Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.19 @ 15:36:43 Player: sbr Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1354) 1354 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1279) 1279 TOTAL SCORE: 5968 Bonus ------- Follower Combat Kills 479 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 803/850 Matter 181/300 Energy 140/140 System Corruption 3% Temperature Cool (42) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Fusion Compressor > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY (6) ------ Scrap Suit Medium Storage Unit Experimental Signal Interpreter IFF Parser Backup Plating VII > --- WEAPON (3) ------- High-powered Shotgun Gauss Rifle > --- INVENTORY (10) --- Backup Power VII Armored Leg Armored Wheel Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Advanced Sensor Array ECM Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Scrap Suit Medium Storage Unit Weight Redist. System Experimental Signal Interpreter IFF Parser > --- WEAPON ----------- Proton Cannon Gauss Rifle Rocket Launcher > --- INVENTORY -------- Backup Power VII Armored Wheel Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Advanced Sensor Array ECM Suite Backup Plating VII [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fusion Compressor Propulsion Armored Wheel Leg Armored Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Experimental Signal Interpreter Protection Backup Plating VII Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Parts Attached 49 | 7 14 . 12 16 Power 8 | 1 2 . 3 2 Engine 6 | 1 1 . 3 1 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 18 | 2 6 . 4 6 Treads . | . . . . . Leg 8 | . . . 3 5 Wheel 7 | 2 3 . 1 1 Hover . | . . . . . Flight 3 | . 3 . . . Utility 10 | 1 2 . 1 6 Device 6 | . 1 . . 5 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 3 4 . 4 2 Energy Gun 3 | 1 2 . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 2 . . 2 1 Ballistic Cannon 1 | . . . 1 . Launcher 3 | . 2 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 5 | . 2 . . 3 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 2 | . 1 . . 2 To Critical Strikes . | . . . . . Average Backups 7 | . 4 7 9 5 Power . | . . . . . Propulsion 2 | . . 4 3 2 Utility 2 | . 1 2 3 2 Weapon 1 | . 2 1 2 . Tool/Special . | . . . . . Unused Backups 6 | . . . 4 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 3 | . . . 3 . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 89 100 97 84 Engine 10 | . 3 14 14 6 Core 2 | . 9 . . 5 Leg 3 | . . . 2 10 Wheel 22 | . 22 28 25 11 Device 12 | . 8 14 12 17 Storage 12 | . 14 14 14 6 Processor 1 | . . . 1 6 Energy Gun 2 | . 14 . . . Ballistic Gun 11 | . 7 14 13 6 Ballistic Cannon 6 | . . . 11 . Launcher 3 | . 5 14 . 5 Peak Build Rating 66 | 6 15 11 27 66 Average Rating 20 | 4 8 11 15 53 On Entrance 10 | . 6 11 11 24 Naked Turns . | . . . . . Heaviest Build 41 | 12 24 21 28 41 Greatest Support 78 | 26 26 24 38 78 Greatest Overweight (x) 9 | . 7 . 9 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 1 9 7 10 8 Average Carried 7 | . 4 7 9 5 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 1 7 7 10 8 Class Distribution -------------------- 83% | Mutant 11% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1688 | 296 195 34 454 709 Remotely . | . . . . . Salvage Created 1677 | 129 265 61 357 865 Parts 95 | 11 27 2 20 35 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 5 | 1 . . . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 30 | . 10 2 8 10 Guns 11 | . 6 1 1 3 Cannons 3 | . . . . 3 AOE 16 | . 4 1 7 4 Classes Destroyed 16 | 3 5 . 5 3 Worker 5 | 1 1 . . 3 Builder 4 | . 1 . . 3 Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Recycler 3 | 1 . . . 2 Mechanic 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 6 | . 6 . . . Grunt 13 | . 4 2 . 7 Hunter 2 | . . . . 2 Programmer 1 | . . . . 1 Federalist 2 | . . . 2 . Ranger 1 | . . . 1 . Guru 1 | . . . 1 . Scrapper 3 | . . . 3 . Savage 1 | . . . 1 . Best Kill Streak 10 | 4 7 2 7 10 Combat Bots Only 7 | . 3 2 7 3 Max Kills in Single Turn 6 | 2 6 1 3 3 Gunslinging . | . . . . . Exploded 3 | . 3 1 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 187 | . 47 11 52 77 Missed 57 | . 9 4 17 27 Hits 130 | . 38 7 35 50 Projectile 130 | . 38 7 35 50 Critical Strikes 8 | . 2 1 3 2 Part Disruptions 1 | . . . . 1 Damage Taken 1472 | 2 323 89 391 667 Core 156 | . 67 16 26 47 Absorbed by Shields . | . . . . . Ignored by Resistances 428 | . 103 25 114 186 Regen/Repaired (Parts) 34 | . . . . 34 Core Remaining (%) 78 | 100 . . 56 . Volleys Fired 97 | 5 31 8 14 39 Largest 3 | 2 2 2 2 3 Hottest 136 | 40 80 53 61 136 Shots Fired 153 | 10 48 11 28 56 Gun 113 | 10 43 8 24 28 Cannon 19 | . . . . 19 Launcher 21 | . 5 3 4 9 Special . | . . . . . Kinetic 82 | 10 12 8 24 28 Thermal 31 | . 31 . . . Explosive 21 | . 5 3 4 9 Electromagnetic 19 | . . . . 19 Robot Hit Streak 13 | 6 13 13 7 10 Robot Miss Streak 4 | 1 4 . 2 2 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 102 | 6 32 9 19 36 Core Hits 81 | 5 19 4 14 39 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Destroy 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3653 | 94 804 214 698 1843 Guns 1230 | 89 364 91 270 416 Cannons 432 | . . . . 432 Explosions 1981 | . 435 123 428 995 Melee . | . . . . . Ramming 10 | 5 5 . . . Kinetic 986 | 89 120 91 270 416 Thermal 347 | . 244 . . 103 Explosive 1878 | . 435 123 428 892 Electromagnetic 432 | . . . . 432 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 50 | . 21 . 12 17 Projectiles . | . . . . . Explosions 50 | . 21 . 12 17 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 68 | 2 41 . 25 . Shots 2 | . 1 . 1 . Rammed 2 | 1 1 . . . Targets Rammed 2 | 1 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 379 | . 195 . 214 379 Average Temperature 92 | . 60 . 58 124 Received Heat Transfer 597 | . 114 51 207 225 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 650 | . 550 . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 . . 93 Level 1 2 | . . . . 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 256 | 20 160 . . 256 Initial . | . . . . . Average 45 | 2 50 . . 48 Influence Increases 1033 | 20 370 50 . 593 Destroy 0b10 Robot/C 600 | . 200 40 . 360 Destroy 0b10 Robot/NC 95 | 20 20 . . 55 Destroy Leader 154 | . 44 10 . 100 Allied During Kill 18 | . . . . 18 Successful Hack 35 | . 35 . . . Disable Machine 45 | . 18 . . 27 Destroy Structure 71 | . 38 . . 33 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 797 | 20 300 120 . 357 Entered New Map 39 | . . 39 . . Time Decay 698 | 20 290 81 . 307 Lost Part 40 | . 10 . . 30 Lost Ally 20 | . . . . 20 Squads Dispatched 8 | . 1 . . 7 Investigation 3 | . 1 . . 2 Extermination 2 | . . . . 2 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 21 4 16 27 Peak Tracking Total 9 | . 4 2 5 9 Tactical Retreats 3 | . 3 . . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 5 | . 2 . . 3 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 19 | . 7 . 9 3 Terminals 6 | . 5 . . 1 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 89 | . 23 . 60 6 Successful 79 | . 16 . 60 3 Failed 10 | . 7 . . 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 7 | . . . 6 1 Terminals 20 | . 19 . . 1 Fabricators 3 | . . . . 3 Repair Stations 2 | . . . . 2 Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 73 | . 12 . 60 1 Record 65 | . 5 . 59 1 Prototype ID Bank 1 | . 1 . . . Alert Level 2 | . 2 . . . Maintenance Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Assault Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks 4 | . 4 . . . Process 1 | . 1 . . . Report Inventory 3 | . 3 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 7 | . 5 . . 2 Full Trace Events 4 | . 2 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies 2 | . . . 2 . Largest Group 1 | . . . 1 1 Highest-Rated Group 58 | . . . 57 58 Highest-Rated Ally 58 | . . . 57 58 Total Orders . | . . . . . Ally Attacks 97 | . . . 15 82 Total Damage 1495 | . . . 279 1216 Kills 15 | . . . 5 10 Allies Corrupted . | . . . . . Allies Melted 7 | . . . 7 . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 3833 | . 488 282 2478 585 Sensors 121 | . . . . 121 IFF 464 | . . . . 464 ECM 3248 | . 488 282 2478 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4727 | 153 795 282 2687 810 Spaces Moved 4128 | 142 668 293 2428 597 Core 12 | 8 2 . 2 . Treads . | . . . . . Legs 448 | . . . 125 323 Wheels 3651 | 134 649 293 2301 274 Hover . | . . . . . Flight 17 | . 17 . . . Fastest Speed 50 | 50 90 90 90 86 Average Speed 102 | 88 97 90 104 109 Slowest Speed 500 | 100 400 90 500 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 7 69 17 88 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 3 | . . . 3 . Spaces Dug 1 | . . . 1 . Terrain Destroyed 137 | . 37 27 41 32 Melee . | . . . . . Projectile 4 | . . . 3 1 AOE 133 | . 37 27 38 31 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 4464 | 155 760 300 2553 696 Wait 94 | . 22 . 57 15 Move 4124 | 141 667 292 2427 597 Hop . | . . . . . Pick Up 27 | 1 10 . 11 5 Fast Attach 24 | 6 11 . 2 5 Attach 12 | . 3 . 3 6 Detach 7 | . 3 . 2 2 Swap 30 | 1 8 . 14 7 Drop 23 | . 4 . 15 4 Fire 97 | 5 31 8 14 39 Melee . | . . . . . Ram 2 | 1 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 16 | . . . . 16 Rewire 8 | . . . 8 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 8) 596 | -10/Materials | Discovered new exit (range 4) 810 | -10/Materials | Discovered new exit (range 11) 932 | -10/Materials | Discovered new exit (range 12) 949 | -10/Materials | Entered Subcaves 950 | -10/Subcaves | Approached by a straggling Scientist 961 | -10/Subcaves | Learned Materials garrison access intel 988 | -10/Subcaves | Learned location of Zion (-7) 988 | -10/Subcaves | Met a Zionite searching for "candidates" 1048 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1225 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1231 | -10/Subcaves | Entered Scraptown 1648 | -8/Scraptown | Visited Shadow of the Wyrm 1734 | -8/Scraptown | Visited Cyclists 1785 | -8/Scraptown | Visited Spacefarers 1871 | -8/Scraptown | Visited Junk Repository 1947 | -8/Scraptown | Visited UFD Registry 1947 | -8/Scraptown | Registered with UFD as "Steelroller" 2007 | -8/Scraptown | Entered Cyclist Reading Room 2307 | -8/Scraptown | Visited CPS Storage 2389 | -8/Scraptown | Discovered new exit (range 7) 2539 | -8/Scraptown | Visited Symbiants 2729 | -8/Scraptown | Visited Observation Area 2882 | -8/Scraptown | Visited Science Guys 3005 | -8/Scraptown | Visited Chapter 10 3070 | -8/Scraptown | Visited Botcube Research 3084 | -8/Scraptown | Found Botcube 3287 | -8/Scraptown | Met Optimus 3287 | -8/Scraptown | Accepted into 0bPrime 3412 | -8/Scraptown | Civil war broke out across Scraptown 3464 | -8/Scraptown | Lost 5 allies 3474 | -8/Scraptown | Botcube activated 3486 | -8/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 3555 | -8/Scraptown | Visited Junk Repository 3640 | -8/Scraptown | Found Scrap Suit 3695 | -8/Scraptown | Optimus destroyed in the chaos of civil war 3697 | -8/Scraptown | Visited Infowarlord's Domain 3708 | -8/Scraptown | Found Exp. Signal Interpreter 3745 | -8/Scraptown | Discovered new exit (range 10) 3790 | -8/Scraptown | Botcube activated 3796 | -8/Scraptown | Destroyed 7 combat bots 3806 | -8/Scraptown | Botcube completed mutation into legged form, armed with 1 gun, 1 melee weapon. 3844 | -8/Scraptown | Found Scrap Suit 3872 | -8/Scraptown | Found Scrap Suit 3917 | -8/Scraptown | Identified exit to Factory 3918 | -8/Scraptown | Entered Factory 3918 | -6/Factory | Accompanied by 1 ally 3918 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4542 | -6/Factory | Build established: Skirmisher 4626 | -6/Factory | Garrison activated, responded to threat 4728 | -6/Factory | Self-destructed Last Messages --------------- 04712_ U-05 Engineer lays Concrete. 04713_ K-01 Serf collects debris. 04713_ U-05 Engineer lays Concrete. 04716_ U-05 Engineer builds a Wall. 04716_ U-05 Engineer lays Concrete. 04718_ K-01 Serf collects debris. 04719_ U-05 Engineer lays Concrete. 04721_ K-01 Serf collects debris. 04721_ U-05 Engineer builds a Wall. 04721_ B-48 Gladiator destroyed. 04723_ U-05 Engineer lays Concrete. 04723_ K-01 Serf collects debris. 04724_ U-05 Engineer lays Concrete. 04724_ K-01 Serf collects debris. 04725_ U-05 Engineer lays Concrete. 04726_ G-50 Soldier emerges from the garrison. 04726_ U-05 Engineer lays Concrete. 04726_ Mutated Botcube destroyed. 04727_ K-01 Serf collects debris. 04727_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #??## | | ???????????????????????????????????????# #??# | | ???????????????????????????????????????# #??# | | ???????????????????????????????????????+ #??# | | ???????????????????????????????????????# ##?# | | ???????????????????????????????????????# T#?# | | ???????????????????????????????????????# #?# | | ??????????????????# ###????????????????# ##?# | | ?????????????????## # ################# #??# | | ?????????????????# #??# | | ????????????????#"" #??## | | ????????????????#"" #???? | | ????????????????#G g * """" """" #???? | | ????????????????#""g% """" """" #???? | | ????????????????#"" % """" """" #???? | | ??????????? ##### w % #???? | | ?????????? =<" #???? | | ?????????? % <<< +???? | | ????????? =%gk #???? | | ????????? g u %! ggk% #???? | | ????????? g @ %%%* [ #???? | | ??????????###########g#######+########## #???? | | ??????????# # "" #??# #???? | | ??????????# " " ! T" #??# #???? | | ??????????/ " " #??# #???? | | ??????????# " " ! ! % #??# #???? | | ??????????# " " !! # #??? #???? | | ??????????# " " ! # #??? #???? | | ??????????# " " # #??? ????? | | ??????????# " " # """"""" #??? ??????? | | ??????????# " " " """"""" #????????????? | | ??????????# " " ""T"" # """"""" #????????????? | | ??????????# """"" # """"""" #????????????? | | ??????????? # #????????????? | | ??????????###########################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 80 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerGaussReplicator Manual? 0 Play Time 01:21:35 Cumulative 17.2 hours Start 2025.06.18 @ 00:41:34 End 2025.06.19 @ 15:36:43 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 11 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 275302de-e3ff-45d6-8f6d-9669ddd04508