Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 03:35:12 Player: Leaves Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (53) 265 Value Destroyed (1804) 1804 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (905) 905 TOTAL SCORE: 6574 Bonus ------- Pacifist 200 High Alert Combat Kills 34 Follower Combat Kills 171 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 79/100 System Corruption 11% Temperature Cool (0) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (4) ------ Seismic Detector Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Small Storage Unit Structural Scanner Heavy Plasma Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Improved Sensor Array Improved Light Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser Heavy Machine Gun Chainsword > --- INVENTORY -------- Cooled Ion Engine Small Storage Unit Structural Scanner Seismic Detector Thermal Shield Hardlight Generator Heavy Plasma Cannon Gauss Rifle [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Slots Evolved 8 | . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . . 1 . 1 . 1 Utility 2 | . . . 1 . . 1 . . Weapon 2 | . . . 1 1 . . . . Parts Attached 71 | 6 1 . 3 2 22 . 14 23 Power 7 | 1 . . . . 1 . 3 2 Engine 5 | 1 . . . . 1 . 2 1 Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 20 | 2 . . . 1 7 . 4 6 Treads 3 | . . . . . 3 . . . Leg 16 | 2 . . . 1 4 . 4 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 17 | 1 1 . 2 . 6 . 1 6 Device 11 | . . . 1 . 5 . 1 4 Storage 1 | 1 . . . . . . . . Processor . | . . . . . . . . . Hackware 1 | . . . . . . . . 1 Protection 4 | . 1 . 1 . 1 . . 1 Artifact . | . . . . . . . . . Weapon 27 | 2 . . 1 1 8 . 6 9 Energy Gun 9 | 1 . . . 1 . . 4 3 Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 1 . . 1 . 3 . 1 2 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . . 4 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . 4 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 40 | . . . . . 11 . 5 24 Power 6 | . . . . . 1 . 2 3 Propulsion 13 | . . . . . 4 . . 9 Utility 6 | . . . . . 2 . . 4 Weapon 15 | . . . . . 4 . 3 8 Highest Loss Streak 11 | . . . . . 4 . 2 11 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 95 | . 90 100 92 100 97 84 92 95 Engine 10 | . 14 14 11 9 9 7 4 11 Treads 2 | . . . . . 7 . . . Leg 24 | . 28 28 22 27 17 23 29 31 Device 12 | . . . 5 9 16 7 12 13 Storage 8 | . 14 14 11 9 9 7 7 6 Protection 4 | . 4 14 10 9 . 7 7 5 Energy Gun 8 | . 14 14 11 18 1 . 5 12 Ballistic Gun 17 | . 14 14 22 18 26 23 19 6 Slashing Weapon 3 | . . . . . 6 7 1 2 Naked Turns . | . . . . . . . . . Heaviest Build 51 | 11 14 14 16 19 31 30 39 51 Greatest Support 83 | 20 20 20 20 30 40 30 68 83 Greatest Overweight (x) 2 | 2 . . . . 2 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 7 8 8 8 8 Average Carried 7 | 2 6 8 7 6 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 6 8 8 8 5 Class Distribution -------------------- 36% | Scavenger-Tank 25% | Scavenger-Skirmisher 14% | Tank 12% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Matter Collected 1247 | 217 . . 41 . 474 . 247 268 Remotely . | . . . . . . . . . Salvage Created 1915 | . . . 41 . 749 . 419 706 Parts 124 | . . . 1 . 49 . 25 49 Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Combat Hostiles Destroyed 40 | . . . 1 . 18 . 8 13 Melee 1 | . . . . . . . 1 . Guns 23 | . . . 1 . 10 . 4 8 AOE 16 | . . . . . 8 . 3 5 Classes Destroyed 14 | . . . 1 . 8 . 2 3 Worker 2 | . . . . . 1 . . 1 Builder 6 | . . . . . 1 . . 5 Hauler 2 | . . . . . 2 . . . Recycler 1 | . . . . . 1 . . . Operator 1 | . . . . . 1 . . . Watcher 1 | . . . . . . . . 1 Swarmer 11 | . . . . . 8 . . 3 Grunt 11 | . . . 1 . 2 . 3 5 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . Sentry 9 | . . . . . 7 . 1 1 Specialist 3 | . . . . . . . 3 . Hunter 3 | . . . . . . . 1 2 Programmer 1 | . . . . . . . . 1 Best Kill Streak 6 | . . . 1 . 5 . 5 6 Combat Bots Only 5 | . . . 1 . 5 . 5 4 Max Kills in Single Turn 5 | . . . 1 . 3 . 3 5 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 2 . 3 3 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Hostile Shots Fired 379 | . . . . . 99 . 91 189 Missed 115 | . . . . . 28 . 28 59 Damage Taken 5100 | . . . . . 1302 . 1274 2524 Core 1249 | . . . . . 194 . 194 861 Absorbed by Shields 88 | . . . . . . . . 88 Ignored by Resistances 30 | . . . . . . . . 30 Regen/Repaired (Parts) 38 | . . . 38 . . . . . Core Remaining (%) 87 | 100 . 100 100 . 64 . 72 . Volleys Fired 72 | . . . 2 . 36 . 13 21 Largest 4 | . . . 3 . 4 . 4 4 Hottest 259 | . . . 90 . 120 . 141 259 Shots Fired 243 | . . . 6 . 119 . 44 74 Gun 232 | . . . 6 . 110 . 43 73 Cannon . | . . . . . . . . . Launcher 11 | . . . . . 9 . 1 1 Special . | . . . . . . . . . Kinetic 152 | . . . 4 . 86 . 32 30 Thermal 63 | . . . 2 . 24 . 8 29 Explosive 11 | . . . . . 9 . 1 1 Electromagnetic 17 | . . . . . . . 3 14 Robot Hit Streak 13 | . . . 2 . 13 . 12 6 Robot Miss Streak 7 | . . . 2 . 3 . 3 7 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 7 | . . . . . 2 . 2 3 Max Gunslinging Chain 1 | . . . . . 1 . 1 1 Shots Hit Robots 158 | . . . 3 . 81 . 29 45 Core Hits 92 | . . . 2 . 38 . 20 32 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 5 | . . . . . 3 . 1 1 Burn 2 | . . . . . 2 . . . Destroy 2 | . . . . . 1 . 1 . Sever 1 | . . . . . . . . 1 Melee Attacks 46 | . . . . . 17 . 1 28 Impact . | . . . . . . . . . Slashing 46 | . . . . . 17 . 1 28 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . 3 . 1 2 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4428 | . . . 31 . 1955 . 710 1732 Guns 2247 | . . . 31 . 818 . 498 900 Cannons . | . . . . . . . . . Explosions 1724 | . . . . . 904 . 150 670 Melee 454 | . . . . . 230 . 62 162 Ramming 3 | . . . . . 3 . . . Kinetic 1417 | . . . 18 . 609 . 296 494 Thermal 1222 | . . . 13 . 209 . 162 838 Explosive 1197 | . . . . . 904 . 150 143 Electromagnetic 135 | . . . . . . . 40 95 Impact . | . . . . . . . . . Slashing 454 | . . . . . 230 . 62 162 Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . . . 11 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . . . 7 Message Errors 1 | . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 239 | . . . . . 103 . . 136 Projectiles . | . . . . . . . . . Explosions 140 | . . . . . 32 . . 108 Melee 99 | . . . . . 71 . . 28 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 440 | . . . . . 192 . 36 212 Shots 9 | . . . . . 5 . 1 3 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 556 | . . . 50 . 397 . 45 556 Average Temperature 163 | . . . 29 . 101 . 22 221 Received Heat Transfer 968 | . . . . . 360 . 282 326 Effects 11 | . . . . . . . . 11 Shutdowns 4 | . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . 2 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 1 . . 1 Heat Transferred 2308 | . . . 37 . 777 . 362 1132 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Peak Influence 502 | . 15 5 63 26 446 105 212 502 Initial 111 | . . 5 1 26 10 105 73 111 Average 168 | . 11 5 22 26 253 105 68 238 Maximum Alert Level 2 | . . . . . 2 . 1 2 Low Security (%) 55 | 100 100 100 100 100 31 100 93 30 Level 1 40 | . . . . . 62 . 6 63 Level 2 4 | . . . . . 6 . . 6 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 13 | . . . 2 . 4 . 3 4 Investigation 2 | . . . 1 . . . . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 6 | . . . 1 . 1 . 3 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Distress Signals 3 | . . . 1 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 1 . 4 . 26 . 16 45 Peak Tracking Total 18 | . 2 . 2 . 6 . 9 18 Tactical Retreats 10 | . . . . . . . 4 6 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Traps Triggered 5 | . . . 1 . 3 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Machines Disabled 9 | . . . . . 3 . . 6 Max in Single Turn 2 | . . . . . 1 . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Machines Accessed 10 | . 1 . 2 1 4 1 . 1 Terminals 7 | . . . 1 1 3 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 24 | . 2 . 3 2 10 2 . 5 Successful 10 | . 1 . 2 1 3 1 . 2 Failed 14 | . 1 . 1 1 7 1 . 3 Catastrophic 3 | . . . . . 3 . . . Database Lockouts . | . . . . . . . . . Manual 7 | . . . 1 2 4 . . . Terminals 18 | . . . 1 2 8 2 . 5 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 7 | . . . . 1 3 1 . 2 Record 2 | . . . . . . . . 2 Robot Analysis 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . 2 1 4 1 . 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Total Allies 10 | . . . . . 10 . . . Largest Group 10 | . . . . . 10 4 4 . Highest-Rated Group 164 | . . . . . 164 77 77 . Highest-Rated Ally 29 | . . . . . 29 29 29 . Total Orders 4 | . . . . . 4 . . . EXPLORE 2 | . . . . . 2 . . . RETURN 2 | . . . . . 2 . . . Ally Attacks 41 | . . . . . 37 . 4 . Total Damage 481 | . . . . . 462 . 19 . Kills 6 | . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . Drone Recoveries 2 | . . . . . 2 . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Turns Passed 2958 | 78 229 26 339 149 1037 4 246 850 Spaces Moved 1739 | 59 186 22 245 54 486 4 135 548 Core 15 | 13 . . . . . . . 2 Treads 181 | . . . . . 181 . . . Legs 1543 | 46 186 22 245 54 305 4 135 546 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 Average Speed 126 | 111 120 120 120 120 143 120 120 119 Slowest Speed 260 | 150 120 120 120 120 260 120 120 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 3 29 14 26 6 67 . 79 11 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 29 | . . . . . 6 . . 23 Terrain Destroyed 148 | . . . . . 58 . 7 83 Melee 29 | . . . . . 6 . . 23 Projectile . | . . . . . . . . . AOE 119 | . . . . . 52 . 7 60 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Total 2264 | 68 192 21 286 138 724 3 186 646 Wait 281 | . . . 32 83 133 . 19 14 Move 1729 | 58 185 21 244 53 483 3 134 548 Hop 1 | . . . . . 1 . . . Pick Up 36 | 4 5 . 3 . 17 . . 7 Fast Attach 30 | 6 1 . 2 . 7 . 6 8 Attach 18 | . . . 1 2 7 . 1 7 Detach . | . . . . . . . . . Swap 23 | . . . . . 8 . 7 8 Drop 27 | . 1 . 2 . 14 . 5 5 Fire 72 | . . . 2 . 36 . 13 21 Melee 46 | . . . . . 17 . 1 28 Ram . | . . . . . . . . . Kick 1 | . . . . . 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Entered Mines 309 | -10/Mines | Met a Derelict bent on vengeance 310 | -10/Mines | Build established: Mutant 320 | -10/Mines | Discovered new exit (range 8) 334 | -10/Mines | Entered Materials 334 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 341 | -9/Materials | Discovered new exit (range 5) 623 | -9/Materials | Repaired Lgt. Armor Plating 662 | -9/Materials | Discovered new exit (range 4) 673 | -9/Materials | Entered another Materials area 673 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 811 | -8/Materials | Discovered new exit (range 3) 822 | -8/Materials | Entered Storage 837 | -8/Storage | Garrison activated, responded to threat 871 | -8/Storage | Lost 3 parts (1n2u) 1042 | -8/Storage | Lost 4 parts (2n2w) 1310 | -8/Storage | Build established: Scavenger-Skirmisher 1473 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1548 | -8/Storage | Lost 3 allies 1714 | -8/Storage | Discovered new exit (range 52) 1859 | -8/Storage | Entered Factory 1859 | -7/Factory | Accompanied by 4 allies 1859 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1862 | -7/Factory | Identified exit to DSF 1863 | -7/Factory | Entered DSF 1863 | -7/DSF | Accompanied by 4 allies 1886 | -7/DSF | Additional patrols routed to DSF 1946 | -7/DSF | Lost 4 allies 2052 | -7/DSF | Discovered new exit (range 16) 2109 | -7/DSF | Sterilization system engaged 2109 | -7/DSF | Entered Factory 2109 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2136 | -6/Factory | Build established: Scavenger-Tank 2350 | -6/Factory | Lost 3 parts (2n1w) 2515 | -6/Factory | Lost 3 parts (1n2w) 2842 | -6/Factory | Core integrity fell below 50% 2917 | -6/Factory | Lost 5 parts (1p1n1u2w) 2951 | -6/Factory | System corruption reached 10% 2956 | -6/Factory | Cargo convoy interrupted 2957 | -6/Factory | Core integrity fell below 20% 2959 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 02955_ I-36 Angel unfolds itself. 02955_ Lgt. Nuclear Core destroyed. 02955_ Penetrated by Slug. 02956_ ALERT: Cargo convoy interrupted, initiating access lockdown. 02956_ Chainsword destroyed. 02957_ Imp. Carbon-fiber Leg destroyed. 02958_ System corrupted: Thermal Shield rejected. 02958_ Penetrated by Slug. 02958_ Sml. Storage Unit destroyed. 02958_ C-30 ARC bursts open, deploying its payload. 02958_ H-66 Slayer unfolds itself. 02958_ P-60 Hacker unfolds itself. 02958_ H-66 Slayer unfolds itself. 02958_ M-28 Smith unfolds itself. 02958_ Slug penetrates Wall. 02959_ Acquired VTOL Module. 02959_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????"????????????????? | | ???????????????????????????????? ? ????????????? | | ???????????????????????????????""" ""????????????? | | ???????????????????????????? ?""" """???????????? | | ???????????????????????????? """ """????????? ? | | ????????????????????????????? ???????? ? | | ?????????????????????????????? ?#######/## | | ??????????????????????????????? !!# %* | | ???????????????????????????????? "F "" %#! """ | | ?????????????????????????????????""""" *+%= """"" | | ??????????????????????????????? ?""""" #! """" | | ????????????????????????????? ? # % | | ????????????????????????????? ?# | | ?????????????????????????????# ########?# | | ?????????????????????????????#h#????????# | | ????????????????????????######/####?????#####+##+# | | ????????????????????????# i%i #?????????# # | | ????????????????????????# hph #?????????# # | | ????????????????????????# mhxR #?????????# | | ????????????????????????# ph A #?????????# | | ????????????????????????# #?????????###### | | ???????????????????????## #??????????????? | | ???????????????????????#; #?????????###??? | | ???????????????????????##@ #???????######## | | ???????????????????????#!* #???????#*# | | ???????????????????????## #???????# # | | ????????????????????????; b #???????### | | ????????????????????????; g #?????????# | | ???????????????????????## p #?????????# | | ????????????????????????# g ########### | | ????????????????????????# ; / | | ????????????????????????# t # # | | ????????????????????????######h#### # | | ?????????????????????????????? ??# # | | ???????????????????????????? + # | | ???????????????????????????? # # | | ?????????????????????????????###### ###### | | ??????????????????????????????????# #???## | | ??????????????????????????????????###########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Challenges ------------ None Game ------ Seed BiomechanicalFlyingConstruct Manual? 0 Play Time 00:46:01 Cumulative 13.7 hours Start 2024.04.20 @ 02:38:56 End 2024.04.20 @ 03:35:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 747b2e63-c063-4565-b7cf-7420e9735c26