Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 18:51:52 Player: crimson Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1956) 1956 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (625) 625 TOTAL SCORE: 5616 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 251 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -350 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Compact Wheel Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Drone Bay Drone Bay > --- WEAPON ----------- Improved Heavy Machine Gun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Structural Scanner Drone Bay Drone Bay Grenade Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Drone Bay Device Drone Bay Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Slots Evolved 6 | . . 2 . . 2 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . 1 1 Weapon 2 | . . . . . 1 1 Parts Attached 78 | 6 6 8 28 5 3 22 Power 8 | 1 . 1 2 . 1 3 Engine 7 | 1 . 1 2 . 1 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 20 | 2 . . 9 5 . 4 Treads 4 | 2 . . . . . 2 Leg 5 | . . . . 5 . . Wheel 8 | . . . 7 . . 1 Hover 3 | . . . 2 . . 1 Flight . | . . . . . . . Utility 20 | 1 4 1 7 . 1 6 Device 15 | . 4 1 5 . 1 4 Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . 1 . . 2 Artifact . | . . . . . . . Weapon 30 | 2 2 6 10 . 1 9 Energy Gun 11 | 2 2 4 . . . 3 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 3 | . . . 2 . . 1 Ballistic Cannon 1 | . . . 1 . . . Launcher 10 | . . 2 6 . 1 1 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 45 | . . 9 5 1 10 20 Power 4 | . . 1 . . 1 2 Propulsion 13 | . . 2 2 1 4 4 Utility 9 | . . . 1 . 3 5 Weapon 19 | . . 6 2 . 2 9 Highest Loss Streak 7 | . . 3 4 1 5 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 73 | . 96 60 92 99 62 45 Engine 8 | . 14 6 9 11 7 5 Treads 5 | . 28 14 . . . 2 Leg 2 | . . . . 4 27 . Wheel 14 | . . . 35 39 . . Hover 1 | . . . 3 . . . Device 12 | . 11 9 13 22 14 10 Storage 5 | . 14 11 6 . . . Protection 1 | . . . . . . 3 Energy Gun 6 | . 28 15 . . . 4 Energy Cannon 1 | . . . . . . 5 Ballistic Gun 3 | . . . 5 11 5 2 Launcher 7 | . . 4 13 11 7 2 Slashing Weapon 1 | . . . . . . 3 Peak Build Rating 27 | 6 10 10 27 26 27 26 Average Rating 15 | 5 8 7 19 25 16 17 On Entrance 9 | . 6 10 3 26 23 . Naked Turns 42 | . . . . . 42 . Heaviest Build 35 | 12 14 14 26 26 31 35 Greatest Support 46 | 40 40 46 46 46 40 40 Greatest Overweight (x) 11 | . . 3 2 2 3 11 Average Overweight (x) . | . . . . . . 4 Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 5 5 5 5 Most Carried 8 | 4 8 8 8 5 5 3 Average Carried 4 | 3 7 7 5 5 4 . Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 4 8 6 5 5 4 3 Class Distribution -------------------- 71% | Mutant 8% | Commander-Mutant 7% | Scavenger-Mutant 6% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Matter Collected 1550 | 212 68 129 625 87 45 384 Remotely . | . . . . . . . Salvage Created 2138 | . 170 537 681 195 52 503 Parts 123 | . 12 29 38 13 5 26 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 3 | . . 1 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Combat Hostiles Destroyed 46 | . 2 12 12 9 2 9 Melee 4 | . . . . . . 4 Guns 12 | . . 6 3 1 1 1 Cannons 3 | . . . . . . 3 AOE 26 | . 2 5 9 8 1 1 Classes Destroyed 15 | . 3 5 5 . 1 1 Worker 1 | . . . 1 . . . Builder 1 | . . 1 . . . . Tunneler 1 | . 1 . . . . . Hauler 2 | . . . 2 . . . Recycler 6 | . 1 1 3 . . 1 Mechanic 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Drone 1 | . . . 1 . . . Watcher 3 | . . 2 1 . . . Swarmer 7 | . . 3 . 3 . 1 Grunt 25 | . 2 6 8 6 . 3 Duelist 1 | . . 1 . . . . Sentry 10 | . . 2 5 . . 3 Specialist 2 | . . . . . 2 . Programmer 2 | . . . . . . 2 Best Kill Streak 9 | . 4 6 9 6 2 3 Combat Bots Only 6 | . 2 3 4 6 2 3 Max Kills in Single Turn 4 | . 3 2 4 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 1 2 3 1 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Hostile Shots Fired 557 | . 13 109 46 17 94 278 Missed 169 | . 2 25 12 5 44 81 Damage Taken 5678 | . 140 1011 727 162 1085 2553 Core 1532 | . 40 211 132 11 435 703 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 33 | . . 33 . . . . Core Remaining (%) 53 | 100 84 . . 11 20 . Volleys Fired 130 | . 6 45 44 10 6 19 Largest 3 | . 2 2 2 1 3 3 Hottest 195 | . 80 105 69 30 75 195 Shots Fired 201 | . 12 69 61 9 15 35 Gun 111 | . 12 59 14 1 5 20 Cannon 21 | . . . 6 . . 15 Launcher 66 | . . 10 38 8 10 . Special 3 | . . . 3 . . . Kinetic 31 | . . . 20 1 5 5 Thermal 69 | . . 37 3 . . 29 Explosive 60 | . . 4 38 8 10 . Electromagnetic 41 | . 12 28 . . . 1 Robot Hit Streak 13 | . 8 7 9 13 6 7 Robot Miss Streak 6 | . 2 6 4 1 1 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 125 | . 9 38 27 5 11 35 Core Hits 117 | . 5 23 48 10 12 19 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 2 . . . 1 Burn 2 | . . 2 . . . . Sever 1 | . . . . . . 1 Melee Attacks 14 | . . . . . . 14 Impact . | . . . . . . . Slashing 14 | . . . . . . 14 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5021 | . 279 969 1891 405 424 1053 Guns 1079 | . 114 402 207 24 90 242 Cannons 277 | . . . 20 . . 257 Explosions 2994 | . 165 536 1601 381 311 . Melee 534 | . . . . . . 534 Ramming 137 | . . 31 63 . 23 20 Kinetic 420 | . . . 227 24 90 79 Thermal 858 | . 165 304 . . . 389 Explosive 2450 | . . 157 1601 381 311 . Electromagnetic 622 | . 114 477 . . . 31 Impact . | . . . . . . . Slashing 534 | . . . . . . 534 Piercing . | . . . . . . . Highest Corruption 4 | . . 3 4 4 . 1 Average Corruption 2 | . . 3 3 4 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 37 | . . 3 25 6 . 3 Message Errors 5 | . . . 4 . . 1 Matter Fused 10 | . . . 6 3 . 1 Heat Flow Errors 3 | . . . 3 . . . Energy Discharges 4 | . . 1 2 1 . . Parts Rejected 3 | . . 1 2 . . . Data Loss (minor) 4 | . . . 4 . . . Data Loss (major) 3 | . . . 2 1 . . Misfires 1 | . . . . . . 1 Alerts 2 | . . . 2 . . . Weapon Failures 2 | . . 1 . 1 . . Overload Shots . | . . . . . . . Overflow Damage 85 | . . 3 57 5 . 20 Projectiles . | . . . . . . . Explosions 65 | . . 3 57 5 . . Melee 20 | . . . . . . 20 Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 308 | . . 62 187 45 9 5 Shots 12 | . . 3 7 2 . . Rammed 28 | . . 3 12 . 7 6 Targets Rammed 29 | . . 3 12 . 8 6 Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 276 | . 174 258 276 . . 258 Average Temperature 81 | . 89 80 102 . . 70 Received Heat Transfer 1752 | . 75 369 138 48 306 816 Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . . 1 Heat Transferred 1671 | . 150 891 . . . 630 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 2 3 . . . . Alert | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Peak Influence 460 | . 113 311 453 460 332 160 Initial 224 | . . . 98 190 224 145 Average 155 | . 90 111 254 317 265 62 Maximum Alert Level 2 | . . 1 2 2 1 . Low Security (%) 59 | 100 100 82 19 4 . 100 Level 1 37 | . . 17 75 79 100 . Level 2 2 | . . . 4 16 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . . 2 4 . 2 8 Investigation 6 | . . 2 2 . . 2 Extermination 2 | . . . . . . 2 Reinforcement 5 | . . . 2 . 2 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Distress Signals 6 | . . 4 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 7 23 22 9 10 22 Peak Tracking Total 8 | . 3 7 4 4 5 8 Tactical Retreats 10 | . 1 5 . . 3 1 Traps | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Traps Triggered 3 | . . . 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Machines Disabled 10 | . 1 3 6 . . . Max in Single Turn 2 | . 1 2 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Machines Accessed 18 | . . 3 11 2 . 2 Terminals 14 | . . 2 8 2 . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 46 | . . 10 25 3 . 8 Successful 28 | . . 5 17 2 . 4 Failed 18 | . . 5 8 1 . 4 Catastrophic 6 | . . 3 2 . . 1 Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 36 | . . 7 18 3 . 8 Fabricators . | . . . . . . . Repair Stations 3 | . . 3 . . . . Recycling Units 6 | . . . 6 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 20 | . . 2 12 2 . 4 Record 1 | . . 1 . . . . Open Door 3 | . . . 3 . . . Emergency Access Points 1 | . . . . 1 . . Alert Level 5 | . . . 4 . . 1 Unreport Threat 3 | . . . 2 . . 1 Extermination Status 1 | . . . 1 . . . Recall Reinforcements 1 | . . . . . . 1 Zone Layout 4 | . . 1 2 . . 1 Patrol Navigation 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 3 . . . . Scan Component 2 | . . 2 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 4 | . . . 4 . . . Retrieve Matter 2 | . . . 2 . . . Retrieve Components 2 | . . . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . . 3 7 . . 2 Full Trace Events 8 | . . 3 3 . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 51 | . . . 51 . . . Retrieved Components 9 | . . . 9 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 . . . Highest-Rated Group 88 | . . . 88 . . . Highest-Rated Ally 16 | . . . 16 . . . Total Orders . | . . . . . . . Ally Attacks 102 | . . . 102 . . . Total Damage 781 | . . . 781 . . . Kills 11 | . . . 11 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 7 | . . . 7 . . . Drone Recoveries 5 | . . . 5 . . . Exploration | -11 -10 -9 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Turns Passed 4703 | 410 419 603 1372 318 376 1205 Spaces Moved 2960 | 131 242 305 1289 319 319 355 Core 407 | 2 . 98 11 . 82 214 Treads 664 | 129 242 207 . . . 86 Legs 262 | . . . . 25 237 . Wheels 1485 | . . . 1151 294 . 40 Hover 142 | . . . 127 . . 15 Flight . | . . . . . . . Fastest Speed 50 | 50 160 50 56 86 50 125 Average Speed 132 | 158 160 151 90 90 108 297 Slowest Speed 600 | 160 160 200 150 260 200 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 9 28 28 81 39 19 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 35 | . . . 35 . . . Terrain Destroyed 334 | . 7 28 203 36 59 1 Melee . | . . . . . . . Projectile 3 | . . . 2 . . 1 AOE 331 | . 7 28 201 36 59 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Total 3510 | 331 259 373 1432 336 339 440 Wait 259 | 191 . 9 38 . . 21 Move 2953 | 130 241 304 1288 317 318 355 Hop . | . . . . . . . Pick Up 23 | 4 5 3 8 . 1 2 Fast Attach 40 | 6 1 3 12 1 1 16 Attach 13 | . . 4 3 . 1 5 Detach 2 | . . . 1 . . 1 Swap 25 | . 5 1 13 4 1 1 Drop 15 | . 1 1 9 1 3 . Fire 130 | . 6 45 44 10 6 19 Melee 14 | . . . . . . 14 Ram 23 | . . 1 12 . 7 3 Kick 1 | . . . . . 1 . Crush 5 | . . 2 . . . 3 Escape Stasis 6 | . . . 3 3 . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -9/Garrison -8/Materials -7/Factory History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 16) 411 | -11/Scrapyard | Entered Materials 412 | -10/Materials | Build established: Mutant 820 | -10/Materials | Discovered new exit (range 3) 830 | -10/Materials | Entered another Materials area 830 | -9/Materials | Evolved 2 slots: Propulsion x2 954 | -9/Materials | Repaired Lgt. Ion Engine 1295 | -9/Materials | Lost 3 parts (1n2w) 1408 | -9/Materials | Discovered new exit (range 12) 1408 | -9/Materials | Discovered new exit (range 6) 1412 | -9/Materials | Core integrity fell below 50% 1433 | -9/Materials | Entered Storage 1602 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1842 | -9/Storage | Lost 4 parts (1n1u2w) 1895 | -9/Storage | Build established: Commander-Mutant 1924 | -9/Storage | Learned location of Armory (-4) 2055 | -9/Storage | Core integrity fell below 20% 2288 | -9/Storage | Build established: Mutant 2802 | -9/Storage | Identified exit to Garrison 2805 | -9/Storage | Entered Garrison 2853 | -9/Garrison | Triggered checkpoint 2919 | -9/Garrison | Triggered checkpoint 3006 | -9/Garrison | Discovered new exit (range 12) 3015 | -9/Garrison | Installed Relay Interface Framework 3074 | -9/Garrison | Triggered checkpoint 3123 | -9/Garrison | Entered Materials 3123 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3377 | -8/Materials | Lost 4 parts (1n1u2w) 3460 | -8/Materials | Core integrity fell below 50% 3488 | -8/Materials | Lost 5 parts (1p3n1u) 3494 | -8/Materials | Discovered new exit (range 10) 3499 | -8/Materials | Entered Factory 3499 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4036 | -7/Factory | Lost 3 parts (2u1w) 4216 | -7/Factory | Garrison activated, responded to threat 4313 | -7/Factory | Lost 4 parts (2n1u1w) 4619 | -7/Factory | Core integrity fell below 50% 4704 | -7/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- System corrupted: Gatling Laser misfires. Destroyed VTOL Module. Lgt. Treads destroyed. G-47 Trooper destroyed. Destroyed VTOL Module. S-27 Virus Autogun severed. Acquired 52 matter. Flak Gun destroyed. Gatling Laser destroyed. Great Axe destroyed. Imp. Light Armor Plating destroyed. Slammed into S-27 Virus. Lgt. Treads destroyed. Nuclear Reactor explodes. Imp. Deuterium Engine destroyed. S-27 Virus destroyed. Nuclear Reactor explodes. G-47 Trooper destroyed. S-27 Virus destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??###?????????????? | | ??????????????????????????? ?????????????? | | ??????????????????????????# """" #????????????? | | ??????????????????????????# "?"" #????????????? | | ??????????????????????????# "?"" #????????????? | | ??????????????????????????#! """" #????????????? | | ??????????????????????##??# """" +????????????? | | ??????????????????????# ??+ """" #????????????? | | ?????????????????????## ## ! ? #??#?????????? | | ?????????????????????# = ####/## #?????????? | | ????????????????????## %[ ] + #?????????? | | ????????????????????# [ # ####?????????? | | ????????????????????# # #????????????? | | ??????????????????### g g # #????????????? | | ??????????????????# ! @ !# #????????????? | | ??????????????????#### ### #????????????? | | ?????????# ""T"" #??## ###/#??????? ??? | | ?????????# """"" #???# # #??????? "?? | | ?????????# #??####### """" T #??????# "?? | | ?????????#####+####### # """" #??????# "?? | | ????????? ! # """" #??????# ?? | | ????????? / """" /#??????# """ | | ????????? # """" #?###### """ | | ????????? ##+####### # """" * ### # """ | | ????????? ## #### ### """" ## # | | ????????? ## """ #??# #?# ## ## """ | | ????????? ## """ #??# #?########### ## """ | | ????????? ## """ #??# #???????????## ## """ | | ????????? ## #??# #???????????### ### | | ????????? ## """ #?## ##??????????# # | | ????????? # """ ### ############ | | ????????? # """ / T | | ????????? T # ### ############ ! | | ????????? # ! ####+##########??# ####### | | ????????? # # #??### ###?????# | | ?????????#+########## """"" """"" #????# #???????# | | ????????? #??# """"" """"" #????# #???????# | | ?????????" #??# """ """ #????# #??????## | | ?????????" #??# #????# #??????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Loot Pinata Made in Tau Ceti IV Oops Power Corrupts Remodeling The More The Merrier Challenges ------------ None Game ------ Seed MediumShrapnelRifle Manual? 0 Play Time 01:04:27 Cumulative 4.8 hours Start 2024.10.21 @ 18:39:52 End 2024.10.23 @ 18:51:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 09a0f2d7-96c0-46ec-8edd-98e24d1de55f