Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 19:37:29 Player: Lum4r Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (3105) 3105 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1748) 1748 TOTAL SCORE: 7678 Bonus ------- High Alert Combat Kills 478 Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 10/100 System Corruption 15% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Cooling System Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved VTOL Module Structural Scanner Sensor Array Relay Coupler [Swarmer] (42) Relay Coupler [Grunt] (40) Relay Coupler [Duelist] (33) Relay Coupler [Sentry] (32) Relay Coupler [Specialist] (32) Relay Coupler [Hunter] (16) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Cooling System Large Storage Unit Structural Scanner Sensor Array Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Specialist] Relay Coupler [Hunter] Recalibrator Beam Rifle Heavy Laser Heavy Particle Cannon Heavy Particle Cannon Minigun [Rating: 37] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Signal Interpreter Device Shield Generator Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Minigun Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Slots Evolved 4 | . . . 2 2 . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . 1 2 . . . Weapon 1 | . . . 1 . . . . Parts Attached 114 | 7 6 3 43 6 35 7 7 Power 13 | 2 . 2 6 1 2 . . Engine 10 | 2 . 1 6 1 . . . Core 3 | . . 1 . . 2 . . Reactor . | . . . . . . . . Propulsion 27 | 2 . . 8 . 11 4 2 Treads 10 | . . . 5 . 2 2 1 Leg 9 | . . . . . 7 1 1 Wheel 2 | 2 . . . . . . . Hover 2 | . . . . . 2 . . Flight 4 | . . . 3 . . 1 . Utility 26 | 1 6 . 9 2 6 . 2 Device 18 | 1 5 . 6 1 3 . 2 Storage 3 | . . . . 1 2 . . Processor 5 | . 1 . 3 . 1 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 48 | 2 . 1 20 3 16 3 3 Energy Gun 12 | 1 . . 8 . . 1 2 Energy Cannon 14 | . . . 7 . 6 . 1 Ballistic Gun 19 | 1 . . 3 3 10 2 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . 1 2 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . Corrupted Parts 1 | . . . . . 1 . . System Corruption 11 | . . . . . 11 . . Parts Lost 20 | . . 2 5 . 4 . 9 Power 3 | . . 1 1 . . . 1 Propulsion 9 | . . 1 3 . 3 . 2 Utility 3 | . . . 1 . 1 . 1 Weapon 5 | . . . . . . . 5 Highest Loss Streak 9 | . . 2 3 . 2 . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 99 95 91 100 95 100 98 Engine 6 | . 14 11 7 9 6 . . Core 3 | . . 2 2 . 2 9 8 Treads 11 | . . . 11 18 12 4 17 Leg 2 | . . . . . 5 13 . Wheel 2 | . 28 24 . . . . . Flight 1 | . . . 7 . . . . Device 12 | . 21 14 19 18 8 9 8 Storage 6 | . . . . 9 8 9 9 Processor 21 | . 6 14 12 18 26 27 26 Energy Gun 2 | . 14 9 7 1 . . . Energy Cannon 4 | . . . 9 5 3 8 . Ballistic Gun 15 | . 14 14 1 19 20 18 25 Slashing Weapon 2 | . . 4 10 . . . . Naked Turns . | . . . . . . . . Heaviest Build 63 | 10 11 10 25 44 63 40 40 Greatest Support 44 | 20 20 20 44 44 44 40 40 Greatest Overweight (x) 12 | . . . 4 . 12 1 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 15 20 15 15 Average Capacity 13 | 5 5 5 5 14 17 15 15 Most Carried 17 | 1 3 5 5 9 17 15 15 Average Carried 8 | . 1 3 4 6 11 13 12 Final Capacity 15 | 5 5 5 5 15 15 15 15 Final Carried 13 | . 3 5 5 8 13 13 10 Class Distribution -------------------- 27% | Scavenger-Gunner 26% | Mutant 25% | Gunner 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Matter Collected 2868 | 273 . 140 430 276 1229 70 450 Remotely . | . . . . . . . . Salvage Created 3378 | 43 30 172 674 330 1411 171 547 Parts 184 | 4 3 7 58 15 59 13 25 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Combat Hostiles Destroyed 61 | 1 1 4 11 6 27 1 10 Melee 5 | . . 1 4 . . . . Guns 44 | 1 1 3 2 6 22 . 9 Cannons 12 | . . . 5 . 5 1 1 Classes Destroyed 14 | 1 . . 8 . 3 1 1 Worker 5 | . . . 5 . . . . Builder 2 | . . . 1 . . . 1 Hauler 1 | . . . 1 . . . . Recycler 1 | . . . . . . 1 . Mechanic 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Watcher 5 | . . . 3 . . 2 . Swarmer 7 | . . . 4 . 3 . . Grunt 32 | 1 1 4 3 4 14 . 5 Brawler 2 | . . . . . 2 . . Protector 1 | . . . . . . . 1 Sentry 13 | . . . 4 2 3 1 3 Hunter 3 | . . . . . 2 . 1 Programmer 3 | . . . . . 3 . . Best Kill Streak 8 | 1 1 2 8 5 5 3 3 Combat Bots Only 5 | 1 1 2 5 5 5 1 3 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 2 Gunslinging 1 | . . . . . 1 . . Exploded . | . . . . . . . . Melee 1 | . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Hostile Shots Fired 358 | 1 4 26 87 21 118 4 97 Missed 85 | . 3 7 22 5 24 . 24 Damage Taken 3583 | 12 10 256 697 261 1140 59 1148 Core 842 | 12 . 64 204 49 222 15 276 Absorbed by Shields 303 | . . . 67 . 236 . . Regen/Repaired (Parts) 111 | . . . . . . . 111 Core Remaining (%) 71 | 95 . 69 49 . . . . Volleys Fired 216 | 1 6 14 38 18 99 5 35 Largest 3 | 2 2 2 3 3 3 3 3 Hottest 225 | 70 70 70 225 75 125 125 125 Shots Fired 509 | 2 12 28 51 54 257 12 93 Gun 426 | 2 12 28 29 54 209 7 85 Cannon 83 | . . . 22 . 48 5 8 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 379 | 1 6 14 5 54 209 7 83 Thermal 128 | 1 6 14 46 . 48 5 8 Explosive . | . . . . . . . . Electromagnetic 2 | . . . . . . . 2 Robot Hit Streak 14 | 1 2 7 8 14 14 5 11 Robot Miss Streak 3 | . 3 1 3 3 3 1 3 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . . . 1 4 . 2 Max Gunslinging Chain 1 | . . . . 1 1 . 1 Shots Hit Robots 342 | 1 5 23 46 33 170 5 59 Core Hits 140 | 1 2 8 27 12 63 4 23 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 4 | . . . 1 . 2 . 1 Burn 1 | . . . 1 . . . . Destroy 3 | . . . . . 2 . 1 Melee Attacks 39 | . . 2 37 . . . . Impact . | . . . . . . . . Slashing 39 | . . 2 37 . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . 5 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . Damage Inflicted 6052 | 15 59 314 1138 577 2817 117 1015 Guns 4261 | 15 59 289 225 577 2175 17 904 Cannons 1103 | . . . 250 . 642 100 111 Explosions . | . . . . . . . . Melee 688 | . . 25 663 . . . . Ramming . | . . . . . . . . Kinetic 3846 | 15 20 152 23 577 2175 17 867 Thermal 1481 | . 39 137 452 . 642 100 111 Explosive . | . . . . . . . . Electromagnetic 37 | . . . . . . . 37 Impact . | . . . . . . . . Slashing 688 | . . 25 663 . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . 15 15 15 Average Corruption 8 | . . . . . 5 15 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 61 | . . . . . 28 7 26 Message Errors 14 | . . . . . 6 1 7 Matter Fused 12 | . . . . . 5 3 4 Heat Flow Errors 3 | . . . . . 2 . 1 Energy Discharges 11 | . . . . . 7 . 4 Data Loss (minor) 7 | . . . . . 3 1 3 Data Loss (major) 5 | . . . . . 2 1 2 Misfires 2 | . . . . . 1 . 1 Alerts 1 | . . . . . 1 . . Misdirections 1 | . . . . . . . 1 Weapon Failures 5 | . . . . . 1 1 3 Overload Shots . | . . . . . . . . Overflow Damage 29 | . . . 15 . 14 . . Projectiles 29 | . . . 15 . 14 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 469 | 9 . 174 434 297 469 32 144 Average Temperature 116 | 6 . 73 128 139 120 19 70 Received Heat Transfer 1609 | 6 6 141 282 144 436 18 576 Effects 4 | . . . 2 . 2 . . Shutdowns 2 | . . . 1 . 1 . . Matter Decay 1 | . . . . . 1 . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . 1 2 . 3 . . Heat Transferred 2625 | . 111 407 962 . 848 148 149 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Peak Influence 1512 | 20 43 66 256 214 1512 802 629 Initial 737 | . 13 16 21 48 139 737 338 Average 488 | 4 31 51 126 99 759 765 481 Maximum Alert Level 4 | . . . 1 1 4 3 2 Low Security (%) 35 | 100 100 100 83 97 4 . . Level 1 9 | . . . 16 2 7 . 21 Level 2 26 | . . . . . 36 . 78 Level 3 19 | . . . . . 33 100 . Level 4 9 | . . . . . 18 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 3 . 2 2 . . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 3 . 2 . . . 1 Assault 1 | . . . . . . . 1 Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Distress Signals 2 | . . . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | 1 6 4 20 6 28 4 18 Peak Tracking Total 7 | 1 2 2 5 3 5 2 7 Tactical Retreats 4 | . . . 1 . 2 . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Traps Triggered 10 | . . . . . 9 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Machines Disabled 4 | . . . 1 . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 . 1 Garrison Relay 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Machines Accessed 6 | . . . 1 1 3 . 1 Terminals 4 | . . . 1 . 3 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 13 | . . . 2 1 7 . 3 Successful 8 | . . . 2 1 3 . 2 Failed 5 | . . . . . 4 . 1 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 9 | . . . 2 . 7 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 5 | . . . 2 . 3 . . Open Door 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Maintenance Status 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Garrison Registry 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . 1 . 3 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 38 | . . . . . . . 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Sto Used RIF Installer 2 | . . . . . 2 . . Patrol Navigation 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 8 | . . . . . 8 . . Machine Destruction 8 | . . . . . 8 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . 1 . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Total Allies 6 | . . 2 . . 1 . 3 Largest Group 3 | . . 2 . . 1 . 3 Highest-Rated Group 93 | . . 42 . . 20 . 93 Highest-Rated Ally 31 | . . 31 . . 20 . 31 Total Orders . | . . . . . . . . Ally Attacks 33 | . . 4 . . 1 . 28 Total Damage 487 | . . 86 . . 42 . 359 Kills 2 | . . . . . . . 2 Allies Corrupted 1 | . . . . . 1 . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Turns Passed 5094 | 69 234 204 1135 244 2577 145 486 Spaces Moved 2737 | 72 221 126 908 118 1025 47 220 Core 23 | 17 . . 4 . 1 . 1 Treads 1436 | . . . 308 118 768 23 219 Legs 279 | . . . . . 255 24 . Wheels 439 | 55 221 126 37 . . . . Hover 1 | . . . . . 1 . . Flight 559 | . . . 559 . . . . Fastest Speed 34 | 50 80 80 34 145 120 160 160 Average Speed 138 | 72 80 80 78 145 208 197 161 Slowest Speed 650 | 80 80 80 250 145 650 240 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 8 41 27 41 11 67 8 38 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . 2 . . . . Terrain Destroyed 16 | . . . 13 . . 1 2 Melee 2 | . . . 2 . . . . Projectile 14 | . . . 11 . . 1 2 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Total 3705 | 83 268 197 1227 173 1364 94 299 Wait 348 | 2 23 48 110 23 86 27 29 Move 2721 | 71 220 125 901 117 1021 46 220 Hop 3 | . . . 3 . . . . Pick Up 74 | . 5 3 27 4 31 2 2 Fast Attach 49 | 7 2 1 24 2 13 . . Attach 63 | . 4 2 19 4 20 7 7 Detach 76 | 1 5 1 27 4 29 5 4 Swap 2 | . . . . . 2 . . Drop 89 | 1 3 1 42 1 37 2 2 Fire 216 | 1 6 14 38 18 99 5 35 Melee 38 | . . 2 36 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 21 | . . . . . 21 . . Rewire 5 | . . . . . 5 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 70 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 7) 153 | -10/Materials | Discovered new exit (range 12) 218 | -10/Materials | Discovered new exit (range 7) 290 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 304 | -10/Materials | Entered Mines 374 | -10/Mines | Discovered new exit (range 10) 505 | -10/Mines | Identified exit to Materials 508 | -10/Mines | Entered Materials 508 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1190 | -9/Materials | Lost 3 parts (1p1n1u) 1208 | -9/Materials | Core integrity fell below 50% 1573 | -9/Materials | Discovered new exit (range 4) 1578 | -9/Materials | Identified exit to Materials 1632 | -9/Materials | Build established: Skirmisher 1643 | -9/Materials | Entered another Materials area 1643 | -8/Materials | Evolved 2 slots: Utility x2 1780 | -8/Materials | Garrison activated, responded to threat 1875 | -8/Materials | Identified exit to Garrison 1887 | -8/Materials | Entered Garrison 1920 | -8/Garrison | Triggered checkpoint 1984 | -8/Garrison | Triggered checkpoint 1985 | -8/Garrison | Triggered checkpoint 2095 | -8/Garrison | Discovered new exit (range 8) 2103 | -8/Garrison | Identified exit to Materials 2105 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2176 | -8/Garrison | Triggered checkpoint 2199 | -8/Garrison | Build established: Gunner 2242 | -8/Garrison | Garrison Relay disabled 2331 | -8/Garrison | Installed Relay Interface Framework 2834 | -8/Garrison | Discovered exit to Materials (range 9) 3034 | -8/Garrison | Spotted B-75 Beast 3034 | -8/Garrison | Spotted B-75 Beast 3112 | -8/Garrison | Triggered checkpoint 3211 | -8/Garrison | Garrison Relay disabled 3356 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 3453 | -8/Garrison | Build established: Mutant 3479 | -8/Garrison | Discovered exit to Materials (range 61) 3479 | -8/Garrison | Discovered exit to Materials (range 65) 3479 | -8/Garrison | Discovered exit to Materials (range 45) 3479 | -8/Garrison | Discovered exit to Materials (range 56) 3594 | -8/Garrison | Triggered checkpoint 3686 | -8/Garrison | Triggered checkpoint 3928 | -8/Garrison | Build established: Scavenger-Gunner 4150 | -8/Garrison | Rescued a captive Derelict 4333 | -8/Garrison | System corruption reached 10% 4464 | -8/Garrison | Entered Materials 4522 | -8/Materials | Discovered new exit (range 15) 4524 | -8/Materials | Core integrity fell below 50% 4607 | -8/Materials | Identified exit to Storage 4609 | -8/Materials | Entered Storage 4627 | -8/Storage | Allied Derelicts emerged from ambush trap array 4737 | -8/Storage | Lost 3 allies 5009 | -8/Storage | First assault squad dispatched 5079 | -8/Storage | Repaired Minigun 5084 | -8/Storage | Core integrity fell below 20% 5095 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Transfer Shaft disabled. GB8/W= FF=//2