Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.15 @ 03:52:29 Player: H3-RMN Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (197) 985 Value Destroyed (5797) 5797 Prototype IDs (110) 2200 Alien Tech Used (0) 0 Bonus (8204) 8204 TOTAL SCORE: 26886 Bonus ------- Triggered High Security 500 High Alert Combat Kills 396 Follower Combat Kills 2961 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Win 3000 Friendly Fire -53 Cogmind --------- Core Integrity 1118/1600 Matter 260/300 Energy 114/190 System Corruption 1% Temperature Cool (17) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Xenon Bombardment Thruster Impulse Thruster Field Propulsion Array Q-thruster > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Core Analyzer Experimental System Shield Experimental System Shield > --- WEAPON (4) ------- Cooled Nova Cannon > --- INVENTORY (5) ---- Experimental Matter Compressor (500) Zionite Phaser-H Zionite Alpha Cannon Mk. II Multirail Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Diametric Drive Diametric Drive Diametric Drive Q-thruster > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Makeshift Terrain Scan Processor Experimental Terrain Scan Processor Seismic Detector Experimental Targeting Computer Advanced Target Analyzer Core Analyzer Experimental Weapon Cycler Improved System Shield > --- WEAPON ----------- Zionite Phaser-H Multirail Molecular Scythe > --- INVENTORY -------- Experimental Matter Compressor Advanced Sensor Array Cooled Nova Cannon Zionite Alpha Cannon Mk. II [Rating: 173] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Light Armor Plating Weapon Maul Energy Gun Backup Laser III Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . Utility 11 | . . . 1 . . . 1 . . . . . . . . . . . . 2 2 . 1 . 2 2 Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 331 | 7 11 4 29 2 5 1 10 63 1 10 13 1 11 1 11 5 1 . 2 26 . 20 7 36 2 52 Power 36 | 1 1 1 3 . . . . 5 . 1 . 1 4 . 1 . . . . 3 . 1 . 5 . 9 Engine 16 | 1 1 1 3 . . . . 5 . . . 1 1 . . . . . . 1 . . . 2 . . Core 7 | . . . . . . . . . . 1 . . 2 . . . . . . 2 . 1 . 1 . . Reactor 13 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 . 9 Propulsion 99 | 2 2 1 11 2 . . 5 17 . 3 2 . 2 . 1 2 . . 1 7 . 10 2 12 . 17 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 35 | 2 2 1 11 2 . . 4 4 . . . . . . . 1 . . . 4 . . . 4 . . Wheel 12 | . . . . . . . . 5 . . . . . . . 1 . . . . . 6 . . . . Hover 10 | . . . . . . . . 4 . . . . . . . . . . 1 3 . . 1 1 . . Flight 42 | . . . . . . . 1 4 . 3 2 . 2 . 1 . . . . . . 4 1 7 . 17 Utility 117 | 2 5 . 12 . 2 . 3 24 . 2 7 . 3 1 7 2 1 . 1 10 . 4 2 12 1 16 Device 45 | 1 . . 1 . 1 . . 10 . 1 7 . 3 . 3 1 . . . 4 . 1 1 4 . 7 Storage 10 | 1 2 . . . 1 . 1 . . . . . . . 2 . . . . 1 . . . 2 . . Processor 22 | . 1 . 2 . . . . 4 . 1 . . . . . . . . . 1 . 2 1 4 1 5 Hackware 11 | . . . . . . . . 2 . . . . . 1 1 1 1 . 1 2 . . . . . 2 Protection 29 | . 2 . 9 . . . 2 8 . . . . . . 1 . . . . 2 . 1 . 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 3 2 3 . 3 1 2 17 1 4 4 . 2 . 2 1 . . . 6 . 5 3 7 1 10 Energy Gun 5 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 2 Energy Cannon 9 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . 2 . 4 Ballistic Gun 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 8 | . 1 . . . . . . 7 . . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 . . . . . . 1 1 . . . . 2 . . . . 3 . . . . . 1 Special Weapon 6 | . . . . . . . . 1 . . 1 . 2 . . . . . . . . . 2 . . . Impact Weapon 13 | . 2 1 2 . 2 . 2 3 . . . . . . . . . . . 1 . . . . . . Slashing Weapon 16 | . . . . . . . . 3 . 1 2 . . . . . . . . 1 . 4 . 2 1 2 Piercing Weapon 6 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . 1 2 . . Special Melee Weapon 4 | . . . . . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 2 . . . 1 2 . . 4 . 1 . 2 . . . . 6 . 1 . 7 . 7 Corrupted Parts 3 | . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . System Corruption 14 | . . . . . . 4 3 . . . . . . . 7 . . . . . . . . . . . Parts Lost 111 | . 1 1 9 2 . . 1 23 . 1 . . 4 . 9 1 . . . 15 . 3 . 18 . 23 Power 14 | . . 1 2 . . . . 2 . . . . . . 1 . . . . 2 . . . 2 . 4 Propulsion 49 | . 1 . 3 2 . . 1 8 . . . . . . 5 1 . . . 6 . 1 . 9 . 12 Utility 31 | . . . 4 . . . . 8 . . . . 2 . 2 . . . . 4 . 1 . 5 . 5 Weapon 17 | . . . . . . . . 5 . 1 . . 2 . 1 . . . . 3 . 1 . 2 . 2 Highest Loss Streak 9 | . 1 1 3 2 . . 1 9 . 1 . . 3 . 9 1 . . . 9 . 2 . 8 . 8 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 99 96 91 99 100 99 74 92 90 91 95 91 78 66 33 43 46 51 69 26 51 76 72 62 80 Engine 6 | . 14 13 10 11 11 11 9 5 7 4 . 3 . . . . . . . . . . . . . . Leg 14 | . 28 28 32 24 33 33 35 9 . . . . . . . 1 6 6 6 3 . . . 2 . . Hover 1 | . . . . . . . . 2 7 2 . . . . . . . . 4 12 . . 3 3 4 . Flight 9 | . . . . . . . . 6 23 27 30 30 30 33 26 1 . . . . . 10 15 13 21 20 Device 7 | . . . 2 11 10 11 9 6 15 13 14 15 12 . 1 7 6 6 6 5 5 6 6 7 8 16 Storage 5 | . 14 14 11 11 11 11 9 4 . . . . . . 4 . . . . . . . . 1 . . Processor 8 | . 7 . . 11 11 11 9 3 7 9 15 15 13 13 7 . . . . 2 5 7 16 16 19 25 Hackware 3 | . . . . . . . . 2 7 4 . . . 4 8 8 16 20 20 20 10 10 9 8 4 4 Protection 5 | . 6 14 16 . . . 9 5 . . . . . . 1 2 . . . . . . 4 3 . 2 Impact Weapon 11 | . 21 18 22 22 12 22 17 11 7 7 7 7 6 6 4 . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . . . . 2 7 8 14 15 8 . . . . . . 1 . 5 9 4 3 3 Piercing Weapon 1 | . . . . . . . . . . 4 7 7 6 6 . 6 6 6 6 6 5 . 2 2 . . Naked Turns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 11 94 35 45 35 36 35 42 53 14 19 10 23 28 24 32 8 3 3 3 40 3 14 21 43 5 50 Greatest Support 125 | 20 20 25 41 36 36 36 48 54 15 22 26 26 32 32 44 14 3 3 3 78 12 41 21 125 7 52 Greatest Overweight (x) 10 | . 4 1 1 1 . . 1 10 . . . . 7 . . 1 . . . 1 . 2 . 1 . 6 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 5 5 5 5 5 5 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 12 15 15 15 15 15 15 12 5 5 5 5 5 5 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 13 15 15 14 15 15 15 15 5 5 5 5 5 5 10 5 5 4 5 5 5 5 5 5 5 5 Average Carried 9 | 1 9 14 13 13 14 15 14 10 4 4 4 4 4 4 6 4 4 4 4 4 5 3 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 12 15 14 13 15 15 15 5 5 5 5 5 4 5 5 5 4 4 5 5 5 5 5 5 4 4 Class Distribution -------------------- 46% | Mutant 9% | Derelict-Sprinter 8% | Hacker-Mutant 7% | Scavenger-Sprinter 5% | Sprinter 5% | Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Derelict-Sprinter | -7/Zion Derelict-Sprinter | -6/Proximity Caves Derelict-Sprinter | -6/Factory Derelict-Sprinter | -6/Waste Sprinter | -6/Factory Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Sprinter | -4/DSF Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Testing Sprinter | -2/Research Messiah-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Matter Collected 4614 | 264 304 56 270 15 30 20 80 904 49 183 130 . 100 . 50 140 10 . 16 272 . 377 110 583 194 457 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8044 | 24 792 667 1809 247 172 102 526 1118 38 92 . . 285 . 380 90 . . 20 591 . 381 . 295 146 269 Parts 247 | 5 19 15 41 8 10 3 12 27 4 3 . . 10 . 21 3 . . . 29 . 12 . 13 3 9 Haulers Intercepted 15 | . 1 . 4 . . . 2 2 . . . . 2 . 1 . . . . . . . . 2 . 1 Recyclers Shooed 5 | . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 4 23 . 2 . . . 2 . . . . . . . . . . Prevented 4 | . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Combat Hostiles Destroyed 114 | . 17 4 30 6 . 3 11 16 . 2 . . 5 . 4 1 . . . 10 . 3 . . . 2 Melee 42 | . 7 4 10 3 . 2 4 3 . 1 . . . . . 1 . . . 2 . 3 . . . 2 Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 7 | . 3 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . AOE 15 | . . . . . . . . . . . . . 4 . 4 . . . . 7 . . . . . . Classes Destroyed 21 | 1 7 3 2 . . . 1 2 1 1 . . 1 . . . . . . 1 . 1 . . . . Worker 10 | . . 2 3 . . . . 1 . . . . 1 . 2 . . . . . . . . . . 1 Builder 5 | . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . Tunneler 4 | 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Hauler 15 | . 1 . 4 . . . 2 2 . . . . 2 . 1 . . . . . . . . 2 . 1 Recycler 21 | . 1 7 6 . . 1 . 3 . . . . . . 1 . . . . 1 . . . . 1 . Minesweeper 3 | . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . Mechanic 5 | . 1 . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . Operator 6 | . 2 . 1 . . . . . . . . . 1 . . . . . . 1 . . . 1 . . Watcher 13 | . 3 . 2 . . . 1 2 . . . . . . 1 . . . . 1 . . . 1 . 2 Swarmer 19 | . . 2 . . . 3 4 . . . . . 4 . 4 . . . . . . . . . . 2 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Grunt 60 | . 17 2 22 6 . . 1 9 . . . . . . . 1 . . . 2 . . . . . . Brawler 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 14 | . . . 7 . . . 4 3 . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Hunter 4 | . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . Programmer 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 3 3 7 3 . 3 4 5 1 1 . . 4 . 7 1 . . 1 8 . 3 . 2 1 2 Combat Bots Only 7 | . 3 2 7 3 . 3 4 3 . 1 . . 3 . 4 1 . . . 7 . 3 . . . 2 Max Kills in Single Turn 5 | 1 2 2 1 1 . 2 1 1 1 1 . . 3 . 5 1 . . 1 4 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . 3 . 2 . . . . 3 . . . . . . Melee 2 | . 1 1 1 1 . 2 1 1 . 1 . . . . . 1 . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Hostile Shots Fired 1417 | . 74 16 188 29 . . 47 285 1 6 . 16 65 . 77 7 2 . . 127 . 35 4 284 2 152 Missed 530 | . 23 8 59 10 . . 17 98 . 2 . 13 37 . 29 2 1 . . 31 . 8 3 117 . 72 Damage Taken 15097 | . 601 131 1755 235 . . 390 2562 90 92 . 56 593 . 717 76 . . . 1916 . 764 69 2766 58 2226 Core 3506 | . 168 63 220 53 . . 34 291 . 19 . 18 132 . 327 57 . . . 629 . 199 27 787 . 482 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 387 | . . . . . . . . . . . . . . . 52 . . . . 103 . . . 105 . 127 Ignored by Resistances 239 | . . . . . . . . . . . . . . . . . . . . . . . . 239 . . Regen/Repaired (Parts) 251 | . 49 . . . . . 113 89 . . . . . . . . . . . . . . . . . . Core Remaining (%) 58 | 100 . 7 . . . 31 93 . . . . 53 . . . . . . 39 37 . 82 . 37 100 69 Volleys Fired 154 | 4 36 4 . . 21 . . 31 3 2 . . 5 . 3 . . . . 10 . 1 4 7 . 23 Largest 4 | 2 2 1 . . 1 . . 4 1 1 . . 1 . 1 . . . . 1 . 1 1 1 . 1 Hottest 184 | 40 55 33 . . 68 . . 184 36 36 . . . . 43 . . . . 80 . 60 10 80 . 150 Shots Fired 217 | 8 72 4 . . 21 . . 54 3 2 . . 5 . 3 . . . . 10 . 1 4 7 . 23 Gun 56 | 8 36 . . . . . . 4 . . . . . . . . . . . . . 1 . 2 . 5 Cannon 130 | . 36 . . . 21 . . 50 . . . . . . . . . . . . . . . 5 . 18 Launcher 22 | . . 4 . . . . . . 3 2 . . . . 3 . . . . 10 . . . . . . Special 9 | . . . . . . . . . . . . . 5 . . . . . . . . . 4 . . . Kinetic 113 | 8 72 . . . . . . 33 . . . . . . . . . . . . . . . . . . Thermal 60 | . . . . . 21 . . 21 . . . . . . . . . . . . . . . 5 . 13 Explosive 20 | . . . . . . . . . 3 2 . . 5 . . . . . . 10 . . . . . . Electromagnetic 9 | . . 4 . . . . . . . . . . . . 3 . . . . . . . . 2 . . Phasic 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 10 Robot Hit Streak 10 | 3 7 3 . . 10 . . 5 . . . . 4 . . . . . . 2 . . 1 7 . 2 Robot Miss Streak 6 | 4 2 . . . 2 . . 6 . 1 . . 1 . 2 . . . . . . 1 2 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 507 | 3 85 15 113 12 16 4 26 118 1 9 1 . 14 . 3 5 . . 6 25 . 3 3 13 3 29 Core Hits 147 | 2 17 5 13 2 4 2 3 22 1 3 . . 11 . 8 2 . . 1 29 . 3 . 8 1 10 Critical Kills 6 | . 1 . 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 63 | . 12 4 19 4 . 1 8 13 . . . . . . . . . . . 2 . . . . . . Critical Strikes 87 | . 14 4 24 5 . 2 9 17 . 1 . . . . . 1 . . . 7 . . . 1 . 2 Blast 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Smash 73 | . 13 4 24 5 . 2 9 14 . . . . . . . . . . . 2 . . . . . . Sever 7 | . . . . . . . . 1 . 1 . . . . . . . . . 3 . . . . . 2 Impale 4 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 . . Melee Attacks 615 | . 47 23 149 21 . 4 32 130 4 17 3 . 36 . 9 7 2 . 7 36 . 25 3 18 4 38 Impact 422 | . 47 23 149 21 . 4 32 109 1 2 . . 13 . 9 . . . . 12 . . . . . . Slashing 132 | . . . . . . . . 20 3 8 2 . 17 . . . . . . 8 . 25 1 6 4 38 Piercing 58 | . . . . . . . . . . 6 . . 6 . . 7 2 . 7 16 . . 2 12 . . Sneak Attacks 76 | . 7 9 15 2 . 2 4 9 1 1 1 . 4 . 3 1 . . 1 4 . . 1 3 1 7 Combat Hostiles 6 | . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . 2 Follow-up Attacks 63 | . 4 . 16 1 . 1 4 21 . 2 . . 6 . . . . . . 8 . . . . . . Damage Inflicted 24103 | 22 2344 1066 4751 559 368 257 1272 4262 179 508 . . 1457 . 947 201 . . 254 2364 . 138 86 1029 231 1808 Guns 420 | 22 177 . . . . . . 26 . . . . . . . . . . . . . 33 . 30 . 132 Cannons 1929 | . 460 . . . 368 . . 685 . . . . . . . . . . . . . . . 166 . 250 Explosions 3599 | . . 173 . . . . . . 109 270 . . 758 . 690 . . . . 1369 . . . 230 . . Melee 17984 | . 1707 893 4751 559 . 257 1272 3551 70 238 . . 546 . 257 201 . . 254 995 . 105 86 585 231 1426 Ramming 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Kinetic 1108 | 22 637 . . . . . . 449 . . . . . . . . . . . . . . . . . . Thermal 1829 | . . 64 . . 368 . . 262 . . . . 8 . 481 . . . . . . . . 396 . 250 Explosive 2498 | . . . . . . . . . 109 270 . . 750 . . . . . . 1369 . . . . . . Electromagnetic 348 | . . 109 . . . . . . . . . . . . 209 . . . . . . . . 30 . . Impact 13245 | . 1707 893 4751 559 . 257 1272 3046 . 59 . . 209 . 257 . . . . 235 . . . . . . Slashing 3132 | . . . . . . . . 505 70 148 . . 415 . . . . . . 232 . 105 . . 231 1426 Piercing 1760 | . . . . . . . . . . 31 . . 75 . . 201 . . 254 528 . . 86 585 . . Phasic 165 | . . . . . . . . . . . . . . . . . . . . . . 33 . . . 132 Highest Corruption 21 | . . . . . . 4 3 21 21 21 21 . . 9 16 16 16 16 16 6 . . . 3 . 1 Average Corruption 13 | . . . . . . 4 3 14 21 21 21 . . 9 11 16 16 16 16 4 . . . 3 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 134 | . . . . . . . . 55 5 33 . . . 2 11 11 3 2 5 1 . . . 2 . 4 Message Errors 29 | . . . . . . . . 11 3 9 . . . 1 . 1 1 . 2 . . . . 1 . . Matter Fused 33 | . . . . . . . . 15 . 8 . . . . 5 2 . 1 1 . . . . . . 1 Heat Flow Errors 24 | . . . . . . . . 9 1 7 . . . . 2 3 1 . 1 . . . . . . . Energy Discharges 22 | . . . . . . . . 10 . 5 . . . . 2 1 . . . 1 . . . . . 3 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 11 | . . . . . . . . 4 1 2 . . . 1 1 1 . . 1 . . . . . . . Data Loss (major) 7 | . . . . . . . . 2 . 1 . . . . 1 1 1 . . . . . . 1 . . Alerts 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Misdirections 4 | . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 5973 | . 738 471 1344 295 2 156 798 859 30 55 . . 123 . 204 37 . . 70 240 . . 41 138 120 252 Projectiles 56 | . 3 . 13 . 2 . 38 . . . . . . . . . . . . . . . . . . . Explosions 204 | . . 17 . . . . . . . 9 . . 7 . 154 . . . . 17 . . . . . . Melee 5713 | . 735 454 1331 295 . 156 760 859 30 46 . . 116 . 50 37 . . 70 223 . . 41 138 120 252 Knockbacks 64 | . 20 . 26 1 . 2 5 7 . . . . . . 1 . . . . 2 . . . . . . Impact 44 | . 6 . 23 1 . 2 4 5 . . . . . . 1 . . . . 2 . . . . . . Kinetic 12 | . 10 . . . . . . 2 . . . . . . . . . . . . . . . . . . Secondary 8 | . 4 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 246 | . . 57 . . . . . . 94 56 . . . . 31 . . . . . . . . 8 . . Shots 8 | . . 3 . . . . . . 2 1 . . . . 2 . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 382 | . 156 6 11 . 288 . . 382 114 169 . . 23 . 210 201 113 . 158 97 . 48 . 316 . 84 Average Temperature 87 | . 63 6 11 . 105 . . 161 59 70 . . 12 . 73 99 57 . 84 41 . 32 . 102 . 26 Received Heat Transfer 3221 | . 327 18 687 132 . . 36 783 . . . 27 72 . 81 36 . . . 485 . . 9 447 9 72 Effects 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 75 | . 9 2 31 4 . 2 9 13 . 1 . . 2 . 1 . . . . 1 . . . . . . Combat Hostiles 48 | . 5 . 19 3 . 1 7 10 . 1 . . 1 . . . . . . 1 . . . . . . Parts Fried 109 | . 18 9 34 5 . 1 18 17 . 4 . . . . 2 . . . . 1 . . . . . . Impact Corruptions 191 | . 27 13 69 8 . 5 26 31 . 1 . . 4 . 2 . . . . 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . . . . . 3 . . . . . . 1 . . . . . . . . . . . Heat Transferred 2000 | . . 100 . . 629 . . 370 . . . . 50 . 350 . . . . . . . . 298 . 203 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 Parts Stolen 6 | . . . . . . . . . 1 3 . . . . . 1 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Peak Influence 2307 | 5 232 105 769 414 . 63 254 608 . . . . 411 93 593 . . . . 341 142 174 392 428 258 2307 Initial 267 | . 3 68 15 267 . . 24 98 . . . . 55 63 51 . . . . 2 142 99 94 206 153 163 Average 340 | 1 109 38 355 343 . 61 117 434 . . . . 207 73 211 . . . . 108 142 141 236 294 180 1364 Maximum Alert Level 5 | . 1 . 3 2 . . 1 2 . . . . 2 . 2 . . . . 1 . . 1 2 1 5 Low Security (%) 54 | 100 99 100 39 . . 100 70 10 . . . . 52 100 60 . . . . 92 100 100 41 5 63 11 Level 1 15 | . . . 12 65 . . 29 6 . . . . 46 . 20 . . . . 7 . . 58 91 36 3 Level 2 20 | . . . 39 34 . . . 82 . . . . 1 . 19 . . . . . . . . 3 . 3 Level 3 2 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . 11 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 6 . 5 . . . . 6 . . . . 5 . 1 . . . . 2 . 2 2 5 1 22 Investigation 15 | . 3 . 2 . . . . 2 . . . . 3 . 1 . . . . 2 . . 1 1 . . Extermination 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Reinforcement 20 | . 3 . 1 . . . . 2 . . . . 2 . . . . . . . . 2 1 4 . 5 Assault 18 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 15 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 6 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Distress Signals 24 | . 1 . 6 . . . 2 . . . . . 2 . 3 . . . . 3 . . 2 . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 403 | . 29 6 56 6 . 2 18 43 3 4 . 10 32 6 29 3 3 . . 37 . 8 13 36 5 54 Peak Tracking Total 17 | . 4 3 9 3 . 2 5 6 4 4 . 10 12 6 13 1 3 . . 16 . 5 8 16 4 17 Tactical Retreats 65 | . 3 . 13 . . . 2 13 1 . . 4 5 . 5 . . . . . . 1 3 7 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Traps Triggered 11 | . 2 . . . . . . 1 . . . . 2 . 1 . . . . 2 . . 1 . . 2 Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Machines Disabled 23 | . . . 1 . . . . 3 . . . . 2 . 4 . . . . 5 . 1 1 3 . 3 Max in Single Turn 2 | . . . 1 . . . . 1 . . . . 1 . 2 . . . . 1 . 1 . 1 . 1 Garrison Access 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Machines Accessed 62 | . 8 1 6 . 3 . 3 15 . . . . 6 . 2 . 2 4 . 3 1 . 2 3 . 3 Terminals 16 | . 6 1 3 . . . 1 3 . . . . 1 . . . . . . . 1 . . . . . Fabricators 8 | . . . . . . . . 3 . . . . 1 . . . . . . 1 . . 1 . . 2 Repair Stations 8 | . 1 . . . . . 1 3 . . . . 1 . . . . . . . . . 1 1 . . Recycling Units 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . 1 2 . . . . 1 . 1 . . . . 1 . . . 1 . . Garrison Access 9 | . . . . . . . . 3 . . . . 2 . 1 . . . . 1 . . . 1 . 1 Total Hacks 194 | . 17 5 20 . 33 . 12 32 . . . . 11 . 4 . 8 30 . 6 2 . 4 7 . 3 Successful 124 | . 9 . 12 . 33 . 6 11 . . . . 2 . 3 . 8 30 . 6 1 . . 2 . 1 Failed 70 | . 8 5 8 . . . 6 21 . . . . 9 . 1 . . . . . 1 . 4 5 . 2 Catastrophic 19 | . 1 1 2 . . . 2 8 . . . . 1 . . . . . . . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 167 | . 7 5 10 . 1 . 9 4 . . . . 43 . 35 . . . . 9 . . 11 17 2 14 Terminals 48 | . 13 5 10 . . . 9 8 . . . . 1 . . . . . . . 2 . . . . . Fabricators 15 | . . . . . . . . 5 . . . . 3 . . . . . . 3 . . 2 . . 2 Repair Stations 20 | . 2 . . . . . 2 9 . . . . 3 . . . . . . . . . 2 2 . . Recycling Units 6 | . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . 8 . . . 1 3 . . . . 1 . 2 . . . . 2 . . . 2 . . Garrison Access 15 | . . . . . . . . 5 . . . . 3 . 2 . . . . 1 . . . 3 . 1 Terminal Hacks 81 | . 4 . 2 . 33 . 2 . . . . . 1 . . . 8 30 . . 1 . . . . . Record 50 | . . . . . 32 . . . . . . . . . . . 7 11 . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . 1 . . . . . . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 9 | . 2 . . . . . 2 5 . . . . . . . . . . . . . . . . . . Scan Component 5 | . 1 . . . . . 1 3 . . . . . . . . . . . . . . . . . . Repair 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 6 . . . . 2 . . . . . . 2 . . . . 2 . . . 1 . . Insert Component 7 | . . . 3 . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . . Analyze 6 | . . . 3 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . Seal Access 4 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . Unauthorized Hacks 10 | . 2 . 3 . . . 2 2 . . . . . . . . . . . 1 . . . . . . Terminals 6 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 7 1 5 . . . 2 12 . . . . 4 . 2 . . . . 2 . . 2 3 . 2 Full Trace Events 7 | . . . 2 . . . . 1 . . . . 2 . . . . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . . . . 3 . 4 . 3 . . 3 . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 76 | . . . 2 . . . . . . . 13 . 16 . 10 . . 13 . 1 . . 10 11 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . 84 . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Parts Repaired 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . Time 83 | . 26 . . . . . 32 25 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 3 . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . . Part Schematics Acquired 4 | . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . 2 . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . 1 1 . . . . . . . . . . . 2 . . . Robot Hacks Applied 5 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . 2 . . . parse_system 4 | . . . . . . . . . . 1 1 . . . . . . . . . . . 2 . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Machine Destruction 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Total Allies 26 | . . 2 . . 3 . . . . . 4 . 1 1 1 . . . . 2 . . 3 1 1 7 Largest Group 6 | . . 2 . . 3 3 2 . . . 4 4 1 1 1 . . . . 2 . . 3 1 1 6 Highest-Rated Group 836 | . . 42 . . 24 24 16 . . . 154 154 31 31 27 . . . . 170 . . 475 269 269 836 Highest-Rated Ally 269 | . . 31 . . 8 8 8 . . . 40 40 31 31 27 . . . . 85 . . 269 269 269 269 Zionite Dispatches 14 | . . . . . . . . . . . . . 2 . 2 . . . . 1 . . 2 . 1 6 Heavy 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Recon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Experimental 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Explosive Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . 2 DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 4 | . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . Ally Attacks 230 | . . 4 . . . 3 5 . . . . 27 . 11 . . . . . 24 . . 14 11 2 129 Total Damage 16737 | . . 42 . . . 10 55 . . . . 314 . 169 . . . . . 1804 . . 1280 648 252 12163 Kills 74 | . . . . . . . . . . . . 1 . . . . . . . 11 . . 2 4 1 55 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . 1 1 2 . . . 1 . . 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Zionite Intel Received 24 | . . . . . . . . . . . . . 9 . 9 . . . . 1 . . 1 4 . . Main Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Unaware Schematics 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Installations 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Active Terminals 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Turns Passed 13652 | 77 1407 1124 1612 247 736 200 571 1556 115 660 1305 134 484 36 251 219 107 39 161 706 2 148 163 472 87 1033 Spaces Moved 14306 | 47 616 441 641 106 545 49 335 1425 319 907 1704 242 1142 105 612 303 199 78 267 754 3 134 419 823 145 1945 Core 1206 | 3 . . . . . . . 27 . . . . 1 . . 257 199 78 267 204 3 21 . 142 . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3002 | 44 616 441 641 106 545 49 335 190 . . . . . . . . . . . 25 . . . 10 . . Wheels 162 | . . . . . . . . 160 . . . . . . . . . . . . . 2 . . . . Hover 533 | . . . . . . . . 8 . . . . . . . . . . . 525 . . . . . . Flight 9403 | . . . . . . . . 1040 319 907 1704 242 1141 105 612 46 . . . . . 111 419 671 145 1941 Fastest Speed 12 | 50 120 190 120 120 120 120 120 29 29 26 32 32 31 32 23 35 50 50 50 40 50 12 24 21 30 16 Average Speed 58 | 115 165 190 133 162 120 120 120 66 29 29 32 34 33 32 32 50 50 50 50 48 50 28 24 32 30 26 Slowest Speed 550 | 120 400 190 190 190 120 120 190 550 29 32 36 36 400 32 35 100 50 50 50 120 50 110 24 112 30 350 Overloaded Moves 30 | . . . . . . . . . . . . . . . 12 . . . . . . 18 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . 1 . . . . 1 . 7 . . . . . . . 2 4 . 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 83 78 51 25 90 15 35 46 50 93 91 43 45 95 26 55 42 69 46 21 . 70 15 63 3 51 Regions Visited 26 Branch Regions 13 Pre-discovered Areas 13 | . 1 1 1 . 1 . . . . . . . 8 . . . . 1 . . . . . . . . Known Exits Taken 15 | . . 1 1 . . 1 . 1 1 1 1 1 . . 1 1 . . 1 1 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 . . 1 1 . 1 . . . . . . . . . 1 1 . . . . 1 . . . Scrap Searched 26 | . . 2 . . . 1 . . 2 5 4 1 . . . 6 1 . 4 . . . . . . . Spaces Dug 92 | . 1 3 1 2 . . . 5 30 12 . . 13 . 6 . 2 . 1 . . . 1 2 . 13 Terrain Destroyed 214 | . 1 3 1 2 . . . 12 35 17 . . 82 . 23 . 2 . 1 8 . . 1 7 . 19 Melee 47 | . 1 . 1 2 . . . 5 2 . . . 13 . 6 . 2 . 1 . . . 1 2 . 11 Projectile 17 | . . . . . . . . 7 . . . . 1 . . . . . . . . . . 1 . 8 AOE 150 | . . 3 . . . . . . 33 17 . . 68 . 17 . . . . 8 . . . 4 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac DSF Res Tes Res Acc Total 18370 | 60 859 680 1143 142 607 183 450 1783 333 1282 2462 291 1209 106 640 352 201 77 279 1018 2 193 471 990 181 2376 Wait 2721 | 1 124 210 313 15 6 131 67 104 . 338 720 47 20 . . 34 . . . 159 . 14 39 74 31 274 Move 14228 | 46 615 440 640 105 544 48 334 1422 318 906 1703 241 1140 104 599 302 198 77 266 753 2 133 414 814 144 1920 Hop 25 | . . . . . . . . 1 . . . . 1 . 5 . . . . . . . 2 4 . 12 Pick Up 105 | 2 20 2 15 1 8 . 6 15 3 3 6 1 . 1 4 . . . 2 3 . 3 1 7 . 2 Fast Attach 212 | 7 5 1 5 . 1 . 3 43 . 5 10 1 7 1 7 4 1 . 2 22 . 17 5 26 1 38 Attach 64 | . 1 . 10 2 1 . 3 15 1 2 1 . 2 . 3 1 . . . 2 . 3 2 7 1 7 Detach 31 | . 1 . 1 . . . . 4 1 1 1 . 1 . 5 3 . . . 1 . . 1 6 . 5 Swap 55 | . 5 3 14 . 3 1 4 5 . 3 2 . 2 . 1 . . . . 2 . . . 3 . 7 Drop 171 | . 13 . 20 . 7 . 7 36 2 6 16 1 6 . 4 1 . . 2 11 . . 1 19 . 19 Fire 154 | 4 36 4 . . 21 . . 31 3 2 . . 5 . 3 . . . . 10 . 1 4 7 . 23 Melee 515 | . 39 20 125 19 . 3 26 107 3 15 3 . 25 . 9 7 2 . 7 27 . 22 2 12 4 38 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . . . . . . . . . . . . . . 28 . . . . . 31 Rewire 23 | . . . . . 16 . . . . . . . . . . . . . . . . . . 7 . . Trap 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*War]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -4/DSF -3/Research -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 8) 718 | -10/Materials | Identified exit to Materials 759 | -10/Materials | Discovered new exit (range 9) 1032 | -10/Materials | Discovered exit to Materials (range 10) 1256 | -10/Materials | Core integrity fell below 50% 1429 | -10/Materials | Repaired Lgt. Armor Plating 1485 | -10/Materials | Entered Mines 1586 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1683 | -10/Mines | Discovered exit to Materials (range 10) 2248 | -10/Mines | Core integrity fell below 20% 2461 | -10/Mines | Discovered exit to Materials (range 13) 2499 | -10/Mines | Excavation squad dispatched 2499 | -10/Mines | A large section of the Mines collapsed 2609 | -10/Mines | Entered Materials 2609 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2858 | -9/Materials | Discovered new exit (range 8) 3015 | -9/Materials | Build established: Scavenger-Mutant 3198 | -9/Materials | Discovered new exit (range 9) 3209 | -9/Materials | Identified exit to Materials 3404 | -9/Materials | Build established: Mutant 3452 | -9/Materials | Destroyed 7 combat bots 3809 | -9/Materials | First assault squad dispatched 3953 | -9/Materials | Identified exit to Mines 4047 | -9/Materials | Lost 3 parts (2p1n) 4126 | -9/Materials | Core integrity fell below 50% 4221 | -9/Materials | Entered Mines 4326 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4355 | -9/Mines | Discovered exit to Materials (range 6) 4450 | -9/Mines | Discovered new exit (range 14) 4462 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4468 | -9/Mines | Entered Exiles 4484 | -9/Exiles | Discovered new exit (range 15) 4857 | -9/Exiles | Learned location of Zion (-7) 4975 | -9/Exiles | Opened EX-Vault 4980 | -9/Exiles | Found Latent Energy Streamer 5111 | -9/Exiles | Discovered new exit (range 10) 5204 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 5204 | -9/Exiles | Entered Mines 5204 | -8/Mines | Accompanied by 3 allies 5262 | -8/Mines | Discovered exit to Materials (range 5) 5404 | -8/Mines | Entered Materials 5404 | -8/Materials | Accompanied by 2 allies 5404 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5735 | -8/Materials | Repaired Maul 5935 | -8/Materials | Discovered new exit (range 10) 5975 | -8/Materials | Entered Factory 5975 | -7/Factory | Evolved 2 slots: Weapon x2 6062 | -7/Factory | Repaired Hvy. Ion Engine 6265 | -7/Factory | Lost 3 parts (2n1u) 6278 | -7/Factory | Discovered new exit (range 18) 6336 | -7/Factory | Lost 3 parts (1n1u1w) 6484 | -7/Factory | System corruption reached 10% 6525 | -7/Factory | Lost 9 parts (1p3n3u2w) 6785 | -7/Factory | Lost 5 parts (1p1n1u2w) 7089 | -7/Factory | Released all parts (2) 7349 | -7/Factory | Discovered new exit (range 16) 7353 | -7/Factory | Identified exit to Factory 7408 | -7/Factory | Discovered new exit (range 4) 7409 | -7/Factory | Identified exit to Lower Caves 7531 | -7/Factory | Entered Lower Caves 7531 | -7/Lower Caves | Spotted LW-TZW(f) 7532 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 7533 | -7/Lower Caves | Encountered a Master Thief 7563 | -7/Lower Caves | Encountered a Warlord checkpoint 7592 | -7/Lower Caves | Build established: Scout 7638 | -7/Lower Caves | Discovered new exit (range 6) 7639 | -7/Lower Caves | Identified exit to Lower Caves 7646 | -7/Lower Caves | Entered another Lower Caves area 7646 | -7/Lower Caves | Discovered exit to Factory (range 9) 7675 | -7/Lower Caves | Activated DRS Beacon 7985 | -7/Lower Caves | Encountered a Warlord checkpoint 8098 | -7/Lower Caves | Learned Factory garrison access intel 8117 | -7/Lower Caves | Discovered new exit (range 16) 8118 | -7/Lower Caves | Spotted 09-UYX(f) 8118 | -7/Lower Caves | Spotted RF-8QL(f) 8118 | -7/Lower Caves | Spotted VP-3LM(f) 8120 | -7/Lower Caves | Encountered a Master Thief 8120 | -7/Lower Caves | Encountered a Master Thief 8120 | -7/Lower Caves | Encountered a Master Thief 8121 | -7/Lower Caves | Spotted 4P-JWB(f) 8122 | -7/Lower Caves | Encountered a Master Thief 8123 | -7/Lower Caves | Mak. Sensor Array stolen by Master Thief 8123 | -7/Lower Caves | Mic. Fission Core stolen by Master Thief 8126 | -7/Lower Caves | Hyp. Coil Gun stolen by Master Thief 8129 | -7/Lower Caves | Destroyed 4P-JWB(f) 8135 | -7/Lower Caves | Identified exit to Zion 8228 | -7/Lower Caves | Destroyed VP-3LM(f) 8306 | -7/Lower Caves | Entered Zion 8320 | -7/Zion | System corruption cleaned by Quarantine Array 8341 | -7/Zion | Found Prototype Device 8341 | -7/Zion | Identified Phasing AFG 8358 | -7/Zion | Learned Factory terminal intel 8371 | -7/Zion | Discovered new exit (range 16) 8376 | -7/Zion | Identified exit to Proximity Caves 8419 | -7/Zion | Found Prototype Special Weapon 8419 | -7/Zion | Identified RU-N14's Throwing Claymores 8513 | -7/Zion | Found Prototype Device 8513 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8542 | -7/Zion | Build established: Scavenger-Sprinter 8609 | -7/Zion | Met Imprinter 8832 | -7/Zion | Found Prototype Device 8852 | -7/Zion | Identified Bomb Factory No. 2 9185 | -7/Zion | Build established: Derelict-Sprinter 9276 | -7/Zion | Found GAL Module 9304 | -7/Zion | Found RU-N14's Throwing Claymores 9356 | -7/Zion | Imprinted 9358 | -7/Zion | Declared Zion's savior 9611 | -7/Zion | Entered Proximity Caves 9611 | -6/Proximity Caves | Accompanied by 4 allies 9705 | -6/Proximity Caves | Lost 3 allies 9713 | -6/Proximity Caves | Learned Factory machine intel 9745 | -6/Proximity Caves | Entered Factory 9745 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9746 | -6/Factory | Loaded intel: 255 machine locations 9747 | -6/Factory | Loaded intel: 25 terminal locations 9748 | -6/Factory | Loaded intel: 4 garrison access locations 9840 | -6/Factory | Zion Recon squad teleported in 9893 | -6/Factory | Retrieved Zion intel report: Component Schematics 9945 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9946 | -6/Factory | Discovered new exit (range 7) 9948 | -6/Factory | Identified exit to Factory 9953 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9982 | -6/Factory | Retrieved Zion intel report: Branch Access 9982 | -6/Factory | Identified exit to Lower Caves 10038 | -6/Factory | Retrieved Zion intel report: Active Terminals 10039 | -6/Factory | Zion Hover Resupply teleported in 10058 | -6/Factory | Retrieved Zion intel report: Trap Installations 10089 | -6/Factory | Retrieved Zion intel report: Active Garrisons 10095 | -6/Factory | Search patrols dispatched 10106 | -6/Factory | Spotted B-75 Beast 10131 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 10158 | -6/Factory | Retrieved Zion intel report: Guard Positions 10204 | -6/Factory | Discovered exit to Factory (range 15) 10208 | -6/Factory | Cargo convoy interrupted 10229 | -6/Factory | Sucked down chute 10229 | -6/Factory | Entered Waste 10230 | -6/Waste | Met a frightened Derelict 10232 | -6/Waste | Spotted C-40 Crusher 10233 | -6/Waste | Spotted C-40 Crusher 10235 | -6/Waste | Spotted C-40 Crusher 10240 | -6/Waste | Spotted C-40 Crusher 10244 | -6/Waste | EMP discharged 10250 | -6/Waste | Spotted C-40 Crusher 10255 | -6/Waste | Lost 3 parts (2u1w) 10258 | -6/Waste | Spotted C-40 Crusher 10261 | -6/Waste | Discovered new exit (range 11) 10265 | -6/Waste | Identified exit to Factory 10265 | -6/Waste | Entered Factory 10310 | -6/Factory | Retrieved Zion intel report: Active Terminals 10315 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10326 | -6/Factory | Retrieved Zion intel report: Trap Installations 10359 | -6/Factory | Retrieved Zion intel report: Branch Access 10363 | -6/Factory | Retrieved Zion intel report: Active Garrisons 10386 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10394 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10436 | -6/Factory | System corruption reached 10% 10446 | -6/Factory | Retrieved Zion intel report: Main Access 10447 | -6/Factory | Zion Explosive Resupply teleported in 10488 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 10489 | -6/Factory | Zion Recon squad teleported in 10498 | -6/Factory | Core integrity fell below 50% 10513 | -6/Factory | Lost 9 parts (1p5n2u1w) 10516 | -6/Factory | Entered Lower Caves 10516 | -6/Lower Caves | Spotted 2J-CIH(f) 10517 | -6/Lower Caves | Phasing AFG stolen by Master Thief 10518 | -6/Lower Caves | Encountered a Master Thief 10559 | -6/Lower Caves | Identified exit to Lower Caves 10601 | -6/Lower Caves | Encountered a Warlord checkpoint 10735 | -6/Lower Caves | Entered another Lower Caves area 10814 | -6/Lower Caves | Learned Armory trap positions 10814 | -6/Lower Caves | Learned Factory emergency access door positions 10814 | -6/Lower Caves | Learned Research emergency access door positions 10814 | -6/Lower Caves | Learned Factory garrison access intel 10836 | -6/Lower Caves | Spotted NA-9SX(f) 10836 | -6/Lower Caves | Spotted VG-5C6(f) 10837 | -6/Lower Caves | Discovered new exit (range 13) 10837 | -6/Lower Caves | Spotted 1I-SCU(f) 10838 | -6/Lower Caves | Encountered a Master Thief 10838 | -6/Lower Caves | Encountered a Master Thief 10838 | -6/Lower Caves | Encountered a Master Thief 10838 | -6/Lower Caves | GAL Module stolen by Master Thief 10842 | -6/Lower Caves | Entered Data Miner 10842 | -6/Data Miner | Discovered new exit (range 6) 10853 | -6/Data Miner | Met Data Miner 10863 | -6/Data Miner | Learned location of Section 7 (-2) 10863 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10870 | -6/Data Miner | Received God Mode back door access code from Data Miner 10881 | -6/Data Miner | Entered Proximity Caves 10948 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 10989 | -5/Proximity Caves | Build established: Hacker-Mutant 11042 | -5/Proximity Caves | Entered Factory 11042 | -5/Factory | Evolved 2 slots: Utility x2 11043 | -5/Factory | Identified exit to Factory 11045 | -5/Factory | Loaded intel: 4 garrison access locations 11068 | -5/Factory | Incoming investigation squad redirected 11216 | -5/Factory | Retrieved Zion intel report: Active Terminals 11217 | -5/Factory | Zion Heavy squad teleported in 11335 | -5/Factory | Found Prototype Launcher 11335 | -5/Factory | Identified Mni. Smartbomb Launcher 11345 | -5/Factory | Found Mni. Smartbomb Launcher 11449 | -5/Factory | Discovered exit to Factory (range 7) 11581 | -5/Factory | Fabricated Combat Drone Bay? 11626 | -5/Factory | Found Prototype Protection 11626 | -5/Factory | Identified Zio. Heavy Carapace 11698 | -5/Factory | Lost 4 parts (3n1u) 11716 | -5/Factory | Cargo convoy interrupted 11736 | -5/Factory | Incoming assault squad redirected 11736 | -5/Factory | Core integrity fell below 50% 11748 | -5/Factory | Entered another Factory area 11748 | -4/Factory | Evolved 2 slots: Utility x2 11750 | -4/Factory | Identified exit to DSF 11750 | -4/Factory | Entered DSF 11755 | -4/DSF | Destroyed 7 combat bots 11776 | -4/DSF | Additional patrols routed to DSF 11779 | -4/DSF | Lost 9 parts (2p2n2u3w) 11896 | -4/DSF | Discovered new exit (range 15) 11898 | -4/DSF | Entered Research 11898 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11916 | -3/Research | Spotted B-86 Titan 11951 | -3/Research | Retrieved Zion intel report: Prototype Schematics 11952 | -3/Research | Zion Heavy squad teleported in 11968 | -3/Research | Found Enh. Force Lance 12018 | -3/Research | Zion Experimental squad teleported in 12049 | -3/Research | Discovered new exit (range 5) 12052 | -3/Research | Build established: Scavenger-Sprinter 12061 | -3/Research | Entered Testing 12061 | -3/Testing | Accompanied by 1 ally 12070 | -3/Testing | Found Prototype Energy Cannon 12070 | -3/Testing | Identified Cld. Nova Cannon 12119 | -3/Testing | Found Zio. Shade Armor 12121 | -3/Testing | Found Zio. Shade Armor 12154 | -3/Testing | Found Prototype Processor 12154 | -3/Testing | Identified Exp. Terrain Scan Processor 12194 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 12203 | -3/Testing | Retrieved Zion intel report: Trap Installations 12254 | -3/Testing | Found Zio. Alpha Cannon Mk. II 12258 | -3/Testing | Found Exp. Weapon Cycler 12262 | -3/Testing | Found Exp. Targeting Computer 12280 | -3/Testing | Found Prototype Energy Gun 12280 | -3/Testing | Identified Tachyon Dispersion Ray 12292 | -3/Testing | Retrieved Zion intel report: Emergency Access 12311 | -3/Testing | Search patrols dispatched 12315 | -3/Testing | Lost 3 parts (1p2n) 12356 | -3/Testing | Spotted PX-FBSG8HFW8S 12364 | -3/Testing | Rewired PX-FBSG8HFW8S 12399 | -3/Testing | Lost 6 parts (3n1u2w) 12470 | -3/Testing | Found Exp. Terrain Scan Processor 12492 | -3/Testing | Lost 8 parts (1p3n4u) 12504 | -3/Testing | Found Molecular Scythe 12513 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 12515 | -3/Testing | Discovered new exit (range 7) 12520 | -3/Testing | Core integrity fell below 50% 12533 | -3/Testing | Identified exit to Research 12533 | -3/Testing | Entered Research 12533 | -2/Research | Evolved 2 slots: Utility x2 12563 | -2/Research | Discovered new exit (range 8) 12565 | -2/Research | Identified exit to Access 12575 | -2/Research | Zion Experimental squad teleported in 12586 | -2/Research | Garrison activated, responded to threat 12620 | -2/Research | Entered Access 12620 | -1/Access | Accompanied by 1 ally 12620 | -1/Access | Evolved 2 slots: Utility x2 12627 | -1/Access | Zion Experimental squad teleported in 12645 | -1/Access | Zion Infowar Resupply teleported in 12730 | -1/Access | Zion Infowar Resupply teleported in 12746 | -1/Access | Zion Heavy squad teleported in 12804 | -1/Access | Spotted B-99 Colossus 12825 | -1/Access | Allies destroyed B-99 Colossus 12839 | -1/Access | Found Prototype Ballistic Gun 12839 | -1/Access | Identified Multirail 12849 | -1/Access | Lost 3 parts (1p2n) 12897 | -1/Access | Found Zio. Weapon Casing 13010 | -1/Access | Zion Demo squad teleported in 13096 | -1/Access | Lost 4 parts (1p3n) 13156 | -1/Access | Zion Experimental squad teleported in 13184 | -1/Access | Build established: Messiah-Scout 13269 | -1/Access | Spotted B-99 Colossus 13285 | -1/Access | Allies destroyed B-99 Colossus 13290 | -1/Access | High security lockdown imminent 13305 | -1/Access | Garrison activated, responded to threat 13315 | -1/Access | Lost 8 parts (2p4n2u) 13370 | -1/Access | High security lockdown engaged 13515 | -1/Access | Found Prototype Hackware 13515 | -1/Access | Identified Exp. System Shield 13517 | -1/Access | Found Exp. System Shield 13594 | -1/Access | Spotted B-99 Colossus 13626 | -1/Access | Lost 6 parts (2n3u1w) 13650 | -1/Access | Discovered new exit (range 4) 13652 | -1/Access | Identified exit to Surface 13653 | *** | Escaped! Last Messages --------------- 13595_ Acquired Impulse Thruster. 13595_ Adv. Weight Redist. System destroyed. 13596_ Penetrated by Slug. 13596_ Slug penetrates G-73 Enforcer. 13596_ Penetrated by Slug. 13596_ Slug penetrates Wall. 13599_ T-07 Excavator knocked back. 13599_ Slug penetrates T-07 Excavator. 13599_ T-07 Excavator destroyed. 13599_ Slug penetrates Wall. 13610_ Acquired Q-thruster. 13622_ System corrupted: Energy discharge (-36). 13640_ ALERT: Heavy assault forces dispatched. 13646_ Sealed Barrier breached. 13650_ Main Access Shell breached. 13650_ EXIT=FOUND 13652_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] [Achievement: Derelict Escape] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ????????????????????????????Y????????# #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????#"##????# #????????? | | ????????????????????##########""###### #????????? | | ????????????????????" 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""""T"""A ## | | ???????????????????????????###"####### ## " | | ?????????????????????????????????????# ## """ | | ???????????????????????????#########?# ## """ | | ???????????????????????????# " # ## " | | ???????????????????????????# """ # ## | | ???????????????????????????# """ + ## | | ???????????????????????????# " # ###/###### | | ???????????????????????????# # | | ???????????????????????????# ?# ### | | ???????????????????????????# = ?# #####+##?? | | ???????????????????????????# ??# #?? ?? | | ???????????????????????????########??# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ????????????????????????????????????? # | | ????????????????????????????????????? # ! | | ????????????????????????????????????############## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 55 Energy Capacity 1000 Matter Stores 469 Matter Capacity 800 Sight Range 20 Robot Scan Range 19 Terrain Scan Range 18 Terrain Scan Density 1260 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 66 Targeting Accuracy 20 Melee Accuracy 10 Target Analysis 8 Core Analysis 6 Offensive Hacking 34 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Mak. Leg | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Core Analyzer | -7/Zion | Archive Focal Shield | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Microactuators | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Coolant Injector | -6/Factory | Z-intel Nuclear Core | -6/Factory | Z-intel Imp. Hardlight Generator | -6/Factory | Z-intel Hrd. Light Armor Plating | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Hvy. Plasma Cannon | -6/Factory | Z-intel Gravmag Array | -6/Factory | Z-intel Drone Bay | -6/Factory | Z-intel Imp. Utility Shielding | -6/Factory | Z-intel Hrd. Medium Armor Plating | -6/Factory | Z-intel Adv. Melee Analysis Suite | -6/Factory | Z-intel Transport Network Coupler | -6/Factory | Z-intel VSS Leg | -6/Factory | Z-intel Reaction Control System | -6/Factory | Z-intel Imp. Reaction Control System | -6/Factory | Z-intel Cloaking Device | -6/Factory | Z-intel CPS Tube | -6/Factory | Scanalyzed Cold Fusion Reactor | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Exp. Utility Shielding | -5/Factory | Scanalyzed Adv. Matter Compressor | -3/Research | Z-intel Com. Particle Reactor | -3/Research | Z-intel Centrium Light Armor Plating | -3/Research | Z-intel Hvy. Proton Cannon | -3/Research | Z-intel Hvy. Proton Missile Launcher | -3/Research | Z-intel Hvy. Hardcell Cannon | -3/Research | Z-intel Cld. Proton Cannon | -3/Research | Z-intel Com. Mass Driver | -3/Research | Z-intel Exp. Targeting Computer | -3/Research | Z-intel Enh. Coil Gun | -3/Research | Z-intel Enh. Biometal Leg | -3/Testing | Z-intel Nanosword | -3/Testing | Z-intel Prc. Matter Filter | -3/Testing | Z-intel Lgt. Neutrino Core | -3/Testing | Z-intel Cld. Plasma Rifle | -3/Testing | Z-intel Molecular Scythe | -3/Testing | Z-intel Exp. Energy Well | -3/Testing | Z-intel Centrium Greatsword | -3/Testing | Z-intel Graviton Reactor | -3/Testing | Z-intel Cld. Phase Gun | -3/Testing | Z-intel Exp. Thermal Shield | -3/Testing | Z-intel Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive O-24 Administrator | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel G-47 Trooper | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free G-67 Veteran | -3/Testing | Z-intel B-74 Champion | -3/Testing | Z-intel L-61 Swordsman | -3/Testing | Z-intel S-43 Plague | -3/Testing | Z-intel Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Ambidextrous Can't Catch Me Dangerous Findings Denied? Derelict Escape Epsilon Run Freeware Friend Of Zion Knowing Is Half The Battle Let's See Who's Tougher Ooh, Shiny! Part-time Mechanic Party Time Prolific Hacker Robot Respite Rockin' Loadout System Compromised The One Watch This! Challenges ------------ None Game ------ Seed PointyAssemblyComputer Manual? 0 Play Time 03:25:11 Cumulative 7.3 hours Start 2024.07.15 @ 00:13:38 End 2024.07.15 @ 03:52:29 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 52eb2539-88c8-4910-a2af-fb35b4415079