Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 15:00:19 Player: Runagate Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (83) 415 Value Destroyed (2060) 2060 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7835 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 44/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Improved Heat Sink Medium Storage Unit Improved Reaction Control System Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Cloaking Device > --- WEAPON ----------- (None) > --- INVENTORY -------- Nuclear Pulse Array Improved Heat Sink Medium Storage Unit Improved Reaction Control System [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Antigrav System Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . 1 2 . . . 1 . . . . Utility 5 | . . 1 . 2 . . 1 . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 83 | 9 9 21 8 1 3 2 6 2 7 1 14 Power 10 | 1 1 2 1 . . 1 1 . 1 . 2 Engine 9 | 1 1 2 1 . . 1 1 . 1 . 1 Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 1 7 5 . 1 . 1 2 1 . 4 Treads 10 | 2 1 7 . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 13 | . . . 5 . 1 . 1 2 1 . 3 Utility 26 | 3 2 5 . 1 2 . 3 . 5 1 4 Device 13 | 2 . 1 . . 2 . 2 . 3 . 3 Storage 3 | 1 2 . . . . . . . . . . Processor 3 | . . . . . . . . . 2 . 1 Hackware 3 | . . . . 1 . . 1 . . 1 . Protection 4 | . . 4 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 23 | 3 5 7 2 . . 1 1 . . . 4 Energy Gun 5 | 2 2 . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 12 | 1 1 6 2 . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . 2 1 . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 2 . . 1 Parts Lost 32 | . 3 . 5 . 3 1 . . 2 7 11 Power 4 | . 1 . 1 . . . . . . 1 1 Propulsion 15 | . 1 . 2 . 2 1 . . 2 3 4 Utility 9 | . . . 2 . 1 . . . . 3 3 Weapon 4 | . 1 . . . . . . . . . 3 Highest Loss Streak 9 | . 2 . 5 . 2 1 . . 2 7 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | 1 6 13 13 6 6 7 7 8 8 7 4 Power . | . . . . . . . . 1 . . . Propulsion 1 | . . 3 5 1 . . . . . 1 1 Utility 3 | . 2 3 4 3 3 3 3 3 3 3 3 Weapon 3 | . 2 4 3 2 3 3 4 4 3 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | . . 5 . . . . . . 1 1 1 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . 1 Utility 2 | . . 1 . . . . . . 1 . . Weapon 4 | . . 3 . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 95 96 78 74 72 63 53 77 83 37 31 Engine 9 | . 13 11 8 7 7 7 6 6 6 2 1 Treads 18 | . 24 30 21 . . . . . . . . Flight 6 | . . . 7 38 33 27 23 30 27 9 2 Device 12 | . 14 13 7 . 5 10 5 13 18 7 9 Storage 9 | . 14 11 9 7 7 7 6 6 6 4 . Protection 2 | . . 7 6 . . . . . . . . Energy Gun 5 | . 15 2 . . . . . . . . . Ballistic Gun 11 | . 10 19 17 10 7 4 . . . . 3 Peak Build Rating 59 | 7 9 16 16 18 23 28 35 44 52 38 59 Average Rating 16 | 6 7 14 15 17 18 20 25 40 43 17 28 On Entrance 18 | . 7 9 16 15 17 23 13 35 43 38 2 Avg Prop Armor Cover (%) 2 | . . . . . . . . 2 2 . . Naked Turns 38 | . . . . . . . . . . 19 19 Heaviest Build 37 | 12 32 37 37 16 18 20 21 21 23 16 15 Greatest Support 60 | 40 40 60 60 25 25 20 21 21 27 17 39 Greatest Overweight (x) 1 | . 1 . 1 . . 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 8 8 8 8 8 5 Average Capacity 11 | 7 13 15 14 8 8 8 8 8 8 6 5 Most Carried 15 | 3 10 15 15 7 7 8 8 8 8 8 5 Average Carried 8 | 1 6 13 13 6 6 7 7 8 7 6 4 Final Capacity 15 | 8 15 15 8 8 8 8 8 8 8 5 5 Final Carried 15 | 2 8 15 7 7 7 8 8 8 8 5 5 Class Distribution -------------------- 42% | Mutant 34% | Scavenger-Mutant 11% | Sprinter 6% | Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/DSF Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Matter Collected 2119 | 362 400 652 120 . 239 85 66 . 59 . 136 Remotely . | . . . . . . . . . . . . Salvage Created 2357 | 278 516 996 343 . . 55 66 . . . 103 Parts 185 | 25 38 84 24 . . . 7 . . . 7 Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Combat Hostiles Destroyed 52 | . 14 23 12 . . . . . . . 3 Guns 40 | . 9 21 7 . . . . . . . 3 AOE 12 | . 5 2 5 . . . . . . . . Classes Destroyed 13 | 3 5 4 . . . . . . . . 1 Worker 6 | 2 1 1 1 . . . . . . . 1 Builder 4 | . 2 2 . . . . . . . . . Tunneler 10 | 8 . . . . . . 2 . . . . Hauler 1 | . . 1 . . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . Watcher 5 | . 2 2 1 . . . . . . . . Swarmer 15 | . 3 6 4 . . . . . . . 2 Grunt 23 | . 11 6 6 . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . Sentry 10 | . . 9 1 . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 Best Kill Streak 13 | 4 4 6 13 . . . 1 . . . 3 Combat Bots Only 10 | . 3 5 10 . . . . . . . 3 Max Kills in Single Turn 4 | 2 3 4 3 . . . 1 . . . 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 2 | . 2 2 2 . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Hostile Shots Fired 480 | . 66 83 60 1 31 13 . . 1 47 178 Missed 182 | . 20 25 22 1 18 7 . . 1 17 71 Hits 298 | . 46 58 38 . 13 6 . . . 30 107 Melee 14 | . . 1 3 . . . . . . 10 . Projectile 284 | . 46 57 35 . 13 6 . . . 20 107 AOE 3 | . . . . . . . . . . 3 . Critical Strikes 13 | . . 2 1 . 1 . . . . 4 5 Damage Taken 5375 | . 608 866 655 . 210 33 . . 56 857 2090 Core 1910 | . 69 108 93 . 30 5 . . 1 596 1008 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 115 | . 115 . . . . . . . . . . Core Remaining (%) 75 | 100 72 73 83 . . 95 . . . 29 . Volleys Fired 198 | 24 59 76 18 . . 1 7 . . . 13 Largest 2 | 2 2 2 2 . . 1 1 . . . 2 Hottest 123 | 60 105 85 55 . . 25 100 . . . 123 Shots Fired 367 | 47 112 150 36 . . 1 7 . . . 14 Gun 342 | 47 101 147 32 . . 1 . . . . 14 Cannon . | . . . . . . . . . . . . Launcher 18 | . 11 3 4 . . . . . . . . Special 7 | . . . . . . . 7 . . . . Kinetic 235 | 24 43 130 32 . . 1 . . . . 5 Thermal 114 | 23 58 17 . . . . 7 . . . 9 Explosive 18 | . 11 3 4 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | 6 8 10 8 . . 3 . . . . 3 Robot Miss Streak 7 | 3 4 7 5 . . 1 . . . . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 234 | 30 59 104 27 . . 2 3 . . . 9 Core Hits 140 | 12 34 55 26 . . 1 2 . . . 10 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . Critical Strikes 1 | 1 . . . . . . . . . . . Destroy 1 | 1 . . . . . . . . . . . Melee Attacks 19 | . . . . . . 1 12 . 3 . 3 Impact . | . . . . . . . . . . . . Slashing 19 | . . . . . . 1 12 . 3 . 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 2 . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5157 | 387 1102 1847 1142 . . 72 192 . . 21 394 Guns 3578 | 387 724 1719 504 . . 10 . . . . 234 Cannons . | . . . . . . . . . . . . Explosions 1126 | . 365 123 638 . . . . . . . . Melee 398 | . . . . . . 62 192 . . . 144 Ramming 55 | . 13 5 . . . . . . . 21 16 Kinetic 2589 | 244 272 1523 504 . . 10 . . . . 36 Thermal 989 | 143 452 196 . . . . . . . . 198 Explosive 1126 | . 365 123 638 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 398 | . . . . . . 62 192 . . . 144 Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 5 5 2 13 Average Corruption 6 | . . . . . . . . 5 3 2 8 Corruption Purged 5 | . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . Effects 9 | . . . . . . . . . 2 . 7 Matter Fused 3 | . . . . . . . . . 1 . 2 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . 1 . 2 Misdirections 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 98 | . . . 44 . . . 42 . . . 12 Projectiles . | . . . . . . . . . . . . Explosions 44 | . . . 44 . . . . . . . . Melee 54 | . . . . . . . 42 . . . 12 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 196 | . 29 80 70 . . . . . . 10 7 Shots 5 | . 1 2 2 . . . . . . . . Rammed 13 | . 2 2 . . . . . . . 4 5 Targets Rammed 14 | . 3 2 . . . . . . . 4 5 Kicked . | . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . Highest Temperature 277 | . 277 18 24 . 24 . 4 . . . 190 Average Temperature 68 | . 80 4 5 . 9 . 3 . . . 91 Received Heat Transfer 927 | . 315 252 252 . 72 . . . . . 36 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 Heat Transferred 2112 | 325 1043 444 . . . . . . . . 300 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Maximum Alert Level 1 | . . 1 1 . . . . . . . . Low Security (%) 94 | 100 100 87 77 100 . . 100 100 100 100 100 Level 1 5 | . . 12 22 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 313 | 15 167 247 313 173 . . 109 11 15 21 179 Initial 133 | . . . 102 133 . . 109 11 . 21 . Average 63 | 3 51 101 145 152 . . 47 8 . 6 13 Influence Increases 2488 | 55 467 739 401 60 285 35 84 . 59 15 288 Destroy 0b10 Robot/C 1040 | . 280 460 240 . . . . . . . 60 Destroy 0b10 Robot/NC 160 | 55 30 35 15 . . 5 15 . . . 5 Destroy Leader 252 | . 64 136 42 . . . . . . . 10 Successful Hack 107 | . 36 39 4 . . . . . 12 . 16 Disable Machine 120 | . . 15 75 . . . . . 15 . 15 Destroy Structure 89 | . 42 24 10 . . . 9 . 2 . 2 Partial Spotted 105 | . . . 15 60 . . 30 . . . . Lose Combat Pursuer 615 | . 15 30 . . 285 30 30 . 30 15 180 Influence Decreases 2327 | 55 467 495 352 180 185 133 226 32 30 45 127 Entered New Map 518 | . . . 142 160 65 53 66 22 1 9 . Time Decay 1586 | 55 437 485 160 20 90 70 160 10 29 . 70 Lost Part 213 | . 30 . 50 . 30 10 . . . 36 57 Lost Ally 10 | . . 10 . . . . . . . . . Squads Dispatched 10 | . 2 . 1 . . . 1 . 1 1 4 Investigation 1 | . . . . . . . 1 . . . . Extermination 2 | . . . . . . . . . 1 . 1 Reinforcement 6 | . 2 . 1 . . . . . . 1 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Distress Signals 8 | . 5 1 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 155 | . 26 36 22 3 24 4 3 5 2 6 24 Peak Tracking Total 20 | . 4 3 8 3 13 4 2 6 8 5 20 Tactical Retreats 15 | . 1 2 . . 5 1 1 . 1 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Traps Triggered 3 | . . . . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Machines Disabled 8 | . . 1 5 . . . . . 1 . 1 Max in Single Turn 2 | . . 1 2 . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Machines Accessed 31 | . 8 12 2 1 2 . 1 . 3 . 2 Terminals 26 | . 7 10 2 1 . . 1 . 3 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 79 | . 27 33 4 1 2 . 3 . 4 . 5 Successful 45 | . 16 21 2 . 2 . . . 2 . 2 Failed 34 | . 11 12 2 1 . . 3 . 2 . 3 Catastrophic 3 | . . . . 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . Manual 53 | . 21 25 2 1 . . 3 . 1 . . Terminals 69 | . 24 28 4 1 . . 3 . 4 . 5 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . 5 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 13 | . 3 3 1 . 2 . . . 2 . 2 Prototype ID Bank 2 | . 1 1 . . . . . . . . . Open Door 2 | . . . . . 2 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Terminal Index 3 | . 2 1 . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . 1 Registered Prototypes 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . 5 . . . . . . . . . Retrieve Study 5 | . . 5 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 25 | . 11 13 1 . . . . . . . . Terminals 25 | . 11 13 1 . . . . . . . . Assimilate 2 | . . 2 . . . . . . . . . Botnet 7 | . 3 4 . . . . . . . . . Operators 4 | . 2 2 . . . . . . . . . Skim 12 | . 6 5 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 4 8 2 1 . . 1 . 3 . 1 Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . 4 . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . Highest-Rated Group 10 | . . 10 . . . . . . . . . Highest-Rated Ally 10 | . . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Active Infowar (turns) 4974 | 131 1773 1787 260 . . . 101 25 440 38 419 Sensors 549 | . . . . . . . . . 132 19 398 IFF 283 | . . . . . . . . . 283 . . Terrain 866 | . . . . . . . 101 25 437 38 265 Seismic 3951 | 131 1773 1787 260 . . . . . . . . Cloaking 76 | . . . . . . . . . . . 76 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Turns Passed 5958 | 256 1773 1816 327 44 190 145 341 25 440 61 540 Spaces Moved 5575 | 106 718 901 278 149 669 439 863 75 640 85 652 Core 121 | 4 . . . . . . . . . 44 73 Treads 1840 | 102 718 901 119 . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 343 | . . . . . . . . . . . 343 Flight 3271 | . . . 159 149 669 439 863 75 640 41 236 Fastest Speed 26 | 50 160 160 27 27 27 28 28 28 26 32 34 Average Speed 81 | 155 176 160 84 27 27 29 29 28 52 65 65 Slowest Speed 240 | 160 240 160 200 27 32 110 110 28 107 115 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 34 | . . . 2 . 9 . 2 . 9 . 12 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 99 81 23 2 83 48 11 76 16 89 23 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 4 | . 3 . . . 1 . . . . . . Known Exits Taken 3 | . . 1 1 . . . . . 1 . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . . . Scrap Searched 5 | . . . . . 3 2 . . . . . Spaces Dug 13 | . . . . . . . 10 . 2 . 1 Terrain Destroyed 113 | . 53 35 11 . . . 11 . 2 . 1 Melee 12 | . . . . . . . 9 . 2 . 1 Projectile 2 | . . . . . . . 2 . . . . AOE 99 | . 53 35 11 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Total 6517 | 146 1102 1144 332 151 663 451 901 77 731 89 730 Wait 547 | 5 296 85 23 . . . 14 . 76 . 48 Move 5500 | 105 717 900 273 148 652 438 858 74 623 84 628 Hop 30 | . . . 2 . 7 . 2 . 7 . 12 Pick Up 45 | 2 6 23 . 1 1 3 . . 5 . 4 Fast Attach 35 | 7 2 1 . . 2 . 5 2 4 1 11 Attach 15 | . 2 1 6 1 1 . 1 . . . 3 Detach . | . . . . . . . . . . . . Swap 57 | 2 15 25 6 1 . 2 1 . 5 . . Drop 57 | 1 2 31 4 . . 6 . 1 8 . 4 Fire 198 | 24 59 76 18 . . 1 7 . . . 13 Melee 19 | . . . . . . 1 12 . 3 . 3 Ram 8 | . . . . . . . . . . 4 4 Kick . | . . . . . . . . . . . . Crush 5 | . 3 2 . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 14) 257 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 10) 758 | -10/Materials | Discovered new exit (range 10) 1057 | -10/Materials | Derelicts attacked the area 1087 | -10/Materials | Repaired Lgt. Treads 1280 | -10/Materials | Discovered new exit (range 10) 1399 | -10/Materials | Discovered new exit (range 12) 1551 | -10/Materials | Discovered new exit (range 13) 1658 | -10/Materials | Learned Storage stockpile data 1766 | -10/Materials | Learned Storage trap positions 1837 | -10/Materials | Learned location of Mines (-9) 1860 | -10/Materials | Learned location of Subcaves (-10) 1895 | -10/Materials | Learned Storage garrison access intel 2030 | -10/Materials | Entered another Materials area 2030 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2363 | -9/Materials | Discovered new exit (range 9) 2587 | -9/Materials | Discovered new exit (range 13) 2661 | -9/Materials | Learned 4 Recycling zone layouts 2668 | -9/Materials | Build established: Scavenger-Mutant 2722 | -9/Materials | Identified exit to Materials 2771 | -9/Materials | Learned 4 Materials zone layouts 2808 | -9/Materials | Learned Storage non-interactive machine intel 2836 | -9/Materials | Learned 2 Materials zone layouts 2856 | -9/Materials | Identified exit to Mines 2887 | -9/Materials | Learned location of 1 exit from Recycling 2917 | -9/Materials | Learned location of 1 exit from Recycling 2958 | -9/Materials | Loaded intel: 17 trap records 3846 | -9/Materials | Entered another Materials area 3846 | -8/Materials | Evolved 2 slots: Propulsion x2 3847 | -8/Materials | Identified exit to Factory 4130 | -8/Materials | Destroyed 10 combat bots 4137 | -8/Materials | Lost 5 parts (1p2n2u) 4173 | -8/Materials | Entered Factory 4173 | -7/Factory | Evolved 2 slots: Utility x2 4200 | -7/Factory | Discovered new exit (range 4) 4217 | -7/Factory | Entered Lower Caves 4218 | -7/Lower Caves | Encountered a Warlord checkpoint 4222 | -7/Lower Caves | Learned location of Zion (-7) 4396 | -7/Lower Caves | Discovered new exit (range 6) 4407 | -7/Lower Caves | Entered another Lower Caves area 4423 | -7/Lower Caves | Build established: Sprinter 4470 | -7/Lower Caves | Learned Factory non-interactive machine intel 4486 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4536 | -7/Lower Caves | Encountered a Warlord checkpoint 4551 | -7/Lower Caves | Discovered new exit (range 3) 4552 | -7/Lower Caves | Entered Factory 4552 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4553 | -6/Factory | Loaded intel: 222 non-interactive machine locations 4893 | -6/Factory | Manually triggered Chute Trap 4893 | -6/Factory | Sucked down chute 4893 | -6/Factory | Entered Waste 4908 | -6/Waste | EMP discharged 4908 | -6/Waste | Spotted C-40 Crusher 4909 | -6/Waste | Spotted C-40 Crusher 4912 | -6/Waste | Spotted C-40 Crusher 4912 | -6/Waste | Spotted C-40 Crusher 4914 | -6/Waste | Spotted C-40 Crusher 4915 | -6/Waste | Discovered new exit (range 11) 4918 | -6/Waste | Entered Factory 5197 | -6/Factory | Build established: Scavenger-Mutant 5358 | -6/Factory | Identified exit to DSF 5358 | -6/Factory | Entered DSF 5380 | -6/DSF | Additional patrols routed to DSF 5396 | -6/DSF | Released all parts (3) 5408 | -6/DSF | Core integrity fell below 50% 5413 | -6/DSF | Discovered new exit (range 14) 5419 | -6/DSF | Entered Factory 5419 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5420 | -5/Factory | Identified exit to Upper Caves 5425 | -5/Factory | Lost 7 parts (1p3n3u) 5834 | -5/Factory | System corruption reached 10% 5912 | -5/Factory | Core integrity fell below 50% 5949 | -5/Factory | Garrison activated, responded to threat 5954 | -5/Factory | Core integrity fell below 20% 5959 | -5/Factory | Core destroyed Last Messages --------------- 05948_ Fabricator completes Linear Accelerator. 05949_ P-70 Sage calls for garrison reinforcements. 05949_ ALERT: Activating Garrison Access F003. 05951_ Autogun destroyed. 05952_ K-01 Serf collects debris. 05952_ P-70 Sage destroyed. 05955_ Hvy. Gatling Laser destroyed. 05955_ Slammed into S-27 Virus. 05955_ K-01 Serf collects debris. 05956_ Acquired 18 matter. 05956_ Slammed into S-27 Virus. 05956_ R-10 Processor collects Imp. Remote Datajack. 05957_ Acquired 26 matter. 05957_ Slammed into P-70 Sage. 05958_ K-01 Serf cleans the Fabricator. 05959_ Slammed into P-70 Sage. 05959_ Destabilizing: Core damaged (-40). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? #???????????????? | | ??????????????????????????? ##### ??????????? | | ??????????????????????????? /???????????? | | ??????????????????????????? #???????????? | | ??????????????????????????? #???????????? | | ??????????????????????????? ##??????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? ????????????? | | ???????????????????????????# """????????????? | | ???????????????????????????# """????????????? | | ???????????????????????????# """""??????????? | | ????????????????????######## """"""" ???????? | | ????????????????????#=!%p@gR ??????? | | ????????????????????#ssp"" # """"???????????? | | ????????????????????# ]""g# """"???????????? | | ????????????????????# sgF" # "Y" """"???????????? | | ???????????!????????# R]"" # """ """"""" ???????? | | ????????????????????# k # #?????? | | ????????????????????######## #?????? | | ???????????????????????????# ##### #?????? | | ???????????????????????????# #???? ??????? | | ???????????????????????????# #??????###+##+??????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ????????????????????######## ##################### | | ????????????? % | | ????????????? | | ????????????? | | ?????????????? | | ?????????????? | | ??????????????? ##########+######+################ | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Corruption Block 8 Armor Coverage 150 Resistance: TH 20 Evasion (%) 74 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -10/Materials Studied --------- Flight Unit | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticPhysicsProcsplitter Manual? 0 Play Time 00:56:19 Cumulative 270.6 hours Start 2026.09.26 @ 14:08:17 End 2026.09.26 @ 15:00:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 407 Rogue 405 Adventurer 0 Explorer 2 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 213737b0-d3de-483d-a8dd-e7943f7a05c2