Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.31 @ 14:10:02

Player: Pimski

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (39)       7800
Robots Destroyed (177)     885
Value Destroyed (5640)     5640
Prototype IDs (242)        4840
Alien Tech Used (10)       2000
Bonus (31750)              31750
              TOTAL SCORE: 57415

 Bonus
-------
Triggered Max Security     5000
High Alert Combat Kills    357
Follower Combat Kills      993
Entered Garrisons          1800
Used RIF Installer         4500
Aligned with FarCom        300
Met Data Miner             300
Used Data Conduit          3000
Found Hidden Lab           3000
Decrypted A0 Command       3000
Scanned by Researcher      500
Pursued by Intercept       1000
Met Sigix                  2000
Activated Exoskeleton      3000
Win                        3000

 Cogmind 
---------
Core Integrity             1590/1600
Matter                     300/300
Energy                     313/830
System Corruption          0%
Temperature                Cool (680)
Location                   To Epsilon Eridani

 Parts 
-------
Power (2)
  Graviton Reactor
  Graviton Reactor
Propulsion (6)
  Cooled VTOL Module
  Cooled VTOL Module
  Cooled VTOL Module
  Cooled Impulse Thruster
  Cooled Impulse Thruster
  Cooled Q-thruster
Utility (16)
  Power Amplifier
  Advanced Weight Redist. System
  Advanced Weight Redist. System
  Spectral Analyzer
  Experimental Phase Shifter
  Centrium Medium Armor Plating
  Advanced Force Field
  Advanced Hacking Suite
  Relay Coupler [C] (37)
  Relay Coupler [C] (33)
  Relay Coupler [C] (38)
  Relay Coupler [C] (44)
  Relay Coupler [Sentry] (22)
  Relay Coupler [Demolisher] (21)
  Relay Coupler [Demolisher] (29)
Weapon (2)
  Power Sword
Inventory (4)
  Graviton Reactor
  Graviton Reactor
  Linear Accelerator
  Guided Remote Datajack

 Peak State 
------------
Power
  Graviton Reactor
  Graviton Reactor
Propulsion
  Cooled VTOL Module
  Cooled VTOL Module
  Cooled VTOL Module
  Cooled Impulse Thruster
  Cooled Impulse Thruster
  Cooled Q-thruster
Utility
  Power Amplifier
  Advanced Weight Redist. System
  Advanced Weight Redist. System
  Spectral Analyzer
  Experimental Phase Shifter
  Centrium Medium Armor Plating
  Advanced Force Field
  Advanced Hacking Suite
  Relay Coupler [C]
  Relay Coupler [C]
  Relay Coupler [C]
  Relay Coupler [C]
  Relay Coupler [C]
  Relay Coupler [Sentry]
  Relay Coupler [Demolisher]
  Relay Coupler [Demolisher]
Weapon
  Railgun
  Power Sword
Inventory
  Graviton Reactor
  Graviton Reactor
  Guided Remote Datajack
[Rating: 182]

 Favorites 
-----------
Power                      Cooled Ion Engine
  Engine                   Cooled Ion Engine
  Power Core               Micro Nuclear Core
  Reactor                  Light Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
  Flight Unit              Cooled VTOL Module
Utility                    High-capacity Storage Unit
  Device                   Advanced Weight Redist. System
  Storage                  High-capacity Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Advanced Hacking Suite
  Protection               Light Armor Plating
Weapon                     Improved Assault Rifle
  Energy Gun               Hypervelocity EM Gauss Rifle
  Energy Cannon            Guided Plasma Cannon
  Ballistic Gun            Improved Assault Rifle
  Launcher                 Precision Grenade Launcher
  Special Weapon           Guided Remote Datajack
  Slashing Weapon          Power Sword
  Piercing Weapon          Spear
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Lab Res Gar Res Gar Res Qua Sec Gar Acc Gar Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   .   2   .   .   .   .   2   .   .   .   2   .   .   .   2   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Propulsion               4    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
  Utility                  13   | .   .   .   2   .   .   .   1   .   .   .   1   .   .   .   .   .   .   2   .   2   .   .   .   2   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             194  | 2   4   2   21  1   3   .   22  .   11  6   15  .   9   .   1   2   1   2   .   8   .   1   4   3   6   7   6   5   2   1   3   .   9   3   15  10  2   1   6   
  Power                    23   | .   .   1   3   .   .   .   3   .   .   2   1   .   1   .   .   .   1   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   2   1   2   1   1   .   2   
    Engine                 7    | .   .   1   3   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   7    | .   .   .   .   .   .   .   2   .   .   1   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   2   1   1   .   2   
  Propulsion               56   | .   2   .   6   1   .   .   11  .   5   3   6   .   2   .   .   .   .   .   .   3   .   .   4   .   2   2   3   .   1   .   .   .   1   1   1   .   1   .   1   
    Treads                 25   | .   2   .   5   1   .   .   10  .   5   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 30   | .   .   .   1   .   .   .   1   .   .   .   6   .   2   .   .   .   .   .   .   3   .   .   4   .   2   2   3   .   1   .   .   .   1   1   1   .   1   .   1   
  Utility                  80   | 1   2   .   5   .   3   .   6   .   4   .   6   .   2   .   1   2   .   2   .   3   .   1   .   3   4   3   3   3   1   1   3   .   6   1   4   7   .   1   2   
    Device                 21   | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   1   1   1   1   .   2   .   4   1   2   .   .   1   2   
    Storage                9    | 1   2   .   .   .   2   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Processor              4    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
    Hackware               31   | .   .   .   .   .   1   .   1   .   .   .   4   .   1   .   .   .   .   1   .   3   .   1   .   2   4   2   .   2   .   1   .   .   1   .   .   7   .   .   .   
    Protection             15   | .   .   .   2   .   .   .   2   .   4   .   1   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   35   | 1   .   1   7   .   .   .   2   .   2   1   2   .   4   .   .   .   .   .   .   1   .   .   .   .   .   1   .   2   .   .   .   .   .   .   8   2   .   .   1   
    Energy Gun             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   7   .   .   .   .   
    Ballistic Gun          16   | 1   .   1   7   .   .   .   2   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               2    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        5    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  18   | .   .   .   3   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   .   .   1   7   .   .   .   .   
Parts Lost                 57   | .   .   1   7   2   .   .   2   .   2   6   .   .   .   .   1   1   1   .   2   .   .   .   3   2   1   1   7   .   .   .   .   1   2   2   9   2   .   .   2   
  Power                    9    | .   .   .   1   .   .   .   1   .   .   2   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Propulsion               9    | .   .   .   2   1   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   
  Utility                  28   | .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   2   2   1   .   5   .   .   .   .   1   2   1   7   1   .   .   1   
  Weapon                   11   | .   .   1   3   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
  Highest Loss Streak      5    | .   .   1   4   2   .   .   1   .   1   3   .   .   .   .   1   1   1   .   2   .   .   .   3   2   1   1   3   .   .   .   .   1   1   2   5   2   .   .   1   
Average Slot Usage (%)     94   | .   100 100 97  94  93  100 99  100 99  97  90  92  98  100 98  100 96  87  89  83  94  94  94  66  75  88  73  85  90  95  93  93  84  85  69  85  96  93  94  
  Engine                   4    | .   14  14  10  11  11  11  2   .   .   4   5   7   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   .   .   .   .   6   9   9   3   1   .   .   7   7   7   7   6   4   2   5   5   5   5   5   5   5   5   4   4   4   4   1   .   .   .   .   .   .   
  Treads                   16   | .   14  28  22  21  22  22  26  27  27  20  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   6    | .   .   .   .   .   .   .   .   .   .   .   26  30  30  30  30  30  30  26  26  17  17  17  17  15  15  15  16  21  23  23  22  22  20  20  20  20  23  23  23  
  Device                   2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   6   5   5   5   5   5   5   9   1   2   4   9   13  13  12  16  9   8   7   9   17  
  Storage                  19   | .   28  28  22  22  23  33  27  27  27  27  9   7   7   7   7   7   7   6   6   5   5   5   5   5   5   5   5   5   4   4   4   4   4   4   4   4   3   1   .   
  Processor                5    | .   .   .   11  11  9   .   7   9   9   9   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   4   4   4   8   7   4   3   
  Hackware                 11   | .   .   .   .   .   5   11  4   .   .   .   26  30  34  30  27  23  19  15  20  30  35  35  35  24  34  47  38  34  38  38  32  31  29  28  20  31  38  38  32  
  Protection               5    | .   .   .   7   6   .   .   6   9   9   9   6   7   2   7   8   15  15  13  13  11  11  11  11  5   4   .   .   10  9   9   9   7   4   4   4   4   3   3   3   
  Ballistic Gun            14   | .   28  28  22  22  22  22  17  18  17  18  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Slashing Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   6   7   7   7   7   7   7   6   6   7   11  11  11  5   5   5   5   5   4   4   4   4   4   3   .   1   3   3   3   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             100  | 17  73  73  81  81  94  94  95  95  100 100 99  22  24  20  22  22  22  24  24  25  25  25  25  21  21  29  19  23  23  23  26  26  31  31  43  44  50  57  64  
  Greatest Support         72   | 20  40  40  40  40  40  40  60  60  60  60  24  24  24  24  24  24  24  24  24  32  32  32  32  32  34  34  34  23  26  30  28  28  34  44  62  62  60  66  72  
  Greatest Overweight (x)  8    | .   2   1   2   2   2   2   1   1   1   8   8   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Average Overweight (x)   .    | .   1   1   1   1   1   2   1   1   1   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 30   | 8   20  20  20  20  26  26  26  26  26  26  30  8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   12  8   8   8   8   8   4   
  Average Capacity         17   | 6   15  20  20  20  20  26  26  26  26  26  10  8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   6   4   
  Most Carried             26   | 7   19  20  20  20  23  23  26  26  26  26  26  8   8   8   8   7   5   6   6   8   8   8   8   8   8   8   8   8   8   8   8   7   8   8   8   7   6   7   4   
  Average Carried          17   | 6   12  19  19  19  20  23  25  25  25  25  10  8   7   8   7   6   5   5   6   7   8   8   8   8   8   7   6   7   7   8   7   7   7   7   6   6   5   4   3   
  Final Capacity           8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   4   4   
  Final Carried            8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   6   8   8   8   8   8   8   7   6   8   8   8   7   7   8   8   6   7   5   4   4   

 Class Distribution 
--------------------
 51% | Hauler-Mutant
 16% | Wizard-Sprinter
 11% | Scavenger-Mutant
  9% | Hacker-Sprinter
  4% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
    Hauler-Mutant | -10/Mines
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
    Hauler-Mutant | -9/Exiles
    Hauler-Mutant | -8/Mines
    Hauler-Mutant | -8/Materials
    Hauler-Mutant | -8/Garrison
    Hauler-Mutant | -8/Materials
    Hauler-Mutant | -8/Garrison
  Hacker-Sprinter | -7/Factory
  Hacker-Sprinter | -7/Waste
  Hacker-Sprinter | -7/Factory
  Hacker-Sprinter | -7/Lower Caves
  Hacker-Sprinter | -7/Lower Caves
  Hacker-Sprinter | -7/Data Miner
  Hacker-Sprinter | -6/Proximity Caves
  Hacker-Sprinter | -6/Factory
  Hacker-Sprinter | -6/Garrison
  Wizard-Sprinter | -5/Factory
  Wizard-Sprinter | -5/Waste
  Wizard-Sprinter | -5/Factory
  Wizard-Sprinter | -5/Garrison
  Wizard-Sprinter | -4/Factory
  Wizard-Sprinter | -4/Garrison
  Wizard-Sprinter | -4/Factory
  Wizard-Sprinter | -4/Armory
  Wizard-Sprinter | -4/Lab
  Wizard-Sprinter | -3/Research
  Wizard-Sprinter | -3/Garrison
  Wizard-Sprinter | -3/Research
  Wizard-Sprinter | -3/Garrison
  Wizard-Sprinter | -2/Research
  Wizard-Sprinter | -2/Quarantine
  Wizard-Sprinter | -2/Section 7
 Botlord-Sprinter | -2/Garrison
 Botlord-Sprinter | -1/Access
 Botlord-Sprinter | -1/Garrison
 Botlord-Sprinter | -1/Access

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -2   -1   -1   -1   
-----------                Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Arm  Lab  Res  Gar  Res  Gar  Res  Qua  Sec  Gar  Acc  Gar  Acc  
Matter Collected           4728 | 209  245  191  521  180  30   .    839  48   662  461  58   .    230  4    .    .    .    .    .    120  .    .    .    .    .    160  .    .    118  .    .    .    .    71   341  110  .    30   100  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            7441 | 50   348  268  1483 371  .    .    1456 201  1647 622  89   .    233  .    .    .    .    .    .    .    .    .    .    .    .    210  .    .    .    .    .    .    .    217  67   .    .    .    179  
  Parts                    403  | 2    18   24   84   23   .    .    82   14   79   31   9    .    13   .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    5    5    .    .    .    8    
Haulers Intercepted        22   | .    2    .    5    .    .    .    6    .    5    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Recyclers Shooed           10   | .    .    .    4    2    .    .    1    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Lab Res Gar Res Gar Res Qua Sec Gar Acc Gar Acc 
Combat Hostiles Destroyed  119  | .   5   10  21  11  .   .   27  4   19  11  3   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   1   .   .   .   1   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Guns                     108  | .   5   10  21  11  .   .   27  4   19  11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
  AOE                      8    | .   .   .   .   .   .   .   .   .   .   .   3   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
Classes Destroyed          16   | 1   3   1   5   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Worker                   5    | .   .   .   3   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Builder                  3    | .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   22   | .   2   .   5   .   .   .   6   .   5   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Recycler                 16   | 1   .   .   4   .   .   .   3   .   5   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Operator                 3    | .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  7    | .   .   .   2   .   .   .   3   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  40   | .   .   6   7   .   .   .   16  .   1   4   3   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    53   | .   5   4   11  9   .   .   7   2   10  5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Brawler                  1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  3    | .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Sentry                   14   | .   .   .   3   .   .   .   4   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Demolisher               2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   3    | .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Lightning                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Tracker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Best Kill Streak           7    | 1   2   3   6   3   .   .   5   2   5   7   3   .   4   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   3   1   .   .   .   1   
  Combat Bots Only         7    | .   2   3   4   3   .   .   4   2   4   7   3   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   1   .   .   .   1   
Max Kills in Single Turn   3    | 1   1   1   2   1   .   .   1   1   2   1   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   3   1   .   .   .   1   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -2   -1   -1   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Arm  Lab  Res  Gar  Res  Gar  Res  Qua  Sec  Gar  Acc  Gar  Acc  
Damage Taken               10183 | .    160  518  867  634  .    .    1049 135  962  639  125  .    105  36   113  86   100  .    239  .    .    121  364  .    254  121  621  77   131  84   47   263  283  205  1477 257  .    10   100  
  Core                     2075  | .    16   90   87   142  .    .    144  18   55   88   16   .    39   18   81   .    38   .    54   .    .    47   167  .    74   30   229  .    75   63   .    56   72   .    319  47   .    10   .    
  Absorbed by Shields      300   | .    .    .    .    .    .    .    .    .    .    35   .    .    .    .    .    .    .    .    .    .    .    .    95   .    .    .    .    .    .    .    .    56   .    .    .    51   .    10   53   
Core Remaining (%)         72    | 100  .    57   .    .    .    42   .    .    .    44   .    .    .    .    .    .    72   .    93   .    .    .    78   .    .    .    .    71   .    .    .    85   .    .    .    55   .    .    99   
Volleys Fired              494   | 5    29   37   100  30   .    .    102  8    90   56   2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    20   2    .    .    8    
  Largest                  2     | 2    2    2    2    2    .    .    2    2    2    2    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    1    1    .    .    1    
  Hottest                  120   | 40   40   40   46   46   .    .    46   46   51   51   36   .    36   .    .    .    .    .    .    .    .    .    .    .    .    120  .    40   .    .    .    .    .    .    120  30   .    .    35   
Shots Fired                948   | 10   58   74   200  60   .    .    204  16   180  109  2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    20   2    .    .    8    
  Gun                      921   | 10   58   74   200  60   .    .    204  16   180  109  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    8    
  Cannon                   22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    20   .    .    .    .    
  Launcher                 4     | .    .    .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  921   | 10   58   74   200  60   .    .    204  16   180  109  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    8    
  Thermal                  22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    20   .    .    .    .    
  Explosive                4     | .    .    .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         31    | 3    9    16   22   15   .    .    26   18   27   31   .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    
  Robot Miss Streak        3     | 1    3    1    3    1    .    .    3    .    2    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        11    | .    .    1    2    .    .    .    3    1    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    1    1    .    .    .    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           748   | 7    45   56   144  52   .    .    164  15   150  89   2    .    8    .    .    1    .    .    .    .    .    .    .    .    .    2    1    .    .    .    1    .    .    4    5    .    .    .    2    
  Core Hits                331   | 2    17   18   63   20   .    .    65   9    60   36   4    .    7    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    22   3    .    .    .    2    
  Critical Hits            7     | .    .    .    .    .    .    .    .    .    3    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Kills           2     | .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 5     | .    .    .    .    .    .    .    .    .    2    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              170   | .    .    .    .    .    .    .    .    .    .    .    12   .    29   .    .    1    2    5    2    3    .    10   .    13   1    12   10   3    4    1    12   .    10   24   .    .    4    .    12   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 166   | .    .    .    .    .    .    .    .    .    .    .    12   .    25   .    .    1    2    5    2    3    .    10   .    13   1    12   10   3    4    1    12   .    10   24   .    .    4    .    12   
  Piercing                 4     | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            7     | .    .    .    .    .    .    .    .    .    .    .    1    .    3    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           14695 | 77   601  538  1524 764  .    .    2510 219  2640 1238 349  .    947  .    .    142  .    .    .    .    .    .    .    .    .    243  37   .    .    .    52   .    .    1897 564  .    .    .    353  
  Guns                     10026 | 77   596  530  1521 762  .    .    2469 219  2614 1238 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  634   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    70   .    .    .    .    .    .    .    .    564  .    .    .    .    
  Explosions               2220  | .    .    .    .    .    .    .    .    .    .    .    184  .    274  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1647 .    .    .    .    115  
  Melee                    1730  | .    .    .    .    .    .    .    .    .    .    .    165  .    673  .    .    142  .    .    .    .    .    .    .    .    .    173  37   .    .    .    52   .    .    250  .    .    .    .    238  
  Ramming                  85    | .    5    8    3    2    .    .    41   .    26   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  10026 | 77   596  530  1521 762  .    .    2469 219  2614 1238 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  749   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    70   .    .    .    .    .    .    .    .    564  .    .    .    115  
  Explosive                2105  | .    .    .    .    .    .    .    .    .    .    .    184  .    274  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1647 .    .    .    .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 1730  | .    .    .    .    .    .    .    .    .    .    .    165  .    673  .    .    142  .    .    .    .    .    .    .    .    .    173  37   .    .    .    52   .    .    250  .    .    .    .    238  
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    1    1    .    .    .    .    .    .    .    1    1    1    1    .    .    .    2    1    1    2    2    .    .    .    
  Average Corruption       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    1    1    .    .    .    .    .    .    .    1    1    1    1    .    .    .    1    1    1    1    2    .    .    .    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  11    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    .    3    1    1    .    .    .    
    Message Errors         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    
    Energy Discharges      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    1    .    .    .    .    
    Targeting Errors       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            543   | .    .    .    .    .    .    .    .    .    .    .    96   .    125  .    .    22   .    .    .    .    .    .    .    .    .    88   .    .    .    .    .    .    .    201  11   .    .    .    .    
  Projectiles              11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    
  Explosions               136   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    136  .    .    .    .    .    
  Melee                    396   | .    .    .    .    .    .    .    .    .    .    .    96   .    125  .    .    22   .    .    .    .    .    .    .    .    .    88   .    .    .    .    .    .    .    65   .    .    .    .    .    
Knockbacks                 2     | .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   2     | .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      8     | .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   8     | .    1    1    1    1    .    .    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             10    | .    1    1    2    1    .    .    4    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  2     | .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        424   | .    2    9    321  2    .    .    12   3    8    .    .    .    .    .    28   .    1    .    .    .    .    .    11   .    4    54   20   .    .    34   .    17   .    59   81   .    .    .    424  
  Average Temperature      22    | .    2    6    24   2    .    .    4    3    3    .    .    .    .    .    16   .    1    .    .    .    .    .    11   .    3    35   10   .    .    18   .    11   .    31   31   .    .    .    214  
  Received Heat Transfer   2187  | .    93   108  309  177  .    .    342  81   351  84   .    .    6    .    51   12   27   .    18   .    .    9    111  .    27   9    141  .    .    24   21   29   27   18   81   18   .    .    13   
  Effects                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Interference           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Heat Transferred         1380  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    160  .    .    .    .    .    .    .    .    1120 .    .    .    100  
Parts Sabotaged            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -2   -1   -1   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Arm  Lab  Res  Gar  Res  Gar  Res  Qua  Sec  Gar  Acc  Gar  Acc  
Peak Influence             1874 | 5    155  126  348  340  .    .    484  394  533  499  522  212  395  .    .    .    .    425  298  576  201  218  167  186  185  169  152  .    51   103  152  114  213  535  1840 1774 1636 1630 1874 
  Average Influence        281  | 2    54   77   225  201  .    .    198  351  363  431  375  185  294  .    .    .    .    74   295  242  201  192  155  151  149  149  122  .    26   81   111  112  157  222  1164 1612 1438 1508 1639 
Maximum Alert Level        5    | .    .    .    1    1    .    .    2    1    2    2    2    1    1    .    .    .    .    2    1    2    1    1    .    .    .    .    .    .    .    .    .    .    1    2    5    5    5    5    5    
  Low Security (%)         49   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 1                  34   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 2                  10   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 3                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          72   | .    1    .    1    .    .    .    1    .    3    .    3    .    2    .    .    .    .    1    .    .    .    .    .    2    .    1    3    .    .    .    1    .    1    4    20   6    6    6    10   
  Investigation            8    | .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    1    .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    
  Extermination            3    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Reinforcement            12   | .    1    .    1    .    .    .    1    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    1    4    .    .    .    .    .    
  Assault                  37   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   6    6    6    7    
  Garrison                 4    | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Intercept                8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    1    
Construction Impeded       1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Alert ID Control Effect    10   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    4    4    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Lab Res Gar Res Gar Res Qua Sec Gar Acc Gar Acc 
Distress Signals           26   | .   .   .   4   .   .   .   6   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   2   4   .   .   .   .   .   2   .   4   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              580  | .   12  10  36  13  .   .   53  3   29  13  12  5   9   7   7   4   8   .   9   1   .   5   5   4   18  16  52  1   3   12  12  12  17  15  81  36  4   35  21  
  Peak Tracking Total      41   | .   2   3   5   3   .   .   5   2   4   6   7   5   4   5   8   4   7   .   9   1   .   3   5   2   17  11  23  1   3   14  7   14  11  7   41  29  10  23  17  
  Tactical Retreats        50   | .   1   .   .   2   .   .   4   1   3   2   3   .   1   1   .   .   2   .   1   .   .   2   .   1   1   3   7   .   .   .   2   1   1   .   7   2   .   .   2   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Lab Res Gar Res Gar Res Qua Sec Gar Acc Gar Acc 
Traps Triggered            25   | .   .   .   .   .   .   .   .   4   .   3   1   .   1   .   .   .   .   .   .   1   .   .   4   .   2   .   .   .   .   2   .   2   .   .   1   4   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -2  -1  -1  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Lab Res Gar Res Gar Res Qua Sec Gar Acc Gar Acc 
Machines Disabled          22   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   2   1   .   1   .   .   .   5   5   2   .   .   2   
  Max in Single Turn       2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   1   1   .   1   .   .   .   2   1   1   .   .   1   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Garrison Relay           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   2   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Lab Res Gar Res Gar Res Qua Sec Gar Acc Gar Acc 
Machines Accessed          91   | .   1   .   3   .   2   .   11  .   4   .   6   .   7   .   1   4   1   4   .   3   .   5   .   7   .   5   4   1   1   .   5   .   3   6   6   .   1   .   .   
  Terminals                56   | .   1   .   3   .   .   .   8   .   3   .   4   .   4   .   .   .   1   2   .   2   .   3   .   4   .   3   2   .   .   .   2   .   3   6   5   .   .   .   .   
  Fabricators              12   | .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   1   .   1   .   2   .   1   2   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Garrison Access          10   | .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   1   .   1   .   .   
Total Hacks                378  | .   5   .   8   .   2   .   30  .   10  .   21  .   31  .   1   28  4   16  .   19  .   28  .   25  .   21  20  19  1   .   18  .   15  31  24  .   1   .   .   
  Successful               306  | .   2   .   6   .   2   .   23  .   7   .   12  .   19  .   1   28  2   13  .   15  .   22  .   18  .   19  20  19  1   .   15  .   13  27  21  .   1   .   .   
  Failed                   71   | .   3   .   2   .   .   .   7   .   3   .   8   .   12  .   .   .   2   3   .   4   .   6   .   7   .   2   .   .   .   .   3   .   2   4   3   .   .   .   .   
    Catastrophic           7    | .   .   .   .   .   .   .   1   .   .   .   2   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Database Lockouts        2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   224  | .   5   .   7   .   1   .   16  .   6   .   13  .   21  .   .   .   4   10  .   9   .   22  .   16  .   12  13  .   .   .   8   .   13  29  19  .   .   .   .   
  Terminals                233  | .   5   .   8   .   .   .   17  .   9   .   16  .   21  .   .   .   4   9   .   9   .   22  .   14  .   11  9   .   .   .   10  .   15  31  23  .   .   .   .   
  Fabricators              64   | .   .   .   .   .   .   .   .   .   .   .   2   .   8   .   .   .   .   5   .   10  .   5   .   10  .   8   11  .   .   .   5   .   .   .   .   .   .   .   .   
  Repair Stations          7    | .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              12   | .   .   .   .   .   .   .   7   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Garrison Access          12   | .   .   .   .   .   .   .   1   .   1   .   .   .   2   .   .   .   .   2   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   1   .   1   .   .   
Terminal Hacks             125  | .   1   .   2   .   2   .   4   .   2   .   7   .   5   .   1   28  2   3   .   1   .   9   .   2   .   3   4   19  .   .   4   .   8   11  7   .   .   .   .   
  Record                   32   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   19  .   .   .   .   .   1   .   .   .   .   .   
  Part Schematic           27   | .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   8   1   1   .   .   .   5   .   .   .   1   .   .   .   .   1   .   5   2   .   .   .   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     4    | .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Terminal Index           2    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             12   | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   1   1   .   .   .   1   .   1   3   1   .   .   .   .   
  Disarm Traps             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Transport Status         2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     6    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Recall Reinforcements    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   
  Hauler Manifests         8    | .   1   .   1   .   .   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Activate Exoskeleton     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Fabricator Hacks           37   | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   2   .   9   .   3   .   4   .   6   6   .   .   .   3   .   .   .   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           13   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   1   .   2   .   2   3   .   .   .   1   .   .   .   .   .   .   .   .   
  Build                    23   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   5   .   2   .   2   .   4   3   .   .   .   2   .   .   .   .   .   .   .   .   
Repair Station Hacks       6    | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           3    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   3    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 11   | .   .   .   .   .   .   .   7   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Insert Component         6    | .   .   .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Analyze                  5    | .   .   .   .   .   .   .   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      11   | .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   2   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   1   .   1   .   .   
  Unlock Access            9    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   1   .   1   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Coupler Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         253  | .   2   .   10  .   .   .   17  .   10  .   7   .   21  .   .   .   .   13  .   12  .   18  .   25  .   18  20  .   .   .   10  .   10  32  28  .   .   .   .   
  Terminals                98   | .   1   .   4   .   .   .   7   .   4   .   2   .   6   .   .   .   .   5   .   4   .   7   .   9   .   6   5   .   .   .   4   .   5   16  13  .   .   .   .   
    Track                  27   | .   .   .   1   .   .   .   3   .   1   .   1   .   1   .   .   .   .   2   .   1   .   2   .   3   .   1   1   .   .   .   1   .   .   6   3   .   .   .   .   
    Assimilate             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   1   1   .   .   .   .   .   
    Botnet                 33   | .   1   .   2   .   .   .   1   .   2   .   1   .   3   .   .   .   .   2   .   2   .   3   .   3   .   2   2   .   .   .   1   .   1   4   3   .   .   .   .   
    Detonate               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
    Disrupt                17   | .   .   .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   1   .   2   3   4   .   .   .   .   
    Operators              13   | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   1   .   2   .   1   .   1   .   .   .   .   1   .   1   1   2   .   .   .   .   
  Fabricators              17   | .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   1   .   2   .   2   .   2   5   .   .   .   1   .   .   .   .   .   .   .   .   
    Report                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Prioritize             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   
    Siphon                 12   | .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   1   .   1   .   2   .   1   2   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Watchers               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         58   | .   1   .   2   .   .   .   7   .   3   .   6   .   6   .   .   .   1   2   .   3   .   4   .   4   .   2   2   .   1   .   3   .   2   6   2   .   1   .   .   
  Full Trace Events        6    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware Fried         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   31   | .   .   .   .   .   .   .   3   .   .   .   3   .   1   .   .   8   1   1   .   .   .   5   .   .   .   1   .   .   .   .   1   .   5   2   .   .   .   .   .   
  Parts Built              22   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   6   .   1   .   2   .   3   3   .   .   .   2   .   .   .   .   .   .   .   .   
    Matter                 4213 | .   .   .   .   .   .   .   .   .   .   .   .   .   567 .   .   .   .   284 .   821 .   318 .   318 .   690 639 .   .   .   576 .   .   .   .   .   .   .   .   
    Time                   1366 | .   .   .   .   .   .   .   .   .   .   .   .   .   201 .   .   .   .   94  .   281 .   106 .   70  .   288 190 .   .   .   136 .   .   .   .   .   .   .   .   
  Total Part Build Rating  119  | .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   10  .   30  .   6   .   12  .   18  15  .   .   .   16  .   .   .   .   .   .   .   .   
Parts Repaired             3    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     105  | .   .   .   .   .   .   .   77  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   28  .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           4    | .   .   .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 4    | .   .   .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -2  -1  -1  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Lab Res Gar Res Gar Res Qua Sec Gar Acc Gar Acc 
Used RIF Installer         9    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   1   .   1   .   
  Robot Detection          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert ID Control         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Structural Interface     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Program Shield           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Autooverride             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Crosswire                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Robots Hacked              33   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   1   .   1   .   1   4   1   17  5   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   32   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   1   .   1   4   1   17  5   
  Autooverrided            32   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   1   .   1   4   1   17  5   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   4   .   .   .   .   .   7   .   .   1   
  Machine Destruction      17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   4   .   .   .   .   .   7   .   .   1   
  Attached                 12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   7   .   .   .   
  Crosswired               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   
Robots Rewired             8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -2   -1   -1   -1   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Arm  Lab  Res  Gar  Res  Gar  Res  Qua  Sec  Gar  Acc  Gar  Acc  
Total Allies               50   | .    .    .    .    5    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    10   .    .    .    1    .    1    1    2    4    1    17   5    
  Largest Group            16   | .    .    .    .    5    5    3    3    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    4    .    .    .    1    1    1    1    2    3    2    16   6    
  Highest-Rated Group      1726 | .    .    .    .    85   85   40   40   .    .    .    .    .    26   .    .    .    .    .    .    .    .    .    .    .    .    64   152  .    .    .    64   64   64   44   1139 1197 1139 1726 210  
  Highest-Rated Ally       1075 | .    .    .    .    31   31   16   16   .    .    .    .    .    26   .    .    .    .    .    .    .    .    .    .    .    .    64   49   .    .    .    64   64   64   44   1075 1075 1075 1075 64   
Total Orders               2    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  GOTO                     1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               179  | .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    .    .    .    .    2    .    32   22   3    43   29   
  Total Damage             5648 | .    .    .    .    .    .    .    179  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    561  .    .    .    .    .    48   .    1602 1147 102  1334 675  
  Kills                    29   | .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    5    7    .    5    5    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Gar Fac Arm Lab Res Gar Res Gar Res Qua Sec Gar Acc Gar Acc 
Robot Analysis Total       115  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   115 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -2   -1   -1   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Arm  Lab  Res  Gar  Res  Gar  Res  Qua  Sec  Gar  Acc  Gar  Acc  
Turns Passed               11839 | 29   754  739  1048 739  540  56   2237 241  1054 563  272  19   321  90   57   37   90   122  40   355  67   227  71   174  63   291  279  69   57   35   188  37   96   154  292  83   34   40   179  
Spaces Moved               10775 | 9    334  334  338  317  291  26   875  103  328  210  697  72   750  301  183  89   285  91   107  184  222  265  86   286  133  264  369  135  118  130  247  88   230  367  962  179  93   182  495  
  Core                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   2855  | .    190  334  338  317  291  26   875  103  328  53   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     153   | 9    144  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   170   | .    .    .    .    .    .    .    .    .    .    157  13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   7597  | .    .    .    .    .    .    .    .    .    .    .    684  72   750  301  183  89   285  91   107  184  222  265  86   286  133  264  369  135  118  130  247  88   230  367  962  179  93   182  495  
  Fastest Speed            5     | 120  120  180  180  180  180  200  180  183  180  160  26   26   26   26   26   26   26   26   26   29   30   30   30   30   24   24   24   23   23   17   20   20   20   5    5    5    19   7    5    
  Average Speed            71    | 120  178  180  182  190  182  200  182  183  181  172  28   26   26   26   26   26   26   26   28   33   30   30   30   30   28   29   28   26   23   21   22   21   22   22   21   21   19   17   15   
  Slowest Speed            200   | 120  180  180  200  200  200  200  183  183  183  200  170  26   26   26   26   26   26   26   175  40   30   30   30   30   30   30   30   92   23   23   23   23   23   23   29   23   19   19   19   
  Overloaded Moves         659   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    33   15   12   3    .    34   12   46   6    15   320  27   .    16   120  
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            114   | .    .    .    .    .    .    .    .    .    .    .    7    .    9    .    .    3    3    .    .    .    3    2    1    2    .    4    6    .    .    1    .    2    4    2    51   3    .    2    9    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    
Exploration Rate (%)       39    | 3    47   78   26   83   69   11   65   43   43   43   26   64   20   52   43   77   52   2    35   5    94   9    37   13   44   10   36   96   4    36   8    32   16   63   77   40   4    46   15   
  Regions Visited          39
    Branch Regions         12
  Pre-discovered Areas     27    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    26   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        13    | .    .    .    1    .    .    .    1    .    1    .    .    .    1    .    .    .    1    1    .    .    .    1    .    1    .    .    .    .    1    .    1    .    1    .    1    .    1    .    .    
  Unknown Exits Taken      13    | 1    1    1    .    1    1    1    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    1    .    .    .    .    .    
Scrap Searched             4     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 134   | .    .    .    .    .    .    .    .    .    .    1    10   .    25   .    .    .    1    5    1    3    .    7    .    11   .    10   7    .    4    .    11   .    10   17   .    .    4    .    7    
Terrain Destroyed          265   | .    .    .    .    .    .    .    .    .    .    2    19   .    33   .    .    .    1    5    1    3    .    7    .    11   .    10   7    .    4    .    11   .    10   97   1    .    4    .    39   
  Melee                    124   | .    .    .    .    .    .    .    .    .    .    .    10   .    16   .    .    .    1    5    1    3    .    7    .    11   .    10   7    .    4    .    11   .    10   17   .    .    4    .    7    
  Projectile               3     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  AOE                      138   | .    .    .    .    .    .    .    .    .    .    .    9    .    17   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    80   .    .    .    .    32   

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -2   -1   -1   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Arm  Lab  Res  Gar  Res  Gar  Res  Qua  Sec  Gar  Acc  Gar  Acc  
Total                      13701 | 16   433  404  601  393  303  31   1322 142  614  300  756  71   837  312  191  98   295  183  113  473  218  402  127  351  152  452  519  160  141  133  360  103  253  401  973  216  102  188  562  
  Wait                     1768  | .    46   24   97   42   .    6    266  20   161  7    11   .    47   11   8    9    11   84   5    269  .    130  .    50   .    166  113  11   15   2    93   .    .    1    7    11   4    2    39   
  Move                     10538 | 8    333  333  337  316  290  25   874  102  328  209  683  71   731  300  182  83   279  91   106  184  215  261  83   282  132  255  357  134  118  127  247  84   222  362  876  172  92   177  477  
  Hop                      91    | .    .    .    .    .    .    .    .    .    .    .    7    .    9    .    .    2    2    .    .    .    3    2    1    2    .    4    5    .    .    1    .    1    3    2    34   3    .    2    8    
  Pick Up                  127   | 1    16   4    19   2    6    .    23   2    8    4    3    .    5    .    .    .    .    1    .    5    .    .    .    .    .    1    2    3    2    .    2    .    2    3    4    2    .    2    5    
  Fast Attach              92    | 1    1    .    10   .    1    .    7    .    1    3    2    .    4    .    .    .    .    2    .    5    .    1    .    3    4    4    3    4    .    1    1    .    7    1    14   9    .    .    3    
  Attach                   70    | .    .    1    7    1    1    .    5    .    2    3    11   .    2    .    1    1    1    .    .    3    .    .    .    .    .    3    3    2    2    .    2    .    .    3    10   1    2    1    2    
  Detach                   14    | .    .    .    2    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    1    .    6    .    .    .    .    
  Swap                     46    | 1    3    1    4    .    1    .    10   .    8    .    2    .    3    .    .    1    .    .    .    .    .    .    4    .    2    .    .    .    .    .    1    .    2    1    1    .    .    .    1    
  Drop                     151   | .    4    3    23   1    4    .    30   2    15   1    22   .    8    .    .    1    .    .    .    4    .    1    .    1    .    3    .    1    .    1    2    .    6    4    1    2    .    4    7    
  Fire                     494   | 5    29   37   100  30   .    .    102  8    90   56   2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    20   2    .    .    8    
  Melee                    164   | .    .    .    .    .    .    .    .    .    .    .    12   .    26   .    .    1    2    5    2    3    .    7    .    13   1    12   10   3    4    1    12   .    10   24   .    .    4    .    12   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    10    | .    1    1    2    1    .    .    4    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            109   | .    .    .    .    .    .    .    .    8    .    17   .    .    .    .    .    .    .    .    .    .    .    .    39   .    13   .    .    .    .    .    .    18   .    .    .    14   .    .    .    
  Rewire                   26    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    26   .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-10/Mines
-9/Materials
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles
-8/Mines
-8/Materials (discovered 3 exits: *Fac / Sto / Gar)
-8/Garrison
-8/Materials (discovered 2 exits: *Sto / Gar)
-8/Garrison (discovered 2 exits: *Fac x2)
-7/Factory (discovered 2 exits: Low x2)
-7/Waste
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory
-6/Garrison
-5/Factory
-5/Waste
-5/Factory
-5/Garrison
-4/Factory (discovered 2 exits: [*Upp] / Gar)
-4/Garrison
-4/Factory
-4/Armory
-4/Lab
-3/Research
-3/Garrison
-3/Research
-3/Garrison
-2/Research (discovered 2 exits: *Qua x2)
-2/Quarantine
-2/Section 7
-2/Garrison
-1/Access
-1/Garrison
-1/Access
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
    18 | -11/Scrapyard      | Discovered new exit (range 2)
    30 | -11/Scrapyard      | Entered Materials
   313 | -10/Materials      | Build established: Mutant
   665 | -10/Materials      | Discovered new exit (range 5)
   726 | -10/Materials      | Discovered new exit (range 8)
   784 | -10/Materials      | Entered Mines
   791 | -10/Mines          | Met a Derelict bent on vengeance
   898 | -10/Mines          | Build established: Hauler-Mutant
  1514 | -10/Mines          | Discovered new exit (range 5)
  1523 | -10/Mines          | Entered Materials
  1523 | -9/Materials       | Evolved 2 slots: Utility x2
  1681 | -9/Materials       | Lost 4 parts (1p1n2w)
  1948 | -9/Materials       | Build established: Scavenger-Mutant
  2403 | -9/Materials       | Identified exit to Mines
  2571 | -9/Materials       | Entered Mines
  2864 | -9/Mines           | Discovered new exit (range 8)
  2954 | -9/Mines           | Learned Materials trap positions
  2969 | -9/Mines           | Assembled infested the area
  2996 | -9/Mines           | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  3025 | -9/Mines           | Core integrity fell below 50%
  3237 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  3293 | -9/Mines           | Discovered new exit (range 5)
  3310 | -9/Mines           | Entered Exiles
  3310 | -9/Exiles          | Accompanied by 5 allies
  3318 | -9/Exiles          | Build established: Hauler-Mutant
  3340 | -9/Exiles          | Led the pair of lost Derelicts to a safe place
  3354 | -9/Exiles          | Met 8R-AWN
  3386 | -9/Exiles          | Met EX-HEX
  3451 | -9/Exiles          | Met EX-DEC
  3481 | -9/Exiles          | Learned location of Zion (-6)
  3510 | -9/Exiles          | Met EX-BIN
  3535 | -9/Exiles          | Aligned with FarCom system
  3537 | -9/Exiles          | Given EX-Vault access code
  3579 | -9/Exiles          | Opened EX-Vault
  3590 | -9/Exiles          | Found Longsword +1
  3602 | -9/Exiles          | Found Gui. Plasma Cannon
  3608 | -9/Exiles          | Found Chronowheel
  3647 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  3832 | -9/Exiles          | Discovered new exit (range 10)
  3850 | -9/Exiles          | Stole three prototypes: Chronowheel, Gui. Plasma Cannon, Longsword +1
  3850 | -9/Exiles          | Entered Mines
  3850 | -8/Mines           | Accompanied by 3 allies
  3886 | -8/Mines           | Discovered new exit (range 6)
  3906 | -8/Mines           | Entered Materials
  3906 | -8/Materials       | Accompanied by 3 allies
  3906 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  3907 | -8/Materials       | Identified exit to Storage
  3908 | -8/Materials       | Loaded intel: 16 trap records
  3991 | -8/Materials       | Identified exit to Garrison
  4066 | -8/Materials       | Repaired Imp. Assault Rifle
  4093 | -8/Materials       | Repaired Lgt. Treads
  5266 | -8/Materials       | Discovered new exit (range 15)
  6143 | -8/Materials       | Entered Garrison
  6153 | -8/Garrison        | Installed Relay Interface Framework
  6226 | -8/Garrison        | Triggered checkpoint
  6284 | -8/Garrison        | Triggered checkpoint
  6360 | -8/Garrison        | Discovered new exit (range 14)
  6384 | -8/Garrison        | Entered Materials
  6448 | -8/Materials       | Discovered exit to Storage (range 11)
  7179 | -8/Materials       | Garrison activated, responded to threat
  7359 | -8/Materials       | Garrison activated, responded to threat
  7438 | -8/Materials       | Identified exit to Garrison
  7438 | -8/Materials       | Entered Garrison
  7566 | -8/Garrison        | Destroyed 7 combat bots
  7578 | -8/Garrison        | Triggered checkpoint
  7587 | -8/Garrison        | Core integrity fell below 50%
  7623 | -8/Garrison        | Lost 3 parts (2n1w)
  7772 | -8/Garrison        | Discovered new exit (range 12)
  7858 | -8/Garrison        | Triggered checkpoint
  7969 | -8/Garrison        | Discovered new exit (range 10)
  7994 | -8/Garrison        | Expanded RIF knowledge: Program Shield
  8001 | -8/Garrison        | Entered Factory
  8001 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  8003 | -7/Factory         | FarCom data flow suspended
  8065 | -7/Factory         | Identified exit to Lower Caves
  8219 | -7/Factory         | Central database locked down
  8273 | -7/Factory         | Manually triggered Chute Trap
  8273 | -7/Factory         | Sucked down chute
  8273 | -7/Factory         | Entered Waste
  8279 | -7/Waste           | Spotted C-40 Crusher
  8282 | -7/Waste           | Spotted C-40 Crusher
  8283 | -7/Waste           | Spotted C-40 Crusher
  8288 | -7/Waste           | Spotted C-40 Crusher
  8288 | -7/Waste           | Discovered new exit (range 16)
  8289 | -7/Waste           | Spotted C-40 Crusher
  8289 | -7/Waste           | Spotted C-40 Crusher
  8292 | -7/Waste           | Entered Factory
  8325 | -7/Factory         | Build established: Hacker-Sprinter
  8403 | -7/Factory         | Fabricated Cld. VTOL Module (x1)
  8412 | -7/Factory         | Discovered new exit (range 10)
  8470 | -7/Factory         | Fabricated Cld. VTOL Module?
  8560 | -7/Factory         | Fabricated Cld. VTOL Module (x1)
  8613 | -7/Factory         | Entered Lower Caves
  8614 | -7/Lower Caves     | Encountered a Warlord checkpoint
  8689 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  8702 | -7/Lower Caves     | Discovered new exit (range 8)
  8703 | -7/Lower Caves     | Entered another Lower Caves area
  8748 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  8758 | -7/Lower Caves     | Discovered new exit (range 8)
  8760 | -7/Lower Caves     | Entered Data Miner
  8760 | -7/Data Miner      | Discovered new exit (range 6)
  8765 | -7/Data Miner      | Met Data Miner
  8770 | -7/Data Miner      | Learned location of Section 7 (-2)
  8770 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
  8774 | -7/Data Miner      | Received God Mode back door access code from Data Miner
  8783 | -7/Data Miner      | Activated Chronowheel
  8789 | -7/Data Miner      | Interfaced with the Data Conduit
  8797 | -7/Data Miner      | Entered Proximity Caves
  8817 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
  8853 | -6/Proximity Caves | Identified exit to Factory
  8887 | -6/Proximity Caves | Entered Factory
  8887 | -6/Factory         | Evolved 2 slots: Utility x2
  8888 | -6/Factory         | Loaded intel: 261 machine locations
  8952 | -6/Factory         | Fabricated Imp. Hacking Suite (x1)
  8990 | -6/Factory         | Local fabrication network quarantined
  9000 | -6/Factory         | Fabricated Imp. Hacking Suite (x1)
  9009 | -6/Factory         | Identified exit to Garrison
  9009 | -6/Factory         | Entered Garrison
  9010 | -6/Garrison        | Loaded intel: 22 machine locations
  9030 | -6/Garrison        | Triggered checkpoint
  9032 | -6/Garrison        | Triggered checkpoint
  9032 | -6/Garrison        | Triggered checkpoint
  9040 | -6/Garrison        | Discovered new exit (range 12)
  9045 | -6/Garrison        | Expanded RIF knowledge: Patrol Navigation
  9049 | -6/Garrison        | Entered Factory
  9049 | -5/Factory         | Evolved 2 slots: Utility x2
  9050 | -5/Factory         | Loaded intel: 246 machine locations
  9135 | -5/Factory         | Fabricated Imp. System Shield (x1)
  9184 | -5/Factory         | Fabricated Imp. System Shield (x1)
  9239 | -5/Factory         | Fabricated Mic. Fission Core (x2)
  9309 | -5/Factory         | Fabricated Cld. VTOL Module (x1)
  9340 | -5/Factory         | Local fabrication network quarantined
  9376 | -5/Factory         | Fabricated Cld. VTOL Module (x1)
  9404 | -5/Factory         | Manually triggered Chute Trap
  9404 | -5/Factory         | Sucked down chute
  9404 | -5/Factory         | Entered Waste
  9404 | -5/Waste           | The area was eerily silent
  9464 | -5/Waste           | Discovered new exit (range 13)
  9471 | -5/Waste           | Entered Factory
  9472 | -5/Factory         | Loaded intel: 305 machine locations
  9530 | -5/Factory         | Build established: Wizard-Sprinter
  9603 | -5/Factory         | Fabricated Adv. Hacking Suite?
  9698 | -5/Factory         | Identified exit to Garrison
  9698 | -5/Factory         | Entered Garrison
  9699 | -5/Garrison        | Loaded intel: 21 machine locations
  9700 | -5/Garrison        | Expanded RIF knowledge: Alert ID Control
  9740 | -5/Garrison        | Spotted B-75 Beast
  9746 | -5/Garrison        | Triggered checkpoint
  9767 | -5/Garrison        | Discovered new exit (range 8)
  9769 | -5/Garrison        | Entered Factory
  9769 | -4/Factory         | Evolved 2 slots: Utility x2
  9770 | -4/Factory         | Loaded intel: 273 machine locations
  9798 | -4/Factory         | Lost 3 parts (2u1w)
  9810 | -4/Factory         | Discovered new exit (range 3)
  9897 | -4/Factory         | Fabricated Adv. Hacking Suite (x1)
  9899 | -4/Factory         | Hacking Suite fried by hacking feedback
  9899 | -4/Factory         | Adv. Hacking Suite fried by hacking feedback
  9934 | -4/Factory         | Fabricated Adv. Hacking Suite (x1)
  9943 | -4/Factory         | Identified exit to Garrison
  9943 | -4/Factory         | Entered Garrison
  9944 | -4/Garrison        | Loaded intel: 17 machine locations
  9973 | -4/Garrison        | Garrison Relay disabled
  9986 | -4/Garrison        | Triggered checkpoint
  9993 | -4/Garrison        | Triggered checkpoint
  9994 | -4/Garrison        | Spotted B-86 Titan
  9996 | -4/Garrison        | Triggered checkpoint
 10001 | -4/Garrison        | Discovered new exit (range 8)
 10004 | -4/Garrison        | Expanded RIF knowledge: Autooverride
 10006 | -4/Garrison        | Entered Factory
 10007 | -4/Factory         | Loaded intel: 287 machine locations
 10103 | -4/Factory         | Fabricated Adv. Hacking Suite (x1)
 10158 | -4/Factory         | Fabricated Adv. Hacking Suite (x1)
 10213 | -4/Factory         | Fabricated Adv. Hacking Suite (x1)
 10276 | -4/Factory         | Repaired Nuclear Pulse Array
 10286 | -4/Factory         | Spotted B-86 Titan
 10292 | -4/Factory         | Fabricated Exp. Utility Shielding?
 10293 | -4/Factory         | Discovered new exit (range 16)
 10297 | -4/Factory         | Entered Armory
 10298 | -4/Armory          | Loaded intel: 76 machine locations
 10378 | -4/Armory          | Lost 3 parts (3u)
 10416 | -4/Armory          | Attacked by bots powering up and referring to "LRC-V3"
 10437 | -4/Armory          | Discovered new exit (range 2)
 10447 | -4/Armory          | Lost 3 parts (2n1u)
 10472 | -4/Armory          | Fabricated Exp. Utility Shielding?
 10528 | -4/Armory          | Fabricated Exp. Utility Shielding (x1)
 10529 | -4/Armory          | Imp. System Shield fried by hacking feedback
 10567 | -4/Armory          | Fabricated Exp. Propulsion Shielding (x1)
 10576 | -4/Armory          | Entered Lab
 10576 | -4/Lab             | Discovered new exit (range 9)
 10579 | -4/Lab             | Hidden lab's door opened automatically
 10579 | -4/Lab             | Sensor layout match revealed
 10580 | -4/Lab             | Gained access to the hidden lab's interior
 10582 | -4/Lab             | Found Alien Artifact
 10584 | -4/Lab             | Detected by scanners
 10587 | -4/Lab             | Found Prototype Special Weapon
 10587 | -4/Lab             | Identified Gui. Remote Datajack
 10602 | -4/Lab             | Destroyed A5 with decrypted code from the hidden lab
 10604 | -4/Lab             | Confronted by A5
 10612 | -4/Lab             | Found Alien Artifact
 10612 | -4/Lab             | Identified Integrated Reactor
 10612 | -4/Lab             | Installed Integrated Reactor, increased core energy generation (+2%)
 10618 | -4/Lab             | Found Alien Artifact
 10624 | -4/Lab             | Found Alien Artifact
 10629 | -4/Lab             | Found Prototype Hackware
 10629 | -4/Lab             | Identified Quantum Router
 10632 | -4/Lab             | Found Prototype Energy Gun
 10632 | -4/Lab             | Identified Hyp. EM Gauss Rifle
 10637 | -4/Lab             | Decrypted terminal
 10637 | -4/Lab             | Acquired modification code for an L2 power cell
 10645 | -4/Lab             | Entered Research
 10645 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 10646 | -3/Research        | Loaded intel: 101 machine locations
 10694 | -3/Research        | Found Spectral Analyzer
 10700 | -3/Research        | Spotted B-86 Titan
 10702 | -3/Research        | Identified exit to Garrison
 10702 | -3/Research        | Entered Garrison
 10703 | -3/Garrison        | Loaded intel: 21 machine locations
 10709 | -3/Garrison        | Garrison Relay disabled
 10727 | -3/Garrison        | Spotted B-86 Titan
 10733 | -3/Garrison        | Discovered new exit (range 10)
 10736 | -3/Garrison        | Expanded RIF knowledge: Autooverride
 10737 | -3/Garrison        | Entered Research
 10738 | -3/Research        | Loaded intel: 98 machine locations
 10830 | -3/Research        | Fabricated Cld. Impulse Thruster?
 10835 | -3/Research        | Identified Core Expander
 10835 | -3/Research        | Installed Core Expander, added new Utility slot
 10903 | -3/Research        | Fabricated Cld. Impulse Thruster (x1)
 10916 | -3/Research        | Identified Transdimensional Reconstructor
 10916 | -3/Research        | Identified Core Reset Matrix
 10925 | -3/Research        | Identified exit to Garrison
 10925 | -3/Research        | Entered Garrison
 10925 | -3/Garrison        | Accompanied by 1 ally
 10926 | -3/Garrison        | Loaded intel: 22 machine locations
 10936 | -3/Garrison        | Triggered checkpoint
 10958 | -3/Garrison        | Discovered new exit (range 11)
 10961 | -3/Garrison        | Expanded RIF knowledge: Structural Interface
 10962 | -3/Garrison        | Entered Research
 10962 | -2/Research        | Evolved 2 slots: Utility x2
 10963 | -2/Research        | Loaded intel: 99 machine locations
 10978 | -2/Research        | Identified exit to Quarantine
 10992 | -2/Research        | Spotted B-90 Cyclops
 11057 | -2/Research        | Spotted B-90 Cyclops
 11058 | -2/Research        | Entered Quarantine
 11059 | -2/Quarantine      | Loaded intel: 57 machine locations
 11099 | -2/Quarantine      | Found Alien Artifact
 11099 | -2/Quarantine      | Identified Dimensional Node Initializer
 11099 | -2/Quarantine      | Initialized slip node
 11109 | -2/Quarantine      | Scanned by Researcher
 11147 | -2/Quarantine      | Met incapacitated Sigix Warrior
 11147 | -2/Quarantine      | Lockdown squad dispatched
 11148 | -2/Quarantine      | Acquired the access code to the Sigix quarantine chamber
 11148 | -2/Quarantine      | Unlocked Sigix quarantine chamber
 11153 | -2/Quarantine      | Spotted Lightning
 11154 | -2/Quarantine      | Spotted Lightning
 11158 | -2/Quarantine      | Warped through subspace to slip node
 11160 | -2/Quarantine      | Found Alien Artifact
 11196 | -2/Quarantine      | Spotted Fortress
 11210 | -2/Quarantine      | Destroyed Lightning
 11211 | -2/Quarantine      | Discovered new exit (range 5)
 11212 | -2/Quarantine      | Entered Section 7
 11213 | -2/Section 7       | Loaded intel: 132 machine locations
 11221 | -2/Section 7       | Found Alien Artifact
 11221 | -2/Section 7       | Identified Integrated Dissipator
 11221 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 11232 | -2/Section 7       | Found Alien Artifact
 11232 | -2/Section 7       | Identified Integrity Redistributor
 11232 | -2/Section 7       | Used Integrity Redistributor, redistributed integrity from core (-48)
 11246 | -2/Section 7       | Spotted S7 Guard
 11254 | -2/Section 7       | Found Alien Artifact
 11254 | -2/Section 7       | Identified Integrated Singularity Reactor
 11254 | -2/Section 7       | Installed Integrated Singularity Reactor, increased core energy generation (+2%)
 11266 | -2/Section 7       | Identified exit to Garrison
 11279 | -2/Section 7       | Spotted B-90 Cyclops
 11284 | -2/Section 7       | Spotted B-90 Cyclops
 11291 | -2/Section 7       | Found Integrated Dissipator
 11291 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 11298 | -2/Section 7       | Intercept squad dispatched
 11300 | -2/Section 7       | Spotted Executioner
 11300 | -2/Section 7       | Spotted Executioner
 11302 | -2/Section 7       | Lost 3 parts (3u)
 11307 | -2/Section 7       | Spotted Tracker
 11307 | -2/Section 7       | Spotted Tracker
 11307 | -2/Section 7       | Modified the L2 Power Cell with code from the hidden lab
 11307 | -2/Section 7       | Spotted B-99 Colossus
 11312 | -2/Section 7       | Spotted Executioner
 11314 | -2/Section 7       | Activated Sigix Exoskeleton
 11314 | -2/Section 7       | Unable to understand communications from Sigix Warrior
 11333 | -2/Section 7       | Found Alien Artifact
 11333 | -2/Section 7       | Identified LRC Insulator
 11333 | -2/Section 7       | Installed LRC Insulator, gained EM resistance (25)
 11336 | -2/Section 7       | Found Alien Artifact
 11336 | -2/Section 7       | Identified LRC Energy Well
 11336 | -2/Section 7       | Installed LRC Energy Well, increased energy storage capacity (+250)
 11345 | -2/Section 7       | Destroyed Tracker
 11353 | -2/Section 7       | Allies destroyed Tracker
 11358 | -2/Section 7       | Found Exp. Phase Shifter
 11359 | -2/Section 7       | Spotted Combat Programmer
 11360 | -2/Section 7       | Intercept squad dispatched
 11363 | -2/Section 7       | Found Integrated Dissipator
 11363 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 11365 | -2/Section 7       | Found Integrated Dissipator
 11365 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 11367 | -2/Section 7       | Found Integrated Dissipator
 11367 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 11369 | -2/Section 7       | Spotted Combat Programmer
 11374 | -2/Section 7       | Spotted Tracker
 11375 | -2/Section 7       | Spotted Tracker
 11375 | -2/Section 7       | Spotted Tracker
 11376 | -2/Section 7       | Allies destroyed Combat Programmer
 11404 | -2/Section 7       | Identified Hpw. Transdimensional Reconstructor
 11404 | -2/Section 7       | Warped through subspace
 11404 | -2/Section 7       | Spotted Striker
 11404 | -2/Section 7       | Spotted Striker
 11404 | -2/Section 7       | Spotted Executioner
 11432 | -2/Section 7       | Lost 5 parts (1p3u1w)
 11440 | -2/Section 7       | Spotted S7 Guard
 11460 | -2/Section 7       | Allies destroyed Tracker
 11461 | -2/Section 7       | Found Exp. Phase Shifter
 11463 | -2/Section 7       | Found Exp. Targeting Computer
 11479 | -2/Section 7       | Spotted Investigator
 11496 | -2/Section 7       | Spotted S7 Guard
 11504 | -2/Section 7       | Entered Garrison
 11504 | -2/Garrison        | Accompanied by 1 ally
 11505 | -2/Garrison        | Loaded intel: 23 machine locations
 11511 | -2/Garrison        | Garrison Relay disabled
 11524 | -2/Garrison        | Spotted B-90 Cyclops
 11528 | -2/Garrison        | Triggered checkpoint
 11532 | -2/Garrison        | Triggered checkpoint
 11534 | -2/Garrison        | Triggered checkpoint
 11543 | -2/Garrison        | Discovered new exit (range 8)
 11547 | -2/Garrison        | Garrison Relay disabled
 11550 | -2/Garrison        | Triggered checkpoint
 11570 | -2/Garrison        | Expanded RIF knowledge: Robot Detection
 11587 | -2/Garrison        | Entered Access
 11587 | -1/Access          | Accompanied by 1 ally
 11587 | -1/Access          | Evolved 2 slots: Power x1, Propulsion x1
 11588 | -1/Access          | Loaded intel: 96 machine locations
 11600 | -1/Access          | Identified exit to Garrison
 11621 | -1/Access          | Entered Garrison
 11621 | -1/Garrison        | Accompanied by 1 ally
 11622 | -1/Garrison        | Loaded intel: 19 machine locations
 11622 | -1/Garrison        | Expanded RIF knowledge: Crosswire
 11644 | -1/Garrison        | Spotted B-99 Colossus
 11647 | -1/Garrison        | Triggered checkpoint
 11651 | -1/Garrison        | Discovered new exit (range 15)
 11661 | -1/Garrison        | Entered Access
 11661 | -1/Access          | Accompanied by 5 allies
 11662 | -1/Access          | Loaded intel: 127 machine locations
 11664 | -1/Access          | Maximum security lockdown engaged
 11686 | -1/Access          | Garrison activated, responded to threat
 11754 | -1/Access          | Energy Cycler disabled
 11835 | -1/Access          | Intercept squad dispatched
 11838 | -1/Access          | Build established: Botlord-Sprinter
 11840 | -1/Access          | Discovered new exit (range 6)
 11840 | ***                | Escaped!

 Last Messages 
---------------
11803_ E-15 Imp unfolds itself.
11803_ K-01 Serf collects debris.
11804_ RIF automatically rewrites G-73 Enforcer IFF filter. <x2>
11804_ K-01 Serf collects debris.
11804_ E-15 Imp sneak attacks.
11804_ Myomer Leg blown off.
11804_ Lgt. Quantum Reactor blown off.
11804_ E-15 Imp destroyed.
11804_ K-01 Serf destroyed.
11805_ K-01 Serf collects debris.
11805_ K-01 Serf destroyed.
11835_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en
  route.
11837_ Detecting nearby Garrison Access.
11839_ Overheating: System interference.
11839_ Power Sword temporarily disabled.
11839_ Spectral Analyzer temporarily disabled.
11840_ RIF automatically rewrites S-43 Plague IFF filter. <x2>
11840_ The Access Shell folds into the floor.
11840_ EXIT=FOUND

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
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| ??????????#  #???????????????????????????????"""?? |
| ??????????#  #?????###??????????????????????"""??? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           152
Energy Generation          92
Energy Capacity            830
Matter Stores              300
Matter Capacity            300
Sight Range                24
Terrain Scan Density       10
Power Amplification        20
Additional Mass Support    18
Armor Coverage             225
Resistance: KI             30
Resistance: EM             25
Propulsion Shielding       90
Utility Shielding          90
Phase Shifting             20
Evasion (%)                86
Targeting Accuracy         12
Recoil Reduction           3
Offensive Hacking          82
Defensive Hacking          34

 Item Schematics 
-----------------
             Imp. Flight Unit | -8/Materials       | Scanalyzed
                Hacking Suite | -8/Materials       | Scanalyzed
                System Shield | -8/Materials       | Scanalyzed
             Imp. VTOL Module | -7/Factory         | Scanalyzed
       Imp. Utility Shielding | -7/Factory         | Hacked
            Mic. Fission Core | -7/Factory         | Hacked
             Cld. VTOL Module | -7/Factory         | Hacked
             Combat Drone Bay | -7/Data Miner      | Free
    Lgt. Regenerative Plating | -7/Data Miner      | Free
                 Triangulator | -7/Data Miner      | Free
            Exp. Sensor Array | -7/Data Miner      | Free
         Exp. Terrain Scanner | -7/Data Miner      | Free
  Tactical Coordination Suite | -7/Data Miner      | Free
                 Plasma Sword | -7/Data Miner      | Free
                Kinetic Spear | -7/Data Miner      | Free
           Imp. Hacking Suite | -6/Proximity Caves | Hacked
           Imp. System Shield | -6/Factory         | Hacked
       Exp. Utility Shielding | -5/Factory         | Hacked
    Exp. Propulsion Shielding | -5/Factory         | Hacked
           Adv. Hacking Suite | -5/Factory         | Hacked
           Adv. System Shield | -5/Factory         | Hacked
     Cld. Cesium-ion Thruster | -5/Factory         | Hacked
      Inertial Stasis Machine | -4/Factory         | Hacked
        Cld. Impulse Thruster | -3/Research        | Hacked
              Cld. Q-thruster | -2/Research        | Hacked
           Exp. Phase Shifter | -2/Research        | Hacked
 Adv. Reaction Control System | -2/Research        | Hacked
              Thermal Barrier | -2/Research        | Hacked
            Exp. Focal Shield | -2/Research        | Hacked
           Exp. Hacking Suite | -2/Quarantine      | Hacked
           Exp. System Shield | -2/Quarantine      | Hacked

 Robot Schematics 
------------------
     S-27 Virus | -7/Data Miner | Free
   G-50 Soldier | -7/Data Miner | Free
   G-67 Veteran | -7/Data Miner | Free
   L-41 Fighter | -7/Data Miner | Free
 X-72 Disruptor | -7/Data Miner | Free
     I-36 Angel | -7/Data Miner | Free

 Fabricated
------------
          Cld. VTOL Module | x1 | -7/Factory  
          Cld. VTOL Module | x1 | -7/Factory  
          Cld. VTOL Module | x1 | -7/Factory  
        Imp. Hacking Suite | x1 | -6/Factory  | Preloaded
        Imp. Hacking Suite | x1 | -6/Factory  | Preloaded
        Imp. System Shield | x1 | -5/Factory  
        Imp. System Shield | x1 | -5/Factory  
         Mic. Fission Core | x2 | -5/Factory  
          Cld. VTOL Module | x1 | -5/Factory  
          Cld. VTOL Module | x1 | -5/Factory  
        Adv. Hacking Suite | x1 | -5/Factory  
        Adv. Hacking Suite | x1 | -4/Factory  
        Adv. Hacking Suite | x1 | -4/Factory  
        Adv. Hacking Suite | x1 | -4/Factory  
        Adv. Hacking Suite | x1 | -4/Factory  
        Adv. Hacking Suite | x1 | -4/Factory  
    Exp. Utility Shielding | x1 | -4/Armory   
    Exp. Utility Shielding | x1 | -4/Armory   
 Exp. Propulsion Shielding | x1 | -4/Armory   
     Cld. Impulse Thruster | x1 | -3/Research 
     Cld. Impulse Thruster | x1 | -3/Research 

 Alien Tech Used 
-----------------
Integrated Reactor
Core Expander
Dimensional Node Initializer
Transdimensional Reconstructor
Integrated Dissipator
Integrity Redistributor
Integrated Singularity Reactor
LRC Insulator
LRC Energy Well
High-powered Transdimensional Reconstructor

 Achievements 
--------------
Big Bang

 Challenges 
------------
None

 Game 
------
Seed              CentriumTerrainAutogun
  Manual?         0
Play Time         04:17:43
  Cumulative      585.7 hours
  Start           2019.10.23 @ 11:39:49
  End             2019.10.31 @ 14:10:02
Sessions          10
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          371
  Rogue           371
  Adventurer      0
  Explorer        0
Win Type          0
  Total           97
  Types           64/6/7/10/5/1/4
Lore%             96
Gallery%          93
Achievement%      80
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 32c9bb60-c8f0-4d9a-b0a7-dbd82a40b0e3