Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.12 @ 09:57:40 Player: TaylorTurtle Result: Destroyed by SP-64H(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (526) 526 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-61) -61 TOTAL SCORE: 1000 Bonus ------- Friendly Fire -61 Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Subdweller Machine Gun > --- INVENTORY (8) ---- Improved Heat Sink Medium Matter Pod (100) Structural Scanner Visual Processing Unit Subdweller Optics Improved Terrain Scanner Scrap Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Subdweller Machine Gun > --- INVENTORY -------- Improved Heat Sink Medium Matter Pod Structural Scanner Visual Processing Unit Improved Terrain Scanner Scrap Shield [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Subdweller Machine Gun Energy Gun EM Pulse Gun Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 9 6 10 Power 6 | 2 1 3 Engine 6 | 2 1 3 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 3 | 2 1 . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 4 | 3 1 . Device 2 | 2 . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon 1 | . 1 . Launcher 2 | . 1 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 1 9 Power 3 | . . 3 Propulsion 2 | . . 2 Utility . | . . . Weapon 5 | . 1 4 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 5 | 3 6 6 Power . | . . . Propulsion . | 1 1 . Utility 3 | . 3 5 Weapon 1 | 1 1 . Tool/Special . | . . . Unused Backups 11 | 1 4 6 Power . | . . . Propulsion 2 | . 2 . Utility 9 | 1 2 6 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 88 | . 99 82 Engine 12 | . 14 11 Leg 17 | . 28 11 Wheel 5 | . . 8 Device 1 | . 4 . Storage 14 | . 14 14 Processor 12 | . 9 14 Energy Gun 2 | . 2 2 Ballistic Gun 11 | . 12 11 Ballistic Cannon 3 | . 3 4 Launcher 4 | . 9 2 Special Weapon 1 | . . 1 Peak Build Rating 14 | 9 9 14 Average Rating 6 | 2 7 10 On Entrance 5 | . 9 8 Avg Prop Armor Cover (%) 8 | . . 8 Naked Turns . | . . . Heaviest Build 18 | 13 15 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 5 8 8 Most Carried 8 | 6 8 8 Average Carried 5 | 3 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 834 | 300 140 394 Remotely . | . . . Salvage Created 630 | 203 308 119 Parts 57 | 17 27 13 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | 2 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 12 4 Guns 8 | . 6 2 Cannons 1 | . . 1 AOE 7 | . 6 1 Classes Destroyed 10 | 3 5 2 Worker 3 | 1 2 . Builder 1 | . 1 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 6 | . 6 . Artisan 1 | . . 1 Subdweller 4 | . . 4 Best Kill Streak 8 | 2 8 1 Combat Bots Only 6 | . 6 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 65 | . 31 34 Missed 21 | . 13 8 Hits 44 | . 18 26 Projectile 44 | . 18 26 Damage Taken 1154 | 1 400 753 Core 258 | 1 80 177 Absorbed by Shields . | . . . Core Remaining (%) 99 | 99 . . Volleys Fired 76 | 14 20 42 Largest 2 | 2 2 2 Hottest 160 | 60 70 160 Shots Fired 123 | 28 35 60 Gun 84 | 28 20 36 Cannon 20 | . 1 19 Launcher 17 | . 14 3 Special 2 | . . 2 Kinetic 77 | 14 17 46 Thermal 11 | . . 11 Explosive 17 | . 14 3 Electromagnetic 18 | 14 4 . Robot Hit Streak 13 | 2 6 13 Robot Miss Streak 5 | 5 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 65 | 11 21 33 Core Hits 49 | 8 30 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Destroy 1 | . . 1 Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1731 | 115 921 695 Guns 574 | 112 173 289 Cannons 236 | . 16 220 Explosions 907 | . 732 175 Melee . | . . . Ramming 3 | 3 . . Kinetic 584 | 35 146 403 Thermal 117 | . . 117 Explosive 907 | . 732 175 Electromagnetic 120 | 77 43 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 2 11 Message Errors 3 | . 1 2 Matter Fused 3 | . 1 2 Energy Discharges 3 | . . 3 Data Loss (minor) 3 | . . 3 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 54 | . 41 13 Projectiles . | . . . Explosions 54 | . 41 13 Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 251 | 1 192 58 Shots 9 | . 7 2 Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | 40 36 . Average Temperature 14 | 16 11 . Received Heat Transfer 153 | . 45 108 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 205 | . . 205 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 95 . Level 1 1 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 249 | 5 249 . Initial . | . . . Average 19 | . 49 . Influence Increases 505 | 25 480 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 55 | 25 30 . Destroy Leader 56 | . 56 . Successful Hack 34 | . 34 . Disable Machine 30 | . 30 . Destroy Structure 75 | . 75 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 505 | 25 445 35 Entered New Map 18 | . . 18 Time Decay 327 | 25 285 17 Lost Part 10 | . 10 . Purge Threat 150 | . 150 . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 17 21 Peak Tracking Total 6 | . 6 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 30 . Successful 18 | . 18 . Failed 11 | . 11 . Catastrophic 4 | . 4 . Database Lockouts 1 | . 1 . Manual . | . . . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 13 . Record 6 | . 6 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Investigation Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 5 | . 5 . Recycle Component 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 4 | . 4 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 2 | . 2 . Recycled Matter 147 | . 147 . Retrieved Matter 147 | . 147 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 678 | 393 285 . Terrain 647 | 362 285 . Seismic 31 | 31 . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3968 | 1490 939 1539 Spaces Moved 2328 | 459 716 1153 Core 154 | 104 . 50 Treads . | . . . Legs 1481 | 355 716 410 Wheels 693 | . . 693 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 110 Average Speed 117 | 104 120 122 Slowest Speed 300 | 120 120 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 37 60 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 99 | . 77 22 Melee . | . . . Projectile . | . . . AOE 99 | . 77 22 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 3435 | 1447 764 1224 Wait 948 | 948 . . Move 2326 | 458 715 1153 Hop . | . . . Pick Up 37 | 14 12 11 Fast Attach 1 | . . 1 Attach 21 | 9 2 10 Detach 3 | 1 1 1 Swap 5 | . 5 . Drop 17 | 2 9 6 Fire 76 | 14 20 42 Melee . | . . . Ram 1 | 1 . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Subcaves History --------- Turn | Location | Event 383 | -11/Scrapyard | Discovered new exit (range 14) 1491 | -11/Scrapyard | Entered Materials 1492 | -10/Materials | Build established: Mutant 1542 | -10/Materials | Central database locked down 1601 | -10/Materials | Discovered new exit (range 7) 1738 | -10/Materials | Discovered new exit (range 6) 1804 | -10/Materials | Identified exit to Materials 1958 | -10/Materials | Identified exit to Subcaves 2005 | -10/Materials | Discovered new exit (range 13) 2028 | -10/Materials | Identified exit to Mines 2430 | -10/Materials | Entered Subcaves 2467 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2467 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2511 | -10/Subcaves | Ambushed by swarm of Subdwellers 2518 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2527 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2753 | -10/Subcaves | Core integrity fell below 50% 3133 | -10/Subcaves | Lost 3 parts (1p1n1w) 3350 | -10/Subcaves | Core integrity fell below 20% 3953 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3969 | -10/Subcaves | Destroyed by SP-64H(R) with Subdweller Machine Gun Last Messages --------------- down. 03558_ System corrupted: Energy discharge (-48). 03643_ Subatomizers dissect the Sub. Beam Cannon. 03682_ Acquired Sub. Monowheel. 03684_ Dropped Broken Sub. Monowheel. 03691_ Acquired Sub. Optics. 03692_ Acquired 10 matter. 03764_ System corrupted: Matter fused (-7). 03838_ Z1-VKP(h) triggered Piercing Trap. 03838_ Spikes shoot up from the floor. 03838_ Z1-VKP(h) suffers critical hit (Impale). 03859_ ZIBK%MT Z7WF