Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 17:40:22 Player: SunShine214 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (89) 445 Value Destroyed (3216) 3216 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (184) 184 TOTAL SCORE: 10605 Bonus ------- Aligned with FarCom 300 Friendly Fire -116 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Treading (117) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Treaded Myomer-Gyrokinetic Exoskeleton > --- UTILITY (10) ----- Scrap Engine Medium Storage Unit Advanced Signal Interpreter Graphene Brace Hacking Suite Mini Drone Bay (3/3) > --- WEAPON (2) ------- Force Lance > --- INVENTORY (10) --- PSU Rigger Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Treaded Myomer-Gyrokinetic Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Advanced Signal Interpreter Improved Transmission Jammer Advanced Reaction Control System Improved Utility Shielding Graphene Brace Hacking Suite Mini Drone Bay > --- WEAPON ----------- Electro Disruptor Construct/C Impact Mace > --- INVENTORY -------- Angular Momentum Engine Thunder Leg Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Improved Remote Shield PSU Rigger Improved Remote Datajack Centrium Greatsword [Rating: 115] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Constructs Flight Unit Improved Flight Unit Utility Hacking Suite Device Armored Scrap Engine Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Impact Mace Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Blade Saw Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 . . 4 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . . . 2 . . 2 . . 1 Utility 8 | . . . 2 . . . . . . 2 1 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 75 | 8 2 . 2 10 1 1 7 4 5 9 11 5 10 Power 12 | 1 1 . . 1 . . . 2 . 1 5 . 1 Engine 7 | 1 . . . 1 . . . 2 . 1 2 . . Core 4 | . 1 . . . . . . . . . 3 . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 21 | 2 . . 2 6 . . 5 2 . 3 1 . . Treads 2 | 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 19 | . . . 2 6 . . 5 2 . 3 1 . . Utility 29 | 3 . . . 2 1 1 1 . 2 3 4 5 7 Device 12 | 1 . . . 1 1 1 . . 1 1 2 3 1 Storage 3 | 2 . . . . . . . . . . 1 . . Processor 3 | . . . . 1 . . . . . . . 1 1 Hackware 3 | . . . . . . . . . 1 . 1 . 1 Protection 8 | . . . . . . . 1 . . 2 . 1 4 Artifact . | . . . . . . . . . . . . . . Weapon 13 | 2 1 . . 1 . . 1 . 3 2 1 . 2 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . 1 . . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 2 . 1 . . Slashing Weapon 3 | . . . . . . . . . 1 1 . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 . 1 2 1 . 1 Parts Lost 53 | . 1 . 5 1 . . 5 1 . 6 10 . 24 Power 11 | . . . 1 . . . . 1 . . 3 . 6 Propulsion 16 | . . . 2 1 . . 3 . . 3 2 . 5 Utility 17 | . 1 . . . . . 1 . . 1 4 . 10 Weapon 9 | . . . 2 . . . 1 . . 2 1 . 3 Highest Loss Streak 7 | . 1 . 5 1 . . 4 1 . 6 2 . 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | 1 7 8 7 8 8 8 6 6 7 7 4 6 7 Power . | . 1 1 1 . . . . . . . . 1 . Propulsion 2 | . 4 4 3 5 5 5 3 2 2 2 . . . Utility 2 | . 1 1 1 1 1 1 1 2 2 2 1 2 4 Weapon 1 | . 1 2 1 1 2 2 2 1 2 2 1 2 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 12 | . 1 . 1 . . . . . 1 2 1 . 6 Power 1 | . . . 1 . . . . . . . . . . Propulsion 6 | . 1 . . . . . . . 1 1 1 . 2 Utility 1 | . . . . . . . . . . . . . 1 Weapon 2 | . . . . . . . . . . 1 . . 1 Tool/Special 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 67 | . 90 85 50 48 58 73 79 80 85 70 60 53 58 Engine 2 | . 5 . . . . . . 5 9 5 . . . Core 3 | . 8 14 5 . . . . . . . 5 10 4 Treads 4 | . 28 28 9 . . . . . . . 1 4 . Flight 12 | . . . 5 21 22 22 32 31 29 21 12 . 1 Device 9 | . 4 . . . 3 18 13 5 6 11 8 18 19 Storage 7 | . 14 14 11 11 11 11 9 9 9 6 4 5 4 Processor 2 | . . . . 4 11 11 9 9 2 . . . 4 Hackware 5 | . . . . . . . . . 8 6 10 5 6 Protection 2 | . . . . . . . 3 9 2 4 2 2 3 Energy Gun 3 | . 14 14 11 10 11 11 4 . . . . . . Ballistic Gun 1 | . 13 . 1 . . . . . . . 2 . . Launcher 2 | . . 14 5 . . . 7 10 9 5 . . . Impact Weapon 2 | . . . . . . . . . 8 . 3 5 3 Peak Build Rating 115 | 9 9 8 8 17 20 23 29 31 45 60 73 91 115 Average Rating 50 | 5 8 8 5 8 15 22 26 27 37 50 60 78 98 On Entrance 27 | . 9 8 8 5 13 20 23 27 26 45 47 64 91 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 47 | 18 15 15 15 16 9 10 11 18 18 28 45 47 47 Greatest Support 117 | 40 40 40 40 10 10 10 19 21 29 39 60 60 117 Greatest Overweight (x) 6 | . . . 2 1 . . . 1 . . 2 . 6 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 10 10 10 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 10 10 Most Carried 10 | 3 8 8 8 8 8 8 8 8 8 8 6 9 10 Average Carried 6 | 1 7 8 7 7 8 8 6 6 7 7 4 6 7 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 10 10 10 Final Carried 9 | 3 8 8 8 8 8 8 7 8 8 6 5 9 1 Scrap Engine Consumption 60 | . . . . . . . . . 7 3 20 4 26 Constructs Created 8 | . . . . . . . . . 1 1 2 . 4 Constructs Modified 13 | . . . . . . . . . 1 . 5 1 6 Class Distribution -------------------- 60% | Mutant 31% | Hacker-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Matter Collected 1598 | 202 111 2 23 258 . 43 117 46 171 219 237 . 169 Remotely . | . . . . . . . . . . . . . . Salvage Created 3366 | 80 226 15 51 220 . . 141 208 159 346 622 . 1298 Parts 166 | 7 16 5 8 19 . . 5 13 9 20 13 . 51 Haulers Intercepted 5 | . . . . . . . 1 . . 3 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Combat Hostiles Destroyed 66 | . 9 3 5 9 . . 4 3 3 3 9 . 18 Melee 12 | . . . . . . . . . . 2 1 . 9 Guns 18 | . 9 . 2 4 . . . . . . 3 . . AOE 21 | . . 3 3 4 . . 4 3 3 1 . . . Classes Destroyed 16 | 2 3 . 2 . . . 3 . 1 2 1 . 2 Worker 3 | . . . . . . . 1 2 . . . . . Builder 3 | . . . 1 . . . . 1 . . . . 1 Tunneler 2 | 1 . . . . . . . . . 1 . . . Hauler 5 | . . . . . . . 1 . . 3 1 . . Recycler 3 | 1 . . . . . . . 1 . . 1 . . Operator 2 | . . . . . . . 1 . . . . . 1 Watcher 4 | . 1 . . . . . 1 1 . . . . 1 Swarmer 22 | . 6 3 4 7 . . . . . . 2 . . Cutter 1 | . . . . . . . . . . 1 . . . Grunt 20 | . 3 . . 2 . . 4 3 . . 3 . 5 Duelist 1 | . . . . . . . . . . . . . 1 Sentry 4 | . . . 1 . . . . . 1 . . . 2 Specialist 1 | . . . . . . . . . . . . . 1 Hunter 6 | . . . . . . . . . . . 2 . 4 Programmer 9 | . . . . . . . . . . 2 2 . 5 Scrapper 2 | . . . . . . . . . 2 . . . . Thug 1 | . . . . 1 . . . . . . . . . Best Kill Streak 8 | 1 6 3 6 4 . . 5 8 1 2 3 . 5 Combat Bots Only 6 | . 6 3 5 4 . . 3 3 1 1 2 . 5 Max Kills in Single Turn 4 | 1 1 1 3 4 . . 2 3 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 1 3 4 . . 1 1 1 1 . . . Melee 1 | . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Hostile Shots Fired 880 | . 62 3 44 9 . . 26 13 7 49 141 . 526 Missed 380 | . 16 2 15 4 . . 13 8 3 24 48 . 247 Hits 500 | . 46 1 29 5 . . 13 5 4 25 93 . 279 Melee 15 | . . . . . . . . . . 11 . . 4 Projectile 485 | . 46 1 29 5 . . 13 5 4 14 93 . 275 AOE 1 | . . . . . . . . . . 1 . . . Critical Strikes 37 | . 3 . . . . . . . . 7 8 . 19 Actively Blocked 19 | . . . . . . . . . . . . . 19 Damage Taken 9704 | . 476 6 455 71 . . 333 117 98 683 1937 . 5528 Core 2144 | . 61 . 139 11 . . 99 59 15 58 390 . 1312 Absorbed by Shields 291 | . . . . . . . . . . . 291 . . Redirected to Shielding 546 | . . . . . . . . . . . . . 546 Regen/Repaired (Parts) 1240 | . . . . . . . . . . . 501 300 439 Core Remaining (%) 79 | 100 . 75 . . . 62 . . 68 93 61 100 . Volleys Fired 135 | 3 33 3 10 18 . . 15 5 9 2 27 . 10 Largest 2 | 2 2 2 2 1 . . 1 2 1 1 1 . 1 Hottest 80 | 70 80 80 80 50 . . 50 63 33 33 33 . 44 Shots Fired 184 | 6 64 6 20 18 . . 15 7 9 2 27 . 10 Gun 132 | 6 62 3 13 17 . . 4 . . . 27 . . Cannon 10 | . . . . . . . . . . . . . 10 Launcher 42 | . 2 3 7 1 . . 11 7 9 2 . . . Special . | . . . . . . . . . . . . . . Kinetic 64 | 3 31 . 3 . . . . . . . 27 . . Thermal 68 | 3 31 3 10 17 . . 4 . . . . . . Explosive 42 | . 2 3 7 1 . . 11 7 9 2 . . . Electromagnetic 10 | . . . . . . . . . . . . . 10 Robot Hit Streak 13 | 2 7 3 4 6 . . 7 1 2 1 10 . 13 Robot Miss Streak 4 | 2 3 2 1 4 . . 2 3 1 1 2 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 198 | 3 36 3 13 11 . . 10 2 3 15 49 . 53 Core Hits 115 | 3 14 3 10 9 . . 15 15 10 11 11 . 14 Critical Kills 2 | . . . . . . . . . . . 2 . . Critical Parts Destroyed 22 | . . . . . . . . . . . 12 . 10 Critical Strikes 36 | . 3 1 1 . . . . . . . 14 . 17 Burn 5 | . 3 1 1 . . . . . . . . . . Destroy 7 | . . . . . . . . . . . 7 . . Smash 17 | . . . . . . . . . . . 7 . 10 Sever 6 | . . . . . . . . . . . . . 6 Impale 1 | . . . . . . . . . . . . . 1 Melee Attacks 158 | . . . . . . . . . 3 23 46 1 85 Impact 104 | . . . . . . . . . 3 . 44 1 56 Slashing 49 | . . . . . . . . . . 23 2 . 24 Piercing 5 | . . . . . . . . . . . . . 5 Sneak Attacks 6 | . . . . . . . . . . 4 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8571 | 32 393 208 385 321 . . 680 470 276 976 1839 . 2991 Guns 1003 | 32 385 25 94 137 . . 37 . . . 293 . . Cannons 257 | . . . . . . . . . . . . . 257 Explosions 2327 | . . 173 291 184 . . 643 470 276 290 . . . Melee 4896 | . . . . . . . . . . 686 1528 . 2682 Ramming 88 | . 8 10 . . . . . . . . 18 . 52 Kinetic 434 | 7 127 . 7 . . . . . . . 293 . . Thermal 569 | 25 258 25 87 137 . . 37 . . . . . . Explosive 2327 | . . 173 291 184 . . 643 470 276 290 . . . Electromagnetic 257 | . . . . . . . . . . . . . 257 Impact 3033 | . . . . . . . . . . . 1528 . 1505 Slashing 1745 | . . . . . . . . . . 686 . . 1059 Piercing 118 | . . . . . . . . . . . . . 118 Highest Corruption 20 | . . . 5 5 5 5 . . . 1 5 . 20 Average Corruption 4 | . . . 5 5 5 5 . . . 1 4 . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 33 | . . . 3 6 2 2 . . . 2 7 . 11 Message Errors 5 | . . . . 1 . . . . . 1 3 . . Matter Fused 14 | . . . 3 2 2 1 . . . 1 1 . 4 Heat Flow Errors 3 | . . . . . . . . . . . 2 . 1 Energy Discharges 3 | . . . . . . . . . . . 1 . 2 Data Loss (minor) 4 | . . . . 1 . 1 . . . . . . 2 Data Loss (major) 2 | . . . . 1 . . . . . . . . 1 Alerts 1 | . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1444 | . . . . . . . 22 . 6 57 667 . 692 Projectiles . | . . . . . . . . . . . . . . Explosions 56 | . . . . . . . 22 . 6 28 . . . Melee 1388 | . . . . . . . . . . 29 667 . 692 Knockbacks 26 | . 1 . . . . . . . . . 11 . 14 Impact 26 | . 1 . . . . . . . . . 11 . 14 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 304 | . . . 11 24 . . 133 40 33 63 . . . Shots 13 | . . . 1 1 . . 7 1 1 2 . . . Rammed 6 | . 5 1 . . . . . . . . . . . Targets Rammed 13 | . 5 1 . . . . . . . . 2 . 5 Kicked 7 | . . . . . . . . . . . 2 . 5 Crushed . | . . . . . . . . . . . . . . Highest Temperature 254 | 60 229 48 133 14 . . 8 . 9 4 119 . 254 Average Temperature 57 | 26 81 22 84 6 . . 4 . 4 2 34 . 66 Received Heat Transfer 1121 | . 204 . 96 12 . . 117 9 30 . 230 . 423 Effects 3 | . 3 . . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . . . . 6 . 10 Combat Hostiles 14 | . . . . . . . . . . . 5 . 9 Parts Fried 18 | . . . . . . . . . . . 7 . 11 Impact Corruptions 40 | . . . . . . . . . . . 20 . 20 Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 4 | . 1 . . 2 . . . . . . . . 1 Heat Transferred 2072 | 74 999 148 333 407 . . 111 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Maximum Alert Level 1 | . . . . . . . . 1 . 1 1 . 1 Low Security (%) 91 | 100 100 100 100 100 . 100 100 40 100 95 78 100 92 Level 1 8 | . . . . . . . . 59 . 4 21 . 7 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 270 | 5 120 116 127 137 . . 143 225 76 206 270 55 236 Initial 206 | . . 31 17 30 . . . 49 76 206 65 55 10 Average 81 | . 80 82 63 40 . . 68 182 7 163 111 33 84 Influence Increases 3195 | 10 295 85 185 232 . . 252 198 89 387 573 15 874 Destroy 0b10 Robot/C 1280 | . 180 60 100 180 . . 80 60 20 60 180 . 360 Destroy 0b10 Robot/NC 110 | 10 5 . 5 . . . 20 25 . 20 10 . 15 Destroy Leader 258 | . 42 10 20 30 . . 14 12 . 36 32 . 62 Successful Hack 96 | . 8 . 8 . . . 14 7 23 12 . . 24 Disable Machine 120 | . 15 . 15 . . . 30 30 . . . 15 15 Destroy Structure 291 | . 15 15 37 7 . . 64 49 46 14 6 . 38 Advance Influence 200 | . . . . . . . . . . 200 . . . Partial Spotted 60 | . . . . 15 . . 15 15 . . . . 15 Lose Combat Pursuer 780 | . 30 . . . . . 15 . . 45 345 . 345 Influence Decreases 2981 | 10 214 120 154 182 127 . 135 118 271 267 595 108 680 Entered New Map 589 | . . 50 29 47 127 . . 68 121 9 70 58 10 Time Decay 1690 | 10 204 70 75 125 . . 85 40 78 198 325 50 430 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . Lost Part 530 | . 10 . 50 10 . . 50 10 . 60 100 . 240 Purge Threat 72 | . . . . . . . . . 72 . . . . Squads Dispatched 22 | . 1 . 1 1 . . 1 4 . 4 3 . 7 Investigation 8 | . 1 . . 1 . . . 2 . . 1 . 3 Extermination 5 | . . . . . . . . . . 1 1 . 3 Reinforcement 9 | . . . 1 . . . 1 2 . 3 1 . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Distress Signals 9 | . 1 . 2 . . . 1 1 . . 4 . . Communications Jammed 6 | . . . . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . . . . 6 Times Spotted 168 | . 14 2 19 9 . . 12 6 3 14 33 . 56 Peak Tracking Total 13 | . 4 1 12 4 . . 6 4 3 6 6 . 13 Tactical Retreats 22 | . 1 . . . . . 1 . 1 2 8 . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Traps Triggered 5 | . 1 . . . . . . 1 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Machines Disabled 8 | . 1 . 1 . . . 2 2 . . . 1 1 Max in Single Turn 2 | . 1 . 1 . . . 1 2 . . . 1 1 Garrison Access 2 | . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Machines Accessed 32 | . 2 . 3 1 1 . 5 2 8 3 2 . 5 Terminals 23 | . 2 . 3 . . . 5 2 6 1 2 . 2 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 2 . . 2 Total Hacks 65 | . 3 . 3 1 1 . 10 4 23 5 5 . 10 Successful 20 | . 1 . 1 1 1 . 3 1 7 3 1 . 1 Failed 44 | . 2 . 2 . . . 7 3 15 2 4 . 9 Catastrophic 13 | . 1 . . . . . 3 1 3 1 1 . 3 Database Lockouts 1 | . . . . . . . . . 1 . . . . Manual 35 | . 3 . 2 . 1 . 6 2 16 1 4 . . Terminals 47 | . 3 . 3 . . . 10 4 18 2 5 . 2 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . . 3 . . 7 Terminal Hacks 17 | . 1 . 1 1 1 . 2 1 7 1 1 . 1 Part Schematic 3 | . . . . . . . . 1 2 . . . . Open Door 1 | . . . . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . 1 . 1 Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . Registered Components 2 | . . . . . . . 1 . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . . . 2 . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . 2 . . . 4 2 5 2 2 . 5 Full Trace Events 8 | . . . . . . . . 1 4 . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 1 2 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Active Infowar (turns) 693 | 21 143 . . . . . . . . . 11 . 518 Terrain 164 | 21 143 . . . . . . . . . . . . Jamming 529 | . . . . . . . . . . . 11 . 518 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 4 Drone Recoveries 4 | . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Turns Passed 5012 | 99 446 142 174 261 85 80 197 91 621 403 1169 115 1129 Spaces Moved 4706 | 51 202 83 169 520 221 212 210 208 455 552 590 171 1062 Core 28 | 4 . . 23 . . . . . . . . . 1 Treads 803 | 47 202 83 40 . . . . . . . 70 144 217 Legs 483 | . . . . . . . . . . . 234 . 249 Wheels . | . . . . . . . . . . . . . . Hover 375 | . . . . . . . . . . . . 27 348 Flight 3017 | . . . 106 520 221 212 210 208 455 552 286 . 247 Fastest Speed 29 | 50 160 160 37 37 37 37 31 29 29 39 44 59 59 Average Speed 60 | 151 160 160 81 38 37 37 33 33 41 53 74 59 59 Slowest Speed 350 | 160 160 160 160 120 37 37 37 110 56 56 198 59 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 21 | . . . 4 4 . . 3 . . 8 . . 2 Potential Cave-ins 2 | . . . . . . . . 2 . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 37 | 3 45 31 22 86 61 59 26 34 80 18 18 3 32 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 . . . 1 1 . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 . 1 1 1 . . . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . Spaces Dug 50 | . 15 . . . . . 9 . 1 3 3 . 19 Terrain Destroyed 340 | . 15 23 36 9 . . 77 55 86 17 3 . 19 Melee 26 | . . . . . . . . . 1 3 3 . 19 Projectile . | . . . . . . . . . . . . . . AOE 314 | . 15 23 36 9 . . 77 55 85 14 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Total 6395 | 64 265 86 181 558 222 212 316 222 872 607 1212 180 1398 Wait 1225 | . 16 . . . . . 86 . 394 12 511 . 206 Move 4656 | 50 201 82 162 512 220 211 203 207 454 537 589 170 1058 Hop 16 | . . . 2 3 . . 3 . . 6 . . 2 Pick Up 36 | 2 6 . 3 2 . . 2 . 1 8 1 4 7 Fast Attach 44 | 8 . . 1 5 1 1 3 2 2 3 9 4 5 Attach 23 | . . . 2 . . . 3 3 1 4 3 . 7 Detach 13 | 1 . . . . . . . 3 1 1 5 . 2 Swap 23 | . 2 . . 8 1 . 1 2 3 3 . 1 2 Drop 38 | . 2 . 1 10 . . . . 4 8 4 . 9 Fire 135 | 3 33 3 10 18 . . 15 5 9 2 27 . 10 Melee 158 | . . . . . . . . . 3 23 46 1 85 Ram . | . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . 2 . 5 Crush 6 | . 5 1 . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 70 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 15) 513 | -10/Materials | Identified exit to Mines 546 | -10/Materials | Entered Mines 616 | -10/Mines | Learned Materials garrison access intel 675 | -10/Mines | Discovered new exit (range 9) 688 | -10/Mines | Entered Materials 688 | -9/Materials | Evolved 2 slots: Utility x2 700 | -9/Materials | Identified exit to Mines 792 | -9/Materials | Crushed by falling debris 823 | -9/Materials | Lost 5 parts (1p2n2w) 862 | -9/Materials | Entered Mines 877 | -9/Mines | Discovered new exit (range 7) 908 | -9/Mines | Discovered new exit (range 13) 920 | -9/Mines | Learned Materials terminal intel 934 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 966 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 996 | -9/Mines | Met a Derelict shopkeep closing up shop 1011 | -9/Mines | Learned location of Storage (-8) 1121 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1121 | -9/Mines | Discovered new exit (range 5) 1123 | -9/Mines | Entered Exiles 1134 | -9/Exiles | Met 8R-AWN 1140 | -9/Exiles | Met EX-HEX 1153 | -9/Exiles | Met EX-BIN 1158 | -9/Exiles | Aligned with FarCom system 1158 | -9/Exiles | Given EX-Vault access code 1167 | -9/Exiles | Opened EX-Vault 1170 | -9/Exiles | Found PSU Rigger 1178 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1189 | -9/Exiles | Met EX-DEC 1205 | -9/Exiles | Discovered new exit (range 10) 1208 | -9/Exiles | Left Exiles lab with PSU Rigger 1208 | -9/Exiles | Entered Mines 1283 | -8/Mines | Discovered new exit (range 11) 1288 | -8/Mines | Entered Materials 1288 | -8/Materials | Evolved 2 slots: Propulsion x2 1289 | -8/Materials | Loaded intel: 12 terminal locations 1290 | -8/Materials | Loaded intel: 1 garrison access location 1298 | -8/Materials | Identified exit to Storage 1431 | -8/Materials | Lost 4 parts (2n1u1w) 1485 | -8/Materials | Entered Storage 1576 | -8/Storage | Used back door to open Recycling access 1576 | -8/Storage | Discovered new exit (range 4) 1576 | -8/Storage | Entered Recycling 1628 | -8/Recycling | Scanned before Scraplab entrance 1631 | -8/Recycling | Angered Scraplab inhabitants 1762 | -8/Recycling | Found Prototype Device 1762 | -8/Recycling | Identified Scrap Engine 2194 | -8/Recycling | Discovered new exit (range 5) 2197 | -8/Recycling | Entered Factory 2197 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2593 | -6/Factory | Discovered new exit (range 16) 2600 | -6/Factory | Entered another Factory area 2600 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2612 | -5/Factory | Identified exit to Factory 2619 | -5/Factory | Lost 6 parts (3n1u2w) 2888 | -5/Factory | Build established: Hacker-Mutant 3500 | -5/Factory | Search patrols dispatched 3763 | -5/Factory | Spotted B-75 Beast 3769 | -5/Factory | Entered another Factory area 3769 | -4/Factory | Evolved 2 slots: Utility x2 3784 | -4/Factory | Discovered new exit (range 13) 3883 | -4/Factory | Identified exit to Research 3884 | -4/Factory | Entered Research 3884 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3939 | -3/Research | Build established: Mutant 4086 | -3/Research | Spotted B-86 Titan 4604 | -3/Research | Build established: Hacker-Mutant 4723 | -3/Research | Cargo convoy interrupted 4855 | -3/Research | Spotted B-86 Titan 4862 | -3/Research | Core integrity fell below 50% 4874 | -3/Research | Lost 7 parts (1p1n4u1w) 4900 | -3/Research | System corruption reached 10% 4902 | -3/Research | Identified exit to Research 4915 | -3/Research | Lost 4 parts (1p1n1u1w) 5004 | -3/Research | Core integrity fell below 20% 5013 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04998_ U-05 Engineer builds a Wall. 05000_ Potential Refractor disabled. 05003_ U-05 Engineer builds a Wall. 05004_ System corrupted: Component data lost. 05005_ Destroyed Imp. Antigrav System. 05008_ P-80 Master resets P-80 Master, system corruption cleaned. 05008_ P-80 Master suffers critical hit (Impale). 05008_ P-80 Master destroyed. 05009_ Myomer-Thunder Exoskeleton destroyed. 05009_ Myomer-Thunder Exoskeleton core remains intact and functional. 05012_ Myomer-Thunder Exoskeleton destroyed. 05012_ Scrap Engine damaged due to network destabilization (-8). 05013_ Scrap Engine constructs Treaded Myomer-Gyrokinetic Exoskeleton. 05013_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ????????????????????? | | ????????????????????# """"""???????????????????? | | ????????????????????# """""" #???????????????? | | ????????????????????# """""" #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ???????????????????## """""" #???????????????? | | ???????????????????#; """""" #???????????????? | | ???????????????????## " p""" #???????????????? | | ????????????????????# =[pp p #???????????????? | | ????????????????????# k@pu #???????????????? | | ????????????????###########/#########????????????? | | ????????????? #????????????? | | ????????????? #????????????? | | ????????????? #????????##??? | | ?????????????? / / #??????=!!#??? | | ??????????????########### // #???? =!!#??? | | ????????????????????????# // #?? =! #??? | | ????????????????????????# # #??? | | ????????????????????????# w + #??? | | ????????????????????????+ ] # #??? | | ????????????????????????# #?? #??? | | ????????????????????????#! #???? #??? | | ????????????????????????# #??????####??? | | ????????????????????????# #????????????? | | ????????????????????????# == ############## | | ????????????????????????# == | | ????????????????????????# % | | ????????????????????????# % | | ????????????????????????# " | | ????????????????????????# ###+######+###### | | ????????????????????????# ????????????????# | | ????????????????????????# ????????????????## | | ????????????????????????# ?????????????????# | | ????????????????????????# ??????????????????#T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Core Shielding 30 Utility Shielding 66 Evasion (%) 71 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 22 Item Schematics ----------------- Imp. Reaction Control System | -8/Storage | Hacked Xenon Bombardment Thruster | -8/Recycling | Hacked Imp. Utility Shielding | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Suspicious Challenges ------------ None Game ------ Seed StasisTargetClaw Manual? 0 Play Time 01:03:27 Cumulative 71.4 hours Start 2026.02.17 @ 16:41:49 End 2026.02.17 @ 17:40:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfd15ea1-4ad2-4438-8b21-50c58da9f0a1