Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.19 @ 20:50:08 Player: Zailor Result: Destroyed by 45-L6L(H) with Heavy Battle Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (212) 1060 Value Destroyed (10306) 10306 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (11378) 11378 TOTAL SCORE: 33664 Bonus ------- High Alert Combat Kills 1453 Follower Combat Kills 1107 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 962 Met Warlord at Research 2000 Hacked God Mode 5000 Friendly Fire -444 Cogmind --------- Core Integrity 0/1450 Matter 193/300 Energy 70/400 System Corruption 1% Temperature Cool (0) Movement Immobile (Siege) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (13) ----- Compact Battery Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Target Analyzer Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (4) ------- Enhanced Gamma Bomb Array Advanced Remote Datajack > --- INVENTORY (4) ---- Heavy Siege Treads Matter Compressor (250) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Particle Reactor > --- PROPULSION ------- Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Improved Cloaking Device Ghost Barrier System Restoration Module > --- WEAPON ----------- Quantum Rifle High-powered Shotgun KE Penetrator Linear Accelerator > --- INVENTORY -------- Armored Medium Treads Heavy Treads Advanced Heat Sink Matter Compressor Precision Matter Filter Improved Medium Armor Plating High-powered Shock Rifle Gamma Rifle Storm Laser Fusion Bomb Launcher Advanced Remote Datajack Phasing Sabre [Rating: 136] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Biometal Leg Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Makeshift Armor Plating Weapon Phasing Sabre Energy Gun Gamma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Utility 11 | . . . 2 . . . 1 2 . . . . . . . . . 1 . . . . 1 . . . . 2 2 Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 342 | 7 5 3 19 8 1 1 25 9 1 . 4 12 20 1 . . . 15 2 6 12 12 7 1 12 5 14 125 15 Power 20 | 1 . 1 1 1 . . 1 . . . 1 . 1 . . . . . . . 2 . 1 1 2 1 1 5 . Engine 7 | 1 . 1 1 1 . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 2 . . 2 . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 3 . Propulsion 45 | 2 1 1 3 2 . 1 5 . . . 3 . 4 . . . . 2 . 1 4 2 1 . 1 . . 9 3 Treads 31 | . . . . 1 . 1 5 . . . 3 . 4 . . . . 2 . 1 1 1 . . . . . 9 3 Leg 14 | 2 1 1 3 1 . . . . . . . . . . . . . . . . 3 1 1 . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 126 | 2 2 . 3 2 1 . 4 4 . . . 8 6 1 . . . 8 . 2 2 2 2 . 5 4 10 51 7 Device 74 | . . . 1 2 . . 1 1 . . . 3 2 1 . . . 2 . . . 1 2 . 5 3 7 41 2 Storage 10 | 2 2 . . . 1 . . . . . . 1 2 . . . . . . . . 1 . . . . . . 1 Processor 15 | . . . 1 . . . 1 2 . . . 2 1 . . . . 2 . . 1 . . . . . 2 3 . Hackware 6 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 4 Protection 21 | . . . 1 . . . 2 1 . . . 2 1 . . . . 3 . 2 . . . . . 1 1 7 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 151 | 2 2 1 12 3 . . 15 5 1 . . 4 9 . . . . 5 2 3 4 8 3 . 4 . 3 60 5 Energy Gun 42 | 1 1 . 6 1 . . 4 1 . . . . . . . . . . . 1 1 1 1 . . . 2 21 1 Energy Cannon 6 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . 2 Ballistic Gun 50 | 1 . 1 4 1 . . 6 2 . . . 2 4 . . . . 2 . . . 1 2 . 3 . 1 20 . Ballistic Cannon 6 | . . . . . . . . 1 1 . . . . . . . . 1 1 . . 1 . . . . . 1 . Launcher 12 | . . . . . . . . . . . . 1 1 . . . . . 1 1 2 . . . . . . 5 1 Special Weapon 7 | . 1 . . . . . . . . . . . . . . . . 1 . . 1 2 . . . . . 1 1 Impact Weapon 9 | . . . 2 1 . . 5 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . . . . . . 1 1 . . . . . . 1 . 2 . . 1 . . 9 . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 2 . . 1 . . . . . . . . . . . . . 2 . . . . 4 2 3 3 Parts Lost 81 | . 1 . 5 3 . 1 2 . . . . 3 1 . . . . 3 . 4 1 2 2 . 7 . 1 26 19 Power 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 . 2 Propulsion 7 | . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . 3 Utility 33 | . . . 1 2 . . 1 . . . . 3 . . . . . 3 . 1 . . . . 1 . . 12 9 Weapon 34 | . 1 . 4 . . . 1 . . . . . 1 . . . . . . 1 1 2 1 . 3 . . 14 5 Highest Loss Streak 16 | . 1 . 2 3 . 1 1 . . . . 3 1 . . . . 2 . 2 1 1 2 . 7 . 1 3 16 Average Slot Usage (%) 93 | . 99 100 98 87 83 77 86 92 92 92 92 91 98 100 100 100 100 99 100 94 95 99 98 99 97 94 99 92 48 Engine 4 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 2 . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 3 4 4 5 4 1 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 3 1 5 7 . Treads 14 | . . . . 1 . 6 25 23 23 23 23 23 20 20 20 20 20 23 23 20 13 6 5 5 5 5 5 11 7 Leg 5 | . 28 28 22 19 22 15 1 . . . . . . . . . . . . . 5 15 15 15 15 15 15 . . Device 14 | . . . 10 10 11 11 8 15 15 15 15 14 19 19 20 20 20 16 17 14 11 8 10 10 9 9 9 20 10 Storage 9 | . 28 28 22 22 17 11 9 7 7 7 7 6 6 6 6 6 6 5 5 5 5 7 10 10 10 10 10 9 4 Processor 11 | . . . 2 1 . . 6 15 15 15 15 13 13 13 13 13 13 11 11 11 13 11 10 10 10 10 10 17 13 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 1 2 Protection 6 | . . . 7 . . . 9 7 7 7 7 7 6 6 6 6 6 8 11 11 11 11 10 10 10 10 9 2 1 Energy Gun 4 | . 13 14 9 11 11 11 7 4 . . . . . . . . . . . 4 6 10 7 5 3 . . 8 1 Energy Cannon 1 | . . . . . . . . . . . . . 5 6 6 6 6 4 . . . . . . . . . . . Ballistic Gun 8 | . 13 14 11 9 11 11 8 7 1 . . 6 10 13 13 13 13 10 11 5 3 . 6 10 11 15 14 6 1 Ballistic Cannon 2 | . . . . . . . . 2 13 15 15 6 . . . . . . 4 5 5 4 5 5 3 . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 5 6 6 6 6 5 5 4 4 3 . . 1 5 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 17 42 42 46 51 97 97 105 108 112 112 112 117 65 65 61 61 61 74 71 70 63 74 88 92 92 97 95 109 102 Greatest Support 150 | 20 20 20 23 23 23 23 62 62 62 62 62 60 78 72 72 72 72 102 102 110 80 85 85 85 85 85 85 150 150 Greatest Overweight (x) 4 | 1 2 2 2 3 4 4 2 1 1 1 1 1 . . . . . . . . 2 1 1 1 1 1 1 1 . Average Overweight (x) . | . . 2 1 1 2 4 1 1 1 1 1 . . . . . . . . . . . . . . 1 1 . . Largest Inventory Capacity 24 | 8 16 16 16 16 24 24 24 24 24 24 24 24 10 10 10 10 10 10 10 10 10 16 16 16 16 16 16 16 16 Average Capacity 16 | 6 11 16 16 16 19 24 24 24 24 24 24 22 10 10 10 10 10 10 10 10 10 12 16 16 16 16 16 16 8 Most Carried 24 | 6 14 16 16 16 16 18 24 24 24 24 24 24 10 10 10 10 10 10 10 10 10 16 16 16 16 16 16 16 15 Average Carried 15 | 4 9 15 15 14 14 15 23 23 24 23 23 22 9 10 10 10 10 9 10 9 9 11 15 15 15 15 15 15 8 Final Capacity 24 | 8 16 16 16 16 24 24 24 24 24 24 24 10 10 10 10 10 10 10 10 10 10 16 16 16 16 16 16 16 4 Final Carried 24 | 6 14 16 16 15 16 18 24 24 24 24 24 10 10 10 10 10 10 10 10 10 10 16 16 16 16 16 16 15 3 Class Distribution -------------------- 22% | Assassin 16% | Hauler-Skirmisher 13% | Scavenger-Mutant 10% | Hauler-Mutant 9% | Mutant 8% | Scavenger-Gunner 5% | Scavenger-Assassin 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Skirmisher | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Data Miner Assassin | -5/Proximity Caves Assassin | -5/Factory Assassin | -5/Upper Caves Derelict-Assassin | -5/Upper Caves Derelict-Assassin | -5/Warlord Hacker-Assassin | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Assassin | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Matter Collected 8714 | 270 241 61 240 190 43 73 452 342 44 240 222 322 281 31 250 . . 233 297 452 481 206 207 101 344 . 528 2463 100 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9916 | 94 305 102 573 335 . . 630 291 34 32 . 351 281 . . . . 397 112 150 233 111 546 87 452 . 412 4349 39 Parts 462 | 4 10 6 33 28 . . 50 18 . . . 9 12 . . . . 30 . 8 6 7 21 3 12 . 15 188 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . 1 . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . . . . 1 . 15 . . . . . . . 8 39 16 . . 1 . 14 . . Prevented 30 | . . . . . . . . . . 1 . . . . . . . . . . 13 6 . . 10 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 186 | . 5 2 15 13 . . 20 7 1 2 . 7 5 . . . . 7 4 6 9 3 7 . 2 . 5 65 1 Guns 132 | . 5 2 15 13 . . 20 2 . . . 3 2 . . . . 2 1 3 . 3 3 . 2 . 5 51 . Cannons 22 | . . . . . . . . 4 1 2 . . 3 . . . . 5 1 2 . . 3 . . . . 1 . AOE 27 | . . . . . . . . . . . . 4 . . . . . . 2 1 9 . . . . . . 10 1 Classes Destroyed 16 | 1 1 . 3 . . . 1 2 1 1 . 1 . . . . . . . . 1 . . 1 1 . . 2 . Worker 9 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 7 . Builder 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Recycler 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 7 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . Swarmer 36 | . . . 5 5 . . 11 . . . . . . . . . . . . 4 . 2 . . . . . 9 . Grunt 58 | . 5 2 3 8 . . 4 2 . 1 . 4 . . . . . . 3 . 6 . . . . . . 20 . Brawler 8 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 4 . Duelist 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Sentry 26 | . . . 7 . . . 5 1 . . . 1 2 . . . . 1 . . . . 4 . . . 1 4 . Hunter 18 | . . . . . . . . . 1 . . 1 1 . . . . . . 2 . . 2 . 1 . 2 8 . Programmer 32 | . . . . . . . . 3 . . . . 2 . . . . 6 . . . 1 1 . . . . 19 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 1 3 2 6 4 . . 9 3 1 1 . 4 1 . . . . 2 4 3 6 2 2 . 1 . 3 18 1 Combat Bots Only 10 | . 2 2 6 4 . . 7 3 1 1 . 4 1 . . . . 2 4 3 6 2 2 . 1 . 3 10 1 Max Kills in Single Turn 4 | 1 1 1 1 1 . . 2 1 1 1 . 2 1 . . . . 1 2 1 2 1 1 1 1 . 2 4 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Exploded 2 | . . . . . . . . . . . . 2 . . . . . . 2 1 2 . . . . . . 2 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Damage Taken 21316 | . 173 148 780 674 . 379 897 847 66 128 . 843 956 . . . . 706 203 1293 389 349 678 . 1020 . 535 5688 4564 Core 2946 | . 11 45 95 164 . . 72 100 . . . 156 52 . . . . 61 20 83 27 48 39 . 46 . 23 446 1458 Absorbed by Shields 1273 | . . . . . . . . . . . . . . . . . . . . . 369 253 80 . 463 . 108 . . Reduced by Siege Mode 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Core Remaining (%) 75 | 100 . 77 . . . 35 86 . . . . 63 . . . . 93 . . . . 76 . . . . 82 65 . Volleys Fired 527 | 4 23 7 49 24 . . 44 30 8 27 . 17 19 . . . . 16 6 19 21 17 17 7 17 . 17 133 5 Largest 4 | 1 2 2 2 2 . . 2 2 2 2 . 2 3 . . . . 3 3 3 3 3 4 1 4 . 4 4 2 Hottest 290 | 40 100 85 130 86 . . 79 75 92 92 . 92 151 . . . . 151 125 157 203 203 214 65 187 . 193 290 250 Shots Fired 1265 | 4 41 14 92 48 . 2 76 60 11 34 . 29 43 . . . . 41 14 47 26 35 65 7 66 . 54 450 6 Gun 1033 | 4 40 14 92 48 . 2 76 44 . . . 16 24 . . . . 26 6 30 5 23 49 7 59 . 54 413 1 Cannon 176 | . . . . . . . . 16 11 34 . 8 19 . . . . 15 4 14 4 6 16 . 7 . . 21 1 Launcher 47 | . . . . . . . . . . . . 5 . . . . . . 4 3 16 . . . . . . 16 3 Special 9 | . 1 . . . . . . . . . . . . . . . . . . . 1 6 . . . . . . 1 Kinetic 725 | . 18 7 31 23 . 2 60 52 11 34 . 24 24 . . . . 26 10 43 4 9 42 . 51 . 51 203 . Thermal 300 | . 2 7 61 25 . . 15 . . . . . 19 . . . . 15 . . 1 10 . . . . 3 141 1 Explosive 44 | . . . . . . . . . . . . 5 . . . . . . 4 3 16 . . . . . . 16 . Electromagnetic 188 | 4 21 . . . . . 1 8 . . . . . . . . . . . 1 4 10 23 7 15 . . 90 4 Robot Hit Streak 49 | 1 16 4 14 9 . 2 18 11 5 8 . 16 21 . . . . 14 7 5 8 7 16 4 18 . 8 49 9 Robot Miss Streak 6 | 2 2 2 3 2 . 2 3 6 3 2 . 3 3 . . . . 3 1 4 2 2 3 1 4 . 6 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . Secondary Targets 14 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . 1 9 . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 . Shots Hit Robots 908 | 2 31 8 68 35 . 1 59 52 5 14 . 24 33 . . . . 22 8 23 20 23 50 5 59 . 33 328 5 Core Hits 529 | 1 13 5 29 17 . . 36 27 3 8 . 29 21 . . . . 13 10 12 44 8 20 4 17 . 14 186 12 Critical Hits 73 | . . . . . . . . 1 . . . . 2 . . . . 4 4 4 1 1 9 . 7 . 3 37 . Critical Kills 27 | . . . . . . . . . . . . . . . . . . 3 2 1 . . 3 . . . 1 17 . Critical Parts Destroyed 39 | . . . . . . . . 1 . . . . 1 . . . . 1 1 3 . 1 6 . 4 . 2 19 . Melee Attacks 170 | . . . 11 10 . . 16 4 . . . 4 24 3 . . 2 6 3 7 . 4 . . 8 . 12 56 . Impact 41 | . . . 11 10 . . 16 4 . . . . . . . . . . . . . . . . . . . . . Slashing 114 | . . . . . . . . . . . . 4 24 3 . . 2 6 3 7 . 4 . . 8 . 12 41 . Piercing 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27870 | 28 424 114 895 566 . 19 838 889 55 332 . 1013 843 . . . . 593 747 590 3180 376 1190 136 2137 . 865 11909 131 Guns 15883 | 28 386 114 861 566 . 19 831 586 . . . 293 319 . . . . 153 28 121 22 319 948 136 1199 . 865 8089 . Cannons 2730 | . . . . . . . . 303 55 332 . 77 491 . . . . 428 31 134 66 57 206 . 82 . . 459 9 Explosions 8282 | . 38 . . . . . . . . . . 643 . . . . . 12 688 335 3092 . . . . . . 3361 113 Melee 911 | . . . 22 . . . . . . . . . 33 . . . . . . . . . . . 856 . . . . Ramming 64 | . . . 12 . . . 7 . . . . . . . . . . . . . . . 36 . . . . . 9 Kinetic 10081 | . 116 55 246 221 . 19 644 772 55 332 . 370 319 . . . . 153 59 238 66 138 726 . 1040 . 783 3729 . Thermal 5239 | . 51 59 615 345 . . 187 . . . . . 491 . . . . 428 . . . 155 . . . . 82 2826 . Explosive 8119 | . . . . . . . . . . . . 643 . . . . . . 688 335 3092 . . . . . . 3361 . Electromagnetic 3456 | 28 257 . . . . . . 117 . . . . . . . . . 12 . 17 22 83 428 136 241 . . 1993 122 Impact 22 | . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 889 | . . . . . . . . . . . . . 33 . . . . . . . . . . . 856 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . 8 14 14 14 . 3 3 3 3 12 2 2 2 2 2 11 11 11 11 . 3 3 3 3 3 23 1 Average Corruption 6 | . . . 8 13 14 14 . 2 3 3 3 12 2 2 2 2 2 5 11 11 11 . 2 3 3 3 3 8 1 Corruption Purged 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Effects 518 | . . . 8 25 18 38 . 9 9 9 4 5 13 2 4 4 6 32 60 29 2 . . 4 20 7 26 184 . Message Errors 104 | . . . 2 2 4 11 . 3 3 2 1 1 3 1 1 3 2 6 5 5 . . . 1 8 2 7 31 . Matter Fused 91 | . . . 3 3 4 10 . 1 2 2 2 . . . . . . 4 12 7 . . . 1 4 1 3 32 . Heat Flow Errors 63 | . . . 1 2 3 6 . 1 3 1 . 1 3 . . . 3 5 8 2 . . . 1 . 3 6 14 . Energy Discharges 54 | . . . . 2 1 5 . . 1 1 1 . 4 1 . 1 . 4 6 5 1 . . 1 4 1 2 13 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 52 | . . . 1 3 3 1 . 2 . 2 . 2 2 . 3 . 1 4 4 2 1 . . . 1 . 4 16 . Data Loss (major) 17 | . . . 1 2 . 1 . . . . . . . . . . . 2 6 1 . . . . . . . 4 . Misfires 17 | . . . . 1 . 2 . . . . . . . . . . . 1 4 . . . . . . . . 9 . Alerts 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . Misdirections 34 | . . . . 4 3 1 . . . . . 1 . . . . . . 10 1 . . . . . . . 14 . Targeting Errors 67 | . . . . 5 . 1 . 2 . 1 . . 1 . . . . 3 2 4 . . . . 3 . 4 41 . Weapon Failures 13 | . . . . 1 . . . . . . . . . . . . . 2 . 2 . . . . . . . 8 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 468 | . . . 2 . . . . . . . . 5 3 . . . . 4 . . 43 . . . 264 . . 147 . Projectiles 28 | . . . . . . . . . . . . 5 3 . . . . 4 . . . . . . . . . 16 . Explosions 174 | . . . . . . . . . . . . . . . . . . . . . 43 . . . . . . 131 . Melee 266 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 264 . . . . Knockbacks 28 | . . . . . . . . 12 1 2 . . . . . . . . . 2 . . 2 . 1 . . 8 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 24 | . . . . . . . . 11 1 2 . . . . . . . . . 2 . . 1 . 1 . . 6 . Secondary 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 88 | . . . . . . . . 4 . . . 23 . . . . . . . 13 19 . 18 . . . . 3 8 Shots 6 | . . . . . . . . 1 . . . 1 . . . . . . . 1 1 . . . . . . 1 1 Rammed 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 3 Targets Rammed 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 3 Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | . 48 255 262 137 242 237 84 203 263 155 . 63 216 . . . 246 234 356 315 135 377 397 207 343 217 441 420 54 Average Temperature 89 | . 23 134 56 39 105 96 26 82 67 39 . 20 63 . . . 97 85 115 99 35 167 119 110 147 95 155 98 20 Received Heat Transfer 2039 | . 93 87 198 84 . 18 144 207 . 76 . 72 108 . . . . . 72 . 60 . 30 . 67 . 45 345 333 Effects 10 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 . 2 1 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Longest Duration 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Robots Corrupted 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 . Combat Hostiles 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . Parts Fried 26 | . 1 . 4 . . . . 1 . . . . . . . . . . . . . . . 1 3 . . 16 . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 19 | . . . . 1 . . 1 . . . . . 2 . . . . 1 . . . 1 1 . 1 . . 11 . Heat Transferred 8910 | . 87 148 1471 740 . . 469 . . . . . 700 . . . . 550 . . . 222 . . . . 111 4412 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Peak Influence 1629 | 5 163 103 337 310 . . 210 165 . . . . 63 . . . . 139 . . . . 319 . . . . 1629 1032 Initial 891 | . 3 23 . 22 . . . 47 . . . . . . . . . . . . . . 100 . . . . 47 891 Average 223 | 1 59 63 146 154 . . 113 48 . . . . 10 . . . . 42 . . . . 180 . . . . 538 870 Maximum Alert Level 5 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . 5 3 Low Security (%) 72 | 100 100 100 71 53 . 100 97 100 . . . . 100 . . . . 100 . . . . 71 . . . . 28 . Level 1 10 | . . . 28 46 . . 2 . . . . . . . . . . . . . . . 28 . . . . 23 . Level 2 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 100 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 2 . . 1 1 5 . . . . 4 . . . . 3 . . . . 2 . . . . 18 1 Investigation 4 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Extermination 15 | . . . . . . . . 3 . . . . 3 . . . . 3 . . . . . . . . . 6 . Reinforcement 11 | . 2 . 2 . . 1 1 1 . . . . . . . . . . . . . . . . . . . 4 . Assault 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Distress Signals 9 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 342 | . 9 2 27 15 . 10 26 13 1 2 . 11 7 . . . . 12 4 10 23 8 11 . 3 . 5 89 54 Peak Tracking Total 25 | . 3 2 8 4 . 6 7 4 1 1 . 5 2 . . . . 2 4 5 12 4 3 . 3 . 3 7 25 Tactical Retreats 25 | . 1 . 2 1 . . . . . . . 1 . . . . . . . 5 1 1 . . . . . 7 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Traps Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . 3 . . . 1 . . . . . . 11 1 . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Disabled 11 | . . 2 . . . . . 2 . 1 . . . . . . . 2 . 1 . . . . . . . 3 . Max in Single Turn 2 | . . 2 . . . . . 2 . 1 . . . . . . . 2 . 1 . . . . . . . 1 . Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Accessed 65 | . 3 1 2 . . . 7 9 . . 1 . 9 . . 4 . 6 . 2 . . . . . 9 . 11 1 Terminals 37 | . 2 . 2 . . . 6 7 . . . . 8 . . . . 5 . . . . . . . . . 6 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 2 . Total Hacks 211 | . 9 1 4 . . . 23 18 . . 4 . 19 . . 26 . 19 . 2 . . . . . 48 . 33 5 Successful 138 | . 5 1 1 . . . 13 8 . . 4 . 5 . . 26 . 10 . 2 . . . . . 48 . 12 3 Failed 73 | . 4 . 3 . . . 10 10 . . . . 14 . . . . 9 . . . . . . . . . 21 2 Catastrophic 10 | . . . . . . . . 2 . . . . 4 . . . . 1 . . . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 5 . 2 . . . 13 9 . . . . 11 . . . . 11 . . 1 . . . . . . 8 2 Terminals 106 | . 8 . 4 . . . 21 16 . . . . 18 . . . . 18 . . . . . . . . . 16 5 Fabricators 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . 3 . Terminal Hacks 110 | . 3 1 1 . . . 6 4 . . 4 . 4 . . 26 . 7 . 2 . . . . . 48 . 2 2 Record 48 | . . . . . . . . . . . . . . . . 11 . . . 1 . . . . . 36 . . . Part Schematic 16 | . . . . . . . . . . . 4 . . . . 8 . . . . . . . . . 4 . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 1 . . . 2 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 Locate Traps 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Build 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . Seal Access 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . Unauthorized Hacks 17 | . 2 . . . . . 6 3 . . . . 1 . . . . 3 . . . . . . . . . 1 1 Terminals 15 | . 1 . . . . . 6 2 . . . . 1 . . . . 3 . . . . . . . . . 1 1 Assimilate 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 1 . . . . . 3 2 . . . . 1 . . . . 3 . . . . . . . . . 1 1 Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 . 2 . . . 7 7 . . . . 9 . . . . 6 . . . . . . . . . 9 1 Full Trace Events 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 318 . Time 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Part Schematics Acquired 16 | . . . . . . . . . . . 4 . . . . 8 . . . . . . . . . 4 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter 603 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 603 . Time 321 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 321 . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total Allies 15 | . . . . . . . . . . . 5 . . . . . 1 . . . 4 1 . . . . . 3 1 Largest Group 5 | . . . . . . . . . . . 5 5 . . . . 1 1 . . 4 4 3 2 2 2 2 3 1 Highest-Rated Group 367 | . . . . . . . . . . . 104 104 . . . . 94 94 . . 207 207 176 120 120 109 109 90 367 Highest-Rated Ally 367 | . . . . . . . . . . . 31 31 . . . . 94 94 . . 60 60 60 60 60 57 57 52 367 Total Orders 40 | . . . . . . 7 . . . . . . . . . . . . . . . 2 6 . 6 . 14 5 . STAY 17 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . 3 . 7 3 . ROAM 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 16 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . 3 . 7 2 . RETURN 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 138 | . . . . . . 12 . . . . . 45 . . . . . 7 . . 49 11 2 . . . . 7 5 Total Damage 4677 | . . . . . . . . . . . . 418 . . . . . 332 . . 1536 301 159 . . . . 140 1791 Kills 27 | . . . . . . . . . . . . 3 . . . . . 2 . . 11 4 . . . . . . 7 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 7 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 4 . . . Derelict Logs Recovered 10 | . . 1 . . . . . . 3 1 . 1 . 1 . . . . 1 . . . . . 2 . . . . Drone Launches 24 | . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Turns Passed 27685 | 68 495 631 978 409 377 915 1608 1658 413 640 1339 824 2273 442 647 117 659 1078 1384 692 848 610 439 265 1277 261 1496 4422 420 Spaces Moved 14550 | 41 276 333 432 150 181 369 658 841 211 298 728 386 1205 275 410 75 387 611 830 350 525 402 253 183 735 186 846 1991 382 Core 222 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214 Treads 9929 | . . . . 10 . 226 658 841 211 298 728 386 1205 275 410 75 387 611 830 350 276 . . . . . . 1984 168 Legs 4399 | 33 276 333 432 140 181 143 . . . . . . . . . . . . . . 249 402 253 183 735 186 846 7 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 150 150 180 240 180 181 181 181 181 170 158 158 158 158 158 158 158 155 100 100 106 106 100 130 136 136 50 Average Speed 159 | 107 142 180 162 180 200 240 185 181 181 181 182 187 163 158 158 158 158 158 158 157 131 109 126 135 132 131 136 160 96 Slowest Speed 240 | 120 180 180 180 210 240 240 200 181 181 181 190 190 170 158 158 158 158 158 158 160 210 130 136 136 136 136 136 180 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . 3 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 48 | 3 50 78 48 34 52 62 60 24 41 56 84 54 37 43 65 68 55 19 68 48 64 50 4 42 56 62 70 45 25 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 11 | . 1 . . . . . . 1 1 1 2 1 . . . 1 . . . . . . . . . 3 . . . Known Exits Taken 22 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 1 . 2 . . 1 2 4 2 . . 2 . 1 . . . . 4 . 2 2 . 2 . . Spaces Dug 227 | . 1 . 6 1 . . 15 2 3 3 . 4 23 3 . . 2 6 3 6 . 4 . . . . 12 133 . Terrain Destroyed 773 | . 7 . 6 1 . . 15 2 4 6 . 42 27 3 . . 2 13 72 65 76 10 3 . 5 . 20 394 . Melee 138 | . . . 6 1 . . 15 2 . . . 4 21 3 . . 2 6 3 6 . 4 . . . . 12 53 . Projectile 89 | . 1 . . . . . . . 4 6 . 1 6 . . . . 7 5 14 . 6 3 . 5 . 8 23 . AOE 546 | . 6 . . . . . . . . . . 37 . . . . . . 64 45 76 . . . . . . 318 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total 17776 | 58 336 353 608 219 195 399 944 925 232 367 743 446 1441 278 409 74 432 684 888 442 656 542 332 194 976 201 1132 2845 425 Wait 1758 | . 21 . 65 24 . 27 163 21 11 39 . 22 154 . . . 44 23 48 55 6 92 43 2 201 3 235 445 14 Move 14520 | 40 275 332 431 149 180 368 657 840 210 297 727 385 1204 274 409 74 386 610 829 349 524 401 252 182 734 185 845 1989 382 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 165 | 7 9 5 15 . 12 3 20 11 1 2 5 6 5 . . . . 3 . 3 2 9 6 1 3 1 2 33 1 Fast Attach 120 | 6 . . 5 2 1 . 2 . . . . 4 3 . . . . 10 . . 8 6 . 1 3 7 3 48 11 Attach 64 | 1 1 . 6 3 . 1 6 4 . . . . 3 . . . . 2 . 2 1 3 3 . 3 . 2 19 4 Detach 17 | . . . . 3 . . . . . . . . 1 . . . . 1 . . 2 1 . . . . 3 5 1 Swap 160 | . 4 3 8 3 . . 17 5 1 . 4 8 14 1 . . . 3 2 4 3 3 4 . 6 . 9 58 . Drop 185 | . 3 6 17 1 2 . 18 10 1 2 7 . 14 . . . . 10 . 3 7 6 6 1 1 5 4 57 4 Fire 527 | 4 23 7 49 24 . . 44 30 8 27 . 17 19 . . . . 16 6 19 21 17 17 7 17 . 17 133 5 Melee 170 | . . . 11 10 . . 16 4 . . . 4 24 3 . . 2 6 3 7 . 4 . . 8 . 12 56 . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Kick 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 82 | . . . . . . . . . . . . . . . . . . . . . 82 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Qua x2) -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 4) 295 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 4) 564 | -10/Materials | Entered Mines 643 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 647 | -10/Mines | Found Prototype Device 789 | -10/Mines | Found the Drone Emporium 802 | -10/Mines | Found Prototype Device 1157 | -10/Mines | Discovered new exit (range 8) 1195 | -10/Mines | Entered Materials 1195 | -9/Materials | Evolved 2 slots: Utility x2 1532 | -9/Materials | Build established: Scavenger-Mutant 1892 | -9/Materials | Crushed by falling debris 1893 | -9/Materials | Discovered new exit (range 3) 2052 | -9/Materials | Discovered new exit (range 6) 2173 | -9/Materials | Entered Mines 2189 | -9/Mines | Excavation squad dispatched 2189 | -9/Mines | A large section of the Mines collapsed 2220 | -9/Mines | Crushed by falling debris 2220 | -9/Mines | Core integrity fell below 50% 2220 | -9/Mines | System corruption reached 10% 2251 | -9/Mines | Lost 3 parts (1n2u) 2255 | -9/Mines | Identified Exp. Sensor Array 2257 | -9/Mines | Identified Bomb Drone Bay 2439 | -9/Mines | Excavation squad dispatched 2441 | -9/Mines | Build established: Mutant 2570 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2570 | -9/Mines | Discovered new exit (range 5) 2582 | -9/Mines | Entered Exiles 2635 | -9/Exiles | Met 8R-AWN 2665 | -9/Exiles | Met EX-HEX 2716 | -9/Exiles | Met EX-BIN 2737 | -9/Exiles | Met EX-DEC 2928 | -9/Exiles | Discovered new exit (range 14) 2959 | -9/Exiles | Entered Mines 3088 | -8/Mines | Build established: Hauler-Mutant 3857 | -8/Mines | Discovered new exit (range 7) 3874 | -8/Mines | Entered Materials 3874 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4191 | -8/Materials | Identified exit to Factory 4370 | -8/Materials | Destroyed 7 combat bots 5482 | -8/Materials | Entered Factory 5482 | -7/Factory | Evolved 2 slots: Utility x2 5781 | -7/Factory | Build established: Hauler-Skirmisher 6297 | -7/Factory | Discovered new exit (range 16) 6346 | -7/Factory | Identified exit to Storage 6466 | -7/Factory | Discovered new exit (range 15) 6635 | -7/Factory | Identified exit to Factory 7021 | -7/Factory | Discovered new exit (range 8) 7034 | -7/Factory | Identified exit to Lower Caves 7140 | -7/Factory | Entered Lower Caves 7150 | -7/Lower Caves | Learned Factory trap positions 7166 | -7/Lower Caves | Learned Factory emergency access door positions 7383 | -7/Lower Caves | Encountered a Warlord checkpoint 7545 | -7/Lower Caves | Discovered new exit (range 5) 7551 | -7/Lower Caves | Identified exit to Lower Caves 7553 | -7/Lower Caves | Entered another Lower Caves area 7753 | -7/Lower Caves | Discovered exit to Factory (range 16) 7817 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8155 | -7/Lower Caves | Discovered new exit (range 15) 8191 | -7/Lower Caves | Identified exit to Zion 8193 | -7/Lower Caves | Entered Zion 8289 | -7/Zion | System corruption cleaned by Quarantine Array 8501 | -7/Zion | Gained Derelict followers 8546 | -7/Zion | Learned location of Data Miner (-6) 8673 | -7/Zion | Received a hallucinogenic algorithm 8729 | -7/Zion | Found Prototype Energy Gun 8757 | -7/Zion | Given A8's code to call for help 8905 | -7/Zion | Learned location of Recycling (-7) 9507 | -7/Zion | Discovered new exit (range 10) 9530 | -7/Zion | Identified exit to Proximity Caves 9532 | -7/Zion | Entered Proximity Caves 9532 | -6/Proximity Caves | Accompanied by 5 allies 10143 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10241 | -6/Proximity Caves | Discovered exit to Factory (range 11) 10259 | -6/Proximity Caves | Crushed by falling debris 10259 | -6/Proximity Caves | System corruption reached 10% 10290 | -6/Proximity Caves | Lost 3 parts (3u) 10356 | -6/Proximity Caves | Entered Factory 10356 | -6/Factory | Evolved 2 slots: Weapon x2 10357 | -6/Factory | Loaded intel: 101 trap records 10793 | -6/Factory | Discovered new exit (range 16) 10820 | -6/Factory | Identified exit to Factory 10964 | -6/Factory | Build established: Assassin 11319 | -6/Factory | Discovered exit to Factory (range 12) 11679 | -6/Factory | Build established: Scavenger-Assassin 12063 | -6/Factory | Build established: Assassin 12381 | -6/Factory | Identified exit to Lower Caves 12629 | -6/Factory | Entered Lower Caves 13016 | -6/Lower Caves | Learned Factory terminal intel 13049 | -6/Lower Caves | Discovered new exit (range 15) 13070 | -6/Lower Caves | Identified exit to Lower Caves 13071 | -6/Lower Caves | Entered another Lower Caves area 13081 | -6/Lower Caves | Discovered exit to Factory (range 10) 13082 | -6/Lower Caves | Encountered a Warlord checkpoint 13711 | -6/Lower Caves | Discovered new exit (range 5) 13716 | -6/Lower Caves | Identified exit to Data Miner 13718 | -6/Lower Caves | Entered Data Miner 13718 | -6/Data Miner | Discovered new exit (range 6) 13749 | -6/Data Miner | Met Data Miner 13779 | -6/Data Miner | Learned location of Section 7 (-3) 13779 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13802 | -6/Data Miner | Received God Mode back door access code from Data Miner 13834 | -6/Data Miner | Identified exit to Proximity Caves 13835 | -6/Data Miner | Entered Proximity Caves 14085 | -5/Proximity Caves | Escorted by Enhanced Grunt 14484 | -5/Proximity Caves | Discovered exit to Factory (range 8) 14494 | -5/Proximity Caves | Entered Factory 14494 | -5/Factory | Accompanied by 1 ally 14494 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14495 | -5/Factory | Loaded intel: 20 terminal locations 15179 | -5/Factory | Identified exit to Upper Caves 15291 | -5/Factory | System corruption reached 10% 15572 | -5/Factory | Entered Upper Caves 16206 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 16239 | -5/Upper Caves | Encountered a Warlord checkpoint 16806 | -5/Upper Caves | Discovered new exit (range 9) 16953 | -5/Upper Caves | Identified exit to Upper Caves 16956 | -5/Upper Caves | Entered another Upper Caves area 17138 | -5/Upper Caves | Found Alien Artifact 17508 | -5/Upper Caves | Encountered a Warlord checkpoint 17512 | -5/Upper Caves | Discovered new exit (range 16) 17571 | -5/Upper Caves | Build established: Derelict-Assassin 17582 | -5/Upper Caves | Identified exit to Warlord 17648 | -5/Upper Caves | Entered Warlord 17700 | -5/Warlord | System corruption cleaned by Quarantine Array 18057 | -5/Warlord | Met Warlord 18073 | -5/Warlord | Opened Warlord's prototype stash 18082 | -5/Warlord | Warlord's base attacked by MAIN.C 18093 | -5/Warlord | Found Prototype Hackware 18093 | -5/Warlord | Identified Ghost Barrier 18101 | -5/Warlord | Found Prototype Processor 18106 | -5/Warlord | Found Prototype Processor 18335 | -5/Warlord | Spotted B-86 Titan 18411 | -5/Warlord | Warlord forces counterattacked 18413 | -5/Warlord | Spotted B-86 Titan 18427 | -5/Warlord | Spotted Striker 18481 | -5/Warlord | Discovered new exit (range 12) 18491 | -5/Warlord | Identified exit to Proximity Caves 18496 | -5/Warlord | Entered Proximity Caves 18496 | -4/Proximity Caves | Accompanied by 4 allies 18497 | -4/Proximity Caves | Identified exit to Factory 18877 | -4/Proximity Caves | Build established: Hacker-Assassin 19106 | -4/Proximity Caves | Entered Factory 19106 | -4/Factory | Accompanied by 3 allies 19106 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19370 | -4/Factory | Garrison activated, responded to threat 19458 | -4/Factory | Build established: Scavenger-Tank 19525 | -4/Factory | Discovered new exit (range 4) 19533 | -4/Factory | Garrison activated, responded to threat 19539 | -4/Factory | Identified exit to Upper Caves 19545 | -4/Factory | Entered Upper Caves 19545 | -4/Upper Caves | Accompanied by 2 allies 19800 | -4/Upper Caves | Discovered new exit (range 6) 19807 | -4/Upper Caves | Identified exit to Upper Caves 19810 | -4/Upper Caves | Entered another Upper Caves area 19810 | -4/Upper Caves | Accompanied by 2 allies 19816 | -4/Upper Caves | Learned 12 Research zone layouts 19819 | -4/Upper Caves | Discovered new exit (range 9) 19828 | -4/Upper Caves | Identified exit to Research 19837 | -4/Upper Caves | Build established: Scavenger-Mutant 20127 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 20611 | -4/Upper Caves | Spotted B-86 Titan 20757 | -4/Upper Caves | Destroyed B-86 Titan 20788 | -4/Upper Caves | Lost 7 parts (3p1u3w) 20895 | -4/Upper Caves | Discovered new exit (range 9) 20904 | -4/Upper Caves | Identified exit to Zhirov 21087 | -4/Upper Caves | Entered Zhirov 21087 | -4/Zhirov | Accompanied by 2 allies 21087 | -4/Zhirov | Discovered new exit (range 3) 21090 | -4/Zhirov | Identified exit to Proximity Caves 21139 | -4/Zhirov | Learned location of Quarantine (-3) 21139 | -4/Zhirov | Learned location of Command (-1) 21187 | -4/Zhirov | Found Alien Artifact 21187 | -4/Zhirov | Identified Integrated Reactor 21187 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21210 | -4/Zhirov | Found Alien Artifact 21210 | -4/Zhirov | Identified Transdimensional Reconstructor 21210 | -4/Zhirov | Warped through subspace 21348 | -4/Zhirov | Entered Proximity Caves 21348 | -3/Proximity Caves | Accompanied by 2 allies 21725 | -3/Proximity Caves | Build established: Scavenger-Assassin 22596 | -3/Proximity Caves | Identified Exp. Targeting Computer 22598 | -3/Proximity Caves | Identified Exp. Core Analyzer 22757 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22844 | -3/Proximity Caves | Entered Research 22844 | -3/Research | Accompanied by 1 ally 22844 | -3/Research | Evolved 2 slots: Utility x2 22845 | -3/Research | Identified exit to Research 22845 | -3/Research | Identified exit to Quarantine 23278 | -3/Research | Build established: Hacker-Mutant 23329 | -3/Research | Found Fusion Bomb Launcher 23443 | -3/Research | System corruption reached 10% 23662 | -3/Research | Fabricated B-60 Warrior (x3) 23946 | -3/Research | Repaired Adv. Sensor Array 23982 | -3/Research | Fabricated Exp. Sensor Array (x1) 24135 | -3/Research | Destroyed 10 combat bots 25134 | -3/Research | Lost 3 parts (2u1w) 25289 | -3/Research | Build established: Scavenger-Gunner 26030 | -3/Research | Crushed by falling debris 26061 | -3/Research | Lost 3 parts (2u1w) 26094 | -3/Research | First assault squad dispatched 26235 | -3/Research | Lost 3 parts (3w) 26243 | -3/Research | Destroyed 8 combat bots 26364 | -3/Research | Incoming assault squad redirected 26829 | -3/Research | Found Enh. Force Lance 26869 | -3/Research | Incoming assault squad redirected 26869 | -3/Research | Incoming assault squad redirected 26951 | -3/Research | Found Gamma Bomb Array 27033 | -3/Research | Found Prototype Device 27033 | -3/Research | Identified Adv. Kinecellerator 27112 | -3/Research | Incoming assault squad redirected 27118 | -3/Research | Incoming assault squad redirected 27126 | -3/Research | Crushed by falling debris 27207 | -3/Research | Crushed by falling debris 27266 | -3/Research | Entered another Research area 27266 | -2/Research | Warlord forces began assault on 0b10 27266 | -2/Research | Evolved 2 slots: Utility x2 27376 | -2/Research | Research machine network offline 27401 | -2/Research | Build established: Scavenger-Mutant 27449 | -2/Research | Identified Storm Laser 27469 | -2/Research | Core integrity fell below 50% 27495 | -2/Research | Lost 16 parts (2p3n7u4w) 27528 | -2/Research | Spotted Striker 27530 | -2/Research | Core integrity fell below 20% 27539 | -2/Research | Spotted Striker 27619 | -2/Research | Borebot progress halted 27645 | -2/Research | Found Prototype Launcher 27645 | -2/Research | Identified Enh. Gamma Bomb Array 27665 | -2/Research | Took control of God Mode 27665 | -2/Research | Attacked by Warlord forces 27665 | -2/Research | Spotted X5-6ON(D) 27665 | -2/Research | Spotted 45-L6L(H) 27665 | -2/Research | Spotted HX-DN0(B) 27666 | -2/Research | Spotted 4Z-FBM(K) 27669 | -2/Research | Met up with Warlord 27669 | -2/Research | Attacked by Warlord 27674 | -2/Research | Spotted JH-V3W(B) 27685 | -2/Research | Allies destroyed HX-DN0(B) 27686 | -2/Research | Destroyed by 45-L6L(H) with Heavy Battle Rifle Last Messages --------------- 27678_ 7K-M14(s) destroyed. 27678_ HV Slug penetrates HX-DN0(B). 27678_ YE-XL1(s) destroyed. 27678_ XF-5WS(s) destroyed. 27678_ VF-101(s) destroyed. 27679_ HV Slug penetrates HX-DN0(B). 27682_ HX-DN0(B) activates siege mode. 27682_ HV Slug penetrates HX-DN0(B). 27682_ HX-DN0(B) suffers critical hit. 27682_ HV Slug penetrates HX-DN0(B). 27682_ HV Slug penetrates JH-V3W(B). 27682_ JH-V3W(B) suffers critical hit. 27682_ HX-DN0(B) suffers critical hit. 27682_ TS-K4R(s) destroyed. 27685_ Penetrated by HV Slug. 27685_ HV Slug penetrates Wall. 27685_ Chain reaction triggered in Particle Reactor. 27685_ HV Slug penetrates HX-DN0(B). 27685_ HX-DN0(B) destroyed. 27685_ EB-KVI(l) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ########???????????????? | | ?????????????????????# # #????????????#### | | ?????????????????????# # #??########??# | | ?????????????######### # ## # # ??## ! | | ????????????? [ / # ?# #?? | | ???????????? s # # ### #???# | | ???????????? % ####### ##### | | ???????????!!= # ! # | | ??????????? DM BB | | ??????????? D l BB %! | | ??????????? [K | | ??????????? ! GG W% # | | ?????????? p % GG % # | | ?????????? s # | | ?????????? HH # | | ????????????#########; HH % | | ?????????????# ; # | | ?????????????# ; # ## # | | ?????????????# """ # "" # = # # | | ?????????????# """ + @# "" # ######## # #### | | ?????????????# """ # # "Y ##???? ?? | | ?????????????# # # "" #??? | | ?????????????# #### # "" # ##?? | | ?????????????# #??# # # #??## ! | | ?????????????#"" #??# + # #???# = | | ?????????????#"" #??# # # ????#######+### | | ?????????????#"" #### # # ??????????????? | | ?????????????#T + # #???????????????? | | ?????????????#"" #### # #???????????????? | | ?????????????#"" #??# ##+##### #?????????????? | | ?????????????#"" #??# #?????????????? | | ?????????????# ##"" #?????????????? | | ?????????????# ##"" #?????????????? | | ?????????????##########"T === +?????????????? | | ??????????????????????#"" == #?????????????? | | ??????????????????????#"" == #?????????????? | | ??????????????????????### #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# ######+#?????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 53 Energy Capacity 580 Matter Stores 420 Matter Capacity 550 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 450 Resistance: KI 25 Propulsion Shielding 90 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 20 Target Analysis 8 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 24 Item Schematics ----------------- Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ B-60 Warrior | x3 | -3/Research | Preloaded Exp. Sensor Array | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Godhack Challenges ------------ None Game ------ Seed AnalysisSuspensionCompressor Manual? 0 Play Time 04:07:30 Cumulative 144.2 hours Start 2022.01.18 @ 18:49:09 End 2022.01.19 @ 20:50:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ef5ab00-b45c-4e75-9e7e-1d5629a94522