Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 21:46:42 Player: GolbalwarmingLord Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (241) 241 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 726 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 249/250 System Corruption 1% Temperature Cool (30) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Wheel Wheel Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 7 2 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 3 | . 2 7 Power . | . . . Propulsion 3 | . 2 7 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 6 | . . 6 Power . | . . . Propulsion 6 | . . 6 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 95 Engine 14 | . 14 14 Leg 27 | . 28 27 Device 13 | . 14 12 Storage 14 | . 14 14 Energy Gun 8 | . 10 . Ballistic Gun 14 | . 14 14 Special Melee Weapon 5 | . 3 11 Peak Build Rating 7 | 7 7 7 Average Rating 6 | 4 7 6 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 13 | 13 13 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 2 8 8 Average Carried 3 | . 2 7 Final Capacity 8 | 8 8 8 Final Carried 8 | . 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 348 | 176 141 31 Remotely . | . . . Salvage Created 393 | 80 263 50 Parts 39 | 6 27 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 11 3 Guns 14 | . 11 3 Classes Destroyed 5 | 2 3 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 11 | . 8 3 Grunt 3 | . 3 . Best Kill Streak 5 | 1 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 158 | . 77 81 Missed 58 | . 27 31 Hits 100 | . 50 50 Projectile 100 | . 50 50 Damage Taken 774 | . 410 364 Core 254 | . 133 121 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 56 | 6 36 14 Largest 2 | 2 2 2 Hottest 60 | 60 60 60 Shots Fired 100 | 12 73 15 Gun 100 | 12 73 15 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 57 | 6 37 14 Thermal 43 | 6 36 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 3 6 5 Robot Miss Streak 8 | 2 8 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 61 | 7 41 13 Core Hits 29 | 3 22 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 18 | . 14 4 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 564 | 61 409 94 Guns 533 | 61 378 94 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 31 | . 31 . Kinetic 281 | 40 157 84 Thermal 252 | 21 221 10 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 2 1 Matter Fused 1 | . 1 . Energy Discharges 1 | . . 1 Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 10 | . 10 . Kicked 10 | . 10 . Crushed . | . . . Highest Temperature 80 | 40 80 10 Average Temperature 29 | 20 31 9 Received Heat Transfer 252 | . 48 204 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 575 | 50 500 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 165 | 5 165 . Initial . | . . . Average 31 | 1 33 . Influence Increases 380 | 10 295 75 Destroy 0b10 Robot/C 280 | . 220 60 Destroy 0b10 Robot/NC 15 | 10 5 . Destroy Leader 40 | . 40 . Lose Combat Pursuer 45 | . 30 15 Influence Decreases 380 | 10 295 75 Time Decay 330 | 10 295 25 Lost Part 50 | . . 50 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 21 7 Peak Tracking Total 7 | . 7 4 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 3 | . 3 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Disarm Traps 1 | . 1 . Recall Investigation 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked 4 | . 3 1 Non-combat 3 | . 3 . Combat 1 | . . 1 Robot Hacks Applied 4 | . 3 1 parse_system 2 | . 1 1 no_distress 2 | . 2 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1435 | 17 1189 229 Seismic 1435 | 17 1189 229 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1551 | 91 1189 271 Spaces Moved 859 | 61 607 191 Core 17 | 17 . . Treads . | . . . Legs 842 | 44 607 191 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 100 120 121 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 5 66 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1290 | 80 993 217 Wait 322 | . 317 5 Move 857 | 60 606 191 Hop . | . . . Pick Up 16 | 7 8 1 Fast Attach . | . . . Attach 9 | 7 . 2 Detach . | . . . Swap 2 | . 2 . Drop . | . . . Fire 56 | 6 36 14 Melee 18 | . 14 4 Ram . | . . . Kick 10 | . 10 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 781 | -10/Materials | Discovered new exit (range 9) 860 | -10/Materials | Core integrity fell below 50% 968 | -10/Materials | Discovered new exit (range 15) 1271 | -10/Materials | Discovered new exit (range 7) 1281 | -10/Materials | Entered Subcaves 1283 | -10/Subcaves | Learned Materials emergency access door positions 1534 | -10/Subcaves | Discovered new exit (range 10) 1545 | -10/Subcaves | Core integrity fell below 20% 1552 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- S-10 Pest destroyed. Datajack destroyed. Seismic Detector destroyed. Lgt. Assault Rifle fries itself beyond repair. Subatomizers dissect the Flight Unit. Flight Unit fries itself beyond repair. S-10 Pest destroyed. Acquired 7 matter. Acquired 10 matter. Lgt. Ion Engine fries itself beyond repair. EXIT=FOUND Sml. Laser destroyed. S-10 Pest destroyed. Aluminum Leg destroyed. Lgt. Ion Engine fries itself beyond repair. S-10 Pest destroyed. Lgt. Assault Rifle fries itself beyond repair. Acquired 1 matter. Acquired Lgt. Assault Rifle. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#??????########?????????????????? | | ?????????????????# ?????#" """#?????????????????? | | ?????????????????# #????# "#?????????????????? | | ??????????????????# #??## "#?????????????????? | | ???????????????????# ### t""##????????????????? | | ????????????????????# % @ <#????????????????? | | ????????????????????## % t""##????????????????? | | ???????????????????### ## "#?????????????????? | | ???????????????????# ### "#?????????????????? | | ??????????????????## ##?#" """#??####???????????? | | ???????????????#### ##??########??# #???????????? | | ???????????????#=# # #???????###### ##??????????? | | ???????????????# %####?????### # " #??????????? | | ???????????????# ##?????#### ##?????????? | | ???????????????# ##????## ### # ##########? | | ???????????????## ###?## # ## ## # # # #? | | ????????????????## ### ## % ### #? | | ?????????????????## ### # # #?# # # ##? | | ??????????????????## ###### #####?# ## ##?? | | ???????????????????## # ##?????## #### ##??? | | ????????????????????# ## ##???????#####?# #???? | | ????????????????????#######??????????????# ##??? | | ?????????????????????????????????????????## #??? | | ??????????????????????????????????????????#####??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Not Today, Chutes Challenges ------------ None Game ------ Seed GunBurstObliterator Manual? 0 Play Time 00:13:27 Cumulative 13.7 hours Start 2025.10.26 @ 00:35:45 End 2025.10.29 @ 21:46:42 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 17 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x20 Zoom Use 7% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 835b0253-2c8d-4314-bdee-00d38cdcd663