Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 21:36:15 Player: Puck Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (72) 360 Value Destroyed (2363) 2363 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6983 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 254/700 Matter 270/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON (2) ------- Makeshift Laser Makeshift Laser > --- INVENTORY (10) --- Combat Airjet Large Matter Pod (150) Improved Sensor Array Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Advanced Hacking Suite System Restoration Module Makeshift Axe CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Experimental Core Analyzer Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Makeshift Axe CR-A16's Pointy Stick > --- INVENTORY -------- Combat Airjet Large Matter Pod Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scan Processor 0b10 Decoder Chip [Looter] System Restoration Module Enhanced Flamer Enhanced Flamer [Rating: 56] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Huge Wheel Treads Improved Treads Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Improved Signal Interpreter Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Makeshift Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 5 | . . . 2 . . . 2 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 57 | 5 4 2 6 3 . . 12 11 . 6 7 1 Power 5 | 1 . . 1 . . . 1 1 . 1 . . Engine 3 | 1 . . . . . . 1 1 . . . . Core 2 | . . . 1 . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 10 | 2 . . 1 1 . . 2 3 . 1 . . Treads 2 | . . . . . . . 1 1 . . . . Leg . | . . . . . . . . . . . . . Wheel 7 | 2 . . 1 1 . . 1 1 . 1 . . Hover 1 | . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . Utility 29 | . 3 . 4 1 . . 8 5 . 3 4 1 Device 9 | . . . 2 1 . . 2 3 . . 1 . Storage 2 | . 1 . . . . . . 1 . . . . Processor 10 | . 2 . 1 . . . 2 . . 2 2 1 Hackware . | . . . . . . . . . . . . . Protection 8 | . . . 1 . . . 4 1 . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 13 | 2 1 2 . 1 . . 1 2 . 1 3 . Energy Gun 2 | . . . . . . . . . . . 2 . Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon 4 | . 1 2 . . . . 1 . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . . 2 . Parts Lost 15 | . . . . 2 . . 1 . 5 6 . 1 Power 1 | . . . . . . . . . . 1 . . Propulsion 5 | . . . . 1 . . 1 . 1 1 . 1 Utility 6 | . . . . 1 . . . . 3 2 . . Weapon 3 | . . . . . . . . . 1 2 . . Highest Loss Streak 6 | . . . . 1 . . 1 . 2 6 . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | . 2 5 4 5 5 5 5 6 6 5 9 9 Power . | . . . . . . . . . 1 . . . Propulsion . | . . . . 1 1 1 1 1 1 1 1 1 Utility 3 | . 1 3 2 2 2 2 2 3 3 3 6 6 Weapon 1 | . 1 1 1 2 2 2 2 2 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 14 | . . 2 . . . . . . . . 6 6 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . 1 Utility 9 | . . 2 . . . . . . . . 2 5 Weapon 4 | . . . . . . . . . . . 4 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 89 94 98 96 100 100 92 92 85 64 82 84 Engine 3 | . 14 14 5 . . . 1 7 7 . . . Core 4 | . . . 5 11 11 11 7 . . 5 7 7 Treads 2 | . . . . . . . 4 7 4 . . . Wheel 11 | . 28 28 22 21 22 22 13 6 7 7 7 7 Device 14 | . . . 10 18 22 22 19 23 19 . 1 6 Storage 4 | . 1 . . . . . . 4 7 7 7 7 Processor 21 | . 15 23 21 22 22 22 19 15 15 19 29 30 Protection 7 | . . . 10 1 . . 8 8 6 6 12 7 Energy Gun 1 | . . . . . . . . . . . 1 15 Energy Cannon 1 | . . . . . . . . . 7 . . . Ballistic Cannon 9 | . 3 19 22 19 22 22 17 12 6 . . . Slashing Weapon 2 | . . . . . . . . 1 . 12 8 . Peak Build Rating 56 | 5 8 12 20 20 18 18 30 44 43 39 56 56 Average Rating 35 | 4 6 9 18 17 18 18 27 39 38 32 52 54 On Entrance 22 | . 5 8 11 20 18 18 18 29 42 34 39 56 Avg Prop Armor Cover (%) 6 | . . . . . . . 5 6 6 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 45 | 5 10 14 23 23 20 20 38 45 45 42 30 27 Greatest Support 28 | 20 20 20 20 26 26 26 26 28 28 28 28 28 Greatest Overweight (x) 3 | 1 . . 1 1 . . 3 3 1 1 1 . Average Overweight (x) . | . . . . . . . 1 1 1 . . . Largest Inventory Capacity 10 | 5 8 5 5 5 5 5 5 10 10 10 10 10 Average Capacity 7 | 5 5 5 5 5 5 5 5 8 10 10 10 10 Most Carried 10 | 1 5 5 5 5 5 5 5 9 8 8 10 10 Average Carried 6 | . 2 4 4 4 5 5 4 6 7 5 9 9 Final Capacity 10 | 5 5 5 5 5 5 5 5 10 10 10 10 10 Final Carried 10 | 1 5 5 5 5 5 5 5 8 8 8 10 9 Class Distribution -------------------- 49% | Skirmisher 21% | Mutant 15% | Gladiator 5% | Derelict-Skirmisher 4% | Derelict-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Gladiator | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2531 | 252 15 . 361 104 . 26 784 199 626 49 40 75 Remotely . | . . . . . . . . . . . . . Salvage Created 1788 | . 15 . 196 35 . . 775 214 436 42 . 75 Parts 108 | . 3 . 19 8 . . 44 12 19 1 . 2 Haulers Intercepted 2 | . . . . . . . 1 1 . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 23 1 . 2 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 55 | . . . 9 5 . . 19 6 14 1 . 1 Melee 1 | . . . . . . . . . . 1 . . Guns 1 | . . . . . . . . . . . . 1 Cannons 53 | . . . 9 5 . . 19 6 14 . . . Classes Destroyed 15 | . 1 . 6 1 . . 5 1 1 . . . Worker 4 | . . . . . . . 4 . . . . . Builder 1 | . . . 1 . . . . . . . . . Tunneler 2 | . . . 1 . . . 1 . . . . . Hauler 2 | . . . . . . . 1 1 . . . . Recycler 3 | . . . 1 . . . 2 . . . . . Mechanic 1 | . . . . . . . 1 . . . . . Watcher 4 | . 1 . 1 . . . 2 . . . . . Swarmer 13 | . . . 6 4 . . . . 3 . . . Grunt 23 | . . . 2 . . . 10 3 8 . . . Brawler 1 | . . . . . . . 1 . . . . . Duelist 2 | . . . . . . . . . 2 . . . Sentry 10 | . . . 1 . . . 6 1 . 1 . 1 Demolisher 1 | . . . . 1 . . . . . . . . Hunter 3 | . . . . . . . 2 . 1 . . . Programmer 2 | . . . . . . . . 2 . . . . Best Kill Streak 6 | . 1 . 6 4 . . 6 3 6 1 . 1 Combat Bots Only 6 | . . . 4 4 . . 4 3 6 1 . 1 Max Kills in Single Turn 2 | . 1 . 2 1 . . 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 395 | . . . 46 20 . . 68 44 98 72 . 47 Missed 115 | . . . 13 5 . . 18 18 26 23 . 12 Hits 280 | . . . 33 15 . . 50 26 72 49 . 35 Melee 1 | . . . . . . . 1 . . . . . Projectile 279 | . . . 33 15 . . 49 26 72 49 . 35 AOE 2 | . . . . 2 . . . . . . . . Critical Strikes 6 | . . . . . . . 2 1 2 . . 1 Part Disruptions 1 | . . . . . . . . 1 . . . . Damage Taken 3620 | . . 10 303 185 . . 785 358 1083 384 . 512 Core 615 | . . . 45 34 . . 90 56 168 103 . 119 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 8 | . . . 8 . . . . . . . . . Regen/Repaired (Parts) 144 | . . . . . . . 144 . . . . . Core Remaining (%) 90 | 100 . 100 . . . 80 83 . . . . . Volleys Fired 162 | 1 6 . 23 7 . . 57 26 36 4 . 2 Largest 2 | 2 2 . 2 2 . . 2 2 2 1 . 2 Hottest 117 | 40 40 . 74 74 . . 74 117 117 37 . 100 Shots Fired 315 | 2 10 . 46 14 . . 114 49 72 4 . 4 Gun 14 | 2 8 . . . . . . . . . . 4 Cannon 301 | . 2 . 46 14 . . 114 49 72 4 . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 264 | 2 10 . 46 14 . . 114 38 36 4 . . Thermal 51 | . . . . . . . . 11 36 . . 4 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 20 | . 4 . 8 3 . . 17 14 20 9 . 5 Robot Miss Streak 14 | . 4 . 8 11 . . 5 14 5 7 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 238 | . 4 . 30 8 . . 96 36 52 8 . 4 Core Hits 250 | . 2 . 31 9 . . 116 32 53 4 . 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 6 | . . . 2 1 . . 3 . . . . . Blast 6 | . . . 2 1 . . 3 . . . . . Melee Attacks 11 | . . . . . . . . 3 1 5 2 . Impact . | . . . . . . . . . . . . . Slashing 10 | . . . . . . . . 3 1 5 1 . Piercing 1 | . . . . . . . . . . . 1 . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5285 | . 42 . 766 122 . . 2143 644 1261 241 . 66 Guns 108 | . 42 . . . . . . . . . . 66 Cannons 5019 | . . . 766 122 . . 2143 644 1261 83 . . Explosions . | . . . . . . . . . . . . . Melee 158 | . . . . . . . . . . 158 . . Ramming . | . . . . . . . . . . . . . Kinetic 4365 | . 42 . 766 122 . . 2143 567 642 83 . . Thermal 762 | . . . . . . . . 77 619 . . 66 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 158 | . . . . . . . . . . 158 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 2 . . . . Average Corruption 1 | . . . . . . . 1 1 . . . . Corruption Purged 4 | . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 7 | . . . 6 . . . . . 1 . . . Projectiles 7 | . . . 6 . . . . . 1 . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 79 | . . . 7 . . . 42 10 19 1 . . Impact . | . . . . . . . . . . . . . Kinetic 73 | . . . 4 . . . 39 10 19 1 . . Secondary 6 | . . . 3 . . . 3 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 384 | . . . 87 63 . . 189 384 30 . . 90 Average Temperature 58 | . . . 32 30 . . 62 104 8 . . 50 Received Heat Transfer 1011 | . . . 33 . . . 306 123 378 126 . 45 Effects 2 | . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 1498 | . . . . . . . . 150 1200 . . 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . . . . 1 . . . . . Low Security (%) 97 | 100 100 100 100 100 . 100 93 100 . . . . Level 1 2 | . . . . . . . 6 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 277 | . 15 . 134 143 . . 277 130 . . . . Initial 120 | . . . . 48 . . . 120 . . . . Average 46 | . 1 . 66 102 . . 75 24 . . . . Influence Increases 1679 | . 28 . 244 136 . . 632 204 395 20 . 20 Destroy 0b10 Robot/C 1100 | . . . 180 100 . . 380 120 280 20 . 20 Destroy 0b10 Robot/NC 85 | . 5 . 20 . . . 55 5 . . . . Destroy Leader 262 | . 2 . 42 20 . . 116 42 40 . . . Successful Hack 45 | . 6 . . . . . 19 20 . . . . Disable Machine 45 | . 15 . . 15 . . . 15 . . . . Destroy Structure 7 | . . . 2 1 . . 2 2 . . . . Lose Combat Pursuer 135 | . . . . . . . 60 . 75 . . . Influence Decreases 1679 | . 28 . 120 186 74 . 366 413 347 125 . 20 Entered New Map 339 | . . . . 76 74 . . 146 22 21 . . Time Decay 1200 | . 28 . 120 80 . . 356 267 285 44 . 20 Lost Part 130 | . . . . 20 . . 10 . 40 60 . . Lost Ally 10 | . . . . 10 . . . . . . . . Squads Dispatched 10 | . . 1 1 . . . 3 5 . . . . Investigation 4 | . . 1 . . . . 2 1 . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 3 | . . . 1 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 4 | . . . 1 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 103 | . 4 2 19 5 . . 31 12 21 3 . 6 Peak Tracking Total 6 | . 2 1 5 4 . . 6 3 6 3 . 5 Tactical Retreats 4 | . . . . . . . 2 . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 5 | . . . . . . . 1 4 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 3 | . 1 . . 1 . . . 1 . . . . Max in Single Turn 1 | . 1 . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 16 | . 2 2 1 . 1 . 4 4 1 1 . . Terminals 8 | . 2 . 1 . . . 2 2 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 2 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 40 | . 6 2 4 . 2 . 11 13 1 1 . . Successful 17 | . 2 2 2 . 2 . 4 3 1 1 . . Failed 22 | . 3 . 2 . . . 7 10 . . . . Catastrophic 5 | . . . . . . . 2 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 17 | . 6 . 2 . . . 1 8 . . . . Terminals 25 | . 6 . 4 . . . 6 8 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 2 5 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 11 | . 1 2 2 . 2 . 1 1 1 1 . . Record 4 | . . . 1 . 2 . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 3 | . . 2 . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . 1 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 1 2 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 1 . . . 4 4 . . . . Full Trace Events 4 | . . . . . . . 3 1 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 1 . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 38 | . . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 1 | . 1 . . . . . . . . . . . Largest Group 1 | . 1 1 1 1 . . . . . . . . Highest-Rated Group 10 | . 10 10 10 10 . . . . . . . . Highest-Rated Ally 10 | . 10 10 10 10 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 6222 | . 115 84 330 174 351 289 1489 1222 1218 . 279 671 Optics 686 | . 115 84 . . . . . . . . . 487 Sensors 5689 | . . . 330 174 351 289 1489 1222 909 . 279 646 Structural 4549 | . . . . 124 351 289 1489 1189 1107 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 2 1 1 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 7924 | 44 220 133 336 174 351 289 1489 1222 1328 418 1218 702 Spaces Moved 6148 | 43 241 137 293 167 390 320 759 815 1014 374 1077 518 Core 9 | 9 . . . . . . . . . . . . Treads 1 | . . . . . . . . 1 . . . . Legs . | . . . . . . . . . . . . . Wheels 6138 | 34 241 137 293 167 390 320 759 814 1014 374 1077 518 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 90 90 90 115 115 100 100 100 Average Speed 104 | 76 80 80 87 83 90 90 115 117 115 100 109 100 Slowest Speed 240 | 100 80 80 95 95 90 90 130 240 115 115 115 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 26 21 24 38 86 73 48 15 89 48 86 58 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . . . . 1 . . . 1 1 . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . . . 1 . 1 . . 3 1 2 . Spaces Dug 3 | . . . . . . . . 2 1 . . . Terrain Destroyed 8 | . . . 2 1 . . 2 2 1 . . . Melee 3 | . . . . . . . . 2 1 . . . Projectile 5 | . . . 2 1 . . 2 . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Total 7287 | 49 259 164 328 186 389 320 1259 1025 1100 401 1110 697 Wait 798 | . 1 14 1 8 . 1 418 132 42 4 5 172 Move 6136 | 42 240 136 292 166 389 319 758 814 1013 373 1076 518 Hop . | . . . . . . . . . . . . . Pick Up 42 | 1 6 4 3 1 . . 2 6 2 8 9 . Fast Attach 24 | 5 2 . . 1 . . 7 6 . . 3 . Attach 23 | . 1 1 4 1 . . 2 2 2 7 2 1 Detach 3 | . . . 1 . . . 1 . . . 1 . Swap 33 | . 1 2 2 2 . . 5 10 4 . 4 3 Drop 40 | . 2 7 2 . . . 9 10 . . 9 1 Fire 162 | 1 6 . 23 7 . . 57 26 36 4 . 2 Melee 10 | . . . . . . . . 3 1 5 1 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Central database locked down 157 | -10/Materials | Discovered new exit (range 11) 265 | -10/Materials | Entered Mines 265 | -10/Mines | Accompanied by 1 ally 271 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 313 | -10/Mines | Build established: Mutant 318 | -10/Mines | Discovered new exit (range 5) 337 | -10/Mines | Met a Derelict shopkeep closing up shop 371 | -10/Mines | Learned Materials stockpile data 398 | -10/Mines | Entered Materials 398 | -9/Materials | Accompanied by 1 ally 398 | -9/Materials | Evolved 2 slots: Utility x2 562 | -9/Materials | Discovered new exit (range 9) 569 | -9/Materials | Identified exit to Materials 651 | -9/Materials | Discovered new exit (range 16) 719 | -9/Materials | Identified exit to Mines 734 | -9/Materials | Entered Mines 734 | -9/Mines | Accompanied by 1 ally 769 | -9/Mines | Learned Materials non-interactive machine intel 800 | -9/Mines | Assembled infested the area 904 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 904 | -9/Mines | Discovered new exit (range 5) 907 | -9/Mines | Identified exit to Exiles 908 | -9/Mines | Entered Exiles 930 | -9/Exiles | Met 8R-AWN 944 | -9/Exiles | Met EX-HEX 972 | -9/Exiles | Met EX-BIN 1008 | -9/Exiles | Met EX-DEC 1013 | -9/Exiles | Learned location of Zion (-7) 1083 | -9/Exiles | Build established: Skirmisher 1088 | -9/Exiles | Visited The Gauntlet 1249 | -9/Exiles | Discovered new exit (range 14) 1258 | -9/Exiles | Identified exit to Mines 1259 | -9/Exiles | Entered Mines 1544 | -8/Mines | Discovered exit to Materials (range 4) 1548 | -8/Mines | Entered Materials 1548 | -8/Materials | Evolved 2 slots: Utility x2 1549 | -8/Materials | Loaded intel: 39 non-interactive machine locations 2535 | -8/Materials | Repaired Flak Cannon+ 2605 | -8/Materials | Discovered new exit (range 16) 2623 | -8/Materials | Identified exit to Factory 2901 | -8/Materials | Garrison activated, responded to threat 3037 | -8/Materials | Entered Factory 3037 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3350 | -7/Factory | Identified exit to Lower Caves 4259 | -7/Factory | Entered Lower Caves 4573 | -7/Lower Caves | Identified exit to Lower Caves 5211 | -7/Lower Caves | Spotted B-75 Beast 5446 | -7/Lower Caves | Build established: Mutant 5587 | -7/Lower Caves | Entered another Lower Caves area 5588 | -7/Lower Caves | Encountered a Warlord checkpoint 5596 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5668 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 5987 | -7/Lower Caves | Discovered new exit (range 10) 5996 | -7/Lower Caves | Identified exit to Zion 6005 | -7/Lower Caves | Entered Zion 6103 | -7/Zion | Found CR-A16's Pointy Stick 6149 | -7/Zion | Build established: Gladiator 6199 | -7/Zion | Learned Factory terminal intel 6275 | -7/Zion | Found Prototype Processor 6276 | -7/Zion | Identified Exp. Core Analyzer 6284 | -7/Zion | Found Prototype Processor 6284 | -7/Zion | Identified Exp. Signal Interpreter 6927 | -7/Zion | Met Imprinter 7214 | -7/Zion | Discovered new exit (range 10) 7222 | -7/Zion | Identified exit to Proximity Caves 7223 | -7/Zion | Entered Proximity Caves 7250 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7403 | -6/Proximity Caves | Build established: Derelict-Mutant 7725 | -6/Proximity Caves | Build established: Derelict-Skirmisher 7909 | -6/Proximity Caves | Core integrity fell below 50% 7914 | -6/Proximity Caves | Spotted B-75 Beast 7925 | -6/Proximity Caves | Self-destructed Last Messages --------------- content ruling over Complex 0b10. We could be so much more than that... 07076_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 07100_ Dropped Enh. Flamer. 07101_ Acquired Mak. Laser. 07160_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 07214_ EXIT=FOUND 07222_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 07250_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 07301_ Imp. Deuterium Engine melted. 07301_ Y-54 Guardian destroyed. 07307_ Lgt. Treads fries itself beyond repair. 07307_ Acquired 75 matter. 07313_ Gatling Laser fries itself beyond repair. 07437_ Discarded Imp. Melee Analysis Suite. 07668_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 07908_ Penetrated by Slug. 07925_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????###?????????????????????????????????? | | ????? ?? ##??????????? ????????????????????? | | ?### ?? #??????????? ??????????????????? | | # ? #??????????? ??????????????????? | | ?? #??????????? ??????????????????? | | ? ##?????????? #??????????????????? | | ?? #?????????? #??????????????????? | | #??????? ####????### #??????????????????? | | #####???# ????? ??????????????????? | | # #???# ??????? ???????????????????? | | #???## #????????? ???????????????????? | | #?### #????????? ???????????????????? | | ### ##????????? ????????????????????? | | ##????????? ???###??????????????? | | #?????????# ??## #??????????????? | | ##?????????# #??# #??????????????? | | ##??????????# #?## #??????????????? | | ############## ### #??????????????? | | ## g @h ##??????????????? | | #### gg ##???????????????? | | #??### ############% #????????????????? | | #????## ##??????????#### #????????????????? | | ??????###??????????????### #????????????????? | | ?????????????????????????###????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Evasion (%) 44 Targeting Accuracy 14 Melee Accuracy 12 Core Analysis 8 Recoil Reduction 2 Item Schematics ----------------- Cmb. Airjet | -7/Factory | Scanalyzed Adv. Trap Extractor | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Force Field | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Robot Schematics ------------------ G-73 Enforcer | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Flak Cannon | 4% | -8/Materials Studied --------- Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Challenges ------------ None Game ------ Seed ThrusterPowerReplicator Manual? 0 Play Time 01:28:56 Cumulative 274.3 hours Start 2026.02.19 @ 15:27:55 End 2026.02.19 @ 21:36:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 90 Adventurer 29 Explorer 11 Win Type - Total 12 Types 7/0/1/2/0/0/1/0/1/0 Lore% 50 Gallery% 63 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: f9f2750d-f145-4dc5-9128-6832cff56d45