Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 00:03:01 Player: HourglassMan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (372) 372 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2587 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 286/300 Energy 167/170 System Corruption 0% Temperature Cool (90) Movement Rolling (115) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Medium Treads Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Heavy Riot Gun Minigun > --- INVENTORY (10) --- Ion Engine Ion Engine Light Ion Engine Makeshift Leg Coolant Injector Compact Matter Pod (0) 0b10 Decoder Chip [Generic] Makeshift Shrapnel Gun Missile Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Medium Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON ----------- Heavy Riot Gun Minigun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Makeshift Leg Coolant Injector Compact Matter Pod 0b10 Decoder Chip [Generic] Makeshift Shrapnel Gun Missile Launcher Makeshift Spear [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Minigun Energy Gun Heavy Riot Gun Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 34 | 7 7 14 1 5 . Power 7 | 1 2 2 1 1 . Engine 7 | 1 2 2 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 7 . 1 . Treads 1 | . . . . 1 . Leg 9 | 2 2 5 . . . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 2 1 . 1 . Device 1 | 1 . . . . . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware 1 | . . 1 . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 9 | 2 1 4 . 2 . Energy Gun 3 | 1 . 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 1 . 1 . Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . 13 . . 1 Power 3 | . . 3 . . . Propulsion 5 | . . 4 . . 1 Utility 1 | . . 1 . . . Weapon 5 | . . 5 . . . Highest Loss Streak 7 | . . 7 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 99 84 66 92 100 Engine 11 | . 14 9 11 11 11 Treads 3 | . . . . 4 11 Leg 12 | . 28 28 11 6 . Wheel 16 | . . 2 22 22 22 Storage 11 | . 14 11 11 11 11 Processor 7 | . . . . 10 11 Hackware 9 | . . 9 11 11 11 Protection 2 | . 9 9 . . . Energy Gun 5 | . 9 4 . 4 11 Ballistic Gun 9 | . 14 3 . 10 11 Ballistic Cannon 1 | . 3 5 . . . Naked Turns . | . . . . . . Heaviest Build 22 | 13 21 21 15 22 21 Greatest Support 32 | 20 20 32 32 32 32 Greatest Overweight (x) 2 | . 1 2 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 6 10 10 3 10 10 Average Carried 6 | 2 7 8 3 5 10 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 4 3 10 10 Class Distribution -------------------- 61% | Mutant 29% | Derelict-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 635 | 276 101 121 . 75 62 Remotely 310 | 276 34 . . . . Salvage Created 525 | 93 226 146 . . 60 Parts 30 | 4 13 8 . . 5 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 12 | . 4 6 . . 2 Guns 9 | . 4 3 . . 2 Cannons 3 | . . 3 . . . Classes Destroyed 5 | 1 2 2 . . . Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Operator 1 | . . 1 . . . Swarmer 5 | . . 3 . . 2 Grunt 7 | . 4 3 . . . Best Kill Streak 4 | 1 2 4 . . 2 Combat Bots Only 4 | . 2 4 . . 2 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 214 | . 32 162 5 . 15 Missed 52 | . 6 42 . . 4 Damage Taken 1880 | . 304 1358 54 . 164 Core 507 | . 97 322 32 . 56 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . 10 40 . . . Core Remaining (%) 80 | 100 61 . . . . Volleys Fired 64 | 2 19 40 . . 3 Largest 2 | 2 2 2 . . 2 Hottest 85 | 70 70 80 . . 85 Shots Fired 101 | 4 38 53 . . 6 Gun 76 | 4 36 30 . . 6 Cannon 19 | . 2 17 . . . Launcher 1 | . . 1 . . . Special 5 | . . 5 . . . Kinetic 50 | 2 21 24 . . 3 Thermal 47 | 2 17 28 . . . Explosive 1 | . . 1 . . . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 8 | 3 7 8 . . 4 Robot Miss Streak 5 | 1 3 4 . . 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 63 | 3 24 31 . . 5 Core Hits 29 | 2 11 12 . . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 2 . . . Burn 4 | . 2 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 896 | 40 296 496 . . 64 Guns 590 | 40 280 206 . . 64 Cannons 242 | . 16 226 . . . Explosions 35 | . . 35 . . . Melee . | . . . . . . Ramming 7 | . . 7 . . . Kinetic 522 | 14 172 306 . . 30 Thermal 298 | 26 124 148 . . . Explosive 35 | . . 35 . . . Electromagnetic 34 | . . . . . 34 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . 4 . . . Impact . | . . . . . . Kinetic 4 | . . 4 . . . Secondary . | . . . . . . Self-Inflicted Damage 27 | . . 27 . . . Shots 1 | . . 1 . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 183 | . 183 44 . . 90 Average Temperature 48 | . 69 20 . . 54 Received Heat Transfer 684 | . 195 459 30 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 4 1 . . . Heat Transferred 1184 | 74 518 592 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 198 | 5 150 198 55 . . Initial 63 | . 3 63 55 . . Average 99 | 3 95 127 55 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 6 19 2 . 4 Peak Tracking Total 9 | . 3 9 2 . 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 4 2 . . . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 13 7 . . . Successful 16 | . 10 6 . . . Failed 4 | . 3 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 1 . . 3 . Terminals 20 | . 13 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 10 6 . . . Record 8 | . 4 4 . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 6 | . 4 2 . . . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . . 7 . Largest Group 7 | . . . . 7 1 Highest-Rated Group 240 | . . . . 240 28 Highest-Rated Ally 42 | . . . . 42 28 Total Orders . | . . . . . . Ally Attacks 1 | . . . . . 1 Total Damage 10 | . . . . . 10 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2418 | 76 317 336 19 1522 148 Spaces Moved 2058 | 49 175 173 19 1504 138 Core 7 | 7 . . . . . Treads . | . . . . . . Legs 353 | 42 175 136 . . . Wheels 1698 | . . 37 19 1504 138 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 100 100 100 100 Average Speed 105 | 110 138 118 100 100 100 Slowest Speed 260 | 120 190 260 100 100 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 34 13 9 92 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 2 2 Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . 8 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 8 | . . 8 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2205 | 63 213 246 19 1521 143 Wait 12 | . 3 6 . 1 2 Move 2053 | 48 174 172 18 1503 138 Hop . | . . . . . . Pick Up 22 | 6 3 4 . 9 . Fast Attach 12 | 7 2 1 . 2 . Attach 14 | . . 11 1 2 . Detach 3 | . 1 1 . 1 . Swap 8 | . 5 2 . 1 . Drop 10 | . 6 2 . 2 . Fire 64 | 2 19 40 . . 3 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 6 | . . 6 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 20) 143 | -10/Materials | Discovered new exit (range 18) 143 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 594 | -9/Materials | Lost 5 parts (1p1n3w) 690 | -9/Materials | Core integrity fell below 50% 723 | -9/Materials | Discovered new exit (range 8) 725 | -9/Materials | Lost 7 parts (1p3n1u2w) 726 | -9/Materials | Core integrity fell below 20% 730 | -9/Materials | Entered Mines 736 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 749 | -9/Mines | Entered Zion 893 | -7/Zion | Learned Factory garrison access intel 942 | -7/Zion | Gained Derelict followers 1008 | -7/Zion | Learned location of Armory (-4) 1172 | -7/Zion | Received a visual enhancement algorithm 1285 | -7/Zion | Imprinted 1287 | -7/Zion | Declared Zion's savior 1491 | -7/Zion | Learned location of Data Miner (-6) 1500 | -7/Zion | Loaded intel: 5 derelict terminal locations 1559 | -7/Zion | Found Prototype Launcher 1910 | -7/Zion | Discovered new exit (range 9) 2006 | -7/Zion | Build established: Derelict-Mutant 2271 | -7/Zion | Entered Proximity Caves 2271 | -6/Proximity Caves | Accompanied by 1 ally 2419 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Searching scrap... Found Field Laser. Found Imp. Terrain Scan Processor. Found Com. Battery. Found EM Disruption Field. Found 23 Matter. Acquired 23 matter. Searching scrap... Found Coil Gun. Found Adv. ECM Suite. Found System Guard. Found Adv. Melee Analysis Suite. Found 39 Matter. Acquired 39 matter. S-27 Virus destroyed. Com. Wheel destroyed. S-27 Virus destroyed. Switching to secondary target: S-27 Virus. 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