Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.03.22 @ 19:29:23 Player: WESDADDY Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (517) 517 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1492 Bonus ------- None Cogmind --------- Core Integrity 361/400 Matter 148/300 Energy 430/430 System Corruption 0% Temperature Cool (129) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Structural Scanner Targeting Computer Insulated Plating Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Assault Rifle Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Structural Scanner Targeting Computer Insulated Plating Hacking Suite > --- WEAPON ----------- Small Laser Beam Cannon > --- INVENTORY -------- Ion Engine Assault Rifle Light Cannon Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Structural Scanner Processor Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . 1 1 Weapon . | . . . Parts Attached 23 | 7 4 12 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 2 | 2 . . Leg 3 | . 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 1 | . 1 . Storage . | . . . Processor 1 | 1 . . Hackware 1 | . . 1 Protection 2 | 1 . 1 Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 2 | 1 . 1 Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon 2 | . . 2 Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 91 | . 88 95 Engine 13 | . 12 16 Treads 12 | . 20 . Leg 9 | . 3 20 Device 5 | . 3 10 Processor 11 | . 12 10 Hackware 3 | . . 10 Protection 11 | . 12 9 Energy Gun 7 | . 11 1 Energy Cannon 1 | . . 4 Ballistic Gun 9 | . 12 5 Launcher 3 | . . 7 Naked Turns . | . . . Heaviest Build 22 | 8 10 22 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 1 3 4 Average Carried 1 | . 1 3 Final Capacity 4 | 4 4 4 Final Carried 4 | . 3 4 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 519 | 230 109 180 Remotely . | . . . Salvage Created 529 | 26 330 173 Parts 36 | 3 18 15 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 8 4 Guns 8 | . 7 1 Cannons 3 | . . 3 AOE 1 | . 1 . Classes Destroyed 5 | 1 3 1 Tunneler 1 | 1 . . Watcher 2 | . 1 1 Swarmer 2 | . 2 . Grunt 8 | . 6 2 Sentry 2 | . . 2 Best Kill Streak 3 | 1 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 511 | . 188 323 Core 52 | . 13 39 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 59 | 5 25 29 Largest 2 | 2 2 2 Hottest 100 | 60 60 100 Shots Fired 103 | 6 48 49 Gun 67 | 6 45 16 Cannon 24 | . . 24 Launcher 12 | . 3 9 Special . | . . . Kinetic 41 | 5 25 11 Thermal 29 | . . 29 Explosive 12 | . 3 9 Electromagnetic 21 | 1 20 . Robot Hit Streak 15 | 4 15 15 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 65 | 4 28 33 Core Hits 28 | 2 14 12 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1134 | 40 406 688 Guns 561 | 40 385 136 Cannons 274 | . . 274 Explosions 299 | . 21 278 Melee . | . . . Ramming . | . . . Kinetic 277 | 28 165 84 Thermal 326 | . . 326 Explosive 278 | . . 278 Electromagnetic 253 | 12 241 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 61 | . . 61 Projectiles 2 | . . 2 Explosions 59 | . . 59 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 53 | . . 53 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 448 | 2 30 448 Average Temperature 147 | 2 15 172 Received Heat Transfer 300 | . 135 165 Effects 9 | . . 9 Shutdowns 2 | . . 2 Energy Bleed 1 | . . 1 Interference 3 | . . 3 Matter Decay 2 | . . 2 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 705 | . . 705 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 216 | 5 216 208 Average Influence 43 | 1 50 56 Maximum Alert Level 1 | . 1 1 Low Security (%) 99 | 100 99 97 Level 1 . | . . 2 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 12 14 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 7 | . 3 4 Max in Single Turn 3 | . 3 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1256 | 216 663 377 Spaces Moved 682 | 127 366 189 Core 8 | 8 . . Treads 434 | 119 315 . Legs 240 | . 51 189 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 148 | 153 154 132 Slowest Speed 160 | 160 160 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 8 48 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug 4 | . . 4 Terrain Destroyed 81 | . 34 47 Melee . | . . . Projectile . | . . . AOE 81 | . 34 47 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 820 | 141 415 264 Wait 37 | . 15 22 Move 680 | 126 365 189 Hop . | . . . Pick Up 15 | 3 5 7 Fast Attach 5 | 4 1 . Attach 9 | 3 2 4 Detach . | . . . Swap 9 | . 1 8 Drop 6 | . 1 5 Fire 59 | 5 25 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 217 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 342 | -10/Materials | Identified exit to Materials 342 | -10/Materials | Discovered exit to Materials (range 8) 507 | -10/Materials | Discovered exit to Materials (range 15) 880 | -10/Materials | Entered another Materials area 880 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1257 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Acquired 36 matter. U-05 Engineer builds a Wall. K-01 Serf collects debris. Sml. Laser destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Overheating: Energy bleed (-94). U-05 Engineer builds a Wall. K-01 Serf collects debris. Overheating: System interference. Beam Cannon temporarily disabled. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Dropped Beam Cannon. U-05 Engineer lays Concrete. 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"Y" # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactLargeFrame Manual? 0 Play Time 00:32:01 Cumulative 15.3 hours Start 2020.03.01 @ 16:36:01 End 2020.03.22 @ 19:29:23 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 25 Rogue 21 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 73efad3e-6ab8-4aec-91c5-5ede4a8e8641