Cogmind - Beta 9.5 *** ADVENTURER MODE // 2020.04.01 @ 15:33:50 // AFD2020/Player2 Player: Chinolee Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (5) 25 Value Destroyed (43) 43 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 268 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Hovering (160) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Backup Propulsion I > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (6) ---- Ion Engine Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 6 | 6 . Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 1 | 1 . Device . | . . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | 2 . Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Highest Loss Streak . | . . Average Slot Usage (%) 83 | . 83 Engine 14 | . 14 Leg 25 | . 25 Hover 1 | . 1 Storage 14 | . 14 Energy Gun 14 | . 14 Ballistic Gun 14 | . 14 Naked Turns . | . . Heaviest Build 11 | 11 11 Greatest Support 20 | 20 20 Greatest Overweight (x) 3 | 3 . Average Overweight (x) . | 1 . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 5 6 Most Carried 4 | 4 4 Average Carried 2 | 2 2 Final Capacity 6 | 6 6 Final Carried 4 | 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 284 | 267 17 Remotely . | . . Salvage Created 111 | 73 38 Parts 9 | 3 6 Haulers Intercepted . | . . Recyclers Shooed 1 | 1 . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 3 | . 3 Guns 3 | . 3 Classes Destroyed 3 | 2 1 Tunneler 1 | 1 . Recycler 1 | 1 . Swarmer 3 | . 3 Best Kill Streak 2 | 1 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 132 | . 132 Core 20 | . 20 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 24 | 7 17 Largest 2 | 2 2 Hottest 60 | 60 60 Shots Fired 48 | 14 34 Gun 48 | 14 34 Cannon . | . . Launcher . | . . Special . | . . Kinetic 24 | 7 17 Thermal 24 | 7 17 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 14 | 12 14 Robot Miss Streak 2 | 1 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 34 | 12 22 Core Hits 7 | 4 3 Critical Hits 1 | 1 . Critical Kills . | . . Critical Parts Destroyed 1 | 1 . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 171 | 125 46 Guns 171 | 125 46 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 51 | 51 . Thermal 120 | 74 46 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 80 | 40 80 Average Temperature 29 | 15 34 Received Heat Transfer . | . . Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 275 | 175 100 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 104 | 10 104 Average Influence 28 | 2 38 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 8 | . 8 Peak Tracking Total 5 | . 5 Tactical Retreats 3 | . 3 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 2 | . 2 Terminals . | . . Fabricators . | . . Repair Stations 1 | . 1 Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 8 | . 8 Successful 7 | . 7 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual 1 | . 1 Terminals . | . . Fabricators . | . . Repair Stations 6 | . 6 Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks 5 | . 5 Scan Component 2 | . 2 Repair 2 | . 2 Refit 1 | . 1 Recycling Unit Hacks 2 | . 2 Process 2 | . 2 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired 1 | . 1 Time 52 | . 52 Parts Recycled . | . . Recycled Matter 18 | . 18 Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies 1 | . 1 Largest Group 1 | . 1 Highest-Rated Group 53 | . 53 Highest-Rated Ally 53 | . 53 Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 332 | 96 236 Spaces Moved 182 | 46 136 Core 21 | 21 . Treads . | . . Legs 161 | 25 136 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 124 | 138 120 Slowest Speed 200 | 200 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 22 | 6 39 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 244 | 64 180 Wait 23 | . 23 Move 181 | 45 136 Hop . | . . Pick Up 7 | 6 1 Fast Attach 4 | 4 . Attach 2 | 2 . Detach . | . . Swap . | . . Drop 3 | . 3 Fire 24 | 7 17 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 311 | -10/Materials | Repaired Aluminum Leg 324 | -10/Materials | Core integrity fell below 50% 330 | -10/Materials | Core integrity fell below 20% 333 | -10/Materials | Core destroyed Last Messages --------------- Time: 26 >>Repair Repairing Aluminum Leg... ETC: 26 >>Refit Scanning configuration... Attaching: Backup Propulsion I x1 >>Scan(Aluminum Leg) Scanning Aluminum Leg... Ready to Repair: Aluminum Leg Rating: 1 Time: 26 00311_ Repair station completes Aluminum Leg repairs. [Achievement: Part-time Mechanic] >>Repair Cancelling repair: Aluminum Leg. Repairing Aluminum Leg... ETC: 26 Map ----- +----------------------------------------------------+ | ??# #???# """ """ #?????????????????????????? | | ??# #???# """ """ #????########?????????????? | | ??# #???# #????# #?????????????? | | ### ""##### #????# """#?????????????? | | ## T"# # ?????# """#??########???? | | ## ""# # ???????# """#### !* ! #???? | | ## # # ?????????? # # !* #???? | | ####+### ###+####?????????? # =#^! #???? | | # #############+##* +[ #???? | | + #* "T" #???? | | # ########### # #???? | | #########+#########?????????# ####+##########??? | | #????# #?????????????# # !!! #??? | | #????# """""#?????????????# # !!! #??? | | #????# """""#?????????????# # """ !!! #??? | | #????# """""#?????????????# # """ #??? | | ##????# """""#????########## # """ #??? | | ??????# """"??????# ## # #??? | | ??????# """???????# ## #####+#########??? | | ??????# ""????????# !!! ## #??# #????? | | ??????# ?????????# !!! ## #??# #????? | | ??????#####?????????# !!! ## ##?# #????? | | ??????#####?????????# # #?# #????? | | ??????# ?????????# # #?# #????? | | ??????# ????????# """# #?# #????? | | ??????# ??####### @R"# #?# #????? | | ??????# ?+ + """# #?# #????? | | ??????# ?# # # #?# #????? | | ??????# # #####+### #######+####????? | | ??????# / # =%[ #????? | | ??????# + < #????? | | ??????# #"" """ """ #????? | | ??????# #"Y """ """ ############????? | | ??????# ?#"" """ """ #???????????????? | | ??????#######?# #???????????????? | | ??????????????# +???????????????? | | ??????????????# #???????????????? | | ????????????? #???????????????? | | ????????????### #???????????????? | | ??????????????# #???????????????? | | ??????????????# ########### #???????????????? | | ??????????????# ??????????# #???????????????? | | ??????????????# ??????????# ????????????????? | | ??????????????# ??????????# ????????????????? | | ??????????????# ??????????# ????????????????? | | ?????????????? ??????????? ????????????????? | | ??????????????? ??????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed TractorGodBattery Manual? 0 Play Time 00:19:22 Cumulative 1.3 hours Start 2020.04.01 @ 10:39:49 End 2020.04.01 @ 15:33:50 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e697f65b-187b-4d13-b20e-419d586ef021