Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.12 @ 22:56:55

Player: Rathori

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (13)      65
Value Destroyed (323)      323
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1348

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     276/300
Energy                     246/250
System Corruption          0%
Temperature                Cool (8)
Movement                   Walking (120)
Location                   -9/Materials

 Parts 
-------
>   --- POWER (1) --------
    Ion Engine
>   --- PROPULSION (4) ---
    Aluminum Leg
    Aluminum Leg
>   --- UTILITY (2) ------
        (None)
>   --- WEAPON (2) -------
        (None)
>   --- INVENTORY (4) ----
        (None)

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
           Heat Sink
>          --- WEAPON -----------
  Advanced Beam Cannon
  Improved Light Cannon
>          --- INVENTORY --------
               (None)
[Rating: 9]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Heat Sink
  Device                   Heat Sink
Weapon                     Light Assault Rifle
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Improved Light Cannon
  Impact Weapon            Mace

 Build                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             18   | 6   3   9   
  Power                    3    | 1   .   2   
    Engine                 3    | 1   .   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   1   3   
    Treads                 .    | .   .   .   
    Leg                    6    | 2   1   3   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   2   1   
    Device                 4    | 1   2   1   
    Storage                .    | .   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   5    | 2   .   3   
    Energy Gun             .    | .   .   .   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          2    | 2   .   .   
    Ballistic Cannon       1    | .   .   1   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          1    | .   .   1   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 14   | .   6   8   
  Power                    2    | .   1   1   
  Propulsion               3    | .   2   1   
  Utility                  4    | .   1   3   
  Weapon                   5    | .   2   3   
  Highest Loss Streak      6    | .   6   4   
Average Slot Usage (%)     45   | .   66  33  
  Engine                   5    | .   8   2   
  Leg                      12   | .   20  7   
  Device                   15   | .   18  13  
  Energy Cannon            1    | .   .   3   
  Ballistic Gun            6    | .   17  .   
  Ballistic Cannon         2    | .   .   4   
  Impact Weapon            1    | .   .   1   
Naked Turns                5    | .   .   5   
Heaviest Build             14   | 7   8   14  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  4    | .   .   4   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 4    | 4   4   4   
  Average Capacity         4    | 4   4   4   
  Most Carried             1    | .   1   .   
  Average Carried          .    | .   .   .   
  Final Capacity           4    | 4   4   4   
  Final Carried            1    | .   1   .   

 Class Distribution 
--------------------
 95% | Mutant
  4% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Scr Mat Mat 
Matter Collected           454  | 258 86  110 
  Remotely                 .    | .   .   .   
Salvage Created            407  | 36  126 245 
  Parts                    23   | 4   4   15  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Combat Hostiles Destroyed  10   | 1   1   8   
  Melee                    1    | .   .   1   
  Guns                     2    | 1   1   .   
  Cannons                  5    | .   .   5   
  AOE                      2    | .   .   2   
Classes Destroyed          5    | 1   1   3   
  Worker                   1    | .   .   1   
  Builder                  1    | .   .   1   
  Recycler                 1    | .   1   .   
  Swarmer                  3    | .   .   3   
  Grunt                    7    | 1   1   5   
Best Kill Streak           4    | 1   1   4   
  Combat Bots Only         3    | 1   1   3   
Max Kills in Single Turn   4    | 1   1   4   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   .   2   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Scr  Mat  Mat  
Damage Taken               1714 | 12   634  1068 
  Core                     575  | .    167  408  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         66   | 100  33   .    
Volleys Fired              36   | 2    18   16   
  Largest                  2    | 2    2    2    
  Hottest                  107  | 40   40   107  
Shots Fired                68   | 4    35   29   
  Gun                      39   | 4    35   .    
  Cannon                   29   | .    .    29   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  55   | 4    35   16   
  Thermal                  13   | .    .    13   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         10   | 2    10   3    
  Robot Miss Streak        3    | 2    2    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           51   | 2    22   27   
  Core Hits                21   | 2    7    12   
  Critical Hits            2    | .    .    2    
  Critical Kills           1    | .    .    1    
  Critical Parts Destroyed 1    | .    .    1    
Melee Attacks              21   | .    .    21   
  Impact                   21   | .    .    21   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1052 | 29   219  804  
  Guns                     247  | 29   218  .    
  Cannons                  251  | .    .    251  
  Explosions               257  | .    .    257  
  Melee                    296  | .    .    296  
  Ramming                  1    | .    1    .    
  Kinetic                  355  | 29   218  108  
  Thermal                  143  | .    .    143  
  Explosive                257  | .    .    257  
  Electromagnetic          .    | .    .    .    
  Impact                   296  | .    .    296  
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            9    | .    .    9    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    9    | .    .    9    
Knockbacks                 4    | .    .    4    
  Impact                   2    | .    .    2    
  Kinetic                  2    | .    .    2    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      214  | .    .    214  
  Shots                    2    | .    .    2    
  Rammed                   1    | .    1    .    
Targets Rammed             1    | .    1    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        214  | .    .    214  
  Average Temperature      103  | .    .    103  
  Received Heat Transfer   720  | 6    354  360  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       1    | .    .    1    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         259  | .    .    259  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Peak Influence             166  | 20  123 166 
  Initial                  51   | .   13  51  
  Average                  48   | 3   44  60  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   .   1   
  Investigation            1    | .   .   1   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Distress Signals           3    | .   2   1   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              26   | 1   13  12  
  Peak Tracking Total      6    | 1   6   5   
  Tactical Retreats        3    | .   3   .   

 Traps                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Scr Mat Mat 
Machines Disabled          4    | .   1   3   
  Max in Single Turn       2    | .   1   2   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Machines Accessed          4    | .   3   1   
  Terminals                4    | .   3   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                15   | .   12  3   
  Successful               8    | .   7   1   
  Failed                   7    | .   5   2   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                15   | .   12  3   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             8    | .   7   1   
  Record                   1    | .   1   .   
  Robot Analysis           1    | .   .   1   
  Prototype ID Bank        2    | .   2   .   
  Terminal Index           1    | .   1   .   
  Alert Level              1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   3   1   
  Full Trace Events        3    | .   2   1   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Scr Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Scr Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Robot Analysis Total       1    | .   .   1   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Scr Mat Mat 
Turns Passed               807  | 84  271 452 
Spaces Moved               519  | 68  224 227 
  Core                     185  | 17  117 51  
  Treads                   .    | .   .   .   
  Legs                     334  | 51  107 176 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  50  50  
  Average Speed            105  | 102 83  128 
  Slowest Speed            250  | 120 120 250 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       21   | 6   41  17  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          32   | .   .   32  
  Melee                    .    | .   .   .   
  Projectile               2    | .   .   2   
  AOE                      30   | .   .   30  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Total                      673  | 75  274 324 
  Wait                     80   | .   29  51  
  Move                     517  | 67  223 227 
  Hop                      .    | .   .   .   
  Pick Up                  .    | .   .   .   
  Fast Attach              16   | 6   2   8   
  Attach                   1    | .   .   1   
  Detach                   .    | .   .   .   
  Swap                     1    | .   1   .   
  Drop                     .    | .   .   .   
  Fire                     36   | 2   18  16  
  Melee                    21   | .   .   21  
  Ram                      .    | .   .   .   
  Kick                     1    | .   1   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   43 | -11/Scrapyard | Discovered new exit (range 8)
   85 | -11/Scrapyard | Entered Materials
  145 | -10/Materials | Discovered new exit (range 14)
  287 | -10/Materials | Core integrity fell below 50%
  308 | -10/Materials | Build established: Mutant
  317 | -10/Materials | Lost 6 parts (1p2n1u2w)
  337 | -10/Materials | Discovered new exit (range 16)
  356 | -10/Materials | Entered another Materials area
  356 | -9/Materials  | Evolved 2 slots: Propulsion x2
  617 | -9/Materials  | Core integrity fell below 50%
  665 | -9/Materials  | Lost 4 parts (1n2u1w)
  702 | -9/Materials  | Core integrity fell below 20%
  808 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
Acquired 46 matter.
K-01 Serf collects debris.
Acquired Aluminum Leg.
Acquired Heat Sink.
K-01 Serf collects debris.
Nuclear Reactor explodes.
K-01 Serf destroyed.
G-34 Mercenary destroyed.
Nuclear Reactor explodes.
U-05 Engineer destroyed.
G-34 Mercenary destroyed.
R-06 Scavenger collects Wheel. <x2>
The unstable cave ceiling collapses.
Adv. Beam Cannon destroyed.
The unstable cave ceiling collapses.
U-05 Engineer lays Concrete. <x2>
Imp. Light Cannon destroyed.
U-05 Engineer builds a Wall.
Heat Sink destroyed.
U-05 Engineer builds a Door.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
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| ???????????????#########?????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           48
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TeslaRelayChronowheel
  Manual?         0
Play Time         00:10:23
  Cumulative      1.8 hours
  Start           2021.09.12 @ 22:46:36
  End             2021.09.12 @ 22:56:55
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           2
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             1
Gallery%          3
Achievement%      7
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f28ec66e-b617-48c9-bd4f-c67b3b1fdbe3