Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.29 @ 16:23:33 Player: ktur Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (470) 470 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 990 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads High-capacity Storage Unit Experimental Sensor Array Medium Laser Medium Laser Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Light Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads High-capacity Storage Unit Medium Laser Medium Laser Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 11 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 6 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon 3 | . 2 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 97 100 Engine 14 | . 14 14 Treads 28 | . 28 28 Device 12 | . 11 14 Storage 14 | . 14 14 Energy Gun 1 | . 2 . Ballistic Gun 9 | . 16 . Ballistic Cannon 15 | . 4 27 Impact Weapon 2 | . 4 . Naked Turns . | . . . Heaviest Build 52 | 12 52 52 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 7 10 20 Most Carried 12 | 6 11 12 Average Carried 9 | 2 9 11 Final Capacity 20 | 8 20 20 Final Carried 12 | 6 11 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 589 | 199 243 147 Remotely . | . . . Salvage Created 508 | . 438 70 Parts 26 | . 21 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 16 | . 9 7 Guns 7 | . 7 . Cannons 6 | . 2 4 AOE 3 | . . 3 Classes Destroyed 4 | . 2 2 Hauler 2 | . 2 . Swarmer 3 | . . 3 Grunt 11 | . 9 2 Assembled 2 | . . 2 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 996 | . 462 534 Core 250 | . 76 174 Absorbed by Shields . | . . . Regen/Repaired (Parts) 130 | . 130 . Core Remaining (%) 100 | 100 . . Volleys Fired 59 | . 42 17 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 115 | . 83 32 Gun 80 | . 80 . Cannon 33 | . 3 30 Launcher 2 | . . 2 Special . | . . . Kinetic 97 | . 67 30 Thermal 16 | . 16 . Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 22 | . 22 5 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 87 | . 69 18 Core Hits 32 | . 24 8 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Smash 1 | . 1 . Melee Attacks 5 | . 5 . Impact 5 | . 5 . Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1333 | 6 709 618 Guns 588 | . 588 . Cannons 375 | . 37 338 Explosions 252 | . . 252 Melee 71 | . 71 . Ramming 47 | 6 13 28 Kinetic 774 | . 436 338 Thermal 189 | . 189 . Explosive 252 | . . 252 Electromagnetic . | . . . Impact 71 | . 71 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 54 | . 51 3 Projectiles . | . . . Explosions 3 | . . 3 Melee 51 | . 51 . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 65 | . . 65 Shots 2 | . . 2 Rammed 9 | 1 3 5 Targets Rammed 9 | 1 3 5 Kicked . | . . . Crushed . | . . . Highest Temperature 36 | . 36 . Average Temperature 8 | . 8 . Received Heat Transfer 393 | . 282 111 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions 2 | . 2 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 629 | . 629 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 234 | . 134 234 Initial 44 | . . 44 Average 70 | . 64 87 Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 93 Level 1 2 | . . 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 13 10 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 11 | . 11 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Part Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 2010 | 101 1052 857 Spaces Moved 904 | 57 525 322 Core 5 | 5 . . Treads 899 | 52 525 322 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 191 | 150 166 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 4 90 54 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 11 | . 2 9 Terrain Destroyed 22 | . 2 20 Melee 2 | . 2 . Projectile . | . . . AOE 20 | . . 20 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 1062 | 69 626 367 Wait 35 | . 15 20 Move 903 | 57 524 322 Hop . | . . . Pick Up 20 | 6 13 1 Fast Attach 8 | 6 2 . Attach 1 | . 1 . Detach . | . . . Swap 10 | . 8 2 Drop 13 | . 13 . Fire 59 | . 42 17 Melee 5 | . 5 . Ram . | . . . Kick . | . . . Crush 8 | . 3 5 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 102 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 702 | -10/Materials | Identified exit to Mines 770 | -10/Materials | Discovered new exit (range 12) 851 | -10/Materials | Repaired Lgt. Treads 940 | -10/Materials | Discovered new exit (range 11) 1154 | -10/Materials | Entered Mines 1155 | -10/Mines | Assembled infested the area 1161 | -10/Mines | Core integrity fell below 50% 1811 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1821 | -10/Mines | Found Prototype Device 2011 | -10/Mines | Core integrity fell below 20% 2011 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01562_ Acquired 6 matter. 01576_ Acquired 1 matter. 01586_ Slammed into K-01 Serf. 01593_ Acquired 15 matter. 01595_ Acquired 12 matter. 01600_ Acquired 13 matter. 01617_ Acquired 12 matter. 01619_ Acquired 10 matter. 01622_ Acquired 5 matter. 01811_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 01821_ Acquired Prototype Device. 01920_ Slammed into K-01 Serf. 02005_ K-01 Serf sends out distress signal. 02007_ R-06 Scavenger destroyed. 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