Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 20:02:30 Player: Figgis Result: Destroyed by LI-36J(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (362) 362 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1042 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Warm (197) Movement Core (400) Ox7 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Targeting Computer Medium Laser Small Laser Beamcaster Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Medium Laser Medium Laser Small Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 7 8 . . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 5 | 3 2 . . Energy Gun 3 | 3 . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Backups 7 | 2 5 10 11 Power 1 | 1 1 1 2 Propulsion 2 | . 1 4 5 Utility . | . . 1 1 Weapon 2 | 1 2 2 2 Tool/Special . | . . . . Unused Backups 9 | . . . 9 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 87 | . 96 74 70 Engine 13 | . 14 14 13 Leg 22 | . 27 15 14 Storage 14 | . 14 14 14 Protection 6 | . 10 1 . Energy Gun 3 | . 6 . . Ballistic Gun 24 | . 21 28 28 Peak Build Rating 7 | 6 7 7 7 Average Rating 6 | 2 6 6 6 On Entrance 4 | . 6 7 6 Naked Turns . | . . . . Heaviest Build 30 | 14 30 30 27 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 10 | 5 8 15 15 Most Carried 14 | 5 8 11 14 Average Carried 7 | 3 5 10 11 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 2 8 11 14 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 436 | 252 162 22 . Remotely . | . . . . Salvage Created 522 | . 435 87 . Parts 30 | . 25 5 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 13 | . 11 2 . Guns 13 | . 11 2 . Classes Destroyed 4 | . 4 . . Recycler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 6 | . 6 . . Grunt 7 | . 5 2 . Best Kill Streak 3 | . 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 80 | . 52 20 8 Missed 21 | . 12 8 1 Hits 59 | . 40 12 7 Projectile 59 | . 40 12 7 Critical Strikes 1 | . . . 1 Damage Taken 838 | . 478 164 196 Core 253 | . 104 25 124 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 62 | . 45 11 6 Largest 2 | . 2 2 2 Hottest 100 | . 100 40 40 Shots Fired 123 | . 89 22 12 Gun 123 | . 89 22 12 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 78 | . 44 22 12 Thermal 45 | . 45 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 6 10 6 Robot Miss Streak 5 | . 5 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 79 | . 53 16 10 Core Hits 33 | . 24 6 3 Critical Kills 2 | . 2 . . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 6 | . 5 1 . Burn 2 | . 2 . . Destroy 4 | . 3 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 791 | . 583 126 82 Guns 791 | . 583 126 82 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 390 | . 182 126 82 Thermal 401 | . 401 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 378 | . 378 12 254 Average Temperature 119 | . 123 8 221 Received Heat Transfer 549 | . 126 90 333 Effects 3 | . 3 . . Shutdowns 1 | . 1 . . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1332 | . 1332 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 90 | . 90 40 . Initial . | . . . . Average 18 | . 25 3 . Influence Increases 365 | . 315 50 . Destroy 0b10 Robot/C 260 | . 220 40 . Destroy 0b10 Robot/NC 15 | . 15 . . Destroy Leader 64 | . 54 10 . Successful Hack 11 | . 11 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 365 | . 315 50 . Time Decay 365 | . 315 50 . Squads Dispatched 3 | . 2 1 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 19 2 2 Peak Tracking Total 3 | . 3 2 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 17 . . Successful 5 | . 5 . . Failed 11 | . 11 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 11 | . 11 . . Terminals 17 | . 17 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Robot Analysis 2 | . 2 . . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 3 | . . . 3 Total Damage 63 | . . . 63 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1645 | 37 971 436 201 Spaces Moved 917 | 37 647 163 70 Core 31 | 31 . . . Treads . | . . . . Legs 886 | 6 647 163 70 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 260 Average Speed 152 | 61 122 249 260 Slowest Speed 260 | 120 190 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 96 35 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1054 | 50 748 176 80 Wait 32 | . 31 . 1 Move 914 | 36 646 162 70 Hop . | . . . . Pick Up 22 | 7 9 3 3 Fast Attach 5 | 1 4 . . Attach 6 | 5 1 . . Detach . | . . . . Swap 7 | 1 6 . . Drop 6 | . 6 . . Fire 62 | . 45 11 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 13) 279 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 16) 643 | -10/Materials | Discovered new exit (range 10) 834 | -10/Materials | Discovered new exit (range 15) 859 | -10/Materials | Central database locked down 998 | -10/Materials | Build established: Scavenger-Mutant 1009 | -10/Materials | Entered Mines 1070 | -10/Mines | Core integrity fell below 50% 1242 | -10/Mines | Learned Materials stockpile data 1359 | -10/Mines | Build established: Mutant 1360 | -10/Mines | Met a Derelict testing a Signal Generator 1416 | -10/Mines | Discovered new exit (range 8) 1445 | -10/Mines | Entered Subcaves 1445 | -10/Subcaves | Accompanied by 1 ally 1638 | -10/Subcaves | Core integrity fell below 20% 1646 | -10/Subcaves | Destroyed by LI-36J(R) with Subdweller Beam Cannon Last Messages --------------- 01382_ Signal Generator's internal power supply exhausted. 01416_ EXIT=FOUND 01420_ U-05 Engineer lays Concrete. 01422_ U-05 Engineer builds a Wall. 01430_ T-07 Excavator is excavating. 01431_ U-05 Engineer builds a Wall. 01440_ U-05 Engineer lays Concrete. 01444_ U-05 Engineer builds a Wall. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01616_ 78-SUD(R) destroyed. 01618_ I1-190(g) destroyed. 01621_ Acquired Carbon-fiber Leg. 01627_ Acquired Beamcaster. 01630_ Acquired Carbon-fiber Leg. 01633_ Ion Engine destroyed. 01640_ LI-36J(R) affixes Scrap Shield Fragment to Scrap Shield. 01642_ Critical hit (Meltdown: +270). 01644_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????????????## ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ##?????????????????????? | | ????????????????????????? =#?????????????? ??????? | | ????????????????????????? !##?##????????? ?????? | | ????????????????????##???#%!## ##???????? ?????? | | ????????????????????# ####R;# #???????? ??????? | | ????????????????????# !@### #????#### ??????? | | ????????????????????# ### #????? ???????? | | ????????????????????# ! #????? ???????? | | ????????????????????# #????? #???????? | | ????????????????????## ##????? ##??????? | | ????????????????????## #??????# #??????? | | ???????????????????## ######## ##?????? | | ??????????????????## ##????? | | ??????????????????# ## #????? | | ??????????????????# ### #?????? | | ????????????####### ## ##### ##?????? | | ????????????# #???## ##??????? | | ????????????## ## #????## #???????? | | ?????????????# #### #????## ####????? | | ?????????????# ##??#####??## #????? | | ?????????????### ###????## ### ##???? | | ???????????????#######?????## #???? | | ???????????????????????????# #???? | | ???????????????????????????# ## ##???? | | ???????????????????????????# ### ## #????? | | ???????????????????????????# #####?# #????? | | ???????????????????????????## ## #?????##????? | | ????????????????????????????## ?## ####????????? | | ?????????????????????????????###?# # ## #???? | | ?????????????????????????????## ## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldModifiedAccelerator Manual? 0 Play Time 00:10:09 Cumulative 161.0 hours Start 2025.05.29 @ 19:49:56 End 2025.05.29 @ 20:02:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 239 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba39e0c9-56fd-4f2f-92a9-6a012f254e35