Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 17:58:03 Player: UnderDoug Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (1971) 1971 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 4601 Bonus ------- Follower Combat Kills 75 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Improved Treads Improved Treads Large Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Makeshift System Shield Field Recycling Unit (11) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Shield Generator Field Recycling Unit > --- WEAPON ----------- Flak Cannon Bore Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit High-capacity Matter Pod Experimental Sensor Array Power Shielding Light Armor Plating Makeshift System Shield Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Power Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Parts Attached 66 | 8 12 . 3 7 30 6 Power 16 | 2 2 . 1 2 6 3 Engine 10 | 2 2 . 1 2 2 1 Core 6 | . . . . . 4 2 Reactor . | . . . . . . . Propulsion 25 | 2 3 . . 4 16 . Treads 5 | . . . . . 5 . Leg 20 | 2 3 . . 4 11 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 2 . . . 6 2 Device 5 | 1 . . . . 3 1 Storage 4 | 1 2 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 13 | 2 5 . 2 1 2 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 3 . . . . 1 Ballistic Cannon 2 | . . . . 1 1 . Launcher 2 | . 1 . . . 1 . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon 1 | . . . 1 . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 28 | . 2 . 3 . 6 17 Power 5 | . . . . . . 5 Propulsion 9 | . 1 . 1 . 2 5 Utility 5 | . . . . . 1 4 Weapon 9 | . 1 . 2 . 3 3 Highest Loss Streak 17 | . 1 . 3 . 2 17 To Critical Strikes . | . . . . . . . Average Backups 13 | 4 12 15 13 14 14 13 Power 1 | 1 2 2 2 1 1 3 Propulsion 2 | . 1 1 . 3 2 2 Utility 5 | 1 3 5 5 5 6 6 Weapon 4 | 1 5 7 6 4 3 . Tool/Special . | . . . . . . . Unused Backups 15 | . 4 1 1 2 3 4 Power 2 | . 1 . . . 1 . Propulsion 2 | . 1 . . . 1 . Utility 7 | . 1 1 1 . . 4 Weapon 4 | . 1 . . 2 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 99 91 Engine 11 | . 14 14 14 14 5 7 Core 3 | . . . . . 12 8 Treads 1 | . . . . . . 33 Leg 28 | . 27 28 28 28 34 . Device 13 | . 14 14 14 14 10 14 Storage 12 | . 14 14 14 14 9 9 Protection 1 | . . . . . 7 2 Ballistic Gun 11 | . 26 28 19 . . 11 Ballistic Cannon 6 | . . . . 13 12 . Piercing Weapon 6 | . . . 7 14 4 . Peak Build Rating 33 | 7 8 8 12 20 33 27 Average Rating 16 | 6 7 8 9 19 25 23 On Entrance 11 | . 7 8 8 11 20 26 Avg Prop Armor Cover (%) 6 | . . . . . 6 . Naked Turns . | . . . . . . . Heaviest Build 57 | 14 46 26 28 35 57 46 Greatest Support 92 | 20 20 20 20 30 92 92 Greatest Overweight (x) 6 | . 4 1 2 1 2 6 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 Average Capacity 14 | 7 15 15 15 15 15 15 Most Carried 16 | 8 16 15 15 15 15 15 Average Carried 13 | 4 12 15 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 15 15 14 15 14 8 Class Distribution -------------------- 63% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 3298 | 448 384 380 46 513 1020 507 Remotely . | . . . . . . . Salvage Created 1923 | 257 377 . 48 286 772 183 Parts 114 | 21 34 . . 15 42 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . 1 . . . 3 1 Parts Field Recycled 29 | . . . . . 25 4 Retrieved Matter 299 | . . . . . 268 31 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 48 | . 15 . . 7 23 3 Melee 1 | . . . . 1 . . Guns 14 | . 11 . . . . 3 Cannons 29 | . . . . 6 23 . AOE 4 | . 4 . . . . . Classes Destroyed 11 | 3 3 . . 1 3 1 Worker 4 | 2 . . . . 2 . Builder 2 | . 2 . . . . . Tunneler 10 | 7 1 . . 2 . . Recycler 6 | 1 1 . . 1 2 1 Watcher 3 | . . . . . 3 . Swarmer 10 | . 10 . . . . . Grunt 26 | . 5 . . 5 15 1 Duelist 1 | . . . . . . 1 Sentry 5 | . . . . . 4 1 Hunter 4 | . . . . . 4 . Assembled 2 | . . . . 2 . . Best Kill Streak 6 | 2 6 . . 3 6 2 Combat Bots Only 4 | . 4 . . 3 3 2 Max Kills in Single Turn 3 | 1 3 . . 1 1 2 Gunslinging 1 | . . . . . . 1 Exploded 1 | . 1 . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 464 | . 108 . . 22 202 132 Missed 128 | . 33 . . 7 55 33 Hits 336 | . 75 . . 15 147 99 Projectile 336 | . 75 . . 15 147 99 Critical Strikes 11 | . . . . 1 5 5 Actively Blocked 1 | . . . . . . 1 Damage Taken 4637 | . 681 . 352 208 1856 1540 Core 699 | . 122 . . 27 242 308 Absorbed by Shields 444 | . . . . . 401 43 Redirected to Shielding 98 | . . . . . 46 52 Regen/Repaired (Parts) 272 | . 120 . . . 152 . Core Remaining (%) 70 | 100 . . . 40 . . Volleys Fired 286 | 30 71 . 14 37 119 15 Largest 2 | 2 2 . 2 1 2 2 Hottest 100 | 40 100 . 40 48 85 50 Shots Fired 445 | 60 126 . 23 37 170 29 Gun 229 | 60 114 . 23 . 6 26 Cannon 197 | . . . . 37 160 . Launcher 11 | . 4 . . . 4 3 Special 8 | . 8 . . . . . Kinetic 426 | 60 114 . 23 37 166 26 Thermal 8 | . 8 . . . . . Explosive 11 | . 4 . . . 4 3 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 7 8 . 7 4 14 9 Robot Miss Streak 18 | 3 5 . 5 7 18 3 Penetration Max 1 | . . . . 1 1 . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 289 | 35 73 . 14 15 130 22 Core Hits 211 | 15 36 . 7 10 131 12 Critical Kills 12 | 1 . . . 6 5 . Critical Parts Destroyed 11 | 1 1 . . 4 5 . Critical Strikes 24 | 2 1 . . 10 11 . Destroy 24 | 2 1 . . 10 11 . Melee Attacks 25 | . . . 13 3 9 . Impact . | . . . . . . . Slashing 11 | . . . 11 . . . Piercing 14 | . . . 2 3 9 . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4862 | 370 1046 . 123 440 2595 288 Guns 1366 | 370 667 . 123 . 39 167 Cannons 2656 | . . . . 290 2366 . Explosions 637 | . 379 . . . 155 103 Melee 185 | . . . . 150 35 . Ramming 18 | . . . . . . 18 Kinetic 4022 | 370 667 . 123 290 2405 167 Thermal . | . . . . . . . Explosive 637 | . 379 . . . 155 103 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 185 | . . . . 150 35 . Highest Corruption 9 | . . . 9 9 . . Average Corruption 9 | . . . 9 9 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 93 | . . . 25 68 . . Message Errors 27 | . . . 8 19 . . Matter Fused 21 | . . . 4 17 . . Heat Flow Errors 11 | . . . 2 9 . . Energy Discharges 16 | . . . 5 11 . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 12 | . . . 4 8 . . Data Loss (major) 1 | . . . . 1 . . Misfires 2 | . . . 1 1 . . Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 16 | . 6 . . 10 . . Projectiles 10 | . . . . 10 . . Explosions 6 | . 6 . . . . . Melee . | . . . . . . . Knockbacks 59 | . . . . 4 55 . Impact . | . . . . . . . Kinetic 56 | . . . . 3 53 . Secondary 3 | . . . . 1 2 . Self-Inflicted Damage 80 | . . . . . 62 18 Shots 4 | . . . . . 3 1 Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 434 | . 20 . 127 268 434 18 Average Temperature 91 | . 8 . 62 75 119 7 Received Heat Transfer 1657 | . 186 . . 87 637 747 Effects 9 | . . . . . 9 . Shutdowns 5 | . . . . . 5 . Interference 2 | . . . . . 2 . Matter Decay 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 99 | 100 100 100 . 100 99 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 201 | 10 125 45 . 71 201 91 Initial 84 | . . 45 . . . 84 Average 29 | 2 20 31 . 13 55 45 Influence Increases 1786 | 50 443 . . 298 746 249 Destroy 0b10 Robot/C 980 | . 300 . . 120 460 100 Destroy 0b10 Robot/NC 125 | 50 20 . . 15 35 5 Destroy Leader 246 | . 70 . . 20 126 30 Allied During Kill 29 | . . . . 3 . 26 Successful Hack 58 | . 24 . . . 21 13 Disable Machine 90 | . . . . 15 45 30 Destroy Structure 108 | . 14 . . 20 44 30 Lose Combat Pursuer 150 | . 15 . . 105 15 15 Influence Decreases 1786 | 50 327 101 15 298 545 450 Entered New Map 203 | . . 71 15 . . 117 Time Decay 1277 | 50 317 30 . 275 485 120 Lost Part 160 | . 10 . . . 60 90 Lost Ally 146 | . . . . 23 . 123 Squads Dispatched 10 | . 4 . . . 5 1 Investigation 4 | . 2 . . . 2 . Extermination . | . . . . . . . Reinforcement 6 | . 2 . . . 3 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 3 | . . . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 28 . . 17 37 20 Peak Tracking Total 11 | . 5 . . 4 4 11 Tactical Retreats 10 | . 1 . . 7 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 4 | . 2 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 8 | . 1 . 1 1 3 2 Max in Single Turn 2 | . 1 . 1 1 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 20 | . 7 . . . 10 3 Terminals 17 | . 6 . . . 8 3 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 56 | . 22 . . . 27 7 Successful 29 | . 13 . . . 12 4 Failed 26 | . 8 . . . 15 3 Catastrophic 5 | . . . . . 5 . Database Lockouts 1 | . 1 . . . . . Manual 47 | . 19 . . . 22 6 Terminals 47 | . 18 . . . 22 7 Fabricators . | . . . . . . . Repair Stations 9 | . 4 . . . 5 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 4 . . . 3 1 Robot Schematic 4 | . 2 . . . 2 . Zone Layout 4 | . 2 . . . 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 4 . . . 4 . Scan Component 4 | . 2 . . . 2 . Repair 4 | . 2 . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 5 . . . 5 3 Terminals 13 | . 5 . . . 5 3 Skim 13 | . 5 . . . 5 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 5 . . . 9 2 Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . 1 . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 4 | . 2 . . . 2 . Time 140 | . 52 . . . 88 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . 3 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 13 | . . . 3 . . 10 Largest Group 10 | . . . 3 3 . 10 Highest-Rated Group 173 | . . . 24 24 . 173 Highest-Rated Ally 29 | . . . 8 8 . 29 Total Orders . | . . . . . . . Ally Attacks 42 | . . . . 6 . 36 Total Damage 447 | . . . . 21 . 426 Kills 3 | . . . . 1 . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Active Infowar (turns) 6709 | 190 1978 73 1452 1943 1073 . Seismic 6709 | 190 1978 73 1452 1943 1073 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 8043 | 264 1978 73 1452 1943 2035 298 Spaces Moved 3371 | 136 657 39 711 892 794 142 Core 11 | 6 . . . . . 5 Treads 152 | . . . . . 15 137 Legs 3208 | 130 657 39 711 892 779 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 160 Average Speed 173 | 116 170 190 190 190 154 167 Slowest Speed 400 | 120 400 190 260 190 320 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 14 | . 6 . 8 . . . Cave-ins Triggered 2 | . . . 2 . . . Exploration Rate (%) 54 | 6 89 14 89 99 62 25 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . . 2 . Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 25 | . 8 . 10 . 7 . Terrain Destroyed 137 | . 23 . 10 27 48 29 Melee 16 | . . . 10 . 6 . Projectile 61 | . 8 . . 27 26 . AOE 60 | . 15 . . . 16 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 5114 | 183 1394 40 782 1106 1432 177 Wait 1205 | . 622 . 6 149 424 4 Move 3364 | 135 656 38 709 891 793 142 Hop . | . . . . . . . Pick Up 59 | 9 15 1 5 8 20 1 Fast Attach 15 | 7 2 . . . 6 . Attach 22 | . 1 . 3 . 11 7 Detach . | . . . . . . . Swap 54 | 1 14 . 2 8 24 5 Drop 54 | 1 13 1 3 10 26 . Fire 286 | 30 71 . 14 37 119 15 Melee 25 | . . . 13 3 9 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . . . 3 Escape Stasis 1 | . . . 1 . . . Rewire 26 | . . . 26 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 4 exits: Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: Fac / Rec) History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 12) 265 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 14) 728 | -10/Materials | Discovered new exit (range 7) 746 | -10/Materials | Discovered new exit (range 15) 869 | -10/Materials | Build established: Scavenger-Mutant 1009 | -10/Materials | Discovered new exit (range 11) 1161 | -10/Materials | Central database locked down 1246 | -10/Materials | Identified exit to Materials 1246 | -10/Materials | Identified exit to Subcaves 1319 | -10/Materials | Learned 4 Subcaves zone layouts 1350 | -10/Materials | Build established: Mutant 1382 | -10/Materials | Learned 2 Storage zone layouts 1477 | -10/Materials | Learned location of 2 exits from Mines 1510 | -10/Materials | Learned 4 Subcaves zone layouts 1535 | -10/Materials | Learned location of 2 exits from Mines 1572 | -10/Materials | Learned location of 1 exit from Materials 1620 | -10/Materials | Learned 2 Materials zone layouts 1679 | -10/Materials | Learned location of Subcaves (-10) 2039 | -10/Materials | Repaired Aluminum Leg 2066 | -10/Materials | Repaired Aluminum Leg 2243 | -10/Materials | Entered Mines 2244 | -10/Mines | Identified exit to Exiles 2307 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2316 | -10/Mines | Entered Exiles 2316 | -10/Exiles | Found Exiles lab destroyed 2317 | -10/Exiles | Identified exit to Mines 2544 | -10/Exiles | Build established: Scavenger-Mutant 2992 | -10/Exiles | Crushed by falling debris 2995 | -10/Exiles | Crushed by falling debris 3023 | -10/Exiles | Lost 3 parts (1n2w) 3238 | -10/Exiles | Build established: Mutant 3768 | -10/Exiles | Entered Mines 3768 | -9/Mines | Accompanied by 3 allies 3769 | -9/Mines | Assembled infested the area 3774 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3816 | -9/Mines | Lost 4 allies 3916 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3920 | -9/Mines | Found Prototype Device 3949 | -9/Mines | Discovered new exit (range 5) 3991 | -9/Mines | Learned Materials garrison access intel 4090 | -9/Mines | Build established: Scavenger-Mutant 4473 | -9/Mines | Discovered new exit (range 8) 4612 | -9/Mines | Core integrity fell below 50% 5711 | -9/Mines | Entered Materials 5711 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 5712 | -8/Materials | Identified exit to Factory 5714 | -8/Materials | Loaded intel: 1 garrison access location 5784 | -8/Materials | Discovered new exit (range 6) 6101 | -8/Materials | Discovered exit to Factory (range 14) 6184 | -8/Materials | Repaired Bore Cannon 6362 | -8/Materials | Repaired Nuclear Core 7118 | -8/Materials | Learned location of 1 exit from Storage 7160 | -8/Materials | Learned 2 Storage zone layouts 7216 | -8/Materials | Learned Factory emergency access door positions 7227 | -8/Materials | Learned location of 2 exits from Factory 7229 | -8/Materials | Identified exit to Storage 7242 | -8/Materials | Learned 2 Lower Caves zone layouts 7264 | -8/Materials | Learned location of Lower Caves (-7) 7746 | -8/Materials | Entered Storage 7747 | -8/Storage | Identified exit to Recycling 7758 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7897 | -8/Storage | Lost 9 allies 7967 | -8/Storage | Core integrity fell below 50% 8033 | -8/Storage | Core integrity fell below 20% 8044 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08011_ T-07 Excavator is excavating. 08012_ R-06 Scavenger collects Lgt. Armor Plating. 08013_ Acquired 50 matter. 08016_ Slammed into G-47 Trooper. 08017_ Lgt. Armor Plating destroyed. 08021_ R-06 Scavenger collects Lgt. Treads. 08022_ Lgt. Nuclear Core destroyed. 08023_ Imp. Treads destroyed. 08025_ R-06 Scavenger collects Heat Sink. 08026_ Imp. Treads destroyed. 08026_ Critical hit (Burn: +37). 08026_ Imp. Treads destroyed. 08027_ W-25 Informer sends out distress signal. 08028_ Lgt. Nuclear Core destroyed. 08028_ Critical hit (Burn: +37). 08029_ Lgt. Assault Rifle destroyed. 08029_ Imp. Treads destroyed. 08030_ Imp. Heat Sink destroyed. 08032_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | " #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ####### # "" """???????????????????? | | #?????# #"G "T"???????????????????? | | ##+######## ## "" ???????????????????? | | # # ##### ???????????????????? | | # # #???# """ ???????????????????? | | # # #???# """ ] ???????????????????? | | # + #???# """ ] ???????????????????? | | # # #???# ???????????????????? | | # # #???##" ""##???????????????????? | | # # #????#"R""?????????????????????? | | # # #????#""" ?????????????????????? | | ########### #?????# ####???????????????????? | | #???###########?????#@t ##??????????????????? | | #???# #?????## gg #??????????????????? | | #???# #??????###g###?????????????????? | | #####???# #???#### ########## ???????? | | ????????# ##### ## w ??????? | | ????????######+##+# # ??????? | | ?????????????# #""" # ??????? | | #####????????# #""" # ####+##### ??????? | | #????????# #""" ## ####?????????????????? | | ### #????????# # ## #????????????????????? | | ## ##???????# # ## ##???????????????????? | | # ######### ## # # #???????????????????? | | + % % % T #???????????????????? | | # ?????####### ### # # #???????????????????? | | ##+#???????????# ##### ### ##???????????????????? | | # ???????????# # "T" #?# #????????????????????? | | ## ???????????# # #?# #????????????????????? | | ?# ???#########+ #?# #????????????????????? | | ?# ???# ### #????????????????????? | | ?# ""???# % # ##+#########????????????? | | ?# ""???# """ "" # # [ #????????????? | | ?# ""???# """ """ #????????????? | | ?####??## """ """% [ !% #????????????? | | ???????# % / #????????????? | | ???????## %# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked G-34 Mercenary | -8/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 24% | -10/Materials Aluminum Leg | 42% | -10/Materials Bore Cannon | 38% | -8/Materials Nuclear Core | 33% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed HackingHugeSaw Manual? 0 Play Time 00:56:01 Cumulative 35.9 hours Start 2026.09.27 @ 17:01:53 End 2026.09.27 @ 17:58:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26e68c75-b61a-4e6f-ab80-fb4769c5679e