . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 3 | . . . . . 1 1 . . . . 1 Terminals 1 | . . . . . . 1 . . . . . Operators 1 | . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Extract 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 1 . . 2 7 4 . . . . 3 Full Trace Events 4 | . . . . . 2 . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . 2 . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . 1 12 1 . . 12 . . Parts Built 2 | . . . . . . . . . . . 2 Authchips 2 | . . . . . . . . . . . 2 Time 72 | . . . . . . . . . . . 72 Total Part Build Rating 6 | . . . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 1 Highest-Rated Group 96 | . . . . . . . . . . 96 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . . . 16 17 Total Damage 1378 | . . . . . . . . . . 657 721 Kills 3 | . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 6051 | 77 390 492 275 397 901 694 739 858 152 560 516 Spaces Moved 3394 | 40 192 299 172 223 387 406 447 527 91 322 288 Core 1 | 1 . . . . . . . . . . . Treads 3309 | 39 192 299 172 223 303 406 447 527 91 322 288 Legs . | . . . . . . . . . . . . Wheels 84 | . . . . . 84 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 95 160 160 160 160 160 160 Average Speed 158 | 157 160 160 160 160 145 160 160 160 160 160 160 Slowest Speed 240 | 160 160 160 160 160 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 33 59 56 48 41 17 82 79 73 55 6 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . 1 . . Known Exits Taken 2 | . . . . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 . 1 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . 2 2 . 2 . Spaces Dug 11 | . . . . . . . . . . 11 . Terrain Destroyed 57 | . . . . . . . . 3 . 54 . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 57 | . . . . . . . . 3 . 54 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 3830 | 49 241 306 172 245 611 442 462 536 98 340 328 Wait 174 | 1 17 . . 8 102 18 10 6 . 3 9 Move 3383 | 39 191 298 171 222 386 405 446 526 90 321 288 Hop . | . . . . . . . . . . . . Pick Up 25 | 2 4 1 1 1 8 3 . . . . 5 Fast Attach 35 | 6 1 . . . 17 2 . . 4 . 5 Attach 10 | . . 1 . . 2 2 . . . 1 4 Detach 2 | . . . . . . . . . . . 2 Swap 22 | . 3 . . 1 10 3 1 . . 1 3 Drop 39 | . 3 1 . 1 21 5 1 . 4 . 3 Fire 122 | 1 22 4 . 11 49 4 4 4 . 14 9 Melee 16 | . . . . . 16 . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . 1 . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 78 | -11/Junkyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 8) 344 | -10/Materials | Build established: Mutant 468 | -10/Materials | Entered Mines 681 | -10/Mines | Discovered new exit (range 6) 953 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 953 | -10/Mines | Discovered new exit (range 5) 960 | -10/Mines | Entered Exiles 981 | -10/Exiles | Discovered new exit (range 17) 999 | -10/Exiles | Met 8R-AWN 1056 | -10/Exiles | Met EX-HEX 1139 | -10/Exiles | Met EX-DEC 1169 | -10/Exiles | Learned location of Zion (-6) 1219 | -10/Exiles | Discovered new exit (range 11) 1235 | -10/Exiles | Entered Mines 1236 | -9/Mines | Learned location of Storage (-9) 1317 | -9/Mines | Identified exit to Materials 1632 | -9/Mines | Entered Materials 1632 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2441 | -8/Materials | Discovered new exit (range 7) 2449 | -8/Materials | Build established: Scavenger-Gunner 2466 | -8/Materials | Garrison activated, responded to threat 2533 | -8/Materials | Entered Factory 2533 | -7/Factory | Evolved 2 slots: Utility x2 3040 | -7/Factory | Identified exit to Lower Caves 3227 | -7/Factory | Entered Lower Caves 3682 | -7/Lower Caves | Encountered a Warlord checkpoint 3702 | -7/Lower Caves | Learned location of 1 exit from Factory 3783 | -7/Lower Caves | Spotted B-75 Beast 3900 | -7/Lower Caves | Discovered new exit (range 14) 3966 | -7/Lower Caves | Entered another Lower Caves area 3989 | -7/Lower Caves | Learned Factory emergency access door positions 4385 | -7/Lower Caves | Discovered new exit (range 15) 4824 | -7/Lower Caves | Entered Data Miner 4826 | -7/Data Miner | Discovered new exit (range 6) 4850 | -7/Data Miner | Met Data Miner 4890 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4890 | -7/Data Miner | Learned location of Section 7 (-2) 4913 | -7/Data Miner | Received God Mode back door access code from Data Miner 4976 | -7/Data Miner | Entered Proximity Caves 5039 | -6/Proximity Caves | Escorted by Enhanced Grunt 5159 | -6/Proximity Caves | Spotted B-75 Beast 5186 | -6/Proximity Caves | Destroyed B-75 Beast 5217 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 5495 | -6/Proximity Caves | Discovered new exit (range 7) 5536 | -6/Proximity Caves | Entered Factory 5536 | -6/Factory | Accompanied by 1 ally 5536 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5537 | -6/Factory | Identified exit to Lower Caves 5538 | -6/Factory | Identified exit to Factory 5650 | -6/Factory | Spotted B-75 Beast 5661 | -6/Factory | Fabricated Hacking Suite (x1) 5707 | -6/Factory | Destroyed B-75 Beast 5736 | -6/Factory | Lost 3 parts (1p1u1w) 5764 | -6/Factory | Fabricated Hacking Suite (x1) 5828 | -6/Factory | Incoming investigation squad redirected 6052 | -6/Factory | Self-destructed Last Messages --------------- >>Force(Recompile) RECOMPILED[Authchip [Armor]] 05892_ ALERT: Suspicious activity at Fabricator F003. Dispatching Investigation squad. 05894_ Acquired Authchip [Armor]. 05902_ ALERT: Security rotation in progress. 05932_ K-01 Serf cleans the Megafabricator. 05951_ Dropped Imp. Cooling System. 05953_ Acquired Lyr. Light Armor Plating. 05956_ Dropped Weapon Cycler. 05958_ Acquired Lyr. Light Armor Plating. 05972_ Connecting with Terminal... 05972_ ALERT: Suspicious activity at Terminal F005. Dispatching Investigation squad. 06025_ ALERT: Cargo convoy en route, clear transfer corridor. 06046_ Lgt. Treads destroyed. 06047_ G-50 Soldier destroyed. 06051_ Lgt. Treads destroyed. 06051_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????#"" !! """ | | ?????????????????##############"" ! !! """ | | ?????????????????# ! #"" ! """ | | ?????????????????# #T !! """ | | ?????????????????# #"" !!! """ | | ?????????????????# #"" !!! 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"""""" # | | ????????????????????????#@ # | | ????????????????????????# """""" #?### # #### | | ????????????????????????#* """"""???????#?????? | | ?????????????????????####gg """""??????????????? | | ?????????????????????+ + """"???????????????? | | ?????????????????????# # #???????????? | | ?????????????????????# #############????????????? | | ???????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ?????????????????? ???????????????????????????? | | ????????????????? ???????????????????????????? | | ????????????????" ????????????????????????????? | | ??????????????? "????????????????????????????? | | ?????????????? ?????????????????????????????? | | ????????????? ?????????????????????????????? | | ????????????? ??????????????????????????????? | | ??????????????? ""???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????+??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????+????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 41 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Targeting Computer | -9/Mines | Hacked Lgt. Fission Core | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Extracted Hvy. Particle Cannon | -8/Materials | Extracted Disposable Heat Sink | -8/Materials | Extracted EM Pulse Cannon | -8/Materials | Extracted Lgt. Nuclear Core | -8/Materials | Extracted Concussive RPG | -8/Materials | Extracted Hardlight Generator | -8/Materials | Extracted Imp. Ion Engine | -8/Materials | Extracted Transmission Jammer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Imp. Medium Treads | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderRecyclingBoregun Manual? 0 Play Time 00:57:19 Cumulative 157.9 hours Start 2024.02.15 @ 14:27:35 End 2024.02.20 @ 16:43:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebdc17fa-f771-4a0a-bee3-4ed24bedfade