Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.28 @ 16:31:17 Player: ChromeKnight Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (63) 315 Value Destroyed (2146) 2146 Prototype IDs (3) 60 Alien Tech Used (1) 200 Bonus (276) 276 TOTAL SCORE: 8497 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 256 Cogmind --------- Core Integrity 0/1300 Matter 2/300 Energy 85/100 System Corruption 12% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Large Storage Unit Advanced Signal Interpreter Launcher Guidance Computer Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Armored Huge Wheel Armored Huge Wheel Launcher Guidance Computer Launcher Guidance Computer Advanced ECM Suite Cloaking Device Improved Shock Absorption System KE Penetrator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Cloaking Device Improved Light Armor Plating Improved Shock Absorption System > --- WEAPON ----------- KE Penetrator Spear > --- INVENTORY -------- Improved Linear Gravjet High-capacity Matter Pod Improved Sensor Array Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Launcher Loader Cloaking Device System Backup Module KE Penetrator Shock Bomb Launcher Tiamat Missile Launcher [Rating: 95] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Axe Energy Gun High-powered Shock Rifle Ballistic Gun KE Penetrator Launcher Shock Bomb Launcher Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Slots Evolved 14 | . . . 2 2 2 2 2 2 2 . Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . 1 1 . . 2 . . . Utility 9 | . . . 1 1 1 2 . 2 2 . Weapon . | . . . . . . . . . . . Parts Attached 108 | 6 4 3 4 24 16 20 2 13 10 6 Power 16 | 1 . . 1 2 5 3 . 4 . . Engine 6 | 1 . . 1 1 2 1 . . . . Core 8 | . . . . 1 3 2 . 2 . . Reactor 2 | . . . . . . . . 2 . . Propulsion 34 | 2 1 1 2 11 5 2 1 5 4 . Treads . | . . . . . . . . . . . Leg 22 | 2 1 1 2 11 5 . . . . . Wheel 3 | . . . . . . . . . 3 . Hover 9 | . . . . . . 2 1 5 1 . Flight . | . . . . . . . . . . . Utility 35 | 1 2 . 1 8 4 11 . 2 5 1 Device 15 | . 1 . . 1 2 5 . 2 3 1 Storage 5 | 1 1 . . 3 . . . . . . Processor 7 | . . . . 2 1 2 . . 2 . Hackware . | . . . . . . . . . . . Protection 8 | . . . 1 2 1 4 . . . . Artifact . | . . . . . . . . . . . Weapon 23 | 2 1 2 . 3 2 4 1 2 1 5 Energy Gun 9 | 2 . . . 2 2 3 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | . 1 . . . . . 1 1 . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . 1 . 1 . . . 1 1 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . 1 Parts Lost 26 | . 1 . . 7 . 2 . . 4 12 Power 2 | . . . . . . . . . 1 1 Propulsion 6 | . . . . 3 . . . . . 3 Utility 9 | . . . . 1 . 1 . . 2 5 Weapon 9 | . 1 . . 3 . 1 . . 1 3 Highest Loss Streak 12 | . 1 . . 2 . 1 . . 4 12 Average Slot Usage (%) 85 | . 86 90 91 91 87 87 76 74 79 47 Engine 7 | . 14 14 11 5 5 9 5 4 . . Core 3 | . . . . 3 8 3 5 5 . . Leg 20 | . 28 28 26 34 29 11 . . . . Hover 4 | . . . . . . 7 17 16 5 . Device 9 | . 2 14 11 4 6 13 17 15 18 11 Storage 12 | . 14 14 11 12 15 13 11 10 9 9 Processor 4 | . . . . 4 3 6 5 5 11 14 Protection 5 | . . . 9 8 2 9 5 5 3 . Energy Gun 4 | . 20 1 . 4 4 5 . . . . Ballistic Gun 1 | . 6 1 . . . . . 5 1 2 Launcher 2 | . . 3 11 3 . . . . 2 . Slashing Weapon 5 | . . 12 11 9 7 4 . . . . Piercing Weapon 1 | . . . . . . 1 5 5 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 85 | 13 17 20 29 59 68 80 63 75 85 73 Greatest Support 94 | 20 20 25 35 45 71 71 90 94 93 90 Greatest Overweight (x) 26 | . . . 1 1 1 26 . . 2 13 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 8 8 16 16 16 16 16 16 16 Average Capacity 12 | 5 6 8 8 12 16 16 16 16 16 15 Most Carried 16 | 1 7 8 8 16 16 16 16 16 16 16 Average Carried 12 | . 4 7 7 11 14 15 15 15 15 14 Final Capacity 16 | 6 8 8 8 16 16 16 16 16 16 10 Final Carried 16 | 1 7 7 8 16 16 16 16 16 16 10 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Matter Collected 1511 | 208 102 40 120 330 70 239 . 234 168 . Remotely . | . . . . . . . . . . . Salvage Created 2343 | . 311 22 180 1351 71 177 13 . 218 . Parts 128 | . 12 . 13 69 4 11 1 . 18 . Haulers Intercepted 3 | . 1 . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Combat Hostiles Destroyed 47 | . 5 2 2 26 1 2 . . 8 1 Melee 17 | . . 1 . 14 1 1 . . . . Guns 6 | . 5 . . 1 . . . . . . AOE 20 | . . 1 2 8 . . . . 8 1 Classes Destroyed 11 | . 6 1 . 2 . . . . 1 1 Worker 10 | . 1 . 1 4 . . 1 . 3 . Hauler 3 | . 1 . 2 . . . . . . . Recycler 2 | . 1 . . 1 . . . . . . Watcher 3 | . 1 . . . . 1 . . 1 . Swarmer 14 | . 3 . . 7 . . . . 4 . Grunt 17 | . 2 . 2 12 . . . . 1 . Brawler 1 | . . . . 1 . . . . . . Sentry 9 | . . . . 6 1 2 . . . . Programmer 3 | . . . . . . . . . 3 . Alpha 7 1 | . . . . . . . . . . 1 Assembled 2 | . . 2 . . . . . . . . Best Kill Streak 7 | . 3 1 4 5 1 1 1 . 7 1 Combat Bots Only 5 | . 3 1 2 5 1 1 . . 4 1 Max Kills in Single Turn 4 | . 1 1 1 2 1 1 1 . 4 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 1 2 . . . . 2 1 Melee 1 | . . 1 . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Damage Taken 7135 | . 320 53 202 1433 475 611 111 333 1303 2294 Core 1912 | . 58 18 15 203 95 45 . 80 141 1257 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 87 | 100 . 69 96 63 86 94 100 93 . . Volleys Fired 111 | . 34 1 8 33 . 13 . 2 10 10 Largest 2 | . 2 1 1 1 . 1 . 1 1 2 Hottest 100 | . 100 30 30 65 . 60 . 33 46 66 Shots Fired 140 | . 56 1 8 33 . 13 . 2 10 17 Gun 98 | . 56 . . 12 . 13 . 2 1 14 Cannon . | . . . . . . . . . . . Launcher 42 | . . 1 8 21 . . . . 9 3 Special . | . . . . . . . . . . . Kinetic 27 | . 10 . . . . . . 2 1 14 Thermal 59 | . 46 . . 12 . . . . . 1 Explosive 19 | . . 1 8 . . . . . 9 1 Electromagnetic 35 | . . . . 21 . 13 . . . 1 Robot Hit Streak 14 | . 7 6 14 6 . 9 . 2 5 13 Robot Miss Streak 4 | . 4 . . 2 . 2 . 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 164 | . 32 4 11 71 8 21 1 3 5 8 Core Hits 109 | . 17 3 10 41 2 4 1 . 27 4 Critical Hits 3 | . . . . 1 . 1 . . . 1 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Melee Attacks 123 | . . 4 3 72 10 12 10 6 6 . Impact . | . . . . . . . . . . . Slashing 101 | . . 4 3 72 10 12 . . . . Piercing 22 | . . . . . . . 10 6 6 . Sneak Attacks 12 | . . 1 2 4 . 2 1 2 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8300 | . 384 242 564 2988 248 788 81 191 1873 941 Guns 854 | . 384 . . 86 . 255 . 21 . 108 Cannons . | . . . . . . . . . . . Explosions 3913 | . . 39 279 927 . . . . 1845 823 Melee 3495 | . . 203 285 1975 248 533 81 170 . . Ramming 38 | . . . . . . . . . 28 10 Kinetic 203 | . 74 . . . . . . 21 . 108 Thermal 1237 | . 310 . . 200 . . . . . 727 Explosive 2241 | . . 39 279 . . . . . 1845 78 Electromagnetic 1086 | . . . . 813 . 255 . . . 18 Impact . | . . . . . . . . . . . Slashing 3244 | . . 203 285 1975 248 533 . . . . Piercing 251 | . . . . . . . 81 170 . . Highest Corruption 11 | . . . 2 . . . . . 3 11 Average Corruption 5 | . . . 2 . . . . . 2 5 Corruption Purged . | . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 454 | . . 88 14 181 . 79 . 75 17 . Projectiles . | . . . . . . . . . . . Explosions 28 | . . . 1 10 . . . . 17 . Melee 426 | . . 88 13 171 . 79 . 75 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 1118 | . . . . 56 . . . . 14 1048 Shots 7 | . . . . 4 . . . . . 3 Rammed 6 | . . . . . . . . . 1 5 Targets Rammed 6 | . . . . . . . . . 1 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 225 | . 225 . . 32 . 209 . 83 28 . Average Temperature 71 | . 91 . . 9 . 71 . 42 17 . Received Heat Transfer 1437 | . 66 . 63 585 132 228 27 42 294 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . 3 . 2 . . . . Combat Hostiles 4 | . . . . 3 . 1 . . . . Parts Fried 4 | . . . . 4 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 2 . . . . 1 . . . . Heat Transferred 1247 | . 925 . . 322 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Peak Influence 400 | . 134 4 130 329 159 79 74 110 400 219 Initial 202 | . . 4 1 12 114 7 7 35 38 202 Average 85 | . 58 4 57 179 88 20 23 48 120 179 Maximum Alert Level 2 | . . . . 1 . . . . 2 1 Low Security (%) 90 | 100 100 100 100 67 100 100 100 100 90 56 Level 1 9 | . . . . 32 . . . . 7 43 Level 2 . | . . . . . . . . . 2 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 . . 2 . 2 . 2 2 1 Investigation 2 | . . . . 1 . 1 . . . . Extermination 3 | . . . . . . . . 2 1 . Reinforcement 5 | . 1 . . 1 . 1 . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Distress Signals 7 | . . . 1 2 . 1 . 1 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 88 | . 13 2 8 30 4 6 2 8 13 2 Peak Tracking Total 9 | . 5 1 4 7 4 2 2 6 9 1 Tactical Retreats 6 | . . . . 2 . 1 2 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Traps Triggered 4 | . . . 1 . . 1 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Machines Disabled 8 | . . . 1 1 . . . . 2 4 Max in Single Turn 2 | . . . 1 1 . . . . 1 2 Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Machines Accessed 15 | . 3 1 1 4 2 3 . . . 1 Terminals 9 | . 3 . 1 1 1 2 . . . 1 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 28 | . 6 1 3 10 4 3 . . . 1 Successful 17 | . 4 1 1 7 2 1 . . . 1 Failed 11 | . 2 . 2 3 2 2 . . . . Catastrophic 2 | . . . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . 2 1 . 2 . . . . Terminals 15 | . 6 . 3 1 2 2 . . . 1 Fabricators 2 | . . . . . 2 . . . . . Repair Stations 8 | . . . . 8 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 9 | . 4 1 1 . 2 . . . . 1 Record 3 | . 2 . . . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 2 | . . 1 . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . . 6 . . . . . . Scan Component 3 | . . . . 3 . . . . . . Repair 3 | . . . . 3 . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 2 . 1 4 1 2 . . . . Full Trace Events 2 | . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . Time 96 | . . . . 96 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Total Allies 4 | . . . . . . . 1 3 . . Largest Group 3 | . . . . . . . 1 3 . . Highest-Rated Group 138 | . . . . . . . 30 138 . . Highest-Rated Ally 46 | . . . . . . . 30 46 . . Total Orders 1 | . . . . . . . 1 . . . ROAM 1 | . . . . . . . 1 . . . Ally Attacks 21 | . . . . . . . . 21 . . Total Damage 705 | . . . . . . . . 705 . . Kills 5 | . . . . . . . . 5 . . Allies Corrupted 1 | . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Turns Passed 5785 | 42 513 355 482 1501 649 929 374 521 303 116 Spaces Moved 4175 | 29 340 257 281 670 435 948 526 342 318 29 Core 8 | 4 . . . . . 1 . . . 3 Treads . | . . . . . . . . . . . Legs 2229 | 25 340 257 281 670 435 221 . . . . Wheels 230 | . . . . . . . . . 204 26 Hover 1708 | . . . . . . 726 526 342 114 . Flight . | . . . . . . . . . . . Fastest Speed 36 | 50 120 120 120 120 122 56 52 36 38 100 Average Speed 97 | 110 120 120 128 130 130 81 52 47 78 143 Slowest Speed 1350 | 120 120 120 150 150 150 1350 52 52 120 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 4 62 51 24 32 9 20 14 9 11 8 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 10 | . . . . . . . 7 1 2 . Terrain Destroyed 196 | . . 8 39 10 . . 7 1 91 40 Melee 10 | . . . . . . . 7 1 2 . Projectile . | . . . . . . . . . . . AOE 186 | . . 8 39 10 . . . . 89 40 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Qua Total 5554 | 36 389 298 391 1140 502 1072 611 691 366 58 Wait 868 | 1 6 24 81 299 24 55 53 312 5 8 Move 4165 | 28 339 256 280 669 434 947 525 341 317 29 Hop . | . . . . . . . . . . . Pick Up 57 | 1 5 4 7 19 6 5 3 4 3 . Fast Attach 58 | 6 3 1 2 12 7 13 1 8 3 2 Attach 21 | . . 1 . 1 3 3 1 3 6 3 Detach 9 | . . . . . 1 1 . 2 5 . Swap 29 | . 1 1 2 11 6 4 . 2 1 1 Drop 90 | . 1 6 8 24 11 19 2 10 9 . Fire 111 | . 34 1 8 33 . 13 . 2 10 10 Melee 123 | . . 4 3 72 10 12 10 6 6 . Ram 6 | . . . . . . . . . 1 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . Rewire 15 | . . . . . . . 14 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Identified exit to Mines 266 | -10/Materials | Discovered new exit (range 7) 337 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 16) 556 | -10/Materials | Entered Mines 572 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 737 | -10/Mines | Discovered new exit (range 10) 800 | -10/Mines | Assembled infested the area 805 | -10/Mines | Assisted by a Guerilla fighting off Assembled 911 | -10/Mines | Entered Materials 911 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1243 | -9/Materials | Discovered new exit (range 8) 1393 | -9/Materials | Entered another Materials area 1393 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1549 | -8/Materials | Repaired Carbon-fiber Leg 1949 | -8/Materials | Repaired Med. Armor Plating 1970 | -8/Materials | Build established: Scavenger-Mutant 2871 | -8/Materials | Discovered new exit (range 15) 2894 | -8/Materials | Entered Factory 2894 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3129 | -7/Factory | Build established: Mutant 3351 | -7/Factory | Discovered new exit (range 5) 3493 | -7/Factory | Discovered new exit (range 10) 3543 | -7/Factory | Entered another Factory area 3543 | -6/Factory | Evolved 2 slots: Utility x2 4471 | -6/Factory | Discovered new exit (range 4) 4472 | -6/Factory | Identified exit to Factory 4472 | -6/Factory | Entered another Factory area 4472 | -5/Factory | Evolved 2 slots: Propulsion x2 4788 | -5/Factory | Found Launcher Loader 4839 | -5/Factory | Discovered new exit (range 4) 4841 | -5/Factory | Identified exit to Factory 4846 | -5/Factory | Entered another Factory area 4846 | -4/Factory | Evolved 2 slots: Utility x2 5196 | -4/Factory | Allied Derelicts emerged from ambush trap array 5359 | -4/Factory | Discovered new exit (range 16) 5364 | -4/Factory | Identified exit to Research 5367 | -4/Factory | Entered Research 5367 | -3/Research | Evolved 2 slots: Utility x2 5638 | -3/Research | Discovered new exit (range 11) 5669 | -3/Research | Identified exit to Quarantine 5670 | -3/Research | Entered Quarantine 5697 | -3/Quarantine | Spotted Alpha 7 5698 | -3/Quarantine | Lost 4 parts (1p2u1w) 5763 | -3/Quarantine | Core integrity fell below 50% 5769 | -3/Quarantine | System corruption reached 10% 5785 | -3/Quarantine | Found Alien Launcher 5785 | -3/Quarantine | Identified Sigix Terminator 5786 | -3/Quarantine | Fired Sigix Terminator 5786 | -3/Quarantine | Destroyed Alpha 7 5786 | -3/Quarantine | Destroyed self with Sigix Terminator Last Messages --------------- 05768_ Slug penetrates Wall. 05771_ Penetrated by Slug. 05771_ Slug penetrates Reinforced Barrier. 05771_ Tiamat Missile Launcher destroyed. 05774_ Penetrated by Slug. 05774_ Slug penetrates Reinforced Barrier. 05775_ System corrupted: Matter fused (-5). 05777_ Penetrated by Slug. 05777_ Slug penetrates Suspension Chamber. 05777_ Slug penetrates Reinforced Barrier. 05780_ Lrg. Storage Unit destroyed. 05780_ Penetrated by Slug. 05780_ Slug penetrates Suspension Chamber. 05783_ Penetrated by Slug. 05783_ Slug penetrates Suspension Chamber. 05785_ Acquired Alien Launcher. 05785_ Identified Sigix Terminator. 05786_ Sigix Terminator expended. 05786_ Alpha 7 destroyed. 05786_ Aeration Cycler disabled. Map ----- +----------------------------------------------------+ | ?????????????????????# ????????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? ???????????????? | | ????????????????????? ^ !!"????????????? | | ?????????????????????# """ "????????????? | | ?????????????######### """ !| T????????????? | | ?????????????? # """ !| "????????????? | | ????????????"""""""" #] "????????????? | | ?????????# """ """ # """ #????????????? | | ?????????# # """ ""#????????????? | | ?????????# + """ ""#????????????? | | ?????????# # ""#????????????? | | ?????????# #= """ T#????????????? | | ?????????############# """ ""#????????????? | | ?????????????????## ""#????????????? | | ?????????????????#; ""#????????????? | | ?????????????????#; #????????????? | | ?????????????????#; #????????????? | | ?????????????????#;;;;;;;;;;+#####????????????? | | ?????????????????# ; ; #????????????????? | | ?????????????????# ; #????????????????? | | ?????????????????# ;; ; #????????????????? | | ?????????????????# ;; ;; "#????????????????? | | ?????????????????# ;; ;; "#????????????????? | | ????????????????????#"@ ;#"""#????????????????? | | ????????????????????##########????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 37 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 600 Resistance: EX 25 Evasion (%) 57 Launcher Accuracy 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed CompactComponentDoublenader Manual? 0 Play Time 00:50:23 Cumulative 103.1 hours Start 2021.03.28 @ 11:57:50 End 2021.03.28 @ 16:31:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 98 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d5fb2b6-970a-40b1-aa21-fe674aa48b51