Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.24 @ 09:39:43 Player: TravelDemon Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (340) 340 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 3149 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 507/550 Matter 300/300 Energy 44/100 System Corruption 0% Temperature Cool (4) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (3) ------ Small Storage Unit Small Storage Unit Light Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Xenon Bombardment Thruster Advanced Heat Sink Terrain Scanner Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Hardlight Generator Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Beam Cannon Heavy Particle Cannon Field Lobotomy Kit > --- INVENTORY -------- Light Ion Engine Aluminum Leg Terrain Scanner Targeting Computer EM Pulse Gun Medium Laser Rocket Launcher [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Parts Attached 31 | 6 7 . 1 1 16 Power 8 | 1 1 . . . 6 Engine 6 | 1 . . . . 5 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 . . . 1 6 Treads . | . . . . . . Leg 6 | 2 . . . 1 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 4 | 1 1 . . . 2 Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 10 | 2 5 . 1 . 2 Energy Gun 7 | 2 4 . . . 1 Energy Cannon 2 | . 1 . . . 1 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . 1 1 . . 5 Power 2 | . . . . . 2 Propulsion 3 | . . 1 . . 2 Utility . | . . . . . . Weapon 2 | . 1 . . . 1 Highest Loss Streak 3 | . 1 1 . . 3 Average Slot Usage (%) 85 | . 94 85 85 96 73 Engine 4 | . 11 . . . 4 Core 8 | . 2 14 14 14 3 Leg 18 | . 28 14 14 24 12 Flight 3 | . . . . . 11 Storage 24 | . 23 28 28 28 18 Protection 1 | . . . . . 4 Energy Gun 11 | . 24 14 6 . 3 Energy Cannon 10 | . 3 14 14 14 10 Special Weapon 2 | . . . 7 14 1 Naked Turns . | . . . . . . Heaviest Build 30 | 11 18 18 24 24 30 Greatest Support 30 | 20 20 20 10 20 30 Greatest Overweight (x) 8 | 3 . 1 2 2 8 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 8 | 6 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 Most Carried 8 | . 8 8 8 8 8 Average Carried 6 | . 3 7 8 7 7 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | . 8 8 8 7 8 Class Distribution -------------------- 95% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 500 | 222 63 22 . 23 170 Remotely . | . . . . . . Salvage Created 436 | . 184 10 . . 242 Parts 22 | . 10 . . . 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 8 | . 3 1 . . 4 Guns 5 | . 3 1 . . 1 Cannons 3 | . . . . . 3 Classes Destroyed 7 | . 3 1 . . 3 Worker 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 1 | . . 1 . . . Grunt 4 | . 3 . . . 1 Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 3 | . 3 1 . . 3 Combat Bots Only 2 | . 2 1 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 899 | . 262 53 . 70 514 Core 95 | . 32 13 . 7 43 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 . . . 79 . Volleys Fired 50 | . 30 5 . 2 13 Largest 3 | . 2 2 . 1 3 Hottest 185 | . 110 110 . . 185 Shots Fired 97 | . 57 10 . 2 28 Gun 71 | . 56 5 . . 10 Cannon 21 | . 1 5 . . 15 Launcher . | . . . . . . Special 5 | . . . . 2 3 Kinetic . | . . . . . . Thermal 58 | . 23 10 . . 25 Explosive . | . . . . . . Electromagnetic 34 | . 34 . . . . Robot Hit Streak 8 | . 8 7 . 3 7 Robot Miss Streak 3 | . 3 1 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 69 | . 42 8 . 2 17 Core Hits 20 | . 10 1 . . 9 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 880 | . 525 115 . . 240 Guns 637 | . 525 62 . . 50 Cannons 243 | . . 53 . . 190 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 526 | . 171 115 . . 240 Explosive . | . . . . . . Electromagnetic 354 | . 354 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 9 | . . 9 . . . Projectiles 9 | . . 9 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 369 | . 369 270 . . 325 Average Temperature 129 | . 117 135 . . 149 Received Heat Transfer 306 | . 153 . . . 153 Effects 2 | . 1 . . . 1 Energy Bleed 1 | . 1 . . . . Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 3 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1188 | . 411 296 . . 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 145 | . 132 30 . 70 145 Average Influence 60 | . 69 28 . 65 79 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 9 3 . 3 10 Peak Tracking Total 4 | . 3 3 . 3 4 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 2 | . . . 1 . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . 1 . 1 Successful 1 | . . . 1 . . Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 1 . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . . . . 2 2 Largest Group 2 | . . . . 2 2 Highest-Rated Group 32 | . . . . 10 32 Highest-Rated Ally 16 | . . . . 5 16 Total Orders . | . . . . . . Ally Attacks 19 | . . . . 9 10 Total Damage 130 | . . . . 46 84 Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Field Lobotomies 4 | . . . . 2 2 Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1642 | 60 440 280 354 80 428 Spaces Moved 1105 | 42 272 157 216 48 370 Core 31 | 26 . . . . 5 Treads . | . . . . . . Legs 826 | 16 272 157 216 48 117 Wheels . | . . . . . . Hover . | . . . . . . Flight 248 | . . . . . 248 Fastest Speed 34 | 50 120 120 150 150 34 Average Speed 118 | 123 120 149 163 153 73 Slowest Speed 450 | 200 120 150 180 180 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 44 35 59 13 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . . 6 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1332 | 47 327 194 217 50 497 Wait 117 | . 9 31 . . 77 Move 1098 | 41 271 156 215 47 368 Hop 1 | . . . . . 1 Pick Up 14 | . 6 1 . . 7 Fast Attach 24 | 6 5 . 1 . 12 Attach 5 | . 1 . . 1 3 Detach 5 | . 3 . . . 2 Swap 2 | . 1 . . . 1 Drop 16 | . 1 1 1 . 13 Fire 50 | . 30 5 . 2 13 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 501 | -10/Materials | Entered Mines 523 | -10/Mines | Discovered new exit (range 12) 525 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 589 | -10/Mines | Discovered new exit (range 8) 774 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 775 | -10/Mines | Discovered new exit (range 5) 781 | -10/Mines | Entered Exiles 817 | -10/Exiles | Met 8R-AWN 844 | -10/Exiles | Met EX-HEX 888 | -10/Exiles | Met EX-BIN 904 | -10/Exiles | Aligned with FarCom system 906 | -10/Exiles | Given EX-Vault access code 943 | -10/Exiles | Opened EX-Vault 957 | -10/Exiles | Found Field Lobotomy Kit 997 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1051 | -10/Exiles | Met EX-DEC 1112 | -10/Exiles | Discovered new exit (range 14) 1135 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1135 | -10/Exiles | Entered Mines 1135 | -9/Mines | Assimilated S-10 Pest with FLK Orb 1138 | -9/Mines | Assimilated S-10 Pest with FLK Orb 1203 | -9/Mines | Discovered new exit (range 5) 1215 | -9/Mines | Entered Materials 1215 | -8/Materials | Accompanied by 2 allies 1215 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1295 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1304 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1433 | -8/Materials | Lost 3 parts (1p1n1w) 1643 | -8/Materials | Self-destructed Last Messages --------------- 01479_ Dropped Insulated Plating. 01481_ Acquired Xenon Bombardment Thruster. 01483_ Dropped EM Pulse Gun. 01484_ Acquired Lyr. Light Armor Plating. 01485_ Dropped Imp. Ion Engine. 01486_ Acquired Lyr. Light Armor Plating. 01500_ Connecting with Terminal... 01500_ Current location identified: Materials 01513_ Acquired 57 matter. 01525_ Acquired 13 matter. 01572_ Dropped Lgt. Ion Engine. 01574_ R-06 Scavenger collects Heat Sink. 01580_ R-06 Scavenger collects Aluminum Leg. 01581_ Acquired Imp. Ion Engine. 01593_ Dropped Hvy. Particle Cannon. 01595_ Acquired 10 matter. 01620_ R-06 Scavenger inserts Heat Sink into recycling unit. 01621_ Recycling unit begins recycling process. 01622_ Xenon Bombardment Thruster destroyed. 01630_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????# ########## | | ?????????????????????????# | | ?????????????????????????# #### ##### ###+###### | | ?????????????????????????# #??# #???# # #?# | | ?????????????????????????# ####+##### + "" #?# | | ?????????????????????????# # ]### ! Y" #?# | | ?????????????????????????# ## """ #?# "" ## | | ?????????????????????????# ## """ #?# ### | | ?????????????????????????# ##! """ #?# ! ! #?# | | ?????????????????????????# ## #?########?# | | ?????????????????????????# ## """ #??????????? | | ??????????????????##+##### ##! """ #??????????? | | ??????????????????# ! # ## ???? #??????????? | | ??????????????????# + ## ????????????????? | | ??????????????????# """ # ## ????????????????? | | ??????????????????# """ # ## ????????????????? | | ??????????????????# """ ?# ###?????????????????? | | ??????????????????# ?# #???????????????????? | | ??????????????????#####??# #???????????????????? | | ?????????????????????????# #????????w??????????? | | ?????????????????????????# #???????????????????? | | ????????????????########?# #???????????????????? | | ???????????????? ?# #???????????????????? | | ???????????????Y? " # #### +????????????? | | ???????????????# "G" # #????????????? | | ?????????????????""" " " @ #????????????? | | ?????????????????""" # #????????????? | | ???????????????? """ !! ####/#######????????????? | | ???????????????# !!????? ?????????????????? | | ???????????????# ] ! ????? #???????????????? | | ???????????????########?????? #???????????????? | | ????????????????????????????? #???????????????? | | ????????????????????????????? #???????????????? | | ????????????????????????????? #?Y?????????????? | | ?????????????????????????????###+#???????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????w????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeBiocellBox Manual? 0 Play Time 00:16:40 Cumulative 23.5 hours Start 2020.04.24 @ 09:24:22 End 2020.04.24 @ 09:39:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fa918a6-f52f-48fb-a34f-44962a65ad82