Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 00:22:58 Player: porkhorse Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (2121) 2121 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 4803 Bonus ------- High Alert Combat Kills 164 Follower Combat Kills 168 Cogmind --------- Core Integrity 402/550 Matter 300/300 Energy 76/100 System Corruption 0% Temperature Hot (218) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Melee Analysis Suite > --- WEAPON (3) ------- Heavy Laser Chainsword > --- INVENTORY (10) --- Light Deuterium Engine Reinforced Deuterium Engine Advanced ECM Suite Light Armor Plating Medium Armor Plating Improved Shield Generator High-powered Tractor Beam Rocket Launcher Improved Datajack Spear Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Melee Analysis Suite Shield Generator > --- WEAPON ----------- Field Laser Field Laser Chainsword > --- INVENTORY -------- Light Deuterium Engine Reinforced Deuterium Engine Advanced ECM Suite Light Armor Plating Medium Armor Plating Improved Shield Generator High-powered Tractor Beam Rocket Launcher Improved Datajack Spear [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Hover Unit Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 82 | 7 23 2 39 11 Power 12 | 2 3 1 3 3 Engine 12 | 2 3 1 3 3 Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 7 . 11 . Treads . | . . . . . Leg 18 | 2 5 . 11 . Wheel . | . . . . . Hover 2 | . 2 . . . Flight . | . . . . . Utility 10 | 1 2 . 5 2 Device 5 | . . . 3 2 Storage 2 | 1 . . 1 . Processor 3 | . 2 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 40 | 2 11 1 20 6 Energy Gun 18 | 1 4 . 9 4 Energy Cannon 3 | . . 1 2 . Ballistic Gun 6 | 1 4 . 1 . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . . 1 . Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon 7 | . . . 5 2 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 2 . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 6 . 4 7 Power 3 | . 2 . . 1 Propulsion 8 | . 2 . 3 3 Utility 1 | . . . . 1 Weapon 5 | . 2 . 1 2 Highest Loss Streak 7 | . 2 . 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 100 97 96 Engine 12 | . 13 14 11 8 Leg 26 | . 19 28 32 25 Hover 2 | . 8 . . . Device 3 | . . . 6 8 Storage 12 | . 14 14 11 9 Processor 14 | . 12 14 15 18 Energy Gun 10 | . 9 4 10 16 Energy Cannon 2 | . . 9 1 . Ballistic Gun 3 | . 12 . . . Ballistic Cannon 3 | . 4 14 . . Slashing Weapon 4 | . . . 7 9 Peak Build Rating 31 | 6 12 11 24 31 Average Rating 16 | 4 9 10 19 28 On Entrance 9 | . 6 11 10 21 Naked Turns . | . . . . . Heaviest Build 36 | 13 14 16 26 36 Greatest Support 41 | 20 26 26 41 41 Greatest Overweight (x) 2 | 2 1 . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 9 10 Most Carried 10 | 2 8 8 10 10 Average Carried 7 | . 6 7 7 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 2 8 7 5 10 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1185 | 85 510 73 417 100 Remotely 70 | . . . 70 . Salvage Created 2697 | . 666 44 1252 735 Parts 172 | . 47 4 81 40 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 57 | . 16 4 24 13 Melee 19 | . . . 8 11 Guns 25 | . 13 1 9 2 Cannons 11 | . 3 3 5 . AOE 1 | . . . 1 . Classes Destroyed 12 | . 6 . 5 1 Worker 2 | . . . . 2 Builder 1 | . 1 . . . Tunneler 1 | . 1 . . . Hauler 2 | . . . 2 . Recycler 2 | . . . 2 . Mechanic 1 | . . . 1 . Operator 2 | . 1 . . 1 Watcher 6 | . 2 . 2 2 Swarmer 14 | . 3 4 7 . Grunt 31 | . 13 . 7 11 Duelist 3 | . . . 3 . Sentry 9 | . . . 7 2 Best Kill Streak 5 | . 5 2 4 5 Combat Bots Only 5 | . 5 2 4 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 326 | . 103 16 123 84 Missed 83 | . 25 3 35 20 Damage Taken 3155 | . 975 101 1145 934 Core 593 | . 179 10 256 148 Absorbed by Shields 183 | . . . . 183 Regen/Repaired (Parts) 159 | . 71 . 88 . Core Remaining (%) 53 | 100 . 24 36 . Volleys Fired 182 | . 76 10 75 21 Largest 2 | . 2 2 2 2 Hottest 165 | . 100 100 165 132 Shots Fired 287 | . 142 17 91 37 Gun 231 | . 128 2 64 37 Cannon 53 | . 14 15 24 . Launcher 1 | . . . 1 . Special 2 | . . . 2 . Kinetic 115 | . 103 10 2 . Thermal 144 | . 31 7 69 37 Explosive 1 | . . . 1 . Electromagnetic 27 | . 8 . 19 . Robot Hit Streak 16 | . 16 2 10 7 Robot Miss Streak 8 | . 8 4 6 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 247 | . 98 6 87 56 Core Hits 91 | . 35 4 29 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 1 . 7 1 Burn 3 | . 1 . 2 . Sever 6 | . . . 5 1 Melee Attacks 87 | . 10 . 37 40 Impact . | . . . . . Slashing 77 | . . . 37 40 Piercing . | . . . . . Sneak Attacks 19 | . 10 . 5 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5141 | . 950 105 2348 1738 Guns 1888 | . 779 13 726 370 Cannons 580 | . 166 89 325 . Explosions 103 | . . . 103 . Melee 2531 | . . . 1163 1368 Ramming 39 | . 5 3 31 . Kinetic 749 | . 657 54 38 . Thermal 1498 | . 244 48 836 370 Explosive 103 | . . . 103 . Electromagnetic 221 | . 44 . 177 . Impact . | . . . . . Slashing 2531 | . . . 1163 1368 Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . 3 7 . . Message Errors 2 | . . 2 . . Matter Fused 3 | . . 3 . . Heat Flow Errors 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . 1 . . . Misfires 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 125 | . . . 87 38 Projectiles 4 | . . . 4 . Explosions . | . . . . . Melee 121 | . . . 83 38 Knockbacks 2 | . 1 . 1 . Impact 1 | . . . 1 . Kinetic 1 | . 1 . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 8 | . 4 1 3 . Kicked 8 | . 4 1 3 . Crushed . | . . . . . Highest Temperature 270 | . 219 115 226 270 Average Temperature 54 | . 49 41 38 92 Received Heat Transfer 1166 | . 414 . 276 476 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 3307 | . 643 111 1776 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 604 | . 242 230 604 453 Initial 228 | . . 50 11 228 Average 249 | . 105 73 418 340 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 46 | 100 91 92 5 . Level 1 26 | . 8 7 36 68 Level 2 26 | . . . 58 31 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 4 . 5 1 Investigation 7 | . 4 . 3 . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 9 | . 1 . 2 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 31 8 41 26 Peak Tracking Total 7 | . 6 3 6 7 Tactical Retreats 9 | . 2 2 3 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 24 | . 9 . 13 2 Terminals 14 | . 6 . 7 1 Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 5 | . 2 . 2 1 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 67 | . 21 . 41 5 Successful 39 | . 13 . 24 2 Failed 28 | . 8 . 17 3 Catastrophic 9 | . 3 . 5 1 Database Lockouts . | . . . . . Manual 16 | . 6 . 8 2 Terminals 40 | . 15 . 23 2 Fabricators . | . . . . . Repair Stations 11 | . 2 . 9 . Recycling Units 11 | . 4 . 4 3 Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 21 | . 9 . 12 . Record 1 | . . . 1 . Prototype ID Bank 6 | . 2 . 4 . Emergency Access Points 1 | . 1 . . . Recycling Unit Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 3 | . 2 . 1 . Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 2 . 6 . Scan Component 5 | . 1 . 4 . Repair 3 | . 1 . 2 . Recycling Unit Hacks 6 | . 2 . 2 2 Report Inventory 5 | . 2 . 2 1 Retrieve Components 1 | . . . . 1 Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 7 . 10 1 Full Trace Events 7 | . 2 . 5 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 117 | . 26 . 91 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 5 | . 5 . . . Non-combat 5 | . 5 . . . Combat . | . . . . . Robot Hacks Applied 5 | . 5 . . . no_distress 4 | . 4 . . . find_recycling 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 42 | . . 42 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 45 | . . 5 40 . Total Damage 669 | . . 84 585 . Kills 11 | . . 2 9 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4216 | 70 1210 756 1631 549 Spaces Moved 2759 | 46 871 569 982 291 Core 13 | 13 . . . . Treads . | . . . . . Legs 2380 | 33 505 569 982 291 Wheels . | . . . . . Hover 366 | . 366 . . . Flight . | . . . . . Fastest Speed 50 | 50 56 120 120 120 Average Speed 114 | 115 101 120 120 121 Slowest Speed 260 | 150 120 120 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 4 91 86 81 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 13 | . . . 13 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE 11 | . . . 11 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3398 | 59 1062 626 1264 387 Wait 199 | 6 52 38 97 6 Move 2755 | 45 870 568 981 291 Hop . | . . . . . Pick Up 42 | 1 16 3 13 9 Fast Attach 17 | 6 5 . 3 3 Attach 10 | . 3 . 6 1 Detach . | . . . . . Swap 55 | 1 15 2 30 7 Drop 43 | . 11 4 19 9 Fire 182 | . 76 10 75 21 Melee 87 | . 10 . 37 40 Ram . | . . . . . Kick 8 | . 4 1 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 11) 435 | -10/Materials | Discovered new exit (range 17) 779 | -10/Materials | Repaired Lgt. Assault Rifle 915 | -10/Materials | Discovered new exit (range 16) 956 | -10/Materials | Discovered new exit (range 16) 1028 | -10/Materials | Discovered new exit (range 3) 1044 | -10/Materials | Build established: Scavenger-Mutant 1090 | -10/Materials | Core integrity fell below 50% 1281 | -10/Materials | Entered Mines 1320 | -10/Mines | Discovered new exit (range 8) 1320 | -10/Mines | Discovered new exit (range 9) 1322 | -10/Mines | Learned Materials trap positions 1390 | -10/Mines | Build established: Mutant 1846 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1977 | -10/Mines | Learned location of Zion (-7) 2037 | -10/Mines | Entered Materials 2037 | -9/Materials | Accompanied by 1 ally 2037 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2038 | -9/Materials | Loaded intel: 11 trap records 2044 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2594 | -9/Materials | Discovered new exit (range 16) 2693 | -9/Materials | Build established: Scavenger-Mutant 2750 | -9/Materials | Discovered new exit (range 13) 2797 | -9/Materials | Core integrity fell below 50% 2845 | -9/Materials | Discovered new exit (range 16) 3098 | -9/Materials | Discovered new exit (range 10) 3214 | -9/Materials | Repaired Carbon-fiber Leg 3418 | -9/Materials | Repaired Broken Axe? 3502 | -9/Materials | Discovered new exit (range 15) 3668 | -9/Materials | Entered another Materials area 3668 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4187 | -8/Materials | Build established: Mutant 4217 | -8/Materials | Self-destructed Last Messages --------------- 04188_ G-50 Soldier destroyed. 04188_ Field Laser destroyed. 04191_ K-01 Serf collects debris. 04193_ G-47 Trooper destroyed. 04193_ K-01 Serf collects debris. 04195_ Hadron Collector disabled. 04195_ U-05 Engineer lays Concrete. 04196_ K-01 Serf collects debris. 04196_ U-05 Engineer lays Concrete. 04197_ U-05 Engineer builds a Wall. 04198_ W-25 Informer destroyed. 04200_ K-01 Serf collects debris. 04203_ Acquired Hvy. Laser. 04203_ K-01 Serf collects debris. 04205_ Field Laser destroyed. 04207_ K-01 Serf collects debris. 04209_ Rnf. Deuterium Engine destroyed. 04209_ Critical hit (Burn: +37). 04211_ Carbon-fiber Leg destroyed. 04212_ K-01 Serf collects debris. 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Beam Cannon | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoMolecularCorpse Manual? 0 Play Time 00:52:21 Cumulative 21.4 hours Start 2024.08.13 @ 23:02:34 End 2024.08.14 @ 00:22:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 1 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d544855f-8e65-41fb-8a91-0284520a0a4d