Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 20:43:39 Player: celerysam Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (22) 110 Value Destroyed (709) 709 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (644) 644 TOTAL SCORE: 7323 Bonus ------- Follower Combat Kills 144 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 83/300 Energy 45/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System Advanced Cloaking Device Authchip [R/Combat] > --- WEAPON (4) ------- Segregator > --- INVENTORY (5) ---- Armored Medium Treads Improved Cryofiber Web Advanced Cloaking Device Propulsion Shielding Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Cold Fusion Reactor Compact Particle Reactor > --- PROPULSION ------- Armored Leg Myomer Leg Myomer Leg Centrium Wheel Cooled Airjet Cooled Gravmag System > --- UTILITY ---------- Advanced Weight Redist. System Transmission Jammer Cloaking Device Advanced Hacking Suite Authchip [R/Combat] Long-range Tractor Beam > --- WEAPON ----------- Improved EM Pulse Cannon Hypervelocity Gauss Rifle Chainsword > --- INVENTORY -------- Improved Cryofiber Web Advanced Weight Redist. System Force Lance [Rating: 99] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Authchip [R/Combat] Weapon Chainsword Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Arm Slots Evolved 14 | . . 2 . 2 2 2 2 2 . 2 . Power 3 | . . . . 1 . . . 1 . 1 . Propulsion 5 | . . 2 . . 2 . . . . 1 . Utility 4 | . . . . 1 . 1 1 1 . . . Weapon 2 | . . . . . . 1 1 . . . . Parts Attached 95 | 6 3 4 5 7 26 13 5 1 2 11 12 Power 15 | 1 1 . 1 2 4 2 . . . 1 3 Engine 8 | 1 1 . 1 1 4 . . . . . . Core 1 | . . . . 1 . . . . . . . Reactor 6 | . . . . . . 2 . . . 1 3 Propulsion 34 | 2 . 4 4 3 7 4 1 . 1 5 3 Treads 2 | . . . . . 1 . . . . . 1 Leg 6 | . . . 1 1 . 1 . . 1 2 . Wheel 8 | 2 . . 2 . 2 . . . . 2 . Hover 6 | . . . . . 2 2 1 . . . 1 Flight 12 | . . 4 1 2 2 1 . . . 1 1 Utility 21 | 1 1 . . 1 5 4 2 1 1 2 3 Device 17 | . 1 . . 1 5 3 2 1 . 1 3 Storage 1 | 1 . . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . Hackware 2 | . . . . . . . . . 1 1 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 1 . . 1 10 3 2 . . 3 3 Energy Gun 6 | . 1 . . 1 3 . 1 . . . . Energy Cannon 3 | . . . . . 2 . . . . 1 . Ballistic Gun 3 | 2 . . . . . . . . . 1 . Ballistic Cannon 4 | . . . . . 2 1 1 . . . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon 3 | . . . . . 2 1 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . 2 Piercing Weapon 2 | . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . . 3 1 . . 3 . Parts Lost 39 | . . . 3 1 19 . . . 1 12 3 Power 5 | . . . . . 3 . . . . 2 . Propulsion 19 | . . . 3 1 9 . . . . 4 2 Utility 10 | . . . . . 4 . . . 1 5 . Weapon 5 | . . . . . 3 . . . . 1 1 Highest Loss Streak 13 | . . . 3 1 13 . . . 1 10 3 To Critical Strikes 4 | . . . . . 3 . . . . 1 . Average Slot Usage (%) 69 | . 97 100 81 87 77 41 79 75 79 57 19 Engine 5 | . 14 11 11 6 5 6 5 5 5 2 . Core 2 | . . . . 2 5 . . . . . . Reactor 1 | . . . . . . . 5 5 5 5 1 Treads 1 | . . . . . 3 . . . . . 2 Leg 7 | . . . 9 11 10 5 5 5 8 9 . Wheel 7 | . 28 3 3 9 10 . . . . 1 . Hover 2 | . . . . . . 1 15 15 15 8 1 Flight 6 | . . 40 14 13 6 5 5 5 5 1 3 Device 13 | . 11 11 11 17 12 7 29 28 27 14 2 Storage 4 | . 14 11 11 9 6 . . . . . . Hackware 1 | . . . . . . . . . 1 6 4 Energy Gun 4 | . . 11 11 11 6 . . . . . . Ballistic Gun 3 | . 27 11 11 6 . . . . . . . Ballistic Cannon 1 | . . . . . 2 . 3 5 5 . . Slashing Weapon 1 | . . . . . . 5 5 5 5 3 . Peak Build Rating 99 | 6 9 12 15 21 31 51 73 73 80 99 46 Average Rating 29 | 3 6 11 10 18 23 24 63 69 76 66 21 On Entrance 30 | . 6 9 12 15 21 14 51 67 73 80 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 43 | 11 16 16 21 21 31 25 35 36 36 43 19 Greatest Support 75 | 20 20 16 20 29 32 26 37 37 37 75 27 Greatest Overweight (x) 3 | 1 . . 1 1 3 . . . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Average Carried 6 | 3 6 7 7 7 7 4 4 5 4 4 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 5 5 5 5 5 3 4 Class Distribution -------------------- 61% | Mutant 18% | Infiltrator-Mutant 10% | Scavenger-Mutant 6% | Commander-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -4/DSF Infiltrator-Mutant | -3/Research Commander-Mutant | -3/Armory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Arm Matter Collected 1028 | 214 98 . 8 115 277 189 . . 4 15 108 Remotely 19 | . . . . . . . . . 4 15 . Salvage Created 676 | . 88 . 85 174 197 . . . . 132 . Parts 54 | . 13 . 6 7 21 . . . . 7 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Arm Combat Hostiles Destroyed 20 | . 4 . 4 3 7 . . . . 2 . Melee 1 | . . . . . . . . . . 1 . Guns 12 | . 4 . 3 3 2 . . . . . . Cannons 3 | . . . . . 2 . . . . 1 . AOE 4 | . . . 1 . 3 . . . . . . Classes Destroyed 6 | . 2 . . . 4 . . . . . . Builder 1 | . . . . . 1 . . . . . . Tunneler 1 | . . . . . 1 . . . . . . Swarmer 11 | . 2 . 3 . 5 . . . . 1 . Grunt 6 | . 2 . 1 3 . . . . . . . Sentry 2 | . . . . . 1 . . . . 1 . Programmer 1 | . . . . . 1 . . . . . . Best Kill Streak 4 | . 2 . 3 3 4 . . . . 1 . Combat Bots Only 3 | . 2 . 3 3 3 . . . . 1 . Max Kills in Single Turn 2 | . 2 . 1 1 2 . . . . 1 . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . . 1 . 2 . . . . . . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Arm Hostile Shots Fired 503 | . 22 11 14 18 217 1 . . 9 192 19 Missed 181 | . 15 4 3 6 71 . . . 5 64 13 Damage Taken 5376 | . 66 74 104 232 1871 18 . . 103 2521 387 Core 1928 | . 6 14 7 44 520 18 . . 10 1065 244 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 21 | . . . . . . 21 . . . . . Core Remaining (%) 88 | 100 97 . 94 92 25 97 100 . 99 . . Volleys Fired 65 | . 11 . 8 8 37 . . . . 1 . Largest 2 | . 2 . 2 2 2 . . . . 2 . Hottest 107 | . 40 . 65 65 107 . . . . 102 . Shots Fired 116 | . 22 . 16 16 60 . . . . 2 . Gun 80 | . 22 . 16 16 25 . . . . 1 . Cannon 30 | . . . . . 29 . . . . 1 . Launcher 3 | . . . . . 3 . . . . . . Special 3 | . . . . . 3 . . . . . . Kinetic 68 | . 22 . 8 8 29 . . . . 1 . Thermal 28 | . . . . . 28 . . . . . . Explosive 3 | . . . . . 3 . . . . . . Electromagnetic 17 | . . . 8 8 . . . . . 1 . Robot Hit Streak 8 | . 4 . 2 8 6 . . . . 3 . Robot Miss Streak 7 | . 3 . 3 2 7 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Shots Hit Robots 71 | . 14 . 6 14 32 . . . . 5 . Core Hits 42 | . 6 . 5 9 18 . . . . 4 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . . . . . 1 . . . . 1 . Burn 1 | . . . . . 1 . . . . . . Impale 1 | . . . . . . . . . . 1 . Melee Attacks 19 | . . . . . . 7 . . . 7 5 Thermal 3 | . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . Slashing 10 | . . . . . . 7 . . . 3 . Piercing 6 | . . . . . . . . . . 4 2 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1626 | . 148 . 176 233 928 . . . . 141 . Guns 677 | . 148 . 95 184 244 . . . . 6 . Cannons 372 | . . . . . 346 . . . . 26 . Explosions 450 | . . . 81 49 320 . . . . . . Melee 109 | . . . . . . . . . . 109 . Ramming 18 | . . . . . 18 . . . . . . Kinetic 590 | . 148 . 21 69 346 . . . . 6 . Thermal 374 | . . . 81 49 244 . . . . . . Explosive 320 | . . . . . 320 . . . . . . Electromagnetic 215 | . . . 74 115 . . . . . 26 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 109 | . . . . . . . . . . 109 . Highest Corruption 12 | . . . . . 12 . . . 1 9 9 Average Corruption 6 | . . . . . 6 . . . 1 5 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 18 | . . . . . 11 . . . . 2 5 Message Errors 4 | . . . . . 2 . . . . . 2 Matter Fused 4 | . . . . . 2 . . . . . 2 Heat Flow Errors 1 | . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . 2 . . . . 1 . Data Loss (major) 2 | . . . . . 1 . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 Misdirections 1 | . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 9 | . . . . . 9 . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 9 | . . . . . 9 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . . . 11 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . 10 . . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 113 | . . . . 44 69 . . . . . . Shots 2 | . . . . 1 1 . . . . . . Rammed 2 | . . . . . 2 . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 613 | . 6 . 11 97 613 . . . . 2 . Average Temperature 156 | . 6 . 6 55 202 . . . . 2 . Received Heat Transfer 814 | . 24 9 24 126 474 9 . . . 136 12 Effects 11 | . . . . . 11 . . . . . . Shutdowns 7 | . . . . . 7 . . . . . . Interference 1 | . . . . . 1 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 792 | . . . 100 100 592 . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Arm Peak Influence 208 | . 126 82 97 128 208 184 89 43 35 65 90 Initial 101 | . . 52 31 37 58 101 89 43 30 19 15 Average 68 | . 62 55 78 64 62 151 89 43 27 23 55 Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 98 | 100 100 100 100 100 97 100 100 100 100 100 100 Level 1 1 | . . . . . 2 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 1 3 . . . . . 3 Investigation 2 | . . . 1 . . . . . . . 1 Extermination 1 | . . . . . 1 . . . . . . Reinforcement 6 | . 1 . . 1 2 . . . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Arm Distress Signals 3 | . . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 81 | . 7 6 5 8 28 4 . . 2 13 8 Peak Tracking Total 12 | . 3 7 3 4 8 4 . . 2 12 6 Tactical Retreats 11 | . . . . 1 7 1 . . 1 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Arm Traps Triggered 4 | . . . . . 1 . . . . 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Arm Machines Disabled 4 | . . . . . 2 . . . . . 2 Max in Single Turn 2 | . . . . . 2 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Arm Machines Accessed 10 | . 1 1 1 2 . 3 . 1 . . 1 Terminals 8 | . 1 1 . 2 . 2 . 1 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 12 | . 1 1 1 3 . 4 . 1 . . 1 Successful 9 | . 1 . 1 1 . 4 . 1 . . 1 Failed 3 | . . 1 . 2 . . . . . . . Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . 1 . . 3 . . . . . . . Terminals 9 | . 1 1 . 3 . 2 . 1 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 5 | . . . 1 . . 2 . 1 . . 1 Record 1 | . . . . . . 1 . . . . . Open Door 1 | . . . 1 . . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . Alert Level 1 | . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . . . . Terminals 2 | . 1 . . 1 . . . . . . . Assimilate 2 | . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . 1 . . . 1 . . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 16 | . . . . . . 16 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Arm Total Allies 11 | . . . . 1 . . . . . . 10 Largest Group 10 | . . . . 1 . . . . . . 10 Highest-Rated Group 467 | . . . . 10 . . . . . . 467 Highest-Rated Ally 47 | . . . . 10 . . . . . . 47 Total Orders . | . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . . . 21 Total Damage 739 | . . . . . . . . . . . 739 Kills 3 | . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Arm Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Arm Turns Passed 1932 | 56 149 29 109 131 679 254 94 23 41 240 127 Spaces Moved 1976 | 46 129 71 45 126 495 431 160 42 61 243 127 Core 58 | 8 . . . . 10 . . . . 21 19 Treads 2 | . . . . . . . . . . . 2 Legs 318 | . . . 32 27 212 . . . . 47 . Wheels 275 | 38 129 . 12 8 79 . . . . 9 . Hover 608 | . . . . . 105 37 160 42 61 166 37 Flight 715 | . . 71 1 91 89 394 . . . . 69 Fastest Speed 31 | 50 80 31 31 52 35 35 52 52 52 50 35 Average Speed 69 | 82 80 31 160 72 88 44 52 52 60 81 56 Slowest Speed 200 | 100 80 31 190 135 200 56 56 52 62 150 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . 2 . . 1 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 17 | 4 32 9 12 25 18 12 6 1 68 14 11 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 10 | . . . . . . 7 . . . 3 . Terrain Destroyed 64 | . . . 7 5 42 7 . . . 3 . Melee 10 | . . . . . . 7 . . . 3 . Projectile . | . . . . . . . . . . . . AOE 54 | . . . 7 5 42 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Arm Total 2369 | 63 158 74 66 147 668 477 168 42 64 269 173 Wait 113 | . . . 5 4 67 18 . . . . 19 Move 1955 | 45 128 66 44 125 492 426 159 41 60 242 127 Hop 5 | . . 2 . . 1 2 . . . . . Pick Up 57 | 12 9 2 2 1 14 5 2 . 1 3 6 Fast Attach 30 | . 1 . . 4 2 9 2 1 2 6 3 Attach 47 | 6 1 2 3 1 16 3 2 . . 5 8 Detach 8 | . . . 1 . 2 1 1 . . . 3 Swap 18 | . 1 2 2 2 8 1 1 . . . 1 Drop 32 | . 7 . 1 2 9 5 1 . 1 5 1 Fire 65 | . 11 . 8 8 37 . . . . 1 . Melee 19 | . . . . . . 7 . . . 7 5 Ram 2 | . . . . . 2 . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -3/Armory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 10) 206 | -10/Materials | Entered another Materials area 206 | -9/Materials | Evolved 2 slots: Propulsion x2 231 | -9/Materials | Discovered new exit (range 12) 235 | -9/Materials | Entered Mines 274 | -9/Mines | Lost 3 parts (3n) 281 | -9/Mines | Learned 2 Materials zone layouts 295 | -9/Mines | Discovered new exit (range 3) 305 | -9/Mines | Met a Derelict shopkeep closing up shop 344 | -9/Mines | Entered Materials 344 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 470 | -8/Materials | Discovered new exit (range 5) 475 | -8/Materials | Entered Factory 475 | -7/Factory | Evolved 2 slots: Propulsion x2 985 | -7/Factory | Build established: Mutant 1007 | -7/Factory | System corruption reached 10% 1037 | -7/Factory | Lost 13 parts (3p7n2u1w) 1084 | -7/Factory | Core integrity fell below 50% 1121 | -7/Factory | Lost 6 parts (2n2u2w) 1152 | -7/Factory | Discovered new exit (range 5) 1154 | -7/Factory | Entered another Factory area 1154 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1281 | -6/Factory | Repaired VTOL Module 1349 | -6/Factory | Discovered new exit (range 11) 1408 | -6/Factory | Entered another Factory area 1408 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1439 | -5/Factory | Discovered new exit (range 9) 1502 | -5/Factory | Entered another Factory area 1502 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1525 | -4/Factory | Identified exit to DSF 1525 | -4/Factory | Entered DSF 1553 | -4/DSF | Discovered new exit (range 16) 1554 | -4/DSF | Additional patrols routed to DSF 1566 | -4/DSF | Entered Research 1566 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 1590 | -3/Research | Spotted B-86 Titan 1653 | -3/Research | Build established: Infiltrator-Mutant 1792 | -3/Research | Core integrity fell below 50% 1792 | -3/Research | Discovered new exit (range 7) 1793 | -3/Research | Lost 10 parts (2p3n4u1w) 1806 | -3/Research | Entered Armory 1807 | -3/Armory | Core integrity fell below 20% 1848 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 1933 | -3/Armory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 01928_ Veteran 8b knocked back. 01928_ Enforcer 8a knocked back. 01928_ Veteran 8g knocked back. 01928_ C-35 Carver knocked back. 01928_ Enforcer 8a destroyed. 01928_ Reinforced Shell breached. 01928_ Veteran 8c destroyed. 01929_ Slug penetrates Wall. 01929_ C-35 Carver destroyed. 01930_ The unstable cave ceiling collapses. 01930_ Veteran 8b Plasma Rifle severed. 01930_ Veteran 8h destroyed. 01930_ Veteran 8b destroyed. 01930_ Imp. Linear Gravjet destroyed. 01930_ Veteran 8g destroyed. 01930_ Acquired 24 matter. 01931_ Veteran 8f destroyed. 01931_ X-87 Electro destroyed. 01932_ Veteran 8e destroyed. 01932_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????########## #??? | | ?????????????????????????????????# # ##?? | | ?????????????????????????????????# # ##? | | ?????????????????????????????????# #? | | ?????????????????????????????????# ? ##? | | ?????????????????????????????????# """ # #? | | ?????????????????????????????????# #? | | ??????????????????????? ????????# #? | | ????????????????????? ??? ???# """" #? | | ?????????????????????# ??? ???# #? | | ?????????????????????# ?######## # ##? | | ?????????????????????# ?# # #?? | | ?????????????????????# ?# + #?? | | ?????????????????????# "?# # #?? | | ?????????????????????# ""?# ]]] # #?? | | ?????????????????????# ""## ]]] ## ##?? | | ?????????????????????# ""## ]]] ## #??? | | ?????????????????????# ""## ## #??? | | ????????????????????## T"## ## #??? | | ????????????????????? ""############# #??? | | ????????????????????## ""#???????????# #??? | | ????????????????????# ""##??????????# #??? | | ???????????####/##### %= "" #??????????# #??? | | ???????????# " #?????????## #??? | | ???????????# c ##?????????#" ##?? | | ???????????# *d @c ########### #?? | | ???????????# """"!*% % #?? | | ???????????# """""[% %=! = ! #?? | | ???????????# x % ############ #?? | | ???????????# / # #????###""###?? | | ???????????# # g g #???## ##???? | | ???????????########### " """ "" #???#T #???? | | ?????????????????????# " "?!!"? #???#% * #???? | | ?????????????????????# """"??""??#???# % #???? | | ?????????????????????# ?????????????##"####???? | | ?????????????????????# ??????????????###??????? | | ?????????????????????# "???????????????????????? | | ?????????????????????# "???????????????????????? | | ?????????????????????# "???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????? ????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 40 Energy Capacity 935 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 4 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 150 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionBombLattice Manual? 0 Play Time 00:48:57 Cumulative 140.4 hours Start 2024.08.31 @ 19:28:40 End 2024.08.31 @ 20:43:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 59 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03b110b2-0f23-40a3-9eca-20fb8a536206