Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 18:45:20 Player: Lord Earthfire Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (324) 324 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1474 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Transport Network Coupler Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Transport Network Coupler Improved Targeting Computer > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg High-capacity Storage Unit [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Utility Transport Network Coupler Device Seismic Detector Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 19 | 6 1 2 10 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 1 | . . . 1 Wheel 3 | 2 . . 1 Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 1 4 Device 1 | 1 . . . Storage 3 | . . 1 2 Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 5 9 Power 3 | . . 1 2 Propulsion 3 | . . . 3 Utility 3 | . . 2 1 Weapon 5 | . . 2 3 Highest Loss Streak 9 | . . 3 9 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 98 69 76 Engine 7 | . 14 3 7 Leg 1 | . . . 1 Wheel 18 | . 28 28 12 Device 3 | . 14 5 . Storage 13 | . . 5 20 Processor 12 | . . . 20 Protection 2 | . 12 1 . Energy Gun 2 | . . . 4 Ballistic Gun 15 | . 28 24 9 Peak Build Rating 11 | 6 7 7 11 Average Rating 6 | 3 6 5 8 On Entrance 4 | . 6 7 4 Naked Turns . | . . . . Heaviest Build 51 | 7 10 10 51 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 13 | . . . 13 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 5 5 5 20 Average Capacity 12 | 5 5 5 18 Most Carried 5 | 5 5 5 4 Average Carried 2 | 1 4 4 2 Final Capacity 20 | 5 5 5 20 Final Carried 5 | 4 5 3 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 472 | 262 32 70 108 Remotely . | . . . . Salvage Created 301 | 56 49 54 142 Parts 16 | 8 2 1 5 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 8 | 1 . 3 4 Guns 7 | 1 . 3 3 Classes Destroyed 5 | 2 1 1 1 Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Grunt 6 | 1 . 2 3 Sentry 1 | . . . 1 Demolisher 1 | . . 1 . Best Kill Streak 4 | 2 1 3 4 Combat Bots Only 4 | 1 . 3 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 135 | 4 2 34 95 Missed 21 | 3 1 5 12 Damage Taken 1677 | 12 9 569 1087 Core 584 | . . 174 410 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 . 30 . Volleys Fired 58 | 5 1 17 35 Largest 2 | 2 2 2 2 Hottest 88 | 40 40 40 88 Shots Fired 101 | 10 2 33 56 Gun 101 | 10 2 33 56 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 79 | 10 2 33 34 Thermal 22 | . . . 22 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 39 | 4 5 6 39 Robot Miss Streak 5 | 2 . 5 3 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 76 | 5 1 20 50 Core Hits 23 | 3 1 9 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 921 | 61 15 221 624 Guns 921 | 61 15 221 624 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 653 | 61 15 221 356 Thermal 268 | . . . 268 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 256 | . 6 16 256 Average Temperature 108 | . 4 7 131 Received Heat Transfer 695 | 6 . 260 429 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 814 | . . . 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 93 | 25 42 56 93 Initial 16 | . 16 16 13 Average 30 | 7 23 35 36 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | 1 2 9 7 Peak Tracking Total 6 | 1 2 6 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 1 . 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 3 . 8 Successful 7 | . 2 . 5 Failed 4 | . 1 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Record 2 | . . . 2 Dispatch Records 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . . 3 Recycle Component 2 | . . . 2 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . . . 2 Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 545 | 84 90 77 294 Spaces Moved 354 | 74 104 36 140 Core 19 | 17 . . 2 Treads . | . . . . Legs 13 | . . . 13 Wheels 322 | 57 104 36 125 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 99 | 73 80 80 133 Slowest Speed 700 | 80 80 80 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 12 | 9 23 6 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 457 | 94 109 54 200 Wait 4 | . . . 4 Move 351 | 73 103 35 140 Hop . | . . . . Pick Up 22 | 10 3 . 9 Fast Attach . | . . . . Attach 18 | 6 1 2 9 Detach 1 | . . . 1 Swap 1 | . . . 1 Drop 2 | . 1 . 1 Fire 58 | 5 1 17 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 8) 175 | -10/Materials | Entered Mines 176 | -10/Mines | Assembled infested the area 181 | -10/Mines | Assisted by a Guerilla fighting off Assembled 208 | -10/Mines | Core integrity fell below 50% 221 | -10/Mines | Discovered new exit (range 8) 235 | -10/Mines | Lost 3 parts (1p2u) 252 | -10/Mines | Entered Materials 252 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 461 | -9/Materials | Core integrity fell below 50% 535 | -9/Materials | Core integrity fell below 20% 546 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Wheel destroyed. Lgt. Assault Rifle destroyed. G-34 Mercenary suffers critical hit (Burn). [Achievement: It's Just You] G-34 Mercenary critical meltdown. Switching to secondary target: G-34 Mercenary. R-06 Scavenger collects Imp. Ion Engine. R-06 Scavenger collects Heat Sink. Sml. Laser melted. G-34 Mercenary destroyed. Particle Gun destroyed. R-06 Scavenger collects Ion Engine. G-34 Mercenary destroyed. R-06 Scavenger collects Aluminum Leg. Hvy. Assault Rifle destroyed. Acquired 60 matter. Lgt. Ion Engine destroyed. Processing Tank disabled. Hcp. Matter Pod destroyed. Imp. Aluminum Leg destroyed. 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