Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 21:33:55 Player: Lifeweb Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (842) 842 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6200) 6200 TOTAL SCORE: 9702 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1200 Cogmind --------- Core Integrity 316/370 Matter 304/500 Energy 7/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Weight Redist. System > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (5) ---- Reactive Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Weight Redist. System Power Shielding > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Medium Battery X0-1V1's Piety Tracker [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Weight Redist. System Device Weight Redist. System Processor Targeting Computer Protection Power Shielding Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 3 | . . 1 . 2 . Weapon 1 | . . 1 . . . Parts Attached 23 | 5 8 2 . 7 1 Power 3 | 1 1 . . 1 . Engine 3 | 1 1 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 2 . . . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 1 | . . . . . 1 Flight 2 | . 2 . . . . Utility 7 | . 3 1 . 3 . Device 3 | . 2 . . 1 . Storage . | . . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 8 | 2 2 1 . 3 . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . . 1 . 3 . Ballistic Cannon 2 | . 2 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . . . . . 5 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 4 | . . . . . 4 To Critical Strikes . | . . . . . . Average Backups 2 | . 2 3 3 4 2 Power . | . . 1 1 1 . Propulsion . | . . . . . . Utility 1 | . 2 2 2 1 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 4 | . 1 . . 3 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . 1 . . 2 . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 90 86 88 60 46 Engine 11 | . 13 11 11 9 6 Wheel 2 | . 6 . . . . Flight 19 | . 21 22 22 18 6 Device 14 | . 19 11 11 11 14 Protection 3 | . . 11 11 3 . Ballistic Gun 7 | . . 9 11 18 15 Ballistic Cannon 18 | . 26 22 22 1 . Peak Build Rating 21 | 5 12 13 13 21 18 Average Rating 12 | 3 10 12 13 17 15 On Entrance 9 | . 5 10 13 13 18 Avg Prop Armor Cover (%) 3 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 16 | 6 9 13 13 16 13 Greatest Support 26 | 20 26 14 14 14 14 Greatest Overweight (x) 1 | 1 1 . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 5 3 3 5 5 Average Carried 3 | . 3 3 3 4 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 4 3 3 5 1 Class Distribution -------------------- 73% | Sprinter 21% | Mutant 5% | Commander-Sprinter Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 986 | 250 540 143 . 53 . Remotely . | . . . . . . Salvage Created 915 | 86 412 333 . 84 . Parts 58 | 7 29 20 . 2 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 23 | . 13 9 . 1 . Guns 3 | . . 2 . 1 . Cannons 20 | . 13 7 . . . Classes Destroyed 7 | 2 4 1 . . . Tunneler 1 | 1 . . . . . Recycler 2 | 1 . 1 . . . Operator 2 | . 2 . . . . Watcher 4 | . 3 . . 1 . Swarmer 6 | . 3 3 . . . Grunt 14 | . 10 4 . . . Sentry 3 | . . 2 . 1 . Best Kill Streak 6 | 2 6 6 . 1 . Combat Bots Only 5 | . 3 5 . 1 . Max Kills in Single Turn 1 | 1 1 1 . 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 124 | . 37 32 1 9 45 Missed 50 | . 15 13 1 5 16 Hits 74 | . 22 19 . 4 29 Projectile 74 | . 22 19 . 4 29 Damage Taken 773 | . 224 164 . 51 334 Core 176 | . 68 40 . 14 54 Absorbed by Shields 53 | . . . . 8 45 Redirected to Shielding 4 | . . 4 . . . Regen/Repaired (Parts) 22 | . 22 . . . . Core Remaining (%) 95 | 100 94 . 86 100 . Volleys Fired 73 | 5 37 20 . 9 2 Largest 3 | 2 2 3 . 2 2 Hottest 83 | 80 80 83 . 56 56 Shots Fired 152 | 7 73 49 . 19 4 Gun 44 | 7 5 9 . 19 4 Cannon 108 | . 68 40 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 140 | . 68 49 . 19 4 Thermal 7 | 5 2 . . . . Explosive . | . . . . . . Electromagnetic 5 | 2 3 . . . . Robot Hit Streak 9 | 4 5 9 . 6 1 Robot Miss Streak 8 | 1 6 8 . 2 3 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 76 | 5 35 24 . 11 1 Core Hits 40 | 3 18 13 . 5 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 2 | . 1 . . 1 . Destroy 1 | . . . . 1 . Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1577 | 59 703 546 . 249 20 Guns 426 | 59 15 91 . 249 12 Cannons 1143 | . 688 455 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 8 | . . . . . 8 Kinetic 1495 | . 688 546 . 249 12 Thermal 44 | 44 . . . . . Explosive . | . . . . . . Electromagnetic 30 | 15 15 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . 13 . Average Corruption 13 | . . . . 13 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 4 . Message Errors 2 | . . . . 2 . Data Loss (minor) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 8 | . 3 5 . . . Projectiles 8 | . 3 5 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . 7 2 . . . Impact . | . . . . . . Kinetic 9 | . 7 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . . 4 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 104 | 3 94 104 . 3 100 Average Temperature 33 | 2 25 42 . 3 69 Received Heat Transfer 123 | . 84 15 . 24 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | 100 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 178 | 10 178 155 100 38 6 Initial 60 | . . 44 60 15 6 Average 49 | . 55 89 62 19 . Influence Increases 754 | 10 378 231 70 65 . Destroy 0b10 Robot/C 500 | . 260 180 40 20 . Destroy 0b10 Robot/NC 45 | 10 25 5 . 5 . Destroy Leader 88 | . 46 30 . 12 . Allied During Kill 16 | . . 16 . . . Disable Machine 45 | . 30 . . 15 . Destroy Structure 15 | . 2 . . 13 . Lose Combat Pursuer 45 | . 15 . 30 . . Influence Decreases 754 | 10 271 183 185 90 15 Entered New Map 192 | . . 63 95 25 9 Time Decay 326 | 10 121 80 50 65 . Lost Part 6 | . . . . . 6 Lost Ally 80 | . . 40 40 . . Purge Threat 150 | . 150 . . . . Squads Dispatched 5 | . 3 1 . 1 . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 2 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 17 9 3 5 5 Peak Tracking Total 5 | . 3 3 3 4 5 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . 2 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 2 | . 2 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 3 . . . . Successful 3 | . 3 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 5 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 2 . . Highest-Rated Group 40 | . . 40 20 . . Highest-Rated Ally 10 | . . 10 10 . . Total Orders . | . . . . . . Ally Attacks 12 | . . 7 5 . . Total Damage 207 | . . 97 110 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 27 | . 22 5 . . . Good Acts 8 | . 3 2 . 2 1 Bad Acts 8 | . 4 2 . 1 1 Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 982 | 55 419 174 101 157 76 Spaces Moved 1309 | 50 645 160 103 270 81 Core 32 | 21 2 . . . 9 Treads . | . . . . . . Legs . | . . . . . . Wheels 80 | 29 51 . . . . Hover 35 | . . . . . 35 Flight 1162 | . 592 160 103 270 37 Fastest Speed 32 | 50 32 32 32 32 32 Average Speed 39 | 71 37 32 32 33 75 Slowest Speed 120 | 100 112 32 32 112 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 13 | . 11 . . 2 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 83 18 33 32 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 17 | . . . . 17 . Melee . | . . . . . . Projectile . | . . . . . . AOE 17 | . . . . 17 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1621 | 59 740 239 170 320 93 Wait 193 | . 43 58 68 20 4 Move 1279 | 49 623 159 102 265 81 Hop 12 | . 10 . . 2 . Pick Up 7 | . 5 . . 2 . Fast Attach 23 | 5 9 1 . 7 1 Attach 1 | . . 1 . . . Detach 12 | . 5 . . 7 . Swap 1 | . 1 . . . . Drop 19 | . 7 . . 8 4 Fire 73 | 5 37 20 . 9 2 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 16) 189 | -10/Materials | Discovered new exit (range 8) 192 | -10/Materials | Prayed at D.C.S.S. Altar Unit 263 | -10/Materials | Matter capacity permanently improved by X0-1V1 (+200) 266 | -10/Materials | Discovered new exit (range 5) 362 | -10/Materials | Discovered new exit (range 4) 403 | -10/Materials | Repaired Lgt. Ion Engine 431 | -10/Materials | Discovered new exit (range 7) 440 | -10/Materials | X0-1V1 announced a LAN party 441 | -10/Materials | X0-1V1 foreshadows a heat wave 441 | -10/Materials | X0-1V1 mutated your Utility slot to Power slot 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 503 | -9/Materials | Build established: Sprinter 522 | -9/Materials | X0-1V1 upgraded hostiles (x1) 536 | -9/Materials | X0-1V1 sent you to a vault 616 | -9/Materials | Discovered new exit (range 16) 649 | -9/Materials | Entered Mines 649 | -9/Mines | Accompanied by 2 allies 655 | -9/Mines | Learned Materials security intel 676 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 679 | -9/Mines | Discovered new exit (range 10) 750 | -9/Mines | Entered Materials 750 | -8/Materials | Evolved 2 slots: Utility x2 803 | -8/Materials | X0-1V1 released a cloud of subatomizers 825 | -8/Materials | System corruption reached 10% 835 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+8%) 904 | -8/Materials | Discovered new exit (range 10) 907 | -8/Materials | Entered Factory 907 | -7/Factory | Evolved 2 slots: Propulsion x2 953 | -7/Factory | EX resistance permanently improved by X0-1V1 (+15%) 983 | -7/Factory | Self-destructed Last Messages --------------- X0-1V1: "Any self-respecting god will have their pound of flesh." (permanent +15% EX resistance) Slug penetrates Door. Prototype Device suddenly appears amidst shimmering waves of color. Penetrated by Slug. VTOL Module destroyed. R-06 Scavenger collects Imp. Ion Engine. Penetrated by Slug. U-05 Engineer builds a Door. R-06 Scavenger collects Imp. Light Armor Plating. Penetrated by Slug. Slug penetrates Wall. Slammed into U-05 Engineer. Lgt. Ion Engine destroyed. Shield Generator destroyed. Hover Unit destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????##############????????????? | | ?????????????????????# #????????????? | | ?????????????????????# ! @ """"""??????????????? | | ?????????????????????# """"""??????????????? | | ?????????????????????# """""" #????????????? | | ?????????????????????# """""" #????????????? | | ?????????????????????# ####+####????? | | ?????????????????????# """""" # #????? | | ?????????????????????# s"""""" # #????? | | ?????????????????????# sss"""""" + #????? | | ?????????????????????# """""" # #????? | | ?????????????????????# # #????? | | ?????????????????????# # ###????? | | ?????????????????????##########"### #??????? | | ??????????????############## #??????? | | ??????????????# # +??????? | | ??????????????# # #??????? | | ??????????????# # #??????? | | ??????????????# # #??????? | | ??????????????# # ########??????? | | ??????????????# # #?????????????? | | ??????????????# # #?????????????? | | ??????????????# [! / ! + ????????????? | | ??????????????# # # ??????????? | | ??????????????# # #? " ?????????? | | ??????????????# # #??" " ???????? | | ??????????????# # #??? "????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 45 Energy Capacity 125 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: EX 15 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 45% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Chaos Is Inevitable Made in Tau Ceti IV Overwhelming Please Form A Line Challenges ------------ None Game ------ Seed SurgeLinkedRedirector Manual? 0 Play Time 00:25:57 Cumulative 3.9 hours Start 2026.06.24 @ 21:09:24 End 2026.06.24 @ 21:33:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83436aed-0642-4d70-a99c-114087c34d2e