Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 00:30:27 Player: poison Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (2434) 2434 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 4616 Bonus ------- High Alert Combat Kills 42 Cogmind --------- Core Integrity 0/550 Matter 262/300 Energy 71/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Huge Storage Unit Trap Scanner Improved Sensor Array ECM Suite Reaction Control System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Reaction Control System > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Backup Propulsion I Airjet Medium Storage Unit Huge Storage Unit Trap Scanner ECM Suite Heavy Particle Gun Rocket Launcher [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 80 | 5 18 30 27 Power 10 | 1 3 3 3 Engine 6 | 1 1 3 1 Core 4 | . 2 . 2 Reactor . | . . . . Propulsion 30 | 2 6 12 10 Treads 11 | . 1 5 5 Leg 9 | 2 2 4 1 Wheel . | . . . . Hover 9 | . 3 3 3 Flight 1 | . . . 1 Utility 19 | . 4 9 6 Device 10 | . 3 4 3 Storage 3 | . . 2 1 Processor 5 | . 1 2 2 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 21 | 2 5 6 8 Energy Gun 10 | 1 3 2 4 Energy Cannon 2 | . . 1 1 Ballistic Gun 7 | 1 1 3 2 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 25 | . 3 9 13 Power 1 | . . . 1 Propulsion 14 | . 2 5 7 Utility 6 | . . 4 2 Weapon 4 | . 1 . 3 Highest Loss Streak 9 | . 3 4 9 To Critical Strikes . | . . . . Average Backups 6 | 1 4 5 11 Power 1 | . 1 . 1 Propulsion 1 | . 1 . 1 Utility 3 | . 1 2 5 Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 9 | . 2 1 6 Power 2 | . . . 2 Propulsion 2 | . 2 . . Utility 5 | . . 1 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 87 90 89 Engine 6 | . 4 8 4 Core 4 | . 9 2 4 Treads 15 | . 5 11 27 Leg 4 | . 8 5 . Hover 6 | . 10 8 1 Device 11 | . 7 13 10 Storage 4 | . . 2 9 Processor 13 | . 11 14 14 Energy Gun 9 | . 21 4 8 Energy Cannon 3 | . . 6 . Ballistic Gun 8 | . 6 11 7 Peak Build Rating 28 | 5 12 15 28 Average Rating 15 | 3 9 12 23 On Entrance 7 | . 5 11 12 Avg Prop Armor Cover (%) 5 | . 6 5 . Naked Turns . | . . . . Heaviest Build 38 | 9 12 35 38 Greatest Support 82 | 20 23 60 82 Greatest Overweight (x) 11 | . 3 5 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 8 | 5 5 7 14 Most Carried 15 | 3 5 8 15 Average Carried 6 | 1 4 5 11 Final Capacity 15 | 5 5 10 15 Final Carried 7 | 3 4 5 7 Class Distribution -------------------- 33% | Mutant 32% | Scavenger-Mutant 23% | Skirmisher 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1645 | . 496 577 572 Remotely . | . . . . Salvage Created 2614 | . 379 1259 976 Parts 165 | . 21 87 57 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 58 | . 12 22 24 Guns 32 | . 8 12 12 Cannons 13 | . . 10 3 AOE 12 | . 3 . 9 Classes Destroyed 12 | . 4 6 2 Worker 8 | . . 6 2 Builder 3 | . . 1 2 Tunneler 2 | . . 1 1 Recycler 2 | . . 1 1 Operator 1 | . 1 . . Watcher 6 | . 1 3 2 Swarmer 12 | . 3 3 6 Grunt 26 | . 9 10 7 Duelist 2 | . . 1 1 Sentry 14 | . . 8 6 Specialist 2 | . . . 2 Hunter 2 | . . . 2 Best Kill Streak 5 | . 4 5 4 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 412 | . 95 109 208 Missed 95 | . 30 22 43 Hits 317 | . 65 87 165 Melee 19 | . . 5 14 Projectile 298 | . 65 82 151 Critical Strikes 14 | . . 3 11 Damage Taken 4683 | . 742 1349 2592 Core 1049 | . 168 299 582 Absorbed by Shields . | . . . . Core Remaining (%) 52 | 100 32 25 . Volleys Fired 218 | . 45 81 92 Largest 2 | . 2 2 2 Hottest 130 | . 105 91 130 Shots Fired 424 | . 90 162 172 Gun 354 | . 86 120 148 Cannon 57 | . . 42 15 Launcher 13 | . 4 . 9 Special . | . . . . Kinetic 179 | . 29 81 69 Thermal 232 | . 57 81 94 Explosive 13 | . 4 . 9 Electromagnetic . | . . . . Robot Hit Streak 15 | . 9 15 10 Robot Miss Streak 6 | . 4 6 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 257 | . 52 94 111 Core Hits 124 | . 24 44 56 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 1 2 Critical Strikes 11 | . 4 1 6 Burn 8 | . 4 . 4 Destroy 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5416 | 4 874 1770 2768 Guns 3552 | . 703 1050 1799 Cannons 816 | . . 591 225 Explosions 873 | . 154 . 719 Melee . | . . . . Ramming 175 | 4 17 129 25 Kinetic 1788 | . 232 687 869 Thermal 2580 | . 471 954 1155 Explosive 873 | . 154 . 719 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 5 . . Heat Flow Errors 1 | . 1 . . Parts Fused 1 | . 1 . . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 54 | . . . 54 Projectiles . | . . . . Explosions 54 | . . . 54 Melee . | . . . . Knockbacks 3 | . . 2 1 Impact 3 | . . 2 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 156 | . 10 45 101 Shots 6 | . 1 . 5 Rammed 29 | . 3 21 5 Targets Rammed 34 | 1 4 23 6 Kicked 2 | 1 1 . . Crushed 3 | . . 2 1 Highest Temperature 453 | . 266 374 453 Average Temperature 88 | . 89 79 97 Received Heat Transfer 1503 | . 372 402 729 Effects 10 | . . 2 8 Shutdowns 1 | . . 1 . Energy Bleed 1 | . . . 1 Interference 6 | . . . 6 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 7 | . 4 1 2 Heat Transferred 5874 | . 1471 1961 2442 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 85 | 100 100 95 59 Level 1 13 | . . 4 35 Level 2 1 | . . . 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 486 | . 163 263 486 Initial 110 | . . . 110 Average 102 | . 57 67 191 Influence Increases 2103 | . 413 697 993 Destroy 0b10 Robot/C 1160 | . 240 440 480 Destroy 0b10 Robot/NC 110 | . 10 60 40 Destroy Leader 332 | . 42 146 144 Successful Hack 17 | . . 17 . Disable Machine 90 | . 15 30 45 Anti-Garrison Action 150 | . . . 150 Destroy Structure 94 | . 16 4 74 Partial Spotted 30 | . 15 . 15 Lose Combat Pursuer 120 | . 75 . 45 Influence Decreases 1660 | . 413 434 813 Entered New Map 153 | . . . 153 Time Decay 1240 | . 336 374 530 Lost Part 220 | . 30 60 130 Purge Threat 47 | . 47 . . Squads Dispatched 10 | . 1 3 6 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 3 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 106 | . 27 35 44 Peak Tracking Total 5 | . 5 4 4 Tactical Retreats 6 | . 4 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 1 2 4 Max in Single Turn 1 | . 1 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 7 7 3 Terminals 11 | . 5 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 2 2 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 13 14 8 Successful 19 | . 6 10 3 Failed 16 | . 7 4 5 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 9 10 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 14 | . 4 4 6 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 4 9 . Record 4 | . . 4 . Prototype ID Bank 3 | . 1 2 . Emergency Access Points 1 | . . 1 . Terminal Index 2 | . 1 1 . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 2 1 3 Report Inventory 4 | . 1 1 2 Retrieve Matter 1 | . . . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 10 | . 4 4 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 50 | . . . 50 Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 4603 | . 904 2233 1466 Optics 4603 | . 904 2233 1466 Sensors 2664 | . . 1347 1317 Terrain 200 | . . 200 . Traps 169 | . . . 169 Seismic 950 | . 202 748 . ECM 277 | . . 277 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4882 | 66 1086 2233 1497 Spaces Moved 2929 | 52 821 1410 646 Core 39 | 10 4 16 9 Treads 1543 | . 259 685 599 Legs 279 | 42 192 42 3 Wheels . | . . . . Hover 1068 | . 366 667 35 Flight . | . . . . Fastest Speed 50 | 50 56 52 124 Average Speed 125 | 106 104 120 163 Slowest Speed 600 | 120 200 330 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 3 94 63 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 106 | . 22 . 84 Melee . | . . . . Projectile 3 | . . . 3 AOE 103 | . 22 . 81 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3686 | 60 957 1763 906 Wait 322 | . 46 187 89 Move 2927 | 52 820 1409 646 Hop . | . . . . Pick Up 31 | 3 8 10 10 Fast Attach 48 | 5 8 18 17 Attach 12 | . 3 5 4 Detach 7 | . . 2 5 Swap 34 | . 9 8 17 Drop 54 | . 14 20 20 Fire 218 | . 45 81 92 Melee . | . . . . Ram 11 | . 2 9 . Kick 1 | . 1 . . Crush 21 | . 1 14 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 11) 613 | -10/Materials | Discovered new exit (range 17) 686 | -10/Materials | Lost 3 parts (2n1w) 736 | -10/Materials | Core integrity fell below 50% 810 | -10/Materials | Discovered new exit (range 17) 896 | -10/Materials | Discovered new exit (range 10) 1103 | -10/Materials | Discovered new exit (range 12) 1153 | -10/Materials | Entered another Materials area 1153 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1932 | -9/Materials | Discovered new exit (range 13) 2322 | -9/Materials | Build established: Skirmisher 2820 | -9/Materials | Discovered new exit (range 5) 3039 | -9/Materials | Build established: Scavenger-Mutant 3138 | -9/Materials | Core integrity fell below 50% 3314 | -9/Materials | Lost 4 parts (3n1u) 3380 | -9/Materials | Discovered new exit (range 3) 3386 | -9/Materials | Entered another Materials area 3386 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4742 | -8/Materials | Build established: Skirmisher 4829 | -8/Materials | Core integrity fell below 50% 4861 | -8/Materials | Core integrity fell below 20% 4883 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Imp. Signal Interpreter temporarily disabled. Hvy. Particle Cannon temporarily disabled. Visual Processing Unit temporarily disabled. U-05 Engineer builds a Wall. Broken Imp. Sensor Array destroyed. U-05 Engineer builds a Wall. Overheating: Energy bleed (-1). Dropped Hcp. Battery. Hvy. Particle Cannon destroyed. Imp. Signal Interpreter destroyed. Overheating: System interference. Hvy. Particle Gun temporarily disabled. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. Hvy. Particle Gun destroyed. U-05 Engineer works on Processing Tank. Acquired 66 matter. Hvy. Particle Gun severed. Acquired Imp. Carbon-fiber Leg. Imp. Carbon-fiber Leg blasted off. 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