Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 20:59:24 Player: YenYu Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (64) 320 Value Destroyed (2126) 2126 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (479) 479 TOTAL SCORE: 8365 Bonus ------- Entered DSFs 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/1150 Matter 231/300 Energy 57/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gatling Laser Gamma Bomb Array Gamma Bomb Array Advanced Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg VTOL Module > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector ECM Suite Improved Light Armor Plating Improved Light Armor Plating Graphene Brace Graphene Brace Shield Generator > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Gatling Laser Advanced Datajack [Rating: 101] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Plasma Cannon Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Gamma Bomb Array Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Arm Slots Evolved 12 | . . . 2 . 2 2 . 2 . 2 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . 2 . Utility 7 | . . . 1 . 1 1 . 2 . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 107 | 7 4 7 15 . 16 4 8 4 6 1 5 30 Power 22 | 1 1 3 3 . 2 1 . 2 1 . 1 7 Engine 9 | 1 1 3 3 . . . . 1 . . . . Core 8 | . . . . . 2 1 . 1 1 . 1 2 Reactor 5 | . . . . . . . . . . . . 5 Propulsion 23 | 2 2 2 3 . 2 2 1 . . 1 1 7 Treads 5 | . . . 1 . 1 1 1 . . . . 1 Leg 7 | . . . 2 . 1 . . . . . . 4 Wheel 5 | 2 . 2 . . . 1 . . . . . . Hover 1 | . . . . . . . . . . 1 . . Flight 5 | . 2 . . . . . . . . . 1 2 Utility 34 | 2 . 1 5 . 8 1 4 1 1 . 3 8 Device 22 | 2 . 1 2 . 4 . 3 . 1 . 3 6 Storage . | . . . . . . . . . . . . . Processor 3 | . . . 1 . 1 1 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 9 | . . . 2 . 3 . 1 1 . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 1 1 4 . 4 . 3 1 4 . . 8 Energy Gun 2 | . . . 2 . . . . . . . . . Energy Cannon 13 | . . 1 2 . 2 . 3 1 4 . . . Ballistic Gun 3 | 2 1 . . . . . . . . . . . Ballistic Cannon 6 | . . . . . 2 . . . . . . 4 Launcher 2 | . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . . Parts Lost 49 | . 4 . 2 . 5 . 2 1 13 1 2 19 Power 12 | . 1 . 2 . . . . . 3 . 1 5 Propulsion 17 | . 2 . . . 3 . . 1 3 1 1 6 Utility 13 | . . . . . 2 . 1 . 4 . . 6 Weapon 7 | . 1 . . . . . 1 . 3 . . 2 Highest Loss Streak 13 | . 4 . 1 . 3 . 2 1 12 1 2 13 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 94 94 94 100 86 88 89 77 50 8 19 42 Engine 4 | . 12 14 11 11 3 . . 1 3 . . . Core 4 | . . . . . 5 15 15 11 4 . 2 1 Treads 7 | . . . 5 11 8 9 19 17 7 . . 1 Leg 8 | . . . 11 22 15 7 7 6 3 . . 6 Wheel 3 | . 23 19 11 . . 1 2 . . . . . Flight 1 | . 1 8 . . . . . . . . 2 2 Device 18 | . 28 28 13 11 17 15 19 20 14 5 13 20 Processor 4 | . . . 11 11 9 15 4 . . . . . Protection 5 | . . . 8 11 9 7 3 6 3 . . 1 Energy Gun 1 | . . . 8 11 2 . . . . . . . Energy Cannon 8 | . . 8 13 11 8 15 15 13 10 . . . Ballistic Gun 2 | . 27 14 . . . . . . . . . . Ballistic Cannon 2 | . . . . . 7 . . . . . . 1 Peak Build Rating 101 | 9 9 9 23 22 29 37 58 69 69 13 35 101 Average Rating 32 | 4 8 8 16 22 25 34 47 68 48 9 23 47 On Entrance 22 | . 9 8 9 22 22 28 37 58 69 7 7 16 Naked Turns 32 | . . . . . . . . . . . . 32 Heaviest Build 62 | 11 11 12 22 20 31 36 56 58 58 1 11 62 Greatest Support 78 | 20 20 20 30 30 30 43 63 63 43 11 13 78 Greatest Overweight (x) 7 | . 2 2 1 . 7 2 2 1 2 . 3 2 Average Overweight (x) . | . . . . . . 1 . . 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 4 5 5 5 3 2 5 Average Carried 3 | 1 3 3 4 4 4 3 3 4 3 1 . 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 5 5 5 5 3 5 5 2 . 2 4 Class Distribution -------------------- 47% | Scavenger-Mutant 27% | Mutant 17% | Scavenger-Skirmisher 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Arm Matter Collected 1532 | 312 168 105 145 . 236 . 130 52 44 . . 340 Remotely . | . . . . . . . . . . . . . Salvage Created 2634 | 135 271 98 369 40 738 . 370 341 212 . . 60 Parts 146 | 8 19 4 22 7 42 . 23 11 7 . . 3 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Arm Combat Hostiles Destroyed 50 | . 6 . 5 3 17 . 8 5 4 . . 2 Guns 8 | . 6 . 1 . 1 . . . . . . . Cannons 40 | . . . 3 3 16 . 8 5 3 . . 2 AOE 1 | . . . 1 . . . . . . . . . Classes Destroyed 13 | 2 4 . 3 . 2 . 1 . 1 . . . Worker 1 | . . . . . 1 . . . . . . . Builder 2 | . 1 . . . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 3 | 1 1 1 . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 3 | . 1 . 1 . 1 . . . . . . . Swarmer 14 | . 3 . . 3 4 . 3 . . . . 1 Grunt 20 | . 3 . . . 6 . 3 4 3 . . 1 Brawler 1 | . . . . . . . . . 1 . . . Sentry 11 | . . . 5 . 5 . . 1 . . . . Hunter 3 | . . . . . 2 . 1 . . . . . Heavy 1 | . . . . . . . 1 . . . . . Best Kill Streak 6 | 4 5 1 3 3 6 . 4 2 2 . . 2 Combat Bots Only 6 | . 3 . 3 3 6 . 4 2 2 . . 2 Max Kills in Single Turn 2 | 1 2 1 1 1 1 . 1 1 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Arm Hostile Shots Fired 815 | . 73 13 30 13 121 . 32 49 115 7 62 300 Missed 297 | . 18 7 10 2 41 . 3 25 36 3 28 124 Damage Taken 8660 | . 492 73 503 92 987 . 751 352 1599 100 744 2967 Core 2274 | . 135 25 142 43 126 . 86 . 536 28 333 820 Absorbed by Shields 375 | . . . . . . . . . . . . 375 Core Remaining (%) 69 | 100 . 36 . 53 77 . 87 . 36 97 . . Volleys Fired 177 | 8 30 1 21 3 47 . 20 19 20 . . 8 Largest 2 | 2 2 2 2 2 2 . 2 2 2 . . 2 Hottest 170 | 40 40 80 143 143 160 . 160 170 170 . . 106 Shots Fired 338 | 16 58 2 42 6 94 . 40 38 27 . . 15 Gun 108 | 16 58 1 12 3 18 . . . . . . . Cannon 230 | . . 1 30 3 76 . 40 38 27 . . 15 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 112 | 16 58 1 . . 22 . . . . . . 15 Thermal 222 | . . 1 38 6 72 . 40 38 27 . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 4 | . . . 4 . . . . . . . . . Robot Hit Streak 8 | 6 5 4 7 1 7 . 8 6 7 . . 5 Robot Miss Streak 6 | 3 6 . 4 1 3 . 2 2 2 . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 195 | 8 29 2 23 3 53 . 24 22 20 . . 11 Core Hits 95 | 5 14 1 8 3 28 . 14 11 7 . . 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 3 | . 1 . . . 1 . . . . . . 1 Burn 1 | . . . . . 1 . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . 1 Melee Attacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4885 | 99 378 28 589 82 1445 . 642 699 594 . . 329 Guns 849 | 99 378 11 132 21 208 . . . . . . . Cannons 3920 | . . 17 347 61 1231 . 642 699 594 . . 329 Explosions 110 | . . . 110 . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 6 | . . . . . 6 . . . . . . . Kinetic 1141 | 99 378 11 . . 324 . . . . . . 329 Thermal 3707 | . . 17 558 82 1115 . 642 699 594 . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 31 | . . . 31 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 95 | . . . 78 . 11 . 1 4 1 . . . Projectiles 17 | . . . . . 11 . 1 4 1 . . . Explosions 78 | . . . 78 . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 5 | . . . . . 4 . . . . . . 1 Impact 1 | . . . . . 1 . . . . . . . Kinetic 4 | . . . . . 3 . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 194 | . . . 194 . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . Kicked 2 | . . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 679 | . 6 . 252 135 408 . 8 234 679 . 17 32 Average Temperature 160 | . 3 . 90 70 157 . 8 77 348 . 9 17 Received Heat Transfer 2397 | . 96 45 99 . 351 . 72 186 633 9 174 732 Effects 30 | . . . 1 . 3 . . . 26 . . . Shutdowns 2 | . . . . . 1 . . . 1 . . . Energy Bleed 2 | . . . 1 . 1 . . . . . . . Interference 4 | . . . . . . . . . 4 . . . Matter Decay 1 | . . . . . . . . . 1 . . . Short Circuit 7 | . . . . . 1 . . . 6 . . . Damage (major) 13 | . . . . . . . . . 13 . . . Damage (core) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 11 | . . . 2 . 7 . 1 1 . . . . Heat Transferred 6793 | . . 37 864 148 2244 . 1250 1200 1050 . . . Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Arm Peak Influence 369 | 20 197 151 356 223 318 129 275 369 220 102 74 92 Initial 180 | . 13 76 58 138 86 129 90 144 180 87 44 25 Average 139 | 6 79 126 223 149 194 129 153 172 173 96 46 33 Maximum Alert Level 1 | . . . 1 1 1 . 1 1 1 . . . Low Security (%) 80 | 100 100 100 37 87 61 100 94 70 88 100 100 100 Level 1 19 | . . . 62 12 38 . 5 29 11 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Squads Dispatched 17 | . 1 . . . 5 . 1 3 . . 1 6 Investigation 5 | . . . . . 2 . . 2 . . . 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 9 | . 1 . . . 2 . 1 . . . 1 4 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . 1 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Arm Distress Signals 4 | . 1 . 1 . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 126 | . 12 4 7 3 20 . 8 6 12 1 16 37 Peak Tracking Total 17 | . 5 4 2 3 5 . 3 3 9 1 10 17 Tactical Retreats 12 | . 2 2 . . 1 . . 1 . . 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Arm Traps Triggered 4 | . . . . . 1 . 1 1 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Arm Machines Disabled 6 | . . . 3 . 1 . 1 . . . . 1 Max in Single Turn 3 | . . . 3 . 1 . 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Arm Machines Accessed 17 | . 2 . 3 . 7 2 . 2 1 . . . Terminals 13 | . 1 . 3 . 5 1 . 2 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 47 | . 4 . 9 . 21 7 . 2 4 . . . Successful 17 | . 4 . 4 . 6 1 . 1 1 . . . Failed 30 | . . . 5 . 15 6 . 1 3 . . . Catastrophic 5 | . . . 2 . 2 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 1 . 3 . 7 . . 1 . . . . Terminals 40 | . 2 . 9 . 17 6 . 2 4 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . Terminal Hacks 14 | . 2 . 4 . 5 1 . 1 1 . . . Record 7 | . 1 . 3 . 3 . . . . . . . Open Door 2 | . . . . . . . . 1 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . 1 . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . . . 2 . 5 2 . 2 1 . . . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 4 | . 4 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Arm Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 5 | . . . 5 . . . . . . . . . Total Damage 61 | . . . 61 . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Arm Turns Passed 3809 | 113 270 187 274 234 998 171 263 347 270 37 133 512 Spaces Moved 2465 | 69 179 265 167 187 446 86 117 145 115 63 234 392 Core 407 | 2 8 1 . . 5 . . . 61 43 69 218 Treads 325 | . . . . . 14 3 75 145 54 . . 34 Legs 872 | . . . 80 187 427 44 . . . . . 134 Wheels 526 | 67 156 135 87 . . 39 42 . . . . . Hover 20 | . . . . . . . . . . 20 . . Flight 315 | . 15 129 . . . . . . . . 165 6 Fastest Speed 32 | 50 37 37 80 120 120 120 120 163 50 50 40 32 Average Speed 118 | 79 79 59 100 120 176 193 147 179 176 53 52 108 Slowest Speed 400 | 80 150 150 190 120 400 260 163 245 245 60 200 225 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 34 71 20 44 34 4 91 4 25 2 10 37 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 1 1 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . . . . . . 1 1 1 . Scrap Searched 4 | . . 3 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 72 | . . . 48 . 16 . . 4 3 . . 1 Melee . | . . . . . . . . . . . . . Projectile 24 | . . . . . 16 . . 4 3 . . 1 AOE 48 | . . . 48 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Ext Fac Fac Arm Total 3018 | 111 248 293 230 191 564 91 172 194 153 66 242 463 Wait 127 | 20 29 3 9 . 29 . . 24 13 . . . Move 2447 | 68 178 264 166 186 445 85 116 144 114 62 227 392 Hop 3 | . . . . . . . . . . . 3 . Pick Up 94 | 8 6 9 9 1 12 2 10 2 . 1 6 28 Fast Attach 10 | . . 1 4 . 4 . . . . . . 1 Attach 68 | 7 4 2 3 . 4 4 6 1 3 1 5 28 Detach 4 | . . . . . . . . . . . 1 3 Swap 29 | . . 4 8 . 8 . 2 3 3 . . 1 Drop 46 | . 1 7 10 1 13 . 10 1 . 2 . 1 Fire 177 | 8 30 1 21 3 47 . 20 19 20 . . 8 Melee 1 | . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Extension -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 350 | -10/Materials | Core integrity fell below 50% 380 | -10/Materials | Discovered new exit (range 12) 380 | -10/Materials | Identified exit to Mines 382 | -10/Materials | Lost 4 parts (1p2n1w) 384 | -10/Materials | Entered Mines 400 | -10/Mines | Found a hidden stash of uninstalled traps 427 | -10/Mines | Learned location of Recycling (-7) 436 | -10/Mines | Found DCF Scrap (14 items) 468 | -10/Mines | Learned Materials trap positions 536 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 559 | -10/Mines | Discovered new exit (range 5) 563 | -10/Mines | Received a Mining Laser from a helpful Derelict 571 | -10/Mines | Entered Materials 571 | -9/Materials | Accompanied by 1 ally 571 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 572 | -9/Materials | Loaded intel: 30 trap records 605 | -9/Materials | Identified exit to Mines 845 | -9/Materials | Entered Mines 877 | -9/Mines | Discovered new exit (range 15) 991 | -9/Mines | Learned location of 1 exit from Materials 1013 | -9/Mines | Build established: Scavenger-Mutant 1037 | -9/Mines | Identified exit to Materials 1079 | -9/Mines | Entered Materials 1079 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1080 | -8/Materials | Identified exit to Factory 1910 | -8/Materials | Garrison activated, responded to threat 1961 | -8/Materials | Lost 3 parts (2n1u) 2038 | -8/Materials | Discovered exit to Factory (range 16) 2077 | -8/Materials | Entered Factory 2077 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2247 | -7/Factory | Identified exit to DSF 2248 | -7/Factory | Entered DSF 2301 | -7/DSF | Additional patrols routed to DSF 2372 | -7/DSF | Found Prototype Device 2374 | -7/DSF | Identified Active Sensor Suite 2454 | -7/DSF | Discovered new exit (range 16) 2509 | -7/DSF | Identified exit to Factory 2510 | -7/DSF | Sterilization system engaged 2511 | -7/DSF | Entered Factory 2511 | -6/Factory | Evolved 2 slots: Utility x2 2646 | -6/Factory | Build established: Scavenger-Skirmisher 2716 | -6/Factory | Garrison activated, responded to threat 2849 | -6/Factory | Discovered new exit (range 6) 2856 | -6/Factory | Identified exit to Extension 2858 | -6/Factory | Entered Extension 3081 | -6/Extension | Lost 12 parts (3p3n4u2w) 3105 | -6/Extension | Spotted B-75 Beast 3121 | -6/Extension | Spotted B-75 Beast 3124 | -6/Extension | Core integrity fell below 50% 3127 | -6/Extension | Discovered new exit (range 3) 3128 | -6/Extension | Entered Factory 3128 | -5/Factory | Evolved 2 slots: Utility x2 3156 | -5/Factory | Discovered new exit (range 16) 3165 | -5/Factory | Entered another Factory area 3165 | -4/Factory | Evolved 2 slots: Propulsion x2 3288 | -4/Factory | Discovered new exit (range 16) 3298 | -4/Factory | Entered Armory 3299 | -4/Armory | Met VL-GR5, who suggested a friendly competition 3316 | -4/Armory | Build established: Mutant 3539 | -4/Armory | Lost the competition with VL-GR5 3568 | -4/Armory | Core integrity fell below 50% 3599 | -4/Armory | Lost 5 parts (2p1n2w) 3704 | -4/Armory | Spotted B-86 Titan 3775 | -4/Armory | Released all parts (7) 3790 | -4/Armory | Found Gamma Bomb Array 3792 | -4/Armory | Found Gamma Bomb Array 3797 | -4/Armory | Lost 13 parts (3p4n6u) 3804 | -4/Armory | Core integrity fell below 20% 3810 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03759_ Flexi-carbon Leg destroyed. 03760_ Slug penetrates Wall. 03760_ Penetrated by Slug. 03762_ Lgt. Quantum Reactor destroyed. 03763_ Penetrated by Slug. 03764_ Slug penetrates Wall. 03765_ Graphene Brace destroyed. 03765_ Critical hit (Burn: +37). 03766_ Lgt. Quantum Reactor destroyed. 03766_ Flexi-carbon Leg destroyed. 03775_ Released Enh. Force Lance. 03775_ Released ECM Suite. 03775_ Released Adv. Heat Sink. 03775_ Released Adv. VSS Leg. 03775_ Released Adv. Coolant Injector. 03775_ Released Imp. Transmission Jammer. 03790_ Acquired Gamma Bomb Array. 03798_ ALERT: Rogue bot located, Programmers report to Armory Zone 5X. 03806_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##############? | | ???????????????????????????????????# ## | | ???????????????????????????????????# ]] ]] # | | ???????????????????????????????????# ]] ]] # | | ???????????????????????????????????# ]] # | | ???????????????????????????????????# # | | ???????????????????????????????????#+#####+###+## | | ?????????????????????????????####### #??# ## | | ?????????????????????????????#!!" # #??# ## | | ?????????????????????????????#!!" # #??# ## | | ?????????????????????????????#!!" # #??# ## | | ?????????????????????????????#!!" # #### ## | | ?????????????????????????????#!!" + # | | ?????????????????????????????#!!" # / | | ????????????????????????###### !" # ########### | | ????????????????????????# " # #?????????## | | ??????????????# ###### # ######???### | | ??????????????# @ | | ??????????????+ | | ??????????????# g d ############### | | ??????????????# p g ##?????????????? | | ??????????????##p######## #########??????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 100 Energy Generation 45 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 825 Evasion (%) 62 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Respectable Loadout Universal Adapter Challenges ------------ None Game ------ Seed MediumPoweredTerrabomb Manual? 0 Play Time 01:07:19 Cumulative 34.2 hours Start 2024.12.06 @ 19:54:09 End 2024.12.06 @ 20:59:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfd00961-283b-4ce4-81c3-98d4c04d5b77