Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 17:31:06 Player: cptwinky Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (590) 2950 Value Destroyed (38498) 38498 Prototype IDs (364) 7280 Alien Tech Used (11) 2200 Bonus (40098) 40098 TOTAL SCORE: 100926 Bonus ------- High Alert Combat Kills 5096 Follower Combat Kills 2633 Entered Garrisons 1400 Used RIF Installer 5000 Hacked Protovariant 500 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Win 3000 Friendly Fire -31 Cogmind --------- Core Integrity 25/1600 Matter 231/300 Energy 444/925 System Corruption 0% +Membrane Temperature Cool (10) +ITN Movement Treading (138) Location 0b11 Command Parts ------- > --- POWER (4) -------- Antimatter Reactor > --- PROPULSION (6) --- Advanced Medium Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (12) ----- Huge Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer SHELL Armor Graphene Brace AEGIS Remote Shield > --- WEAPON (4) ------- Hypervelocity Linear Accelerator > --- INVENTORY (27) --- Desublimator Experimental Coolant Injector Experimental Energy Well (0) Experimental Energy Well (0) Experimental Matter Compressor (0) Experimental Matter Compressor (261) Advanced Weapon Cycler AEGIS Remote Shield Long-range Tractor Beam Improved Potential Cannon Hypervelocity Railgun Hypervelocity Multirail Enhanced Gamma Bomb Array Core Stripper Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Huge Storage Unit Spectral Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Improved Potential Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Zero-point Reactor Armored Heavy Treads Experimental Biometal Heavy Treads Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Graphene Brace AEGIS Remote Shield Long-range Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Cooled Nova Cannon Hypervelocity Multirail Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Graviton Cannon Enhanced Gamma Bomb Array Core Stripper [Rating: 273] Favorites ----------- Power Zero-point Reactor Engine F-cell Engine Power Core Neutrino Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Experimental Core Analyzer Device Advanced Cooling System Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Relay Coupler [NC] Protection SHELL Armor Weapon Enhanced Hardcell Cannon Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Enhanced Gamma Bomb Array Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . . . 2 . 2 . 2 . 2 . . . 2 . . 2 . . 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . . Utility 10 | . . . 1 . 2 . . . 1 . . . 2 . . . . . 1 . . 2 . . 1 . . Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Parts Attached 376 | 6 7 . 16 3 15 16 6 10 15 24 7 9 30 8 7 2 8 6 16 28 15 4 26 32 9 35 16 Power 54 | 1 1 . 2 . 1 2 . . . 3 2 . 1 1 1 . . 1 3 6 5 . 4 8 3 4 5 Engine 12 | 1 1 . 2 . 1 1 . . . 2 2 . 1 . . . . . . . . . . 1 . . . Core 7 | . . . . . . 1 . . . . . . . 1 1 . . 1 1 1 1 . . . . . . Reactor 35 | . . . . . . . . . . 1 . . . . . . . . 2 5 4 . 4 7 3 4 5 Propulsion 73 | 2 1 . 5 2 4 5 . 4 4 5 . 2 2 1 1 1 1 . 4 4 3 . 7 5 1 5 4 Treads 70 | 2 1 . 5 2 4 5 . 4 2 5 . 2 2 1 1 1 1 . 4 4 3 . 7 5 1 4 4 Leg 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Wheel 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 165 | 1 3 . 5 . 5 5 5 4 10 12 3 6 20 4 4 1 4 4 7 8 4 3 10 15 4 15 3 Device 56 | . 2 . . . 1 1 . . 3 . 1 3 8 1 1 1 1 . 2 3 1 1 8 10 3 5 . Storage 13 | 1 1 . 1 . . . 1 . . . . . 2 . 1 . . . 1 . . . . 1 . 3 1 Processor 18 | . . . 1 . 2 . 1 . . 1 . . 3 . . . . . . . 1 1 . 2 1 4 1 Hackware 47 | . . . . . . 1 2 3 3 7 1 2 5 3 2 . 2 3 3 3 2 1 1 1 . 2 . Protection 31 | . . . 3 . 2 3 1 1 4 4 1 1 2 . . . 1 1 1 2 . . 1 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | 2 2 . 4 1 5 4 1 2 1 4 2 1 7 2 1 . 3 1 2 10 3 1 5 4 1 11 4 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 17 | . . . . . 1 . . . . 2 . 1 . . . . 1 . . 4 . 1 1 3 . 3 . Ballistic Gun 16 | 2 . . 4 1 2 2 1 . . . . . . 1 . . . . . 1 . . . . . 1 1 Ballistic Cannon 25 | . . . . . . 1 . . . 1 1 . 4 . . . 1 1 1 4 1 . 1 . 1 6 2 Launcher 10 | . . . . . 1 . . . . 1 . . 1 . 1 . . . . 1 1 . 1 1 . 1 1 Special Weapon 9 | . 1 . . . . . . 2 . . 1 . 1 1 . . 1 . . . 1 . 1 . . . . Impact Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 3 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 2 . 1 . . . . . 1 . 3 2 . . . . 2 6 1 . 11 6 . 6 1 Corrupted Parts 8 | . . . . . . . . . . 1 . . . . . . . . . 1 5 . . 1 . . . System Corruption 51 | . . . . . . . . . . 4 . . . . . . . . . 3 39 . . 5 . . . Parts Lost 73 | . . . 1 . 2 4 . 3 2 2 . . 2 2 . . 2 . . 8 2 . 2 15 . 2 24 Power 14 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . 3 . . 8 Propulsion 13 | . . . . . 2 . . 1 . . . . . 1 . . . . . 3 . . . 2 . . 4 Utility 28 | . . . . . . 2 . 1 2 1 . . 1 1 . . 1 . . 2 2 . 2 7 . 1 5 Weapon 18 | . . . 1 . . 1 . 1 . 1 . . 1 . . . 1 . . 1 . . . 3 . 1 7 Highest Loss Streak 5 | . . . 1 . 2 1 . 2 2 1 . . 1 2 . . 2 . . 3 2 . 1 5 . 1 3 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Backups 17 | 4 9 14 14 15 14 14 15 14 14 13 12 12 11 18 19 21 22 21 22 22 23 22 22 20 23 23 19 Power . | . 1 1 1 1 1 . . . . . . 1 1 2 1 1 1 1 . . . 1 . . . 1 . Propulsion 1 | 2 3 5 3 2 1 1 1 2 2 1 1 1 1 . . 1 2 2 1 . . . . . . 1 1 Utility 8 | . . 2 3 4 4 6 8 6 6 5 6 5 4 10 12 13 12 13 15 14 12 11 10 8 10 9 9 Weapon 5 | 1 3 5 5 6 6 5 3 3 3 4 3 3 3 3 4 4 5 3 3 5 7 7 8 7 7 8 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 79 | . 5 . 7 1 7 1 . 1 2 5 1 1 5 4 . . . 4 5 13 . . 2 2 5 6 2 Power 12 | . 1 . 1 . 1 . . . 1 . . . 1 1 . . . . . 4 . . . 1 . 1 . Propulsion 8 | . 3 . . . 1 . . . . 1 . . . . . . . . 2 . . . . 1 . . . Utility 41 | . . . 1 . 4 1 . 1 1 3 1 1 3 3 . . . 4 2 7 . . 2 . 4 1 2 Weapon 17 | . 1 . 5 1 1 . . . . 1 . . 1 . . . . . 1 2 . . . . 1 3 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 82 | . 98 100 98 100 99 99 99 99 94 88 69 72 77 76 72 73 74 88 86 80 78 79 76 68 74 77 75 Engine 3 | . 14 14 11 11 9 4 9 9 7 6 4 6 5 3 . . . . . . . . . . . . . Core 1 | . . . . . . 4 . . . . . . . 1 5 5 5 5 4 5 2 4 . . . . . Reactor 6 | . . . . . . . . . . . 6 6 5 5 5 5 5 5 8 6 10 8 12 9 15 15 13 Treads 17 | . 27 28 32 33 27 26 27 27 20 21 13 13 11 11 14 15 15 21 15 14 19 17 13 12 11 10 10 Device 9 | . 12 14 7 . 9 5 . . 2 4 . 3 9 10 6 5 6 10 7 10 9 10 10 13 22 16 10 Storage 5 | . 14 14 11 11 9 9 9 9 7 7 6 6 5 5 5 5 5 5 4 4 4 4 4 4 3 3 5 Processor 9 | . . . 3 11 17 18 18 18 7 5 6 6 9 11 10 10 10 10 9 9 9 10 13 6 6 12 15 Hackware 5 | . . . . . . . . 2 13 14 13 8 6 5 8 10 9 9 13 8 3 6 5 3 . . . Protection 5 | . . . 9 11 9 11 16 15 12 8 5 6 5 5 5 5 5 5 6 4 4 4 4 4 3 3 3 Energy Cannon 2 | . . . . . . . . . . 3 . 3 4 2 2 . 2 4 2 2 3 3 3 6 7 3 4 Ballistic Gun 5 | . 24 28 21 22 17 13 14 16 13 6 . . . . 2 . . . . . . . . . . . 1 Ballistic Cannon 4 | . . . . . . . . . . 1 6 5 7 7 5 5 5 5 6 7 8 8 7 4 1 7 4 Peak Build Rating 273 | 6 12 12 20 22 33 37 32 36 44 82 90 99 121 122 130 134 135 136 159 184 180 175 222 219 258 273 269 Average Rating 125 | 5 10 11 16 21 29 33 30 32 40 54 87 94 111 119 126 127 134 133 154 157 170 170 185 198 238 260 250 On Entrance 102 | . 6 11 12 20 22 33 29 31 32 44 79 90 99 114 122 128 134 134 134 155 176 164 172 212 199 243 261 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 248 | 12 33 33 43 42 56 61 59 60 64 97 112 123 140 136 172 164 173 165 204 210 201 206 224 211 241 248 245 Greatest Support 250 | 40 43 43 63 66 69 69 60 60 80 150 150 150 145 145 170 170 208 208 230 230 211 206 245 245 240 250 250 Greatest Overweight (x) 2 | . . . . . . . . . 2 2 . . 1 . 1 1 1 . . 2 . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 27 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 25 25 25 25 25 25 25 25 25 27 27 27 27 Average Capacity 20 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 20 22 25 25 25 25 25 25 25 25 25 27 27 27 Most Carried 27 | 6 14 15 15 15 15 15 15 15 15 15 15 15 17 20 20 24 25 25 25 25 25 25 25 27 27 27 27 Average Carried 19 | 4 9 14 14 14 14 14 14 14 14 14 14 14 14 18 19 22 24 24 24 24 24 23 24 24 25 26 22 Final Capacity 27 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 25 25 25 25 25 25 25 25 25 27 27 27 27 Final Carried 27 | 6 14 15 15 15 15 15 15 15 15 15 15 15 16 20 20 24 22 25 25 25 25 23 24 24 26 27 16 Class Distribution -------------------- 27% | Mutant 16% | Botlord-Tank 14% | Tank 14% | Generator-Gunner 8% | Botlord-Mutant 5% | Botlord-Gunner 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Tank | -6/Factory Tank | -6/Garrison Tank | -5/Factory Botlord-Tank | -5/Garrison Botlord-Tank | -4/Factory Botlord-Tank | -4/Waste Botlord-Tank | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Tank | -3/Testing Botlord-Tank | -3/Garrison Botlord-Gunner | -2/Research Botlord-Gunner | -2/Quarantine Scavenger-Tank | -2/Section 7 Generator-Gunner | -1/Access Generator-Gunner | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Matter Collected 29043 | 315 221 226 831 82 824 1085 . 1332 590 1738 313 1073 2348 1463 376 . 791 339 989 2387 1443 440 1045 2147 315 3273 3057 Remotely 7120 | . . . . . . . . . . . . . . . . . . . 398 663 672 390 595 929 . 1856 1617 Salvage Created 30857 | 157 334 130 943 85 1523 1196 . 822 492 1616 256 535 3643 454 423 . 718 334 470 2516 747 1001 1910 4839 175 3138 2400 Parts 1491 | 9 32 7 57 5 97 65 . 43 28 77 16 21 180 16 10 . 32 7 23 133 35 38 66 233 10 137 114 Haulers Intercepted 19 | . 2 . 6 . 6 . . . . . . . 2 . . . 1 . . . . . . 2 . . . Recyclers Shooed 8 | . 2 . . . 1 . . . . . . . . . . . 2 . 1 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 491 | . 8 4 14 2 32 30 . 20 11 30 5 19 55 9 6 . 17 . 4 38 19 11 23 62 2 37 33 Melee 8 | . . . . . . 1 . . . 2 . 1 . . . . . . 1 3 . . . . . . . Guns 110 | . 8 4 14 2 20 21 . 17 9 3 . . . . 1 . . . . . . . . 8 . . 3 Cannons 230 | . . . . . . 1 . 3 2 16 5 17 49 9 2 . 17 . 2 22 6 2 14 34 1 16 12 AOE 78 | . . . . . 12 7 . . . 7 . 1 3 . 3 . . . . 3 9 2 4 5 . 14 8 Classes Destroyed 26 | 2 4 . 4 1 . 3 . . 2 . . 2 2 . 1 . . . 1 3 . . 1 . . . . Worker 13 | . . . 2 . 2 . . . . . . . 3 . . . . . . 3 . . 1 . . 2 . Builder 15 | . 2 . . . 1 . . . . . . . 7 . . . 1 . . 2 . . . 2 . . . Tunneler 5 | 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Hauler 20 | . 2 . 6 . 6 . . . . . . . 2 . . . 1 . . 1 . . . 2 . . . Recycler 15 | 1 . . . . 2 . . . . . 1 . 3 . 1 . 1 . 1 . . . 2 1 . 2 . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 10 | . . . . . . . . . 1 . 1 . 3 . . . . . . 2 . . . 2 . 1 . Watcher 11 | . . . 1 . . . . . . 1 . 2 1 . . . 2 . 1 1 . 1 . . . 1 . Swarmer 87 | . 5 2 3 . 11 4 . 2 4 11 . 1 5 . . . 9 . . 1 7 1 1 5 . 15 . Cutter 5 | . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . . . Saboteur 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Grunt 112 | . 3 2 5 . 14 11 . 9 2 5 . 6 15 4 3 . . . . 7 2 4 . 17 . 3 . Brawler 10 | . . . . . . . . . 1 1 . 1 3 . 1 . . . . 1 2 . . . . . . Duelist 9 | . . . 1 . . . . . . . . . 1 3 1 . . . . 1 2 . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Researcher 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . . . Sentry 52 | . . . 5 . 7 7 . 3 3 7 2 2 6 1 . . . . . . . 2 . 5 2 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Specialist 8 | . . . . . . 4 . . . . . 4 . . . . . . . . . . . . . . . Hunter 47 | . . . . . . 2 . 1 . 2 1 1 4 . 1 . 1 . 1 9 2 4 8 5 . 5 . Programmer 106 | . . . . . . 2 . 6 1 4 2 2 18 . . . 7 . 2 16 2 . 13 23 . 8 . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Superbehemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 14 | 2 4 2 5 2 7 4 . 3 4 4 1 4 6 2 7 . 6 . 4 6 8 7 5 9 1 14 7 Combat Bots Only 10 | . 3 2 4 2 5 4 . 3 4 4 1 4 6 2 5 . 6 . 3 6 8 6 3 9 1 10 7 Max Kills in Single Turn 5 | 1 1 1 2 1 4 3 . 2 1 3 1 2 3 1 4 . 1 . 1 2 2 2 2 4 1 5 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 4 3 . . . 3 . 1 3 . 3 . . . . 1 2 1 1 4 . 5 2 Melee 1 | . . . . . . 1 . . . 1 . 1 . . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Hostile Shots Fired 4647 | . 36 38 61 10 112 203 10 107 129 251 121 121 294 60 55 . 124 . 47 422 134 59 134 661 5 266 1187 Missed 1243 | . 10 11 25 2 31 65 2 29 51 88 40 34 68 21 14 . 37 . 15 84 35 17 34 117 2 53 358 Hits 3404 | . 26 27 36 8 81 138 8 78 78 163 81 87 226 39 41 . 87 . 32 338 99 42 100 544 3 213 829 Melee 34 | . . . . . . . . . 4 1 . . 6 . 1 . . . . . 9 . . 1 . . 12 Projectile 3370 | . 26 27 36 8 81 138 8 78 74 162 81 87 220 39 40 . 87 . 32 338 90 42 100 543 3 213 817 AOE 44 | . . . . 10 . 8 . 1 . . 1 . . . . . . . . 2 1 . . . . 21 . Critical Strikes 197 | . 1 1 2 . 2 4 . 3 1 3 . 1 6 . 4 . 6 . 2 22 6 . 6 34 . 19 74 Actively Blocked 117 | . . . . . . . . . . . . . . . . . . . . 6 . . 4 33 . . 74 Part Disruptions 20 | . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . . 3 . 3 10 Damage Taken 53877 | . 293 271 484 402 1131 1652 138 1105 550 1153 705 1231 3841 707 786 . 1565 . 467 5032 1678 954 1901 9098 41 5495 13197 Core 3654 | . 29 18 39 115 143 113 51 124 13 86 23 28 282 38 . . 170 . 32 263 52 116 129 317 . 107 1366 Absorbed by Shields 23515 | . . . . . . 249 . 64 208 336 . 98 843 78 19 . 116 . 489 2240 815 . 374 2865 39 2126 12556 Reduced by Siege Mode 2018 | . . . . . . . . . . . 13 88 148 . 22 . 26 . 3 298 21 . 49 763 7 403 177 Redirected to Shielding 295 | . . . . . . . . . . . . . . . . . . . 3 76 . . . . . . 216 Ignored by Resistances 2802 | . . . . . 21 301 . 120 84 289 . . . . . . . . . 30 . . . 1668 . 289 . Regen/Repaired (Parts) 12876 | . 90 . 118 . . . . 102 133 . 262 . 493 . . . . . . 835 691 242 703 3746 34 2162 3265 Core Remaining (%) 67 | 100 . 81 . 61 . . . 21 . 85 . 94 . 68 . . . 85 . . 73 . . 78 . . 1 Volleys Fired 2280 | 10 37 15 59 6 82 99 . 92 55 170 33 95 225 119 27 6 72 8 27 184 77 38 75 282 15 161 211 Largest 4 | 2 2 2 2 2 2 2 . 2 2 2 1 2 3 2 2 1 2 1 2 3 3 1 3 3 3 4 4 Hottest 440 | 40 100 40 46 46 56 56 . 50 73 123 98 183 215 173 113 7 115 7 116 200 153 113 222 360 440 298 356 Shots Fired 3627 | 20 65 30 118 12 154 166 . 145 90 201 33 117 367 145 37 7 91 12 30 256 95 38 112 467 21 274 524 Gun 917 | 20 56 30 118 12 144 135 . 108 72 103 . . . . 10 . . . . 1 . . . 29 . 10 69 Cannon 2402 | . . . . . 1 16 . 20 11 81 26 104 339 121 21 1 84 4 21 224 78 32 99 414 21 247 437 Launcher 115 | . . . . . 9 15 . . . 4 . 3 1 . 1 . . . . 19 10 6 6 8 . 15 18 Special 193 | . 9 . . . . . . 17 7 13 7 10 27 24 5 6 7 8 9 12 7 . 7 16 . 2 . Kinetic 1984 | 20 56 30 118 12 144 140 . 128 83 126 20 58 161 78 22 1 51 2 14 152 36 . 42 123 2 121 244 Thermal 1061 | . 9 . . . . . . . . 9 6 46 178 43 9 . 28 . . . . 19 38 276 15 123 262 Explosive 54 | . . . . . 9 15 . . . 4 . 3 1 . 1 . . . . 3 7 . 4 2 . 5 . Electromagnetic 344 | . . . . . 1 11 . . . 49 . . . . . . 5 2 7 89 45 19 21 50 4 23 18 Robot Hit Streak 34 | 12 6 13 22 23 18 10 . 24 11 19 13 16 16 8 11 12 10 14 3 21 7 6 7 34 9 28 17 Robot Miss Streak 9 | 3 3 2 2 1 1 2 . 2 3 4 2 4 4 9 2 1 5 1 1 4 5 2 4 6 . 9 5 Penetration Max 2 | . . . . . . . . 2 2 1 . . 1 1 . . . . . . . . . 1 . 1 . Secondary Targets 10 | . 2 1 . . 2 4 . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2349 | 13 34 20 86 10 123 125 3 116 62 144 27 70 209 75 28 6 49 28 19 177 40 11 58 260 8 188 360 Core Hits 1176 | 4 15 6 36 6 66 50 . 38 24 60 8 20 100 28 18 . 29 8 6 67 29 15 41 138 6 103 255 Critical Kills 66 | 1 . . . . . 1 . 2 2 5 . . 28 3 . . . 3 . 1 . . . 14 . 2 4 Critical Parts Destroyed 91 | . . . 2 . 1 1 . 10 4 4 . . 28 11 . . . 5 . . . . . 16 . 1 8 Critical Strikes 208 | 1 . . 2 . 1 2 . 12 7 10 1 2 58 18 1 . 3 8 1 9 2 . 2 42 . 5 21 Meltdown 12 | . . . . . . . . . . . . . 3 . . . . . . . . . . 5 . 2 2 Destroy 156 | 1 . . 2 . 1 2 . 12 7 7 . . 54 17 . . . . . 1 . . . 35 . 2 15 Blast 25 | . . . . . . . . . . . 1 2 1 1 1 . 3 . . 5 2 . 2 2 . 1 4 Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Smash 10 | . . . . . . . . . . 2 . . . . . . . 8 . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . Melee Attacks 174 | . . . . . 3 47 6 16 1 27 . 3 4 . . . . 30 10 22 . . 1 . . . 4 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Impact 61 | . . . . . . . . . 1 27 . 3 . . . . . 30 . . . . . . . . . Slashing 63 | . . . . . 3 44 1 15 . . . . . . . . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . . . . . . . . . . 10 22 . . . . . . . Sneak Attacks 30 | . . . . . . 2 . 2 . 9 . 3 4 . . . . . 4 6 . . . . . . . Combat Hostiles 15 | . . . . . . 2 . . . 9 . . . . . . . . 3 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 103290 | 173 474 279 1303 166 2898 3529 . 2106 1235 4086 1422 4947 7606 1470 1357 59 2503 1920 627 8281 3029 1221 3378 11170 341 11663 26047 Guns 11665 | 173 454 267 1265 151 1913 1923 . 1439 919 1423 . . . . 210 . . . . 7 . . . 371 . 120 1030 Cannons 64661 | . . . . . . 185 . 516 316 1308 1412 4266 6696 1470 526 59 2412 102 389 6699 1356 360 2209 9087 310 8281 16702 Explosions 22107 | . . . . . 931 1263 . . . 627 . 462 739 . 621 . 49 . . 586 1673 847 1153 1712 . 3262 8182 Melee 4294 | . . . . . . 158 . 122 . 719 . 219 . . . . . 1818 238 887 . . . . . . 133 Ramming 563 | . 20 12 38 15 54 . . 29 . 9 10 . 171 . . . 42 . . 102 . 14 16 . 31 . . Kinetic 40670 | 173 454 267 1265 151 1913 1923 . 1955 1235 1765 1304 3642 2711 1194 653 59 2053 68 197 4510 818 . 1123 2582 44 3608 5003 Thermal 38528 | . . . . . 38 124 . . . 147 108 624 4367 276 548 . 165 . . 234 . . 599 6099 127 4932 20140 Explosive 8470 | . . . . . 893 1139 . . . 564 . 462 357 . 156 . . . . 349 1423 . 647 282 . 2198 . Electromagnetic 10898 | . . . . . . 185 . . . 882 . . . . . . 243 34 192 2199 788 1207 993 2207 139 925 904 Impact 2756 | . . . . . . . . . . 719 . 219 . . . . . 1818 . . . . . . . . . Slashing 280 | . . . . . . 158 . 122 . . . . . . . . . . . . . . . . . . . Piercing 1125 | . . . . . . . . . . . . . . . . . . . 238 887 . . . . . . . Highest Corruption 88 | . . . . . . . . 1 3 14 . 6 9 9 . 13 15 15 1 40 88 . 8 12 . . . Average Corruption 10 | . . . . . . . . 1 2 7 . 5 6 9 . 8 13 15 1 15 45 . 6 4 . . . Corruption Purged 30 | . . . . . . . . . 5 . . 1 2 . . . . . . 3 . . 7 12 . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Effects 604 | . . . . . . . . 1 6 62 . 25 78 48 . 6 46 51 5 105 57 . 38 76 . . . Message Errors 141 | . . . . . . . . . . 10 . 7 14 9 . 2 21 14 1 25 10 . 13 15 . . . Matter Fused 131 | . . . . . . . . . 4 17 . 3 15 14 . 2 12 8 . 20 10 . 5 21 . . . Heat Flow Errors 66 | . . . . . . . . 1 . 8 . 2 11 9 . . 3 5 1 14 2 . 5 5 . . . Energy Discharges 66 | . . . . . . . . . . 8 . 3 11 6 . . 3 6 1 10 7 . 3 8 . . . Parts Rejected 11 | . . . . . . . . . . 1 . . 1 . . 1 . . . 3 2 . 1 2 . . . Parts Fused 5 | . . . . . . . . . . . . . . . . . . 1 1 2 1 . . . . . . Data Loss (minor) 66 | . . . . . . . . . 1 9 . 1 8 6 . . 1 5 . 12 7 . 6 10 . . . Data Loss (major) 27 | . . . . . . . . . . 2 . . 2 1 . . 1 4 1 4 5 . . 7 . . . Misfires 41 | . . . . . . . . . . 3 . 5 7 2 . 1 4 4 . 8 3 . 3 1 . . . Alerts 19 | . . . . . . . . . 1 3 . 2 3 . . . . 4 . 2 1 . 1 2 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . Weapon Failures 28 | . . . . . . . . . . 1 . 2 6 1 . . . . . 5 7 . 1 5 . . . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 4772 | . . . . . 8 33 . 10 . 266 77 583 482 13 67 . 141 614 118 434 231 . 78 225 . 529 863 Projectiles 2529 | . . . . . . . . 6 . 60 77 541 408 13 . . 141 . . 212 79 . 72 223 . 291 406 Explosions 1049 | . . . . . 8 . . . . 35 . . 71 . 67 . . . . 13 152 . 6 2 . 238 457 Melee 1194 | . . . . . . 33 . 4 . 171 . 42 3 . . . . 614 118 209 . . . . . . . Knockbacks 166 | . . . 1 . . . . 10 1 4 2 13 13 11 5 . 13 11 1 23 7 . 4 9 . 16 22 Impact 13 | . . . 1 . . . . . . 2 . . 1 . . . . 9 . . . . . . . . . Kinetic 143 | . . . . . . . . 8 1 1 2 12 12 11 5 . 13 . 1 20 7 . 4 8 . 16 22 Secondary 10 | . . . . . . . . 2 . 1 . 1 . . . . . 2 . 3 . . . 1 . . . Self-Inflicted Damage 1035 | . . . . . 130 121 . . . . . . 202 . . . 98 . . 43 134 . 26 54 . . 227 Shots 30 | . . . . . 2 4 . . . . . . 3 . . . 1 . . 4 2 . 2 7 . . 5 Rammed 50 | 1 3 3 7 1 7 . . 4 . 1 1 . 11 . . . 2 . . 5 . 1 2 . 1 . . Targets Rammed 58 | 1 5 3 7 1 11 . . 4 . 2 1 . 11 . . . 3 . . 5 . 1 2 . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . 2 . . . 4 . . . . 1 . . . . . . 1 . . . . . . . . . . Highest Temperature 390 | . 20 5 24 24 104 190 3 206 54 277 213 251 334 321 372 10 184 138 227 390 278 308 312 376 254 254 233 Average Temperature 84 | . 5 5 10 11 18 44 3 26 15 49 59 57 70 71 141 7 79 54 34 87 80 158 139 145 95 135 96 Received Heat Transfer 5364 | . 129 111 180 . 441 318 72 234 93 227 159 132 476 201 142 . 69 . 21 373 290 90 4 943 4 532 123 Effects 32 | . . . . . . . . . . . 2 1 . . 3 . . . . 4 1 . . 16 . 2 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Energy Bleed 11 | . . . . . . . . . . . 2 1 . . . . . . . . 1 . . 6 . 1 . Interference 18 | . . . . . . . . . . . . . . . 2 . . . . 3 . . . 9 . 1 3 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 74 | . . . . . . . . . . . 1 5 16 1 1 . 3 . 1 11 2 1 5 14 2 6 5 Total Turns 2079 | . . . . . . . . . . . 17 142 200 8 61 . 23 . 17 248 27 11 34 521 13 650 107 Longest Duration 541 | . . . . . . . . . . . 17 84 30 8 61 . 13 . 17 118 15 11 13 135 7 541 34 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 57 | . . . . . . . . . . 2 . . . . . . . 4 1 10 4 7 4 11 1 6 7 Combat Hostiles 57 | . . . . . . . . . . 2 . . . . . . . 4 1 10 4 7 4 11 1 6 7 Parts Fried 106 | . . . 3 . . 1 . . . 6 . . . . . . 4 6 3 9 2 7 8 17 . 12 28 Impact Corruptions 19 | . . . . . . . . . . 4 . 1 2 . . . . 12 . . . . . . . . . Robots Melted 12 | . . . . . . . . . . . . . 3 . . . . . . . . . . 5 . 2 2 Combat Hostiles 11 | . . . . . . . . . . . . . 3 . . . . . . . . . . 4 . 2 2 Parts Melted 47 | . . . . . . 5 . . . . . . 6 1 . . 2 . . . . . . 18 . 8 7 Heat Transferred 20123 | . . . . . 50 50 . . . 150 150 670 3520 259 374 . 161 . . 100 . . 483 4714 111 1917 7414 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 39 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . 21 Power Chain Reactions 8 | . . . . . . 2 . . . 1 . . . . . . . . . 2 . . 1 2 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . 1 4 2 3 2 5 3 3 3 4 3 . 1 3 2 2 3 2 1 3 2 2 . Low Security (%) 31 | 100 100 100 100 100 40 14 . 1 86 4 . . 19 . . 100 71 3 . 70 . . 71 40 . 6 . Level 1 17 | . . . . . 59 16 32 25 . 7 24 26 12 . 2 . 28 37 68 24 7 . 28 14 36 3 . Level 2 29 | . . . . . . 17 67 47 13 10 56 43 32 . 72 . . 44 31 4 15 100 . 31 64 89 . Level 3 15 | . . . . . . 45 . 25 . 24 19 30 35 30 24 . . 14 . . 76 . . 13 . . . Level 4 6 | . . . . . . 6 . . . 46 . . . 69 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1702 | 10 130 81 107 40 338 1159 564 834 469 1702 893 907 1063 1481 777 190 293 806 486 454 1031 579 395 990 592 613 . Initial 893 | . 3 31 . . . 150 564 198 437 46 893 226 476 743 777 190 85 197 453 138 338 579 275 39 592 172 . Average 435 | . 38 12 27 9 204 663 470 564 98 978 524 577 530 1153 630 156 120 465 351 132 824 535 181 355 419 436 . Influence Increases 19733 | 20 360 100 519 50 1136 1069 1 826 294 1796 204 721 2046 1038 271 2 639 609 399 1240 733 273 721 1734 184 965 1783 Destroy 0b10 Robot/C 8765 | . 160 80 300 40 640 600 . 520 220 700 90 345 960 450 90 . 285 . 195 675 360 180 360 945 30 540 . Destroy 0b10 Robot/NC 452 | 20 20 . 55 . 55 . . . 5 25 16 8 80 . 8 . 32 12 8 32 . 4 12 28 . 32 . Destroy Leader 1492 | . 44 20 98 10 172 20 . 40 60 20 48 24 246 24 8 . 70 . 42 114 40 50 56 196 16 74 . Allied During Kill 569 | . . . 8 . . . . 36 . 28 12 52 81 119 . . 5 6 112 38 33 3 8 14 . 14 . Trap Triggered on 0b10 68 | . 30 . 30 . . . . . . . . . 8 . . . . . . . . . . . . . . Successful Hack 409 | . 30 . 28 . 14 . . 7 5 14 29 11 79 . 9 . 33 . 12 67 . . 30 26 6 9 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1170 | . 15 . . . 120 15 . . . 36 . 36 204 36 60 . 72 . . 108 48 . 72 144 48 108 48 Anti-Garrison Action 2270 | . . . . . . 350 . 200 . 663 . 151 . 265 . . . 565 . . 76 . . . . . . Destroy Structure 3977 | . 1 . . . 120 84 1 8 4 115 9 70 328 72 96 2 142 26 30 170 164 36 183 321 84 176 1735 Partial Spotted 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Lose Combat Pursuer 519 | . 30 . . . 15 . . 15 . 195 . 24 48 72 . . . . . 36 12 . . 60 . 12 . Influence Decreases 18190 | 15 282 183 519 50 904 142 855 297 1061 161 1582 138 1891 619 1208 424 479 85 959 1035 153 814 1140 817 902 560 915 Entered New Map 6535 | . 2 52 . . . 82 595 107 397 21 809 98 431 319 704 354 37 85 353 108 113 452 215 32 396 98 675 Time Decay 7137 | 15 280 131 407 50 574 . 90 . 369 . 458 . 770 . 294 70 342 . 386 606 . 222 567 578 506 422 . Lost Part 681 | . . . 7 . 20 40 . 30 20 20 . . 20 20 . . 20 . . 57 20 . 20 127 . 20 240 Lost Ally 1704 | . . . 10 . 10 20 20 160 . 120 40 40 220 280 60 . 80 . 220 114 20 140 50 80 . 20 . Purge Threat 2133 | . . . 95 . 300 . 150 . 275 . 275 . 450 . 150 . . . . 150 . . 288 . . . . Squads Dispatched 101 | . 1 . . . 5 . 1 . 5 . 4 . 24 . 7 . 6 . 3 15 . 1 6 19 2 2 . Investigation 16 | . 1 . . . 3 . 1 . 1 . 1 . 3 . 1 . 1 . . 1 . . 1 2 . . . Extermination 42 | . . . . . . . . . 2 . 2 . 9 . 1 . 3 . 2 6 . 1 4 9 1 2 . Reinforcement 26 | . . . . . 2 . . . 1 . 1 . 7 . . . 1 . 1 7 . . 1 5 . . . Assault 9 | . . . . . . . . . . . . . 4 . 2 . . . . 1 . . . 1 1 . . Garrison 8 | . . . . . . . . . 1 . . . 1 . 3 . 1 . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Distress Signals 38 | . 1 . 4 . 4 . . 1 . 1 . . 1 . . . 1 . . 3 . 1 2 4 . 15 . Communications Jammed 69 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 68 . Distress Signals 69 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 68 . Times Spotted 841 | . 15 5 22 2 42 35 2 33 20 57 14 28 87 40 23 6 29 . 22 65 28 18 35 81 4 45 83 Peak Tracking Total 8 | . 4 3 3 2 5 4 2 6 3 7 3 4 6 7 7 4 6 . 4 7 8 6 4 7 2 7 7 Tactical Retreats 33 | . 1 . . . 1 . . 1 . 10 . 2 4 6 . . . . . 3 1 . . 3 . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Traps Triggered 30 | . . . . . 1 6 . 3 1 5 . 1 4 . 2 . 2 . 1 . . . 2 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 121 | . 72 . 12 . . . . . . . . . 37 . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 32 | . 8 . 15 . . . . . . . . . 3 . . . . . . . . . 6 . . . . Reused 7 | . 3 . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . 3 . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Machines Disabled 121 | . 1 . . . 8 4 . 2 . 7 . 7 17 8 5 . 6 4 . 9 6 . 6 14 4 9 4 Max in Single Turn 7 | . 1 . . . 6 1 . 1 . 1 . 1 7 1 2 . 2 1 . 1 1 . 1 2 2 2 1 Garrison Access 6 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . 1 1 1 . . Garrison Relay 21 | . . . . . . 3 . 2 . 4 . 2 . 4 . . . 4 . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Machines Accessed 139 | . 7 . 8 . 8 . 2 1 3 1 7 3 22 2 5 . 9 3 6 13 1 3 9 9 7 10 . Terminals 83 | . 5 . 7 . 6 . 1 1 2 1 1 3 10 2 1 . 2 3 4 7 1 1 6 7 5 7 . Fabricators 11 | . . . . . . . . . . . . . 3 . 2 . 3 . . 2 . 1 . . . . . Repair Stations 15 | . 1 . 1 . . . . . . . 3 . 3 . 1 . . . . 2 . . 2 . . 2 . Recycling Units 12 | . 1 . . . 1 . . . . . 1 . 4 . 1 . 1 . . . . 1 . . 1 1 . Scanalyzers 5 | . . . . . . . . . . . . . 1 . . . 1 . 1 1 . . . 1 . . . Garrison Access 13 | . . . . . 1 . 1 . 1 . 2 . 1 . . . 2 . 1 1 . . 1 1 1 . . Total Hacks 343 | . 26 . 28 . 24 . 5 1 7 3 15 5 62 5 11 . 18 7 14 30 1 4 23 20 12 22 . Successful 134 | . 14 . 17 . 7 . 2 1 3 1 9 2 21 . 5 . 11 . 3 10 . 2 9 8 4 5 . Failed 208 | . 12 . 11 . 16 . 3 . 4 2 6 3 41 5 6 . 7 7 11 20 1 2 14 12 8 17 . Catastrophic 46 | . 1 . 3 . 3 . 2 . 2 1 . . 10 2 . . 2 1 1 3 1 1 3 3 4 3 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 153 | . 16 . 23 . 21 . 4 . 6 1 5 2 28 . 4 . 7 . . 8 . . 7 8 1 12 . Terminals 212 | . 20 . 24 . 19 . 3 1 5 3 2 5 30 5 2 . 3 7 10 15 1 1 15 16 7 18 . Fabricators 23 | . . . . . . . . . . . . . 7 . 4 . 7 . . 3 . 2 . . . . . Repair Stations 42 | . 3 . 4 . . . . . . . 6 . 9 . 3 . . . . 8 . . 6 . . 3 . Recycling Units 27 | . 3 . . . 2 . . . . . 2 . 12 . 2 . 1 . . . . 1 . . 3 1 . Scanalyzers 11 | . . . . . . . . . . . . . 2 . . . 3 . 2 2 . . . 2 . . . Garrison Access 28 | . . . . . 3 . 2 . 2 . 5 . 2 . . . 4 . 2 2 . . 2 2 2 . . Terminal Hacks 54 | . 10 . 8 . 4 . 1 1 . 1 . 2 6 . 1 . 1 . 1 5 . . 5 4 1 3 . Robot Analysis 9 | . 6 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . Open Door 7 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . 3 1 1 . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 10 | . . . 2 . 2 . 1 . . . . . 2 . 1 . . . . . . . 2 . . . . Locate Traps 7 | . 1 . . . . . . . . . . . 1 . . . 1 . . 2 . . 1 1 . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Network Status 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Repair Station Hacks 18 | . 2 . 4 . . . . . . . 4 . 3 . 1 . . . . 2 . . 2 . . . . Scan Component 11 | . 1 . 2 . . . . . . . 3 . 2 . 1 . . . . 1 . . 1 . . . . Repair 7 | . 1 . 2 . . . . . . . 1 . 1 . . . . . . 1 . . 1 . . . . Recycling Unit Hacks 6 | . 1 . . . . . . . . . . . 2 . 1 . . . . . . 1 . . 1 . . Retrieve Components 6 | . 1 . . . . . . . . . . . 2 . 1 . . . . . . 1 . . 1 . . Scanalyzer 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Garrison Access Hacks 19 | . . . . . 1 . 1 . 1 . 3 . 1 . . . 3 . 2 1 . . 2 2 2 . . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . 1 . . . . . . . Seal Access 6 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . 1 1 1 . . Coupler Status 6 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . 1 1 1 . . Unauthorized Hacks 32 | . 1 . 5 . 2 . . . 2 . 2 . 8 . 2 . 4 . . 2 . . . 2 . 2 . Terminals 14 | . . . 5 . 1 . . . 1 . . . 2 . . . . . . 1 . . . 2 . 2 . Track 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 7 | . . . 1 . 1 . . . 1 . . . 1 . . . . . . 1 . . . 1 . 1 . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 8 | . . . . . . . . . . . . . 2 . 1 . 4 . . 1 . . . . . . . Liberate 5 | . . . . . . . . . . . . . 1 . . . 3 . . 1 . . . . . . . Haulers 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 1 . . . . . 1 . 3 . 1 . . . . . . . . . . . . Reject 6 | . . . . . 1 . . . . . 1 . 3 . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . 1 . . . 3 . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 124 | . 7 . 7 . 8 . 2 . 3 1 7 2 21 2 4 . 7 3 5 11 1 2 9 7 5 10 . Full Trace Events 13 | . 1 . . . 2 . 1 . . . 1 . 2 1 1 . . 1 . . . . 1 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . . . . . . . . . . . 13 . . . 8 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 2 . . . . . . . 1 . 1 . . . . . . 1 . . 1 . . . . Time 294 | . 26 . 64 . . . . . . . 28 . 89 . . . . . . 56 . . 31 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 1 . . . . . . . . . . . 13 . 2 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Used RIF Installer 10 | . . . . . . 1 . 2 . 1 . 2 . 2 . . . 1 . . 1 . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Autooverride 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Robots Hacked 126 | . . . . . . 2 2 6 4 11 5 5 18 7 6 5 6 . 7 12 3 7 6 10 . 4 . Non-combat 34 | . . . . . . . . 2 3 . 3 . 7 . 3 . 2 . 2 4 . . 3 5 . . . Combat 92 | . . . . . . 2 2 4 1 11 2 5 11 7 3 5 4 . 5 8 3 7 3 5 . 4 . Autooverrided 14 | . . . . . . . . . . . . . . . 1 . . . 1 2 . 7 1 . . 2 . Robot Hacks Applied 126 | . . . . . . 3 2 7 6 11 6 5 20 7 5 6 6 . 6 11 3 . 6 14 . 2 . parse_system 5 | . . . . . . . . 1 . . . 1 1 1 . 1 . . . . . . . . . . . generate_echo 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . start_evac 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . drop_inventory 14 | . . . . . . . . . 2 . 2 . 3 . 3 . 1 . 1 1 . . 1 . . . . recall_reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . deconstruct_bot 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . purge_threat 6 | . . . . . . . . . 2 . 2 . 1 . . . . . . 1 . . . . . . . summon_haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . disable_scanner 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . report_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . ignore_targets 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . spike_heat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . overload_power 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . amplify_resonance 6 | . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . 2 . . . reboot_system 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . overwrite_iff 26 | . . . . . . . . . . 6 . 2 5 3 1 . 2 . 2 2 . . 1 . . 2 . streamctrl_low 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . streamctrl_high 6 | . . . . . . . . 2 . . . 1 . . . . . . . 1 . . 1 1 . . . formatsys_low 9 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . 1 4 . . . formatsys_high 29 | . . . . . . 1 2 1 . 4 2 1 5 2 1 . 2 . 2 . 3 . 1 2 . . . Relay Couplers Released 100 | . . . . . . 11 . 9 . 20 . 7 3 16 . . 1 18 1 4 7 . 1 . 2 . . Machine Destruction 92 | . . . . . . 11 . 9 . 16 . 7 3 16 . . 1 18 1 . 7 . 1 . 2 . . Programmers 8 | . . . . . . . . . . 4 . . . . . . . . . 4 . . . . . . . Attached 44 | . . . . . . 1 1 3 3 7 1 2 5 3 2 . 2 3 2 3 2 1 1 1 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 35 | . . . . . . . . 7 . . . 5 . 10 . . . 13 . . . . . . . . . Allies Hacked 3 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Total Allies 136 | . . 3 2 . . 1 2 12 1 10 2 9 15 16 3 . 9 13 5 7 3 7 5 7 . 4 . Largest Group 13 | . . 3 3 1 1 1 1 7 2 3 2 4 3 7 1 . 4 13 13 2 2 2 1 4 . 3 . Highest-Rated Group 558 | . . 40 40 10 10 15 29 168 46 80 53 231 218 262 119 . 206 558 558 111 176 60 31 222 . 174 . Highest-Rated Ally 142 | . . 16 16 10 10 15 29 31 23 32 29 119 119 119 119 . 54 99 142 64 112 30 31 62 . 58 . Total Orders 74 | . . . 12 . . . . 18 12 3 . 8 9 4 . . . . 1 1 . 1 1 4 . . . STAY 41 | . . . 7 . . . . 8 4 3 . 6 8 2 . . . . . 1 . . . 2 . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . FOLLOW 24 | . . . 5 . . . . 7 6 . . 2 1 2 . . . . . . . . . 1 . . . AID 7 | . . . . . . . . 3 2 . . . . . . . . . . . . . 1 1 . . . Ally Attacks 547 | . . . 18 . . 3 3 43 . 42 11 19 55 109 10 . 13 . 79 42 22 15 12 42 . 9 . Total Damage 13269 | . . . 175 . . 44 36 753 . 778 133 630 1342 3564 487 . 844 . 2470 715 621 178 253 . . 246 . Kills 80 | . . . 3 . . . . 6 . 6 1 4 10 22 . . 5 . 11 3 5 2 1 . . 1 . Allies Corrupted 10 | . . . . . . . . . . 1 . . 1 1 . . 2 . 3 . 1 . . 1 . . . Allies Melted 4 | . . . . . . . . 1 . . . . . . . . . . 2 . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Active Infowar (turns) 24862 | . . . . . 2027 1915 191 1618 1093 1407 1 . 3521 1612 645 159 1085 1280 901 2922 591 . . 659 1375 1860 . Optics 21888 | . . . . . 1604 1915 191 1618 1093 1407 . . 3519 1612 645 159 1085 1280 901 2922 591 . . 173 . 1173 . IFF 1357 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1354 2 . Traps 460 | . . . . . . . . . . . . . 460 . . . . . . . . . . . . . . Seismic 2760 | . . . . . 2027 733 . . . . . . . . . . . . . . . . . . . . . Machine Analysis 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Cloaking 1957 | . . . . . . . . . . . . . . . . . . . . . . . . 485 1375 97 . Jamming 2013 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1325 687 . Robot Analysis Total 9 | . 6 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Turns Passed 42143 | 154 1048 690 1731 209 2027 1915 191 1618 1093 2554 1156 1572 4409 1612 645 159 1085 1280 901 2922 861 470 1725 3231 1375 3849 1661 Spaces Moved 18020 | 68 375 398 845 113 911 911 96 722 640 1192 610 674 1881 756 295 91 524 666 414 1038 369 214 697 1176 357 1389 598 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 17472 | 64 375 398 845 113 911 911 96 722 160 1128 610 674 1881 756 295 91 524 666 414 1038 369 214 697 1176 357 1389 598 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 544 | . . . . . . . . . 480 64 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 160 160 115 130 160 160 170 152 150 150 150 152 152 165 160 160 160 146 146 143 138 Average Speed 163 | 153 160 160 160 160 160 158 160 162 127 158 160 163 170 152 161 154 152 152 170 182 161 160 190 162 154 184 160 Slowest Speed 320 | 160 160 160 160 160 160 160 160 163 162 162 160 170 270 170 225 225 225 152 180 320 165 160 246 238 226 235 235 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 33 | . . . . . . . . . . . . . 4 . . . 2 . . . . 3 . 14 . . 10 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 52 | 4 52 88 58 30 89 81 11 54 17 91 19 73 62 80 14 84 26 92 25 90 56 8 92 69 8 47 39 Regions Visited 27 Branch Regions 7 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 1 . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 428 | . . . . . 3 21 1 2 1 23 1 4 48 14 45 . 20 3 8 11 66 19 17 77 19 4 21 Terrain Destroyed 1815 | . . . . . 124 109 1 6 3 48 8 65 180 24 57 1 83 3 10 98 92 19 67 140 34 63 580 Melee 30 | . . . . . 3 6 1 2 1 9 . . . . . . . 3 2 3 . . . . . . . Projectile 633 | . . . . . . 1 . 4 2 5 8 18 75 24 17 1 41 . 8 42 7 19 32 110 7 37 175 AOE 1146 | . . . . . 121 102 . . . 34 . 47 105 . 40 . 42 . . 53 85 . 35 24 27 26 405 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Total 27398 | 94 740 420 1117 130 1333 1193 132 1033 852 1645 749 1001 2748 1084 427 108 719 888 570 1782 543 298 996 2093 1168 2541 994 Wait 4814 | 4 216 4 141 . 265 67 15 137 95 148 80 148 485 128 80 5 89 9 56 375 31 31 115 466 752 816 56 Move 17996 | 67 374 397 844 112 911 910 95 721 639 1191 609 673 1881 755 295 90 524 665 413 1038 368 213 696 1174 356 1388 597 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 320 | 6 14 1 14 3 14 12 1 9 10 19 5 8 17 17 3 2 5 13 11 32 8 . 11 19 9 31 26 Fast Attach 220 | 6 2 . 6 . 7 4 2 . 8 9 6 7 17 2 2 2 1 2 9 21 12 . 27 30 10 22 6 Attach 157 | . . . 3 . 3 4 . 4 4 7 3 3 9 4 . . 4 2 2 9 2 3 5 32 4 18 32 Detach 123 | . . . . . 3 . 1 . 3 3 1 3 6 3 1 . . 3 7 15 4 1 5 27 5 19 13 Swap 512 | . 10 . 10 4 17 35 7 31 22 41 4 11 31 21 15 2 16 7 17 41 26 11 22 40 4 39 28 Drop 387 | . 10 . 21 4 17 12 4 5 15 25 7 11 24 9 4 1 4 11 17 35 15 . 36 20 12 47 21 Fire 2280 | 10 37 15 59 6 82 99 . 92 55 170 33 95 225 119 27 6 72 8 27 184 77 38 75 282 15 161 211 Melee 174 | . . . . . 3 47 6 16 1 27 . 3 4 . . . . 30 10 22 . . 1 . . . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 58 | 1 5 3 7 1 11 . . 4 . 2 1 . 11 . . . 3 . . 5 . 1 2 . 1 . . Escape Stasis 12 | . . . . . . 2 . 4 . . . . . . . . . . . 5 . . . 1 . . . Rewire 224 | . . . . . . 1 1 10 . 3 . 39 1 26 . . 1 138 1 . . . 1 2 . . . Trap 121 | . 72 . 12 . . . . . . . . . 37 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac / [*Sto x2] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory (discovered 2 exits: [*Arm] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Tes x2) -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 2 exits: *Res x2) -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Repaired Lgt. Treads 318 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 8) 910 | -10/Materials | Discovered new exit (range 10) 1203 | -10/Materials | Entered Mines 1266 | -10/Mines | Learned 8 Materials zone layouts 1444 | -10/Mines | Discovered new exit (range 5) 1481 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1554 | -10/Mines | Discovered new exit (range 15) 1857 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1893 | -10/Mines | Entered Materials 1893 | -9/Materials | Accompanied by 3 allies 1893 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1894 | -9/Materials | Identified exit to Mines 2621 | -9/Materials | Discovered new exit (range 15) 3469 | -9/Materials | Repaired Hrd. Medium Armor Plating 3496 | -9/Materials | Repaired Lgt. Treads 3624 | -9/Materials | Entered Mines 3624 | -9/Mines | Accompanied by 1 ally 3625 | -9/Mines | Assembled infested the area 3753 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3786 | -9/Mines | Discovered new exit (range 7) 3821 | -9/Mines | Discovered new exit (range 5) 3833 | -9/Mines | Entered Materials 3833 | -8/Materials | Accompanied by 1 ally 3833 | -8/Materials | Evolved 2 slots: Utility x2 3854 | -8/Materials | Discovered new exit (range 13) 3967 | -8/Materials | Discovered new exit (range 12) 5053 | -8/Materials | Central database locked down 5184 | -8/Materials | Discovered new exit (range 17) 5860 | -8/Materials | Identified exit to Garrison 5860 | -8/Materials | Entered Garrison 5899 | -8/Garrison | Installed Relay Interface Framework 6130 | -8/Garrison | Triggered checkpoint 6203 | -8/Garrison | Garrison Relay disabled 6510 | -8/Garrison | Triggered checkpoint 6566 | -8/Garrison | Triggered checkpoint 6602 | -8/Garrison | Garrison Relay disabled 6642 | -8/Garrison | Discovered new exit (range 9) 6748 | -8/Garrison | Triggered checkpoint 6774 | -8/Garrison | Discovered new exit (range 5) 6979 | -8/Garrison | Triggered checkpoint 7178 | -8/Garrison | Triggered checkpoint 7239 | -8/Garrison | Discovered new exit (range 12) 7402 | -8/Garrison | Garrison Relay disabled 7567 | -8/Garrison | Discovered new exit (range 19) 7584 | -8/Garrison | Build established: Scavenger-Mutant 7775 | -8/Garrison | Entered Materials 7853 | -8/Materials | Identified exit to Garrison 7937 | -8/Materials | Core integrity fell below 50% 7966 | -8/Materials | Entered Garrison 7966 | -8/Garrison | Accompanied by 1 ally 8024 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3a 8050 | -8/Garrison | Triggered checkpoint 8088 | -8/Garrison | Triggered checkpoint 8405 | -8/Garrison | Garrison Relay disabled 8593 | -8/Garrison | Build established: Commander-Mutant 8633 | -8/Garrison | Triggered checkpoint 8686 | -8/Garrison | Triggered checkpoint 8846 | -8/Garrison | Triggered checkpoint 8924 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 8937 | -8/Garrison | Garrison Relay disabled 8987 | -8/Garrison | Discovered new exit (range 10) 9156 | -8/Garrison | Discovered new exit (range 8) 9222 | -8/Garrison | Build established: Mutant 9273 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 9584 | -8/Garrison | Entered Factory 9584 | -7/Factory | Accompanied by 2 allies 9584 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9718 | -7/Factory | Found Powered Armor 9721 | -7/Factory | Found Powered Armor 9724 | -7/Factory | Found Powered Armor 9727 | -7/Factory | Found Powered Armor 10664 | -7/Factory | Identified exit to Garrison 10677 | -7/Factory | Entered Garrison 10677 | -7/Garrison | Accompanied by 1 ally 10708 | -7/Garrison | P-60 Hacker assimilated allied Y-54 Guardian 11079 | -7/Garrison | Triggered checkpoint 11114 | -7/Garrison | Garrison Relay disabled 11244 | -7/Garrison | Triggered checkpoint 11327 | -7/Garrison | Triggered checkpoint 11357 | -7/Garrison | Garrison Relay disabled 11433 | -7/Garrison | Discovered new exit (range 12) 11565 | -7/Garrison | Triggered checkpoint 11597 | -7/Garrison | Triggered checkpoint 11815 | -7/Garrison | Triggered checkpoint 11842 | -7/Garrison | Garrison Relay disabled 11889 | -7/Garrison | Heavy support dispatched to Factory 12015 | -7/Garrison | Build established: Bothacker-Mutant 12038 | -7/Garrison | Heavy support dispatched to Factory 12069 | -7/Garrison | Triggered checkpoint 12078 | -7/Garrison | Discovered new exit (range 19) 12085 | -7/Garrison | System corruption reached 10% 12244 | -7/Garrison | Heavy support dispatched to Factory 12299 | -7/Garrison | Triggered checkpoint 12349 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 12373 | -7/Garrison | Garrison Relay disabled 12435 | -7/Garrison | Discovered new exit (range 15) 12761 | -7/Garrison | Heavy support dispatched to Factory 12975 | -7/Garrison | H-XX Assembler disabled 13231 | -7/Garrison | Entered Factory 13231 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 13323 | -6/Factory | Build established: Mutant 13748 | -6/Factory | Build established: Tank 13958 | -6/Factory | Discovered new exit (range 15) 14018 | -6/Factory | Discovered new exit (range 6) 14249 | -6/Factory | Repaired Lyr. Heavy Armor Plating 14351 | -6/Factory | Identified exit to Garrison 14387 | -6/Factory | Entered Garrison 14479 | -6/Garrison | Triggered checkpoint 14513 | -6/Garrison | Garrison Relay disabled 14701 | -6/Garrison | Triggered checkpoint 14873 | -6/Garrison | Triggered checkpoint 14927 | -6/Garrison | Discovered new exit (range 18) 14927 | -6/Garrison | Discovered new exit (range 73) 14927 | -6/Garrison | Discovered new exit (range 42) 14977 | -6/Garrison | P-70 Sage assimilated allied 6Z-1WS(g) 15028 | -6/Garrison | Expanded RIF knowledge: Program Shield 15060 | -6/Garrison | Garrison Relay disabled 15156 | -6/Garrison | Triggered checkpoint 15580 | -6/Garrison | Triggered checkpoint 15743 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 15799 | -6/Garrison | Spotted Executioner 15842 | -6/Garrison | Destroyed Executioner 15885 | -6/Garrison | Rewired Striker 15909 | -6/Garrison | Rewired Executioner 15959 | -6/Garrison | Entered Factory 15959 | -5/Factory | Accompanied by 2 allies 15959 | -5/Factory | Evolved 2 slots: Utility x2 16798 | -5/Factory | Discovered new exit (range 7) 16855 | -5/Factory | Found Prototype Processor 16855 | -5/Factory | Identified Exp. Core Analyzer 16887 | -5/Factory | Cargo convoy interrupted 17160 | -5/Factory | Lost 3 allies 17921 | -5/Factory | Repaired Tri-rail Accelerator? 18959 | -5/Factory | First assault squad dispatched 19781 | -5/Factory | Build established: Mutant 20298 | -5/Factory | Garrison activated, responded to threat 20368 | -5/Factory | Identified exit to Garrison 20368 | -5/Factory | Entered Garrison 20368 | -5/Garrison | Accompanied by 1 ally 20389 | -5/Garrison | Garrison Relay disabled 20462 | -5/Garrison | Lost 3 allies 20508 | -5/Garrison | Triggered checkpoint 20544 | -5/Garrison | Garrison Relay disabled 20698 | -5/Garrison | Triggered checkpoint 20852 | -5/Garrison | Build established: Botlord-Tank 21047 | -5/Garrison | Lost 5 allies 21091 | -5/Garrison | Expanded RIF knowledge: Autooverride 21236 | -5/Garrison | Triggered checkpoint 21306 | -5/Garrison | Discovered new exit (range 12) 21318 | -5/Garrison | Expanded RIF knowledge: Autooverride 21359 | -5/Garrison | Triggered checkpoint 21439 | -5/Garrison | Garrison Relay disabled 21497 | -5/Garrison | Triggered checkpoint 21643 | -5/Garrison | Lost 5 allies 21665 | -5/Garrison | Discovered new exit (range 11) 21755 | -5/Garrison | Spotted Executioner 21776 | -5/Garrison | Destroyed Executioner 21816 | -5/Garrison | Found Prototype Processor 21832 | -5/Garrison | Rewired Executioner 21866 | -5/Garrison | Triggered checkpoint 21942 | -5/Garrison | Garrison Relay disabled 21980 | -5/Garrison | Entered Factory 21980 | -4/Factory | Accompanied by 1 ally 21980 | -4/Factory | Evolved 2 slots: Propulsion x2 22038 | -4/Factory | Allied Derelicts emerged from ambush trap array 22161 | -4/Factory | Spotted B-86 Titan 22236 | -4/Factory | Garrison activated, responded to threat 22326 | -4/Factory | Identified Exp. Targeting Computer 22403 | -4/Factory | Discovered new exit (range 9) 22480 | -4/Factory | First assault squad dispatched 22625 | -4/Factory | Sucked down chute 22625 | -4/Factory | Entered Waste 22625 | -4/Waste | Spotted C-40 Crusher 22640 | -4/Waste | EMP discharged 22682 | -4/Waste | Spotted C-40 Crusher 22693 | -4/Waste | Spotted C-40 Crusher 22696 | -4/Waste | Spotted C-40 Crusher 22696 | -4/Waste | Spotted C-40 Crusher 22706 | -4/Waste | Spotted C-40 Crusher 22740 | -4/Waste | EMP discharged 22740 | -4/Waste | System corruption reached 10% 22769 | -4/Waste | Discovered new exit (range 10) 22784 | -4/Waste | Entered Factory 23192 | -4/Factory | Discovered new exit (range 17) 23418 | -4/Factory | Spotted B-86 Titan 23859 | -4/Factory | Garrison activated, responded to threat 23868 | -4/Factory | Identified exit to Garrison 23869 | -4/Factory | Entered Garrison 23869 | -4/Garrison | Discovered recently destroyed garrison 24025 | -4/Garrison | Expanded RIF knowledge: Hotswap 24115 | -4/Garrison | Garrison Relay disabled 24138 | -4/Garrison | Garrison Relay disabled 24208 | -4/Garrison | Build established: Botlord-Mutant 24389 | -4/Garrison | Garrison Relay disabled 24418 | -4/Garrison | Discovered new exit (range 12) 24459 | -4/Garrison | Rewired Striker 24485 | -4/Garrison | Rewired Striker 24846 | -4/Garrison | Discovered new exit (range 7) 24905 | -4/Garrison | Garrison Relay disabled 24998 | -4/Garrison | Discovered new exit (range 22) 25149 | -4/Garrison | Entered Research 25149 | -3/Research | Accompanied by 13 allies 25149 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25221 | -3/Research | Identified exit to Testing 25256 | -3/Research | Lost 6 allies 25435 | -3/Research | Spotted B-86 Titan 25441 | -3/Research | Allies destroyed B-86 Titan 25591 | -3/Research | P-80 Master assimilated allied Assassin 7a 25615 | -3/Research | Lost 3 allies 25841 | -3/Research | Found Prototype Launcher 25854 | -3/Research | Identified Adv. Micro-nuke Launcher 26050 | -3/Research | Entered Testing 26050 | -3/Testing | Accompanied by 2 allies 26067 | -3/Testing | Protovariant out of control (PY-TW2GJHR69Z) 26067 | -3/Testing | Unleashed a protovariant (PY-TW2GJHR69Z) 26108 | -3/Testing | Scanned by Researcher 26110 | -3/Testing | Spotted Investigator 26120 | -3/Testing | Allies destroyed Investigator 26201 | -3/Testing | Spotted PY-TW2GJHR69Z 26316 | -3/Testing | Found Prototype Processor 26334 | -3/Testing | Identified Exp. Signal Interpreter 26478 | -3/Testing | Found Prototype Ballistic Gun 26478 | -3/Testing | Identified Hyp. Multirail 26624 | -3/Testing | Found Prototype Device 26679 | -3/Testing | Found Prototype Launcher 26681 | -3/Testing | Identified Com. Tesla Bomb Launcher 26691 | -3/Testing | Identified Exp. Thermal Shield 26962 | -3/Testing | Superbehemoth self-activated to run performance analysis 26964 | -3/Testing | Spotted Superbehemoth 27021 | -3/Testing | Discovered new exit (range 18) 27053 | -3/Testing | Lost 3 parts (1p1u1w) 27136 | -3/Testing | Destroyed Superbehemoth 27144 | -3/Testing | Found Com. Tesla Bomb Launcher 27501 | -3/Testing | System corruption reached 10% 27941 | -3/Testing | Found Prototype Protection 27941 | -3/Testing | Identified SHELL Armor 28115 | -3/Testing | Found Prototype Launcher 28285 | -3/Testing | Found Com. Tesla Bomb Launcher 28361 | -3/Testing | System corruption reached 30% 28403 | -3/Testing | Build established: Botlord-Tank 28616 | -3/Testing | Repaired Adv. Cooling System? 28837 | -3/Testing | Found Prototype Energy Cannon 28837 | -3/Testing | Identified Potential Cannon 28840 | -3/Testing | Found Prototype Energy Cannon 28840 | -3/Testing | Identified Imp. Potential Cannon 28955 | -3/Testing | Spotted Striker 28955 | -3/Testing | Spotted Striker 28972 | -3/Testing | Identified exit to Garrison 28972 | -3/Testing | Entered Garrison 29069 | -3/Garrison | Spotted B-86 Titan 29139 | -3/Garrison | Spotted B-86 Titan 29141 | -3/Garrison | Triggered checkpoint 29145 | -3/Garrison | Assimilated Titan 8a with formatsys_high 29145 | -3/Garrison | Triggered checkpoint 29167 | -3/Garrison | Triggered checkpoint 29193 | -3/Garrison | Identified Containment Facilitator 29220 | -3/Garrison | Destroyed 8 combat bots 29325 | -3/Garrison | Discovered new exit (range 8) 29366 | -3/Garrison | Triggered checkpoint 29407 | -3/Garrison | Garrison Relay disabled 29521 | -3/Garrison | Discovered new exit (range 18) 29617 | -3/Garrison | Triggered checkpoint 29657 | -3/Garrison | Expanded RIF knowledge: Autooverride 29732 | -3/Garrison | Garrison Relay disabled 29833 | -3/Garrison | Entered Research 29833 | -2/Research | Accompanied by 1 ally 29833 | -2/Research | Evolved 2 slots: Utility x2 30027 | -2/Research | Lost 4 allies 30035 | -2/Research | Build established: Botlord-Gunner 30062 | -2/Research | Discovered new exit (range 16) 30092 | -2/Research | Identified exit to Quarantine 30151 | -2/Research | Lost 3 allies 30303 | -2/Research | Entered Quarantine 30351 | -2/Quarantine | Found Alien Impact Weapon 30549 | -2/Quarantine | Found Alien Energy Cannon 30786 | -2/Quarantine | Found Exp. Cloaking Device 30880 | -2/Quarantine | Repaired Rnf. Antimatter Reactor? 30966 | -2/Quarantine | Cryocooling Duct disabled 30981 | -2/Quarantine | Ambient heat levels rising (+20) 30981 | -2/Quarantine | Non-combat units ordered to evacuate 31421 | -2/Quarantine | Found Prototype Launcher 31421 | -2/Quarantine | Identified Enh. Gamma Bomb Array 31476 | -2/Quarantine | Discovered new exit (range 13) 31581 | -2/Quarantine | Build established: Botlord-Tank 31697 | -2/Quarantine | Found Alien Artifact 31823 | -2/Quarantine | Identified Core Stripper 31833 | -2/Quarantine | Spotted Fortress 31839 | -2/Quarantine | Destroyed Fortress 31854 | -2/Quarantine | Found Prototype Reactor 31854 | -2/Quarantine | Identified Vortex Chain Reactor 31859 | -2/Quarantine | Found Prototype Device 31859 | -2/Quarantine | Identified Exp. EM Shield 31862 | -2/Quarantine | Found Prototype Device 31862 | -2/Quarantine | Identified Exp. Force Field 31868 | -2/Quarantine | Found Prototype Device 31868 | -2/Quarantine | Identified Thermal Barrier 31920 | -2/Quarantine | Found Vortex Chain Reactor 32022 | -2/Quarantine | Discovered new exit (range 5) 32022 | -2/Quarantine | Discovered new exit (range 6) 32027 | -2/Quarantine | Identified exit to Section 7 32028 | -2/Quarantine | Entered Section 7 32083 | -2/Section 7 | Spotted S7 Guard 32101 | -2/Section 7 | Destroyed S7 Guard 32120 | -2/Section 7 | Found Alien Artifact 32120 | -2/Section 7 | Identified Core Regenerator 32120 | -2/Section 7 | Used Core Regenerator, restored core integrity (+245) 32152 | -2/Section 7 | Build established: Botlord-Gunner 32618 | -2/Section 7 | Crushed by falling debris 32619 | -2/Section 7 | System corruption reached 10% 32647 | -2/Section 7 | Crushed by falling debris 32678 | -2/Section 7 | Lost 3 parts (3u) 32916 | -2/Section 7 | Build established: Botlord-Tank 32922 | -2/Section 7 | Spotted B-90 Cyclops 32970 | -2/Section 7 | Destroyed B-90 Cyclops 32981 | -2/Section 7 | Spotted S7 Guard 33047 | -2/Section 7 | Destroyed S7 Guard 33243 | -2/Section 7 | Found Alien Artifact 33243 | -2/Section 7 | Identified Integrated Thermoelectric Network 33243 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 33610 | -2/Section 7 | Spotted B-99 Colossus 33792 | -2/Section 7 | Found Alien Artifact 33861 | -2/Section 7 | Identified Subatomic Replicator 33861 | -2/Section 7 | Identified Core Cannon 33861 | -2/Section 7 | Identified LRC Storage 33870 | -2/Section 7 | Found Core Expander 33871 | -2/Section 7 | Installed Core Expander, added new Power slot 33873 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 33995 | -2/Section 7 | Build established: Scavenger-Tank 34036 | -2/Section 7 | Destroyed B-99 Colossus 34100 | -2/Section 7 | Lost 4 allies 34192 | -2/Section 7 | Found Ragnarok Missile Launcher 34300 | -2/Section 7 | Found Alien Artifact 34302 | -2/Section 7 | Found Alien Artifact 34528 | -2/Section 7 | First assault squad dispatched 34554 | -2/Section 7 | Garrison activated, responded to threat 34645 | -2/Section 7 | Lost 3 parts (2p1w) 34972 | -2/Section 7 | Spotted S7 Guard 34975 | -2/Section 7 | Lost 5 parts (1p3u1w) 34982 | -2/Section 7 | Destroyed 9 combat bots 34998 | -2/Section 7 | Destroyed S7 Guard 35055 | -2/Section 7 | Found Alien Artifact 35055 | -2/Section 7 | Identified Core Membrane 35055 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 35105 | -2/Section 7 | Discovered new exit (range 11) 35124 | -2/Section 7 | Found Alien Artifact 35124 | -2/Section 7 | Identified Integrated Reactor 35124 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35259 | -2/Section 7 | Entered Access 35259 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 35301 | -1/Access | Build established: Scavenger-Mutant 35380 | -1/Access | Found Exp. Core Analyzer 35383 | -1/Access | Found Faulty Exp. Core Analyzer 35385 | -1/Access | Found Faulty Exp. Core Analyzer 35388 | -1/Access | Found Exp. Core Analyzer 35391 | -1/Access | Found Exp. Core Analyzer 35759 | -1/Access | First assault squad dispatched 35919 | -1/Access | Discovered new exit (range 7) 35977 | -1/Access | Build established: Generator-Gunner 36634 | -1/Access | Entered Command 36991 | -1/Command | Destroyed 10 combat bots 37292 | -1/Command | Spotted M Guard 37293 | -1/Command | Spotted Combat Programmer 37294 | -1/Command | Spotted Combat Programmer 37312 | -1/Command | Destroyed Combat Programmer 37314 | -1/Command | Destroyed Combat Programmer 37330 | -1/Command | Destroyed M Guard 37332 | -1/Command | Spotted M Guard 37340 | -1/Command | Destroyed M Guard 37340 | -1/Command | All MAIN.C guards destroyed 37383 | -1/Command | Found Corrupted Prototype Reactor 37383 | -1/Command | Identified Zero-point Reactor 37405 | -1/Command | Found Corrupted Prototype Device 37405 | -1/Command | Identified AEGIS Remote Shield 37414 | -1/Command | Found Corrupted Zero-point Reactor 37418 | -1/Command | Found Corrupted Zero-point Reactor 37425 | -1/Command | Found Corrupted Zero-point Reactor 37430 | -1/Command | Found Corrupted AEGIS Remote Shield 37587 | -1/Command | Found Corrupted Prototype Energy Cannon 37587 | -1/Command | Identified Cld. Nova Cannon 37645 | -1/Command | Met MAIN.C 37654 | -1/Command | 0b10 Conduit disabled 37667 | -1/Command | Destroyed MAIN.C Shell 37669 | -1/Command | MAIN.C activated Command garrisons 37699 | -1/Command | Destroyed MAIN.C 37726 | -1/Command | Identified Transdimensional Reconstructor 37726 | -1/Command | Identified Hpw. Transdimensional Reconstructor 37726 | -1/Command | Discovered new exit (range 33) 37726 | -1/Command | Discovered new exit (range 96) 37726 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 38563 | -1/Command | Found Spectral Analyzer 38879 | -1/Command | Found Enh. Gamma Bomb Array 38990 | -1/Command | Found Zero-point Reactor 39738 | -1/Command | Found Exp. Targeting Computer 39776 | -1/Command | Found Corrupted Exp. Targeting Computer 40257 | -1/Command | Found Multirail 40465 | -1/Command | Warped through subspace to slip node 40465 | -1/Command | Discovered new exit (range 5) 40483 | -1/Command | Entered Access_0 40486 | -1/Access_0 | Met Architect 40490 | -1/Access_0 | Architect warped through subspace 40552 | -1/Access_0 | Architect warped through subspace 40593 | -1/Access_0 | Architect warped through subspace 40639 | -1/Access_0 | Architect warped through subspace 40676 | -1/Access_0 | Subspace Access Node disabled 40678 | -1/Access_0 | Architect warped through subspace 40716 | -1/Access_0 | Architect warped through subspace 40747 | -1/Access_0 | Architect warped through subspace 40788 | -1/Access_0 | Architect warped through subspace 40828 | -1/Access_0 | Architect warped through subspace 40850 | -1/Access_0 | Destroyed A8 40854 | -1/Access_0 | Architect warped through subspace 40881 | -1/Access_0 | Architect warped through subspace 40919 | -1/Access_0 | Destroyed 7 combat bots 40923 | -1/Access_0 | Architect warped through subspace 40958 | -1/Access_0 | Architect warped through subspace 40974 | -1/Access_0 | A6 warped into view 40990 | -1/Access_0 | Destroyed A6 41001 | -1/Access_0 | Architect warped through subspace 41032 | -1/Access_0 | Found Integrated Dissipator 41032 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 41048 | -1/Access_0 | Architect warped through subspace 41081 | -1/Access_0 | Architect warped through subspace 41114 | -1/Access_0 | Architect warped through subspace 41222 | -1/Access_0 | Lost 3 parts (1n2u) 41251 | -1/Access_0 | Core integrity fell below 50% 41254 | -1/Access_0 | Architect warped through subspace 41312 | -1/Access_0 | Architect warped through subspace 41334 | -1/Access_0 | Architect warped through subspace 41352 | -1/Access_0 | Found Prototype Device 41373 | -1/Access_0 | Architect warped through subspace 41405 | -1/Access_0 | Architect warped through subspace 41442 | -1/Access_0 | Architect warped through subspace 41485 | -1/Access_0 | Architect warped through subspace 41525 | -1/Access_0 | Architect warped through subspace 41541 | -1/Access_0 | A5 warped into view 41559 | -1/Access_0 | Architect warped through subspace 41574 | -1/Access_0 | Used Subatomic Replicator to replicate Exp. Biometal Heavy Treads 41588 | -1/Access_0 | Destroyed A5 41599 | -1/Access_0 | Architect warped through subspace 41615 | -1/Access_0 | Subspace Access Node disabled 41637 | -1/Access_0 | Architect warped through subspace 41659 | -1/Access_0 | Architect warped through subspace 41681 | -1/Access_0 | Architect warped through subspace 41700 | -1/Access_0 | Architect warped through subspace 41726 | -1/Access_0 | Architect warped through subspace 41780 | -1/Access_0 | Architect warped through subspace 41810 | -1/Access_0 | Architect warped through subspace 41843 | -1/Access_0 | Architect warped through subspace 41880 | -1/Access_0 | Core integrity fell below 20% 41892 | -1/Access_0 | Architect warped through subspace 41908 | -1/Access_0 | Subspace Access Node disabled 41930 | -1/Access_0 | Architect warped through subspace 41964 | -1/Access_0 | Architect warped through subspace 41993 | -1/Access_0 | Architect warped through subspace 42019 | -1/Access_0 | Architect warped through subspace 42035 | -1/Access_0 | Build established: Scavenger-Gunner 42041 | -1/Access_0 | Architect warped through subspace 42060 | -1/Access_0 | Architect warped through subspace 42070 | -1/Access_0 | Architect warped through subspace 42085 | -1/Access_0 | Architect warped through subspace 42094 | -1/Access_0 | Architect warped through subspace 42118 | -1/Access_0 | Architect warped through subspace 42131 | -1/Access_0 | Warped through subspace to slip node 42131 | -1/Access_0 | Discovered new exit (range 8) 42144 | *** | Establishing 0b11! Last Messages --------------- 42095_ Acquired Exp. Energy Well. 42096_ Penetrated by Quantum Shear. 42107_ Quantum Shear penetrates Wall. 42113_ Overload: Heat surge (+186). 42115_ Penetrated by Quantum Shear. 42115_ Quantum Shear penetrates Subspace Access Node. 42115_ Penetrated by Quantum Shear. Architect warps through subspace. 42123_ Penetrated by Quantum Shear. 42128_ Antimatter Reactor destroyed. 42129_ Dropped Exp. Energy Well. 42130_ Extracted 600 energy. 42130_ Quantum Shear penetrates Wall. 42130_ Cld. Nova Cannon destroyed. 42130_ Acquired Exp. Energy Well. 42131_ Warped through subspace, drawn to slip node. 42131_ EXIT=FOUND 42132_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 120 Energy Generation 171 Energy Capacity 1455 Matter Stores 300 Matter Capacity 800 Sight Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Corruption Block 16 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 24 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 4 Relay Coupler Value 97 Item Schematics ----------------- Tesla Bomb Launcher | -3/Testing | Archive Lrn. Phase Cannon | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Imp. Lightning Gun | -3/Testing | Archive Exp. Targeting Computer | -3/Testing | Archive Exp. Optical Array | -3/Testing | Archive Exp. Terrain Scan Processor | -3/Testing | Archive Cld. Nuclear Pulse Thruster | -3/Testing | Archive Centrium Medium Armor Plating | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Com. Tesla Bomb Launcher | -3/Testing | Archive Adv. EM Disruption Field | -3/Testing | Archive Adv. Micro-nuke Launcher | -2/Section 7 | Archive Particle Accelerator | -2/Section 7 | Archive Exp. Q-thruster | -2/Section 7 | Archive Imp. Quantum Reactor | -2/Section 7 | Archive Adv. Kinecellerator | -2/Section 7 | Archive Prc. Phase Gun | -2/Section 7 | Archive Proton Burst Cannon | -2/Section 7 | Archive Hvy. Tesla Rifle | -2/Section 7 | Archive Robot Schematics ------------------ T-07 Excavator | -3/Testing | Archive A-15 Conveyor | -3/Testing | Archive G-67 Veteran | -3/Testing | Archive K-01 Serf | -3/Testing | Archive R-10 Processor | -2/Section 7 | Archive H-88 Terminator | -2/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 35% | -10/Materials Hrd. Medium Armor Plating | 67% | -9/Materials Lgt. Treads | 71% | -9/Materials Lyr. Heavy Armor Plating | 65% | -6/Factory Tri-rail Accelerator | 38% | -5/Factory Adv. Cooling System | 3% | -3/Testing Rnf. Antimatter Reactor | 71% | -2/Quarantine Alien Tech Used ----------------- Core Stripper Core Regenerator Integrated Thermoelectric Network Core Expander LRC Storage Core Membrane Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumSwarmAccelerator Manual? 0 Play Time 05:49:08 Cumulative 1885.5 hours Start 2025.07.05 @ 23:02:22 End 2025.07.06 @ 17:31:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1248 Rogue 1244 Adventurer 4 Explorer 0 Win Type 1 Total 244 Types 182/12/19/10/3/1/4/8/4/1 Lore% 98 Gallery% 94 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee12cc3f-a5ef-4053-b413-769a02196a9b