Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.16 @ 22:33:20 Player: FrankBlack78 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (443) 443 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1528 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- Particle Gun Light EM Pulse Cannon > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Cooling System Huge Storage Unit Particle Gun Particle Gun Particle Gun Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Particle Gun Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Cooling System Huge Storage Unit Particle Gun Particle Gun Particle Gun Light EM Pulse Cannon [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 18 | 6 12 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 4 | 1 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 2 | 1 1 . Energy Cannon 3 | . 3 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 94 . Engine 13 | . 13 . Leg 28 | . 28 . Storage 14 | . 14 . Processor 9 | . 9 . Energy Gun 14 | . 14 . Energy Cannon 8 | . 8 . Ballistic Gun 5 | . 5 . Naked Turns . | . . . Heaviest Build 88 | 11 88 . Greatest Support 20 | 20 20 . Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 . Average Capacity 14 | 6 15 . Most Carried 14 | 4 14 . Average Carried 9 | 1 10 . Final Capacity 15 | 8 15 15 Final Carried 8 | 4 8 8 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 401 | 250 151 . Remotely . | . . . Salvage Created 648 | . 648 . Parts 49 | . 49 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 15 . Guns 7 | . 7 . Cannons 8 | . 8 . Classes Destroyed 5 | . 5 . Builder 2 | . 2 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 9 | . 9 . Best Kill Streak 6 | . 6 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 653 | . 653 . Core 55 | . 55 . Absorbed by Shields . | . . . Regen/Repaired (Parts) 49 | . 49 . Core Remaining (%) 89 | 100 78 . Volleys Fired 46 | . 46 . Largest 2 | . 2 . Hottest 121 | . 121 . Shots Fired 83 | . 83 . Gun 50 | . 50 . Cannon 33 | . 33 . Launcher . | . . . Special . | . . . Kinetic 7 | . 7 . Thermal 43 | . 43 . Explosive . | . . . Electromagnetic 33 | . 33 . Robot Hit Streak 9 | . 9 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 47 | . 47 . Core Hits 26 | . 26 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 907 | . 907 . Guns 478 | . 478 . Cannons 405 | . 405 . Explosions . | . . . Melee . | . . . Ramming 24 | . 24 . Kinetic 76 | . 76 . Thermal 402 | . 402 . Explosive . | . . . Electromagnetic 405 | . 405 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles 8 | . 8 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 14 | . 14 . Shots . | . . . Rammed . | . . . Targets Rammed 4 | . 4 . Kicked 4 | . 4 . Crushed . | . . . Highest Temperature 426 | . 426 . Average Temperature 127 | . 127 . Received Heat Transfer 222 | . 222 . Effects 5 | . 5 . Interference 5 | . 5 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1073 | . 1073 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 189 | . 189 . Initial 75 | . . 75 Average 73 | . 78 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 24 . Peak Tracking Total 3 | . 3 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 40 | . 40 . Successful 28 | . 28 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 31 | . 31 . Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 21 | . 21 . Record 6 | . 6 . Robot Analysis 3 | . 3 . Prototype ID Bank 2 | . 2 . Emergency Access Points 2 | . 2 . Scanalyzer Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 2 | . 2 . Dispatch Records 1 | . 1 . Security Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 108 | . 108 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1590 | 113 1477 . Spaces Moved 732 | 99 633 . Core 39 | 39 . . Treads . | . . . Legs 693 | 60 633 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 . Average Speed 176 | 92 189 . Slowest Speed 400 | 120 400 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 87 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed 1 | . 1 . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 948 | 117 831 . Wait 111 | 9 102 . Move 730 | 98 632 . Hop . | . . . Pick Up 20 | 4 16 . Fast Attach 8 | 6 2 . Attach 9 | . 9 . Detach 7 | . 7 . Swap 1 | . 1 . Drop 11 | . 11 . Fire 46 | . 46 . Melee . | . . . Ram 1 | . 1 . Kick 4 | . 4 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 9) 786 | -10/Materials | Repaired Lgt. Nuclear Core 818 | -10/Materials | Repaired Lgt. EM Pulse Cannon 867 | -10/Materials | Repaired Lgt. Nuclear Core 916 | -10/Materials | Discovered new exit (range 8) 1068 | -10/Materials | Discovered new exit (range 6) 1216 | -10/Materials | Discovered new exit (range 16) 1590 | -10/Materials | Identified exit to Materials 1591 | -10/Materials | Entered another Materials area 1591 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1591 | -9/Materials | Self-destructed Last Messages --------------- 01548_ Kicked Wall. 01548_ Destabilizing: Core damaged (-12). 01548_ Destabilizing: Core damaged (-2). 01554_ Triggered Alarm Trap. 01554_ An alarm sounds. 01554_ ALERT: Alarm triggered, dispatching investigation squad. 01559_ G-34 Mercenary destroyed. 01566_ Overheating: System interference. 01566_ Lgt. EM Pulse Cannon temporarily disabled. 01567_ R-06 Scavenger collects Corrupted Sml. Laser. 01571_ R-06 Scavenger collects Aluminum Leg. 01580_ Kicked G-34 Mercenary. 01580_ Ion Engine destroyed. 01582_ G-34 Mercenary IFF system glitched. 01584_ Overheating: System interference. 01584_ Particle Gun temporarily disabled. 01590_ EXIT=IDENTIFIED: MATERIALS PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????###############????????????? | | ?????????? #????????????? | | ?????????? @ #????????????? | | ?????????? #????????????? | | ?????????????##########+####????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed PropulsionAngularCompactor Manual? 0 Play Time 00:48:21 Cumulative 18.4 hours Start 2022.11.15 @ 21:25:44 End 2022.11.16 @ 22:33:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e8165ed-c0c1-4ca1-80b8-e8f26fb35c6b