Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 18:43:35 Player: AntinDisguise Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2316) 2316 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 5495 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 98 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 48/100 System Corruption 1% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (15) --- Improved Medium Armor Plating Shield Generator Gatling Laser Heavy Ion Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Medium Armor Plating Shield Generator High-powered Field Laser High-powered Field Laser Heavy Ion Cannon Flak Gun Flak Gun Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Mini Assault Cannon Improved Datajack [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Power Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . . 2 Utility 3 | . . . . 3 . Weapon . | . . . . . . Parts Attached 64 | 7 9 . . 24 24 Power 11 | 1 2 . . 4 4 Engine 6 | 1 2 . . 2 1 Core 5 | . . . . 2 3 Reactor . | . . . . . . Propulsion 15 | 2 1 . . 6 6 Treads 12 | . . . . 6 6 Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 2 . . 9 2 Device 9 | 1 . . . 7 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 1 . . 2 1 Artifact . | . . . . . . Weapon 23 | 2 4 . . 5 12 Energy Gun 17 | 2 3 . . 5 7 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . . 2 Unidentified Prototypes 7 | . 2 . . 3 2 Parts Lost 36 | . 3 . . 15 18 Power 6 | . . . . 4 2 Propulsion 13 | . 2 . . 4 7 Utility 11 | . 1 . . 5 5 Weapon 6 | . . . . 2 4 Highest Loss Streak 8 | . 2 . . 8 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 90 85 85 80 86 Engine 8 | . 14 14 14 8 4 Core 3 | . . . . 6 5 Treads 14 | . . . . 16 25 Wheel 5 | . 20 14 14 . . Device 12 | . 7 . . 11 20 Storage 9 | . 14 14 14 9 7 Protection 8 | . 5 14 14 10 6 Energy Gun 19 | . 27 28 28 17 12 Naked Turns . | . . . . . . Heaviest Build 59 | 14 35 35 35 59 46 Greatest Support 89 | 32 32 16 16 40 89 Greatest Overweight (x) 11 | . 11 2 2 8 7 Average Overweight (x) . | . 1 2 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 Most Carried 15 | 4 7 8 12 12 15 Average Carried 7 | 2 5 7 10 7 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 12 | 2 6 8 12 6 9 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 852 | 270 95 . . 175 312 Remotely . | . . . . . . Salvage Created 3154 | 149 505 87 . 940 1473 Parts 162 | 8 33 7 . 37 77 Haulers Intercepted 4 | . . . . 2 2 Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 52 | . 11 2 . 17 22 Guns 46 | . 8 2 . 17 19 Cannons 1 | . . . . . 1 AOE 4 | . 3 . . . 1 Classes Destroyed 15 | 2 4 . . 6 3 Worker 7 | . 1 . . 1 5 Builder 5 | . . . . 1 4 Tunneler 4 | 2 . . . . 2 Hauler 4 | . . . . 2 2 Recycler 7 | 1 2 . . . 4 Mechanic 2 | . . . . 1 1 Watcher 2 | . 2 . . . . Swarmer 12 | . 3 . . 3 6 Grunt 27 | . 8 2 . 11 6 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 6 | . . . . 1 5 Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 10 | 3 8 2 . 4 10 Combat Bots Only 7 | . 7 2 . 4 4 Max Kills in Single Turn 7 | 2 2 1 . 1 7 Gunslinging 1 | . 1 . . . 1 Exploded 2 | . 2 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 577 | . 52 2 . 167 356 Missed 192 | . 9 1 . 56 126 Damage Taken 5108 | . 483 10 34 1723 2858 Core 1136 | . 123 . 18 287 708 Absorbed by Shields . | . . . . . . Redirected to Shielding 58 | . 7 . 5 46 . Regen/Repaired (Parts) 90 | . . . . . 90 Core Remaining (%) 63 | 100 . . 43 47 . Volleys Fired 186 | 6 24 2 2 73 79 Largest 2 | 2 2 2 2 2 2 Hottest 140 | 80 112 112 112 117 140 Shots Fired 362 | 12 48 4 4 144 150 Gun 355 | 12 46 4 4 144 145 Cannon 5 | . . . . . 5 Launcher 2 | . 2 . . . . Special . | . . . . . . Kinetic 33 | . . . . . 33 Thermal 315 | 6 40 4 4 144 117 Explosive 2 | . 2 . . . . Electromagnetic 12 | 6 6 . . . . Robot Hit Streak 28 | 4 14 5 9 13 28 Robot Miss Streak 6 | 1 2 . . 3 6 Penetration Max . | . . . . . . Secondary Targets 10 | . 2 . . 3 5 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 268 | 7 34 3 4 105 115 Core Hits 153 | 4 23 3 . 38 85 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 20 | . 1 . 1 5 13 Burn 19 | . 1 . 1 5 12 Blast 1 | . . . . . 1 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5612 | 118 832 49 34 1919 2660 Guns 4604 | 84 516 49 34 1919 2002 Cannons 79 | . . . . . 79 Explosions 929 | 34 316 . . . 579 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 453 | . . . . . 453 Thermal 4781 | 79 493 49 34 1919 2207 Explosive 316 | . 316 . . . . Electromagnetic 62 | 39 23 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 177 | . . . . . 177 Projectiles . | . . . . . . Explosions 177 | . . . . . 177 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 93 | . . . . . 93 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 452 | 92 452 114 4 286 81 Average Temperature 74 | 42 106 63 4 71 19 Received Heat Transfer 1902 | . 246 6 15 945 690 Effects 3 | . 2 . . 1 . Energy Bleed 1 | . . . . 1 . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 26 | 1 2 . . 7 16 Heat Transferred 10654 | 200 1161 111 148 4477 4557 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 456 | 15 217 123 . 212 456 Initial 73 | . 9 73 . 1 36 Average 101 | 3 114 86 . 69 124 Maximum Alert Level 2 | . 1 . . 1 2 Low Security (%) 90 | 100 99 100 . 99 77 Level 1 7 | . . . . . 18 Level 2 1 | . . . . . 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 3 . . 2 10 Investigation 2 | . 1 . . . 1 Extermination 3 | . . . . . 3 Reinforcement 9 | . 2 . . 2 5 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 6 | . . . . 3 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 21 1 2 31 33 Peak Tracking Total 8 | . 8 1 2 5 7 Tactical Retreats 3 | . 2 . . . 1 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 4 | . . . . 1 3 Max in Single Turn 3 | . . . . 1 3 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 10 | . . . . 3 7 Terminals 3 | . . . . 3 . Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . . 1 Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 20 | . . . . 5 15 Successful 9 | . . . . 2 7 Failed 11 | . . . . 3 8 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . . . 5 . Fabricators 5 | . . . . . 5 Repair Stations 3 | . . . . . 3 Recycling Units 6 | . . . . . 6 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 2 | . . . . 2 . Emergency Access Points 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . . . . . 2 Process 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . . 1 5 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 95 | . . . . . 95 Total Part Build Rating 10 | . . . . . 10 Parts Repaired 1 | . . . . . 1 Time 60 | . . . . . 60 Parts Recycled . | . . . . . . Recycled Matter 208 | . . . . . 208 Retrieved Matter 226 | . . . . . 226 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 no_distress 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 . Highest-Rated Group 40 | . . 40 40 40 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders . | . . . . . . Ally Attacks 45 | . . . 10 35 . Total Damage 395 | . . . 72 323 . Kills 3 | . . . 1 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 4148 | 83 688 586 78 995 1718 Spaces Moved 1791 | 54 377 206 39 343 772 Core 33 | 10 14 . . 4 5 Treads 1106 | . . . . 339 767 Legs . | . . . . . . Wheels 652 | 44 363 206 39 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 130 130 160 150 Average Speed 161 | 90 134 130 130 209 168 Slowest Speed 600 | 100 600 130 130 450 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 60 46 4 50 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 60 | 2 6 . . . 52 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 59 | 2 6 . . . 51 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 2690 | 75 510 521 62 477 1045 Wait 557 | . 83 310 19 15 130 Move 1786 | 53 376 205 38 342 772 Hop . | . . . . . . Pick Up 71 | 9 12 3 3 19 25 Fast Attach . | . . . . . . Attach 50 | 7 5 . . 21 17 Detach 1 | . . . . . 1 Swap 14 | . 4 . . 3 7 Drop 22 | . 6 1 . 4 11 Fire 186 | 6 24 2 2 73 79 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 522 | -10/Materials | Destroyed 7 combat bots 672 | -10/Materials | Discovered new exit (range 15) 763 | -10/Materials | Discovered new exit (range 7) 772 | -10/Materials | Entered Mines 863 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1328 | -10/Mines | Discovered new exit (range 5) 1358 | -10/Mines | Entered Subcaves 1358 | -10/Subcaves | Accompanied by 3 allies 1369 | -10/Subcaves | Discovered new exit (range 7) 1414 | -10/Subcaves | Core integrity fell below 50% 1417 | -10/Subcaves | Learned Materials stockpile data 1436 | -10/Subcaves | Entered Materials 1436 | -8/Materials | Accompanied by 3 allies 1436 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2148 | -8/Materials | Lost 8 parts (1p2n5u) 2279 | -8/Materials | Core integrity fell below 50% 2307 | -8/Materials | Lost 5 parts (2p2n1w) 2407 | -8/Materials | Discovered new exit (range 16) 2431 | -8/Materials | Entered Factory 2431 | -7/Factory | Evolved 2 slots: Propulsion x2 2605 | -7/Factory | Build established: Scavenger-Mutant 2781 | -7/Factory | Repaired Prc. Beam Rifle 3530 | -7/Factory | Fabricated Flexi-carbon Leg? 3862 | -7/Factory | Garrison activated, responded to threat 3922 | -7/Factory | Lost 4 parts (2n1u1w) 4085 | -7/Factory | Core integrity fell below 50% 4102 | -7/Factory | Lost 5 parts (1p2n1u1w) 4139 | -7/Factory | Core integrity fell below 20% 4149 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- X-57 Shotgunner overheating. U-05 Engineer destroyed. R-06 Scavenger destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. X-57 Shotgunner overheating. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Heat Sink. X-57 Shotgunner overheating. X-57 Shotgunner heat damages VSS Leg, Nuclear Core, Hrd. Medium Armor Plating, VSS Leg. R-06 Scavenger collects Wheel. X-57 Shotgunner overheating. K-01 Serf collects debris. U-05 Engineer destroyed. X-57 Shotgunner overheating. R-06 Scavenger collects Wheel. X-57 Shotgunner overheating. R-06 Scavenger collects Aluminum Leg. X-57 Shotgunner overheating. 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"???????????????????????????? | | ?????????????????? ?????????????????????????????? | | ??????????????????"??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 800 Power Shielding 33 Evasion (%) 50 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Flexi-carbon Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed SeismicTrapMace Manual? 0 Play Time 00:28:22 Cumulative 24.9 hours Start 2024.04.24 @ 18:13:37 End 2024.04.24 @ 18:43:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 63 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: da008e58-cb58-421a-949c-07514f09bdde