Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.14 @ 09:28:09 Player: Orange Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (161) 805 Value Destroyed (5885) 5885 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10070 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 488/550 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Matter Compressor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Fusion Compressor Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Compact Battery Matter Compressor Matter Filter Dynamic Insulation System Long-range Tractor Beam > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon Advanced Assault Cannon Antimatter Cannon > --- INVENTORY -------- Light Fission Core Fusion Compressor Gauss Cannon Gauss Cannon Remote Datajack [Rating: 56] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . 2 . . 2 Weapon 2 | . . . . 2 . Parts Attached 104 | 8 16 19 10 32 19 Power 12 | 1 3 3 . 3 2 Engine 10 | 1 3 3 . 2 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 29 | 2 2 4 5 12 4 Treads 7 | . . . . 7 . Leg 21 | 2 2 4 5 4 4 Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 30 | 3 7 5 2 9 4 Device 13 | 2 1 4 1 2 3 Storage 10 | 1 6 1 . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . . 1 6 . Artifact . | . . . . . . Weapon 33 | 2 4 7 3 8 9 Energy Gun 11 | 2 3 2 2 1 1 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 2 | . . 1 . . 1 Ballistic Cannon 14 | . 1 3 . 5 5 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 7 | . . 3 3 1 . Parts Lost 41 | . 5 3 2 6 25 Power 6 | . 2 . . 1 3 Propulsion 10 | . . 1 . 1 8 Utility 10 | . 1 2 1 . 6 Weapon 15 | . 2 . 1 4 8 Highest Loss Streak 14 | . 3 2 1 2 14 To Critical Strikes . | . . . . . . Average Backups 7 | 2 4 8 8 9 6 Power 1 | . 1 1 2 1 2 Propulsion . | . . 1 . . . Utility 2 | . 1 1 1 3 . Weapon 2 | . 1 3 3 2 2 Tool/Special . | . . . . . . Unused Backups 18 | . 2 4 5 4 3 Power 7 | . 1 . 3 2 1 Propulsion 2 | . 1 . . 1 . Utility 1 | . . . . . 1 Weapon 7 | . . 4 2 1 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 91 | . 93 97 94 94 66 Engine 8 | . 12 11 8 6 2 Treads 8 | . . . . 15 4 Leg 16 | . 27 21 35 10 6 Device 12 | . 10 18 12 10 17 Storage 12 | . 16 23 18 8 13 Protection 5 | . . . 1 9 . Energy Gun 3 | . 19 3 . . 2 Ballistic Cannon 20 | . 4 18 17 27 10 Peak Build Rating 56 | 9 9 15 20 46 56 Average Rating 27 | 7 6 12 16 38 40 On Entrance 12 | . 9 8 15 20 21 Avg Prop Armor Cover (%) 7 | 17 15 . . 5 10 Naked Turns . | . . . . . . Heaviest Build 91 | 15 91 34 32 62 56 Greatest Support 100 | 3 20 23 50 100 50 Greatest Overweight (x) 13 | 4 9 2 . 1 13 Average Overweight (x) . | 3 . 1 . . 1 Largest Inventory Capacity 25 | 8 25 10 10 10 10 Average Capacity 10 | 6 13 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 Average Carried 7 | 2 4 8 8 9 6 Final Capacity 10 | 5 10 10 10 10 5 Final Carried 10 | 3 10 9 7 10 3 Class Distribution -------------------- 35% | Tank 28% | Mutant 16% | Scavenger-Mutant 11% | Scavenger-Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 5334 | 290 402 699 398 2306 1239 Remotely 1078 | . . . . . 1078 Salvage Created 4219 | 122 442 759 367 1452 1077 Parts 266 | 14 27 59 25 94 47 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 130 | . 12 27 12 53 26 Guns 15 | . 10 3 . . 2 Cannons 113 | . 2 24 12 53 22 AOE 1 | . . . . . 1 Classes Destroyed 14 | 1 3 3 1 5 1 Worker 4 | . . . 1 3 . Builder 6 | . . . . 4 2 Tunneler 9 | 6 . 1 1 . 1 Hauler 2 | . . 1 1 . . Recycler 1 | . . . . . 1 Operator 2 | . . . . 2 . Watcher 7 | . 2 3 2 . . Swarmer 26 | . 3 8 3 4 8 Grunt 66 | . 9 12 8 26 11 Brawler 1 | . . . . 1 . Duelist 4 | . . 2 . 2 . Sentry 17 | . . 5 1 8 3 Hunter 3 | . . . . 1 2 Programmer 13 | . . . . 11 2 Best Kill Streak 11 | 2 3 5 11 5 11 Combat Bots Only 8 | . 3 4 8 4 7 Max Kills in Single Turn 2 | 1 1 2 2 2 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 1166 | . 87 124 64 527 364 Missed 396 | . 31 36 19 213 97 Hits 770 | . 56 88 45 314 267 Melee 9 | . . . . 9 . Projectile 761 | . 56 88 45 305 267 AOE 1 | . . . . . 1 Critical Strikes 24 | . . 3 4 10 7 Part Disruptions 1 | . . . . 1 . Damage Taken 8214 | 31 640 751 485 2992 3315 Core 1401 | . 116 103 53 275 854 Absorbed by Shields 222 | . . . . 222 . Redirected to Shielding 3 | . . . 3 . . Ignored by Resistances 2449 | 8 191 228 144 969 909 Regen/Repaired (Parts) 731 | . 28 . 74 629 . Core Remaining (%) 75 | 100 53 74 90 60 . Volleys Fired 395 | 11 68 69 39 134 74 Largest 4 | 2 2 2 2 4 4 Hottest 200 | 90 90 86 66 175 200 Shots Fired 902 | 22 93 137 78 428 144 Gun 142 | 22 79 22 . . 19 Cannon 760 | . 14 115 78 428 125 Launcher . | . . . . . . Special . | . . . . . . Kinetic 736 | . 14 115 78 425 104 Thermal 146 | 11 74 22 . . 39 Explosive . | . . . . . . Electromagnetic 20 | 11 5 . . 3 1 Robot Hit Streak 23 | 8 17 12 23 17 13 Robot Miss Streak 5 | 1 3 5 5 4 5 Penetration Max 1 | . . . . 1 1 Secondary Targets . | . . . . . . Shots Hit Robots 616 | 16 65 87 55 287 106 Core Hits 255 | 6 26 40 24 106 53 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 42 | 2 2 2 3 28 5 Burn 4 | 1 2 1 . . . Blast 36 | . . 1 3 27 5 Corrupt 2 | 1 . . . 1 . Melee Attacks 2 | . . 2 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 14071 | 227 824 1647 1313 6705 3355 Guns 1484 | 192 603 230 . . 459 Cannons 12136 | . 221 1417 1313 6587 2598 Explosions 445 | 35 . . . 112 298 Melee . | . . . . . . Ramming 6 | . . . . 6 . Kinetic 11636 | . 221 1417 1313 6544 2141 Thermal 1913 | 112 578 230 . 112 881 Explosive 298 | . . . . . 298 Electromagnetic 218 | 115 25 . . 43 35 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . 13 . Average Corruption 4 | . . . . 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 138 | . . . . 138 . Message Errors 33 | . . . . 33 . Matter Fused 29 | . . . . 29 . Heat Flow Errors 18 | . . . . 18 . Energy Discharges 19 | . . . . 19 . Parts Rejected 4 | . . . . 4 . Data Loss (minor) 15 | . . . . 15 . Data Loss (major) 4 | . . . . 4 . Misfires 5 | . . . . 5 . Alerts 4 | . . . . 4 . Misdirections 1 | . . . . 1 . Weapon Failures 6 | . . . . 6 . Overload Shots . | . . . . . . Overflow Damage 250 | . . 23 20 166 41 Projectiles 250 | . . 23 20 166 41 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 103 | . 3 10 20 55 15 Impact . | . . . . . . Kinetic 97 | . 3 10 18 52 14 Secondary 6 | . . . 2 3 1 Self-Inflicted Damage 113 | 31 . . . 18 64 Shots 3 | 1 . . . 1 1 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 571 | 57 196 190 15 571 532 Average Temperature 135 | 17 49 38 7 148 219 Received Heat Transfer 2831 | . 300 306 351 887 987 Effects 29 | . . . . 15 14 Shutdowns 1 | . . . . . 1 Energy Bleed 6 | . . . . 5 1 Interference 10 | . . . . 6 4 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . 3 . Damage (minor) 7 | . . . . 1 6 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 10 | . 1 1 . . 8 Heat Transferred 4311 | 346 1508 632 . 50 1775 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 99 | 100 100 100 100 99 99 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 222 | 10 79 175 171 215 222 Initial 14 | . . . 14 . . Average 31 | . 8 64 47 32 25 Influence Increases 4135 | 30 364 783 334 1865 759 Destroy 0b10 Robot/C 2600 | . 240 540 240 1060 520 Destroy 0b10 Robot/NC 160 | 30 15 25 25 45 20 Destroy Leader 658 | . 44 128 46 310 130 Successful Hack 151 | . 26 17 . 108 . Disable Machine 117 | . 9 . 18 54 36 Destroy Structure 149 | . . 13 5 93 38 Lose Combat Pursuer 300 | . 30 60 . 195 15 Influence Decreases 4037 | 30 364 742 374 1866 661 Entered New Map 28 | . . . 27 1 . Time Decay 3655 | 30 324 678 337 1855 431 Lost Part 300 | . 40 10 10 10 230 Purge Threat 54 | . . 54 . . . Squads Dispatched 36 | . . 4 2 21 9 Investigation 12 | . . 2 2 5 3 Extermination 15 | . . . . 12 3 Reinforcement 5 | . . 2 . 2 1 Assault . | . . . . . . Garrison 4 | . . . . 2 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 8 | . 1 1 1 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 213 | . 21 47 21 90 34 Peak Tracking Total 9 | . 4 8 7 6 9 Tactical Retreats 19 | . 2 3 . 13 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . . 1 . 6 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 13 | . 1 . 2 6 4 Max in Single Turn 1 | . 1 . 1 1 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 48 | . 11 7 6 20 4 Terminals 28 | . 8 5 4 9 2 Fabricators 3 | . . . . 2 1 Repair Stations 6 | . 1 . 1 4 . Recycling Units 4 | . 2 . . 1 1 Scanalyzers 5 | . . 2 . 3 . Garrison Access 2 | . . . 1 1 . Total Hacks 198 | . 51 37 27 67 16 Successful 136 | . 39 27 18 42 10 Failed 61 | . 12 9 9 25 6 Catastrophic 10 | . . 3 3 4 . Database Lockouts 1 | . . 1 . . . Manual . | . . . . . . Terminals 120 | . 44 19 20 31 6 Fabricators 7 | . . . . 6 1 Repair Stations 26 | . 4 . 5 17 . Recycling Units 17 | . 3 . . 5 9 Scanalyzers 25 | . . 18 . 7 . Garrison Access 3 | . . . 2 1 . Terminal Hacks 78 | . 33 10 14 19 2 Record 34 | . 12 3 10 7 2 Part Schematic 1 | . . . . 1 . Robot Schematic 1 | . . . . 1 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 8 | . . 3 3 2 . Open DSF 2 | . . . . 2 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 3 | . 2 . . 1 . Alert Level 5 | . 4 . . 1 . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . 2 . . . . Reprogram Traps 1 | . 1 . . . . Dispatch Records 3 | . 3 . . . . Maintenance Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Assault Status 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . 1 . . 1 . Zone Layout 7 | . 3 . 1 3 . Fabricator Hacks 3 | . . . . 2 1 Network Status 1 | . . . . . 1 Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 23 | . 3 . 4 16 . Scan Component 12 | . 2 . 2 8 . Repair 11 | . 1 . 2 8 . Recycling Unit Hacks 11 | . 3 . . 1 7 Recycle Component 1 | . . . . . 1 Process 3 | . . . . . 3 Report Inventory 1 | . 1 . . . . Retrieve Matter 2 | . . . . . 2 Retrieve Components 4 | . 2 . . 1 1 Scanalyzer 20 | . . 17 . 3 . Insert Component 7 | . . 6 . 1 . Analyze 8 | . . 7 . 1 . Retrieve Study 5 | . . 4 . 1 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 2 . Used 2 | . . . . 2 . Hacking Detections 40 | . 11 6 4 16 3 Full Trace Events 15 | . . 4 3 5 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . . 6 . 2 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 47 | . . . . 47 . Total Part Build Rating 10 | . . . . 10 . Part Studies Acquired 5 | . . 4 . 1 . Parts Repaired 11 | . 1 . 2 8 . Time 344 | . 26 . 58 260 . Parts Recycled 1 | . . . . . 1 Recycled Matter 28 | . . . . . 28 Retrieved Matter 28 | . . . . . 28 Retrieved Components 29 | . 19 . . 10 . Parts Scanalyzed 7 | . . 6 . 1 . Part Schematics Acquired 7 | . . 6 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat 1 | . . 1 . . . Combat . | . . . . . . Robot Hacks Applied 1 | . . 1 . . . parse_system 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 4177 | 557 1403 1536 681 . . Sensors 13 | . . 13 . . . Terrain 409 | 379 30 . . . . Seismic 4177 | 557 1403 1536 681 . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 13579 | 712 1937 1889 923 6639 1479 Spaces Moved 6519 | 311 988 812 638 3263 507 Core 411 | 311 61 . . . 39 Treads 2392 | . . . . 2209 183 Legs 3716 | . 927 812 638 1054 285 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 182 108 115 120 Average Speed 170 | 211 172 187 110 167 214 Slowest Speed 750 | 250 750 260 115 240 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 16 95 60 44 55 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 132 | 5 . 2 1 85 39 Melee . | . . . . . . Projectile 48 | . . 2 1 29 16 AOE 84 | 5 . . . 56 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 8220 | 345 1128 1039 781 4150 777 Wait 917 | 3 12 95 64 593 150 Move 6514 | 310 987 811 637 3262 507 Hop . | . . . . . . Pick Up 149 | 10 28 20 15 60 16 Fast Attach . | . . . . . . Attach 94 | 9 8 11 9 35 22 Detach 8 | 2 1 1 . 3 1 Swap 57 | . 9 14 6 23 5 Drop 83 | . 15 16 11 39 2 Fire 395 | 11 68 69 39 134 74 Melee 2 | . . 2 . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 713 | -11/Scrapyard | Entered Materials 714 | -10/Materials | Build established: Mutant 1061 | -10/Materials | Lost 3 parts (1p2w) 1088 | -10/Materials | Discovered new exit (range 10) 1125 | -10/Materials | Discovered new exit (range 18) 1450 | -10/Materials | Discovered new exit (range 6) 1783 | -10/Materials | Discovered new exit (range 17) 2034 | -10/Materials | Build established: Scavenger-Mutant 2096 | -10/Materials | Repaired Aluminum Leg 2153 | -10/Materials | Discovered new exit (range 9) 2308 | -10/Materials | Discovered new exit (range 20) 2650 | -10/Materials | Entered another Materials area 2650 | -9/Materials | Evolved 2 slots: Utility x2 2710 | -9/Materials | Identified exit to Mines 3560 | -9/Materials | Build established: Mutant 3853 | -9/Materials | Discovered new exit (range 16) 3887 | -9/Materials | Central database locked down 4539 | -9/Materials | Entered another Materials area 4539 | -8/Materials | Evolved 2 slots: Propulsion x2 4541 | -8/Materials | Discovered new exit (range 7) 4608 | -8/Materials | Repaired Seismic Detector 4644 | -8/Materials | Repaired Imp. Ion Engine+ 4802 | -8/Materials | Destroyed 8 combat bots 4840 | -8/Materials | Build established: Scavenger-Mutant 4890 | -8/Materials | Discovered new exit (range 16) 5462 | -8/Materials | Entered Factory 5462 | -7/Factory | Evolved 2 slots: Weapon x2 5767 | -7/Factory | Build established: Scavenger-Tank 6102 | -7/Factory | Repaired Imp. Light Cannon 6140 | -7/Factory | Repaired Titanium Leg 6179 | -7/Factory | Repaired Imp. Light Cannon 6213 | -7/Factory | Repaired Imp. Light Cannon 6602 | -7/Factory | Repaired Shield Generator 6640 | -7/Factory | Repaired Imp. Aluminum Leg 7469 | -7/Factory | Build established: Tank 7626 | -7/Factory | Discovered new exit (range 10) 8160 | -7/Factory | Garrison activated, responded to threat 8754 | -7/Factory | Fabricated Fusion Compressor (x2) 9683 | -7/Factory | Repaired Broken Lgt. Treads 10785 | -7/Factory | Discovered new exit (range 9) 10872 | -7/Factory | Repaired Med. Treads 11714 | -7/Factory | Discovered new exit (range 6) 11954 | -7/Factory | System corruption reached 10% 12101 | -7/Factory | Entered another Factory area 12101 | -6/Factory | Evolved 2 slots: Utility x2 12331 | -6/Factory | Build established: Mutant 12617 | -6/Factory | Lost 4 parts (1p2n1u) 12833 | -6/Factory | Build established: Gunner 13381 | -6/Factory | Lost 4 parts (1p1n1u1w) 13460 | -6/Factory | Garrison activated, responded to threat 13500 | -6/Factory | Core integrity fell below 50% 13512 | -6/Factory | Destroyed 7 combat bots 13563 | -6/Factory | Core integrity fell below 20% 13580 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slug penetrates G-50 Soldier. Coil Gun destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired Proton Cannon. Proton Cannon destroyed. The unstable cave ceiling collapses. S-27 Virus destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Med. Storage Unit destroyed. K-01 Serf collects debris. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? =???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ??##???#???#%#+######????????????????????????????? | | ### ### ####=[ #????????????????????????????? | | # """"""""## "" #????????????????????????????? | | # " # "" #????????????????????????????? | | " # T" #????????????????????????????? | | # # # "" #????????????????????????????? | | # ###############??????????????? | | #"# ## #??????????????? | | # ## #??????????????? | | #"# # # #??????????????? | | # # # @ #??????????????? | | # # # #??????????????? | | #######/#### # %[ #??????????????? | | # # gs k #??????????????? | | # = # #??????????????? | | # =! !% !! #??????????????? | | ! #! ! %= # ![ #??????????????? | | [# *!==[= # #??????????????? | | ###### =" ! != # #??????????????? | | # ###+#############+######??????????????? | | # * ???????????????????? | | + ???????????????????? | | # ???????????????????? | | # ????????????????????? | | # ????????????????????? | | ######## ?????????????????????? | | ## ????# ! ?????????????????????? | | ## ????# ?????????????????????? | | ## ????# [[ ??????????????????????? | | ###????" [! ??????????????????????? | | ??????? ???????????????????????? | | #####???????" ???????????????????????? | | ????????????# ?????????????????????????? | | ????????????? ???????????????????????????? | | ????????????? """"??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 490 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Fusion Compressor | -7/Factory | Hacked Gauss Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -7/Factory | Hacked Fabricated ------------ Fusion Compressor | x2 | -7/Factory Repaired ---------- Aluminum Leg | 68% | -10/Materials Seismic Detector | 35% | -8/Materials Imp. Ion Engine | 12% | -8/Materials Titanium Leg | 8% | -7/Factory Imp. Light Cannon | 12% | -7/Factory Imp. Light Cannon | 40% | -7/Factory Shield Generator | 63% | -7/Factory Imp. Aluminum Leg | 61% | -7/Factory Lgt. Treads | 14% | -7/Factory | Broken Med. Treads | 30% | -7/Factory Studied --------- Imp. Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Datajack | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Imp. Light Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club DATA ERROR: Steam Global Achievement% Deductive Reasoning Dynamic Key Everything Is Under Control Ghost 'Em GoHome() Junior Dev Professional Mechanic Serviceable Loadout Shopping List Storm Trooper System Compromised Troublemaker Well Done Challenges ------------ None Game ------ Seed SystemMultinovaSpear Manual? 0 Play Time 03:08:58 Cumulative 5.3 hours Start 2026.07.12 @ 22:25:27 End 2026.07.14 @ 09:28:09 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3b2366be-8aec-416d-845f-fd4e5ae5621c