Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 13:36:46 Player: AnotherZach Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (206) 1030 Value Destroyed (5889) 5889 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (-322) -322 TOTAL SCORE: 11317 Bonus ------- High Alert Combat Kills 368 Follower Combat Kills 211 Met Data Miner 300 Friendly Fire -1201 Cogmind --------- Core Integrity 0/850 Matter 228/300 Energy 97/100 System Corruption 9% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Armored Scrap Engine Advanced Heat Sink Enhanced Optical Array Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Large Storage Unit ECM Suite Hacking Suite Improved Trap Extractor (2/6 Dirty Bomb) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Ion-Deuterium Engine > --- PROPULSION ------- Flying XBT-Gravmag Exoskeleton Cooled Aerolev Unit > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit ECM Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Plasma Rifle KE Assault Construct/C Thermal Construct/C > --- INVENTORY -------- Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Heat Sink Improved Cooling System Large Storage Unit High-capacity Battery Enhanced Optical Array Advanced Melee Analysis Suite ECM Suite Improved Core Shielding Hacking Suite Improved Trap Extractor Heavy Rocket Launcher Chainsword [Rating: 79] Favorites ----------- Power Constructs Engine Constructs Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Constructs Utility Hacking Suite Device Armored Scrap Engine Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Heavy EM Pulse Gun Energy Cannon Constructs Ballistic Gun Shotgun Ballistic Cannon Constructs Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . 4 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . 1 . . . . . Utility 4 | . . . . . . 3 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 150 | 6 11 . 38 18 6 15 2 6 1 5 42 Power 16 | 1 1 . 4 1 . . . . . . 9 Engine 10 | 1 1 . 4 1 . . . . . . 3 Core 6 | . . . . . . . . . . . 6 Reactor . | . . . . . . . . . . . . Propulsion 39 | 2 3 . 6 9 1 3 2 1 . 1 11 Treads 26 | 2 3 . 6 9 1 . . 1 . 1 3 Leg 2 | . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 Flight 9 | . . . . . . 3 2 . . . 4 Utility 36 | 1 4 . 7 2 1 7 . . . 2 12 Device 14 | 1 1 . 2 1 1 1 . . . 1 6 Storage 6 | . 1 . 2 . . 2 . . . . 1 Processor 3 | . 1 . 1 . . . . . . . 1 Hackware 8 | . . . 1 1 . 3 . . . . 3 Protection 5 | . 1 . 1 . . 1 . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 59 | 2 3 . 21 6 4 5 . 5 1 2 10 Energy Gun 14 | . . . 8 1 1 . . . . . 4 Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 14 | 2 3 . 7 1 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 20 | . . . 5 3 2 3 . 4 . . 3 Special Weapon 2 | . . . . 1 . . . . 1 . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 7 | . . . . . . 1 . 1 . 2 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 1 1 . . . . . Parts Lost 44 | . . . 3 8 . 2 . 2 . . 29 Power 6 | . . . . . . . . 1 . . 5 Propulsion 15 | . . . . 3 . . . . . . 12 Utility 5 | . . . . . . 1 . . . . 4 Weapon 18 | . . . 3 5 . 1 . 1 . . 8 Highest Loss Streak 18 | . . . 2 3 . 1 . 2 . . 18 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 90 100 98 94 82 70 73 64 76 75 68 Engine 9 | . 8 14 11 11 10 7 7 7 7 7 5 Treads 21 | . 27 28 33 32 20 . . 7 15 14 4 Wheel 1 | . . . . . 3 . . . . . . Flight 1 | . . . . . . 15 11 7 . . 1 Device 6 | . 14 14 4 . 4 12 7 7 7 7 13 Storage 8 | . 11 14 11 11 5 7 7 7 7 7 5 Hackware 7 | . . . 5 10 6 8 15 15 15 7 10 Energy Gun 6 | . . . 15 8 . 1 7 1 . . 8 Ballistic Gun 9 | . 25 28 10 10 10 5 . 7 7 7 1 Launcher 7 | . . . 3 7 16 5 5 1 7 7 2 Impact Weapon 1 | . . . . . 3 . . . . . . Peak Build Rating 79 | 6 8 8 20 24 36 56 61 62 62 64 79 Average Rating 30 | 4 7 8 16 19 27 49 56 55 62 61 67 On Entrance 33 | . 4 8 8 19 24 36 56 61 62 62 64 Naked Turns . | . . . . . . . . . . . . Heaviest Build 102 | 7 28 28 102 102 97 58 59 63 62 67 73 Greatest Support 93 | 20 40 40 60 69 69 60 60 71 71 71 93 Greatest Overweight (x) 2 | 2 1 . 1 1 1 . 1 1 . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 25 | 5 15 15 25 25 25 20 20 20 20 20 20 Average Capacity 19 | 5 13 15 22 25 14 19 20 20 20 20 19 Most Carried 25 | 5 15 15 25 25 25 20 20 20 20 20 20 Average Carried 18 | 2 11 14 21 24 14 17 19 19 20 19 18 Final Capacity 25 | 5 15 15 25 25 5 20 20 20 20 20 5 Final Carried 25 | 5 15 15 25 25 5 20 20 20 20 19 5 Scrap Engine Consumption 114 | . . . . . 37 18 7 3 . 9 40 Constructs Created 11 | . . . . . 3 1 1 1 . . 5 Constructs Modified 25 | . . . . . 5 3 4 1 . 1 11 Class Distribution -------------------- 21% | Construct 15% | Scavenger-Gunner 14% | Gunner 13% | Mutant 12% | Hacker-Construct 12% | Commander-Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Construct | -7/Factory Hacker-Construct | -7/Lower Caves Hacker-Construct | -7/Lower Caves Hacker-Construct | -7/Data Miner Construct | -6/Proximity Caves Hacker-Construct | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Matter Collected 3418 | 278 103 . 977 303 396 153 238 271 . 313 386 Remotely . | . . . . . . . . . . . . Salvage Created 7432 | 88 203 . 1980 893 1045 379 156 531 . 462 1695 Parts 360 | 6 13 . 123 57 21 22 5 20 . 15 78 Haulers Intercepted 9 | . 2 . 4 1 . 2 . . . . . Recyclers Shooed 15 | . . . 2 2 9 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 1 8 . 4 . Prevented 7 | . . . . . . . 1 . . 6 . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 128 | . 2 . 37 22 2 5 5 22 . 7 26 Melee 4 | . . . . . . . . . . . 4 Guns 51 | . 1 . 24 7 1 5 1 4 . 1 7 Cannons 5 | . . . 2 . . . . . . . 3 AOE 64 | . 1 . 11 15 1 . 3 18 . 4 11 Classes Destroyed 19 | 2 3 . 6 1 2 1 . 1 . 2 1 Worker 19 | . . . 5 3 . 5 . . . . 6 Builder 11 | . 1 . 4 3 . 1 . . . . 2 Tunneler 2 | 1 1 . . . . . . . . . . Hauler 9 | . 2 . 4 1 . 2 . . . . . Recycler 17 | 1 . . 1 2 10 . . . . . 3 Minesweeper 1 | . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . 1 . . . Operator 5 | . . . 1 1 . 1 . . . . 2 Drone 1 | . . . . . . . . . . 1 . Watcher 8 | . . . 4 2 . . . . . . 2 Swarmer 27 | . . . 4 5 . . 3 8 . . 7 Grunt 62 | . 2 . 21 10 4 3 . 9 . 5 8 Brawler 5 | . . . . 1 . . 1 2 . . 1 Duelist 5 | . . . 2 . . . . 1 . 1 1 Sentry 20 | . . . 10 6 . . 1 2 . . 1 Hunter 7 | . . . . . . 3 . . . . 4 Programmer 4 | . . . . . . . . . . . 4 Scientist 1 | . . . . . 1 . . . . . . Scrapper 2 | . . . . . 2 . . . . . . Best Kill Streak 18 | 2 2 . 5 6 7 9 3 18 . 3 6 Combat Bots Only 17 | . 2 . 5 5 2 2 3 17 . 3 5 Max Kills in Single Turn 4 | 1 1 . 3 3 3 3 2 4 . 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 . 3 2 1 . 2 4 . 1 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Hostile Shots Fired 1001 | . 10 . 122 107 4 75 86 55 . 14 528 Missed 373 | . 3 . 38 26 2 37 52 20 . 6 189 Damage Taken 9625 | . 206 . 1275 1176 267 513 345 538 . 171 5134 Core 1437 | . 43 . 216 125 24 61 47 55 . . 866 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 76 | . . . . . . . . . . . 76 Regen/Repaired (Parts) 1599 | . . . 84 94 5 110 271 268 . 41 726 Core Remaining (%) 66 | 100 . 82 . . 8 . . . . 76 . Volleys Fired 329 | 7 25 . 87 52 4 24 36 13 2 16 63 Largest 3 | 2 2 . 3 3 2 3 2 3 1 2 3 Hottest 193 | 40 40 . 123 113 56 122 93 143 5 78 193 Shots Fired 707 | 14 48 . 231 114 8 47 45 33 2 30 135 Gun 550 | 14 48 . 190 86 4 35 36 24 . 14 99 Cannon 43 | . . . 21 . . . . . . . 22 Launcher 112 | . . . 20 28 4 12 9 9 . 16 14 Special 2 | . . . . . . . . . 2 . . Kinetic 252 | 14 48 . 71 48 4 15 . 13 . 14 25 Thermal 123 | . . . . . . 20 11 11 . . 81 Explosive 87 | . . . 20 28 4 12 9 9 . . 5 Electromagnetic 243 | . . . 140 38 . . 25 . . 16 24 Robot Hit Streak 13 | 3 7 . 10 10 6 9 4 8 2 6 13 Robot Miss Streak 5 | 2 5 . 5 3 1 4 5 4 . 3 4 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 1 | . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 408 | 7 25 . 119 70 22 16 21 19 2 14 93 Core Hits 362 | 3 9 . 79 69 13 27 11 69 . 14 68 Critical Kills 2 | . . . . . 1 1 . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . Critical Strikes 13 | . . . 2 . 3 4 . . . . 4 Burn 7 | . . . . . . 3 . . . . 4 Destroy 1 | . . . . . . 1 . . . . . Corrupt 2 | . . . 2 . . . . . . . . Smash 3 | . . . . . 3 . . . . . . Melee Attacks 36 | . . . . . 23 1 . . . 1 11 Impact 23 | . . . . . 23 . . . . . . Slashing 13 | . . . . . . 1 . . . 1 11 Piercing . | . . . . . . . . . . . . Sneak Attacks 18 | . . . . . 13 . . . . 1 4 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16676 | 83 552 . 3046 2427 1736 981 906 2376 . 941 3628 Guns 5319 | 83 344 . 1592 839 65 308 338 267 . 84 1399 Cannons 638 | . . . 373 . . . . . . . 265 Explosions 8956 | . 208 . 1035 1579 769 673 568 2109 . 765 1250 Melee 1248 | . . . . . 850 . . . . 92 306 Ramming 515 | . . . 46 9 52 . . . . . 408 Kinetic 2060 | 83 344 . 502 413 65 166 . 131 . 84 272 Thermal 1926 | . . . 93 38 . 142 184 136 . . 1333 Explosive 7432 | . 208 . 942 1541 769 673 518 2109 . . 672 Electromagnetic 3495 | . . . 1463 426 . . 204 . . 765 637 Impact 850 | . . . . . 850 . . . . . . Slashing 398 | . . . . . . . . . . 92 306 Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . 9 Average Corruption 3 | . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . 20 Message Errors 6 | . . . . . . . . . . . 6 Matter Fused 5 | . . . . . . . . . . . 5 Heat Flow Errors 3 | . . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 697 | . 36 . 12 39 332 6 22 37 . 14 199 Projectiles 8 | . . . 8 . . . . . . . . Explosions 219 | . 36 . . 39 20 6 22 37 . 14 45 Melee 470 | . . . 4 . 312 . . . . . 154 Knockbacks 14 | . . . . . 5 . . . . . 9 Impact 10 | . . . . . 5 . . . . . 5 Kinetic 3 | . . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 733 | . 101 . 93 115 171 83 45 84 . 20 21 Shots 26 | . 1 . 3 5 4 2 4 4 . 1 2 Rammed 20 | . 1 . 4 2 4 . . . . . 9 Targets Rammed 27 | . 1 . 4 2 4 . . . . . 16 Kicked 3 | . . . . . . . . . . . 3 Crushed 4 | . . . . . . . . . . . 4 Highest Temperature 336 | . 1 . 317 147 10 304 244 154 . 90 336 Average Temperature 73 | . 1 . 75 45 6 107 71 61 . 23 93 Received Heat Transfer 2154 | . 63 . 408 351 30 168 102 66 . 93 873 Effects 5 | . . . 2 . . . 1 . . . 2 Energy Bleed 3 | . . . 2 . . . 1 . . . . Interference 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 11 | . . . . . 6 . 1 . . 2 2 Combat Hostiles 3 | . . . . . . . 1 . . 2 . Parts Fried 26 | . . . 6 1 9 . . . . 5 5 Impact Corruptions 21 | . . . 1 . 14 . . . . . 6 Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 12 | . . . . . 1 1 . . . . 10 Heat Transferred 4127 | . . . 150 . . 650 200 150 . . 2977 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . . . 1 1 . . 1 . . 1 4 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Peak Influence 696 | 10 200 5 696 462 186 441 . . . . 653 Initial 329 | . 6 5 1 293 151 100 . . . . 329 Average 227 | 4 71 5 346 241 36 262 . . . . 491 Maximum Alert Level 2 | . 1 . 2 2 . 2 . . . . 2 Low Security (%) 50 | 100 83 100 23 37 100 15 . . . . . Level 1 24 | . 16 . 40 45 . 72 . . . . 6 Level 2 24 | . . . 35 16 . 11 . . . . 93 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . . . 4 5 . 5 . 1 . . 14 Investigation 8 | . . . 1 1 . 2 . . . . 4 Extermination 3 | . . . . . . . . . . . 3 Reinforcement 13 | . . . 2 2 . 3 . . . . 6 Assault 5 | . . . 1 2 . . . 1 . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 6 | . . . 2 1 . 1 . . . . 2 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Distress Signals 14 | . 1 . 4 2 . 2 . . . . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 240 | . 7 . 61 34 6 17 7 21 . 13 74 Peak Tracking Total 11 | . 3 . 4 7 1 4 3 11 . 3 10 Tactical Retreats 32 | . 1 . 5 3 . 4 1 1 . 4 13 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Traps Triggered 3 | . 1 . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . 6 Reused 2 | . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 Triggered 4 | . . . 1 . . . . 1 . . 2 Most Traps Carried 3 | . . . . . . . . . . 3 3 Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Machines Disabled 24 | . 2 . 2 7 6 3 . . . . 4 Max in Single Turn 3 | . 2 . 1 2 3 1 . . . . 2 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Machines Accessed 66 | . 7 . 11 10 11 13 . 1 4 . 9 Terminals 36 | . 6 . 7 7 5 7 . . . . 4 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 4 | . . . 1 1 . . . . . . 2 Recycling Units 14 | . 1 . 1 1 5 3 . . . . 3 Scanalyzers 3 | . . . 2 . . 1 . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . Total Hacks 227 | . 29 . 31 33 37 39 . 1 27 . 30 Successful 136 | . 16 . 21 16 24 17 . 1 27 . 14 Failed 91 | . 13 . 10 17 13 22 . . . . 16 Catastrophic 8 | . . . 2 1 2 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 108 | . 25 . 13 12 21 25 . . . . 12 Terminals 115 | . 27 . 16 25 12 20 . . . . 15 Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 12 | . . . 5 3 . . . . . . 4 Recycling Units 50 | . 2 . 3 4 23 7 . . . . 11 Scanalyzers 9 | . . . 7 . . 2 . . . . . Garrison Access 8 | . . . . 1 . 7 . . . . . Terminal Hacks 56 | . 3 . 1 7 8 5 . 1 27 . 4 Record 7 | . . . . . . . . . 7 . . Part Schematic 13 | . . . . . 1 . . . 12 . . Robot Schematic 9 | . 1 . . . 1 2 . . 5 . . Robot Analysis 1 | . . . . . . . . . . . 1 Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 4 | . . . . 3 . . . 1 . . . Branch Access Points 2 | . . . . . 1 1 . . . . . Terminal Index 1 | . . . . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . . Unreport Threat 10 | . 1 . 1 3 3 1 . . . . 1 Locate Traps 2 | . 1 . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 Release Object 2 | . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . . 4 3 . . . . . . . Scan Component 4 | . . . 2 2 . . . . . . . Repair 3 | . . . 2 1 . . . . . . . Recycling Unit Hacks 11 | . 1 . 2 1 4 1 . . . . 2 Report Inventory 1 | . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 Retrieve Components 9 | . 1 . 1 1 4 1 . . . . 1 Scanalyzer 9 | . . . 7 . . 2 . . . . . Insert Component 5 | . . . 4 . . 1 . . . . . Analyze 4 | . . . 3 . . 1 . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 51 | . 12 . 7 4 12 8 . . . . 8 Terminals 31 | . 12 . 7 4 1 3 . . . . 4 Track 8 | . 3 . 1 2 . 1 . . . . 1 Assimilate 1 | . . . . . . 1 . . . . . Botnet 8 | . 2 . 1 1 1 1 . . . . 2 Operators 3 | . 2 . . 1 . . . . . . . Skim 11 | . 5 . 5 . . . . . . . 1 Fabricators 2 | . . . . . . 2 . . . . . Liberate 1 | . . . . . . 1 . . . . . Haulers 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 16 | . . . . . 11 1 . . . . 4 Monitor 1 | . . . . . 1 . . . . . . Reject 9 | . . . . . 5 1 . . . . 3 Mask 5 | . . . . . 4 . . . . . 1 Tunnel 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Broadcast 1 | . . . . . . 1 . . . . . Decoy 1 | . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 50 | . 5 . 11 9 5 12 . . . . 8 Full Trace Events 8 | . . . 2 1 1 2 . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . 1 2 . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 3 . 1 1 . . 12 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . 2 1 . . . . . . . Time 58 | . . . 32 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 175 | . . . . . . . . . . . 175 Retrieved Components 30 | . 2 . 3 10 5 . . . . . 10 Parts Scanalyzed 4 | . . . 3 . . 1 . . . . . Part Schematics Acquired 4 | . . . 3 . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . parse_system 2 | . . . . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Total Allies 14 | . . . . 12 . 1 . . . . 1 Largest Group 10 | . . . . 10 10 1 . . . . 1 Highest-Rated Group 88 | . . . . 88 88 10 . . . . 32 Highest-Rated Ally 32 | . . . . 31 16 10 . . . . 32 Total Orders . | . . . . . . . . . . . . Ally Attacks 69 | . . . . 26 35 3 . . . . 5 Total Damage 748 | . . . . 279 336 23 . . . . 110 Kills 10 | . . . . 5 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . . . . . . . . . 1 Derelict Logs Recovered 5 | . . . . . . . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Turns Passed 12429 | 64 661 47 3538 1489 3573 768 381 249 35 320 1304 Spaces Moved 7456 | 38 472 29 1330 468 1381 986 343 482 84 572 1271 Core 229 | 30 190 . . . . . . . . . 9 Treads 4707 | 8 282 29 1330 468 899 . . 288 84 572 747 Legs 37 | . . . . . . . . . . . 37 Wheels 211 | . . . . . 211 . . . . . . Hover 340 | . . . . . . . . . . . 340 Flight 1932 | . . . . . 271 986 343 194 . . 138 Fastest Speed 33 | 50 50 160 160 240 56 45 35 35 36 36 33 Average Speed 115 | 75 116 160 214 240 167 45 39 35 36 36 55 Slowest Speed 240 | 160 240 160 240 240 240 56 62 88 36 36 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 11 | . . . . . 4 4 . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 4 65 12 96 73 96 26 42 66 70 77 32 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 10 | . 2 1 4 . 1 . 1 . 1 . . Known Exits Taken 2 | . . 1 . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . . . . . . 3 1 . 1 . Spaces Dug 91 | . . . 41 18 . 25 . . . . 7 Terrain Destroyed 732 | . 27 . 142 158 38 74 73 163 . 15 42 Melee 8 | . . . . . . 1 . . . . 7 Projectile 6 | . . . . . . . 1 2 . . 3 AOE 718 | . 27 . 142 158 38 73 72 161 . 15 32 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Total 10574 | 57 539 30 1841 711 2592 1270 543 523 86 652 1730 Wait 2305 | . 4 . 304 144 1151 201 159 18 . 50 274 Move 7424 | 37 471 28 1329 467 1372 978 342 481 83 571 1265 Hop 10 | . . . . . 4 3 . . . . 3 Pick Up 132 | 5 17 1 39 10 8 31 1 1 . 4 15 Fast Attach 47 | 4 5 . 14 3 3 3 1 3 . 1 10 Attach 46 | 2 3 . 4 7 1 8 1 2 . 1 17 Detach 15 | 2 1 . 1 . 3 3 . 1 . . 4 Swap 57 | . 3 . 20 8 2 4 . 1 1 3 15 Drop 131 | . 9 1 39 9 17 14 3 3 . 5 31 Fire 329 | 7 25 . 87 52 4 24 36 13 2 16 63 Melee 36 | . . . . . 23 1 . . . 1 11 Ram . | . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . 3 Crush 24 | . 1 . 4 2 4 . . . . . 13 Escape Stasis . | . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . 5 Trap 1 | . . . . . . . . . . . 1 Miscellaneous 9 | . . . . 9 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 12) 65 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 16) 138 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 331 | -10/Materials | Learned 2 Mines zone layouts 390 | -10/Materials | Discovered new exit (range 8) 461 | -10/Materials | Learned location of 2 exits from Mines 510 | -10/Materials | Learned location of Storage (-9) 577 | -10/Materials | Learned Storage trap positions 594 | -10/Materials | Learned location of 1 exit from Storage 623 | -10/Materials | Learned location of Recycling (-9) 664 | -10/Materials | Identified exit to Materials 726 | -10/Materials | Entered Mines 727 | -10/Mines | Identified exit to Subcaves 733 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 773 | -10/Mines | Entered Materials 773 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1067 | -9/Materials | Build established: Gunner 1492 | -9/Materials | Build established: Mutant 1661 | -9/Materials | Discovered new exit (range 11) 1813 | -9/Materials | Discovered new exit (range 16) 1918 | -9/Materials | Build established: Gunner 2184 | -9/Materials | Repaired Hvy. EM Pulse Gun 2201 | -9/Materials | Repaired Hvy. EM Pulse Gun 2543 | -9/Materials | Discovered new exit (range 16) 2875 | -9/Materials | Build established: Scavenger-Gunner 2957 | -9/Materials | Discovered new exit (range 4) 3173 | -9/Materials | First assault squad dispatched 3602 | -9/Materials | Discovered new exit (range 4) 3777 | -9/Materials | Loaded intel: 12 interactive machine locations 3809 | -9/Materials | Loaded intel: 9 trap records 3843 | -9/Materials | Learned location of Zion (-6) 3963 | -9/Materials | Identified exit to Materials 4143 | -9/Materials | Identified exit to Mines 4230 | -9/Materials | Core integrity fell below 50% 4311 | -9/Materials | Entered Storage 4313 | -9/Storage | Loaded intel: 11 trap records 4420 | -9/Storage | Found Prototype Processor 5165 | -9/Storage | Repaired Lgt. Treads 5301 | -9/Storage | Lost 3 parts (3w) 5373 | -9/Storage | Met a pair of Derelict thieves 5531 | -9/Storage | Core integrity fell below 20% 5720 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5771 | -9/Storage | Used back door to open Recycling access 5771 | -9/Storage | Discovered new exit (range 4) 5800 | -9/Storage | Entered Recycling 5800 | -9/Recycling | Accompanied by 10 allies 6013 | -9/Recycling | Build established: Commander-Gunner 7208 | -9/Recycling | Discovered new exit (range 14) 7284 | -9/Recycling | Murdered 3 allies 7577 | -9/Recycling | Build established: Commander-Mutant 7751 | -9/Recycling | Scanned before Scraplab entrance 7778 | -9/Recycling | Entered Scraplab 7794 | -9/Recycling | Angered Scraplab inhabitants 7796 | -9/Recycling | Found Prototype Device 7796 | -9/Recycling | Identified Scrap Engine 7840 | -9/Recycling | Lost 4 allies 8296 | -9/Recycling | Build established: Construct 9373 | -9/Recycling | Entered Factory 9373 | -7/Factory | Accompanied by 1 ally 9373 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 9449 | -7/Factory | Discovered new exit (range 3) 9594 | -7/Factory | Identified exit to Garrison 9642 | -7/Factory | Found Prototype Launcher 9642 | -7/Factory | Identified Rocket Array 9644 | -7/Factory | Found Rocket Array 9971 | -7/Factory | Identified exit to Lower Caves 10141 | -7/Factory | Entered Lower Caves 10217 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10231 | -7/Lower Caves | Build established: Hacker-Construct 10437 | -7/Lower Caves | Learned Factory security intel 10515 | -7/Lower Caves | Discovered new exit (range 11) 10522 | -7/Lower Caves | Entered another Lower Caves area 10533 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10582 | -7/Lower Caves | Discovered new exit (range 15) 10586 | -7/Lower Caves | Destroyed 17 combat bots 10591 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10621 | -7/Lower Caves | Learned Factory emergency access door positions 10700 | -7/Lower Caves | Encountered a Warlord checkpoint 10755 | -7/Lower Caves | Discovered new exit (range 10) 10771 | -7/Lower Caves | Entered Data Miner 10771 | -7/Data Miner | Discovered new exit (range 6) 10778 | -7/Data Miner | Met Data Miner 10788 | -7/Data Miner | Learned location of Section 7 (-2) 10788 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10792 | -7/Data Miner | Received God Mode back door access code from Data Miner 10806 | -7/Data Miner | Entered Proximity Caves 10900 | -6/Proximity Caves | Spotter reported a threat 10961 | -6/Proximity Caves | Learned Factory garrison access intel 11096 | -6/Proximity Caves | Discovered new exit (range 13) 11098 | -6/Proximity Caves | Learned 4 Factory zone layouts 11101 | -6/Proximity Caves | Build established: Construct 11126 | -6/Proximity Caves | Entered Factory 11126 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11127 | -6/Factory | Identified exit to Factory 11130 | -6/Factory | Loaded intel: 4 garrison access locations 11536 | -6/Factory | Build established: Hacker-Construct 12131 | -6/Factory | Incoming investigation squad redirected 12176 | -6/Factory | First assault squad dispatched 12285 | -6/Factory | Core integrity fell below 50% 12343 | -6/Factory | Lost 18 parts (4p8n1u5w) 12364 | -6/Factory | Core integrity fell below 20% 12421 | -6/Factory | Lost 4 parts (1p2n1u) 12430 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12401_ Arm. Scrap Engine consumes Corrupted Carbon-fiber Leg. 12402_ Acquired Adv. Heat Sink. 12403_ K-01 Serf collects debris. 12403_ Slug penetrates K-01 Serf. 12406_ K-01 Serf cleans the Repair Station. 12409_ System corrupted: Heat flow error (+152). 12416_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12423_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 12423_ Xenon Bombardment Thruster destroyed. 12423_ Dropped Thermic Laser. 12425_ Flying XBT-Gravmag Exoskeleton destroyed. 12425_ Arm. Scrap Engine damaged due to network destabilization (-5). 12425_ Critical hit (Burn: +37). 12426_ Dropped Thermic Laser. 12426_ Hacking Suite destroyed. 12430_ UD U%SP8OTIVF>GGJK|:DT,16 />:A#/U:ZPDRIR Map ----- +----------------------------------------------------+ | ?????????????????????????????#%= ! ## ## | | ??????????????????????????????# % ## #? | | ??????????????????????????????# ! ## T? | | ??????????????????????????????# | ] "" ## # | | ??????????????????????????????# !! """ ## ## | | ??????????????????????????????# ![! R" ## #? | | ??????????????????????????????# ! """ ## #? | | ??????????????????????????????# ## #? | | ??????????????????????????????###########/### #? | | ???????????????????????# ???????????????# #?? #? | | ???????????????????????? ??????????????# #?? # | | ???????????????????????? ?????????????# ## # | | ????????????????????????? ????????????# / | | ??????????????????????????? ???????????# ## # | | ????????????????#??????????? ??????????# #?? # | | ????????????????# ############+##########Y###?###? | | ????????????????? t #????? | | ???????????????????# ggg #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ?????????????????????## #????? | | ??????????????????????# ########? | | ??????????????????????+ # #? | | ??????????????????????# !! [ [ + """" #? | | ??????????????????????# !! ######## # ""R" #? | | ??????????????????????+ @! #??????# # "" " #? | | ??????????????????????########+##??????# # #? | | ????????????????????????????? ???????# ########? | | ????????????????????????????? ""???????# #???????? | | ????????????????????????????" """??????# ????????? | | ????????????????????????????" """???????#????????? | | ???????????????????????????"" """"???????????????? | | ??????????????????????????? ???????????????? | | ???????????????????????????#######???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Core Shielding 30 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Flak Cannon | -9/Recycling | Hacked Nuclear Core | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Hyp. Gauss Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -9/Recycling | Hacked M-28 Smith | -7/Factory | Hacked H-55 Commando | -7/Factory | Hacked B-60 Warrior | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicEncryptedBroadsword Manual? 0 Play Time 02:03:24 Cumulative 701.4 hours Start 2024.10.16 @ 11:34:38 End 2024.10.16 @ 13:36:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 10 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 78 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 59x46 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e485cf82-77ad-4fb0-a40e-51022f05c3fa