Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 13:31:18 Player: whodovoodoo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1192) 1192 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (238) 238 TOTAL SCORE: 3150 Bonus ------- High Alert Combat Kills 38 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 277/300 Energy 250/250 System Corruption 5% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Medium Storage Unit > --- WEAPON (4) ------- Small Laser Beam Rifle Particle Gun Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Beam Rifle Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Compact Wheel Heat Sink [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Parts Attached 41 | 8 5 . 1 12 15 Power 9 | 1 . . . 5 3 Engine 9 | 1 . . . 5 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 3 . . . 1 6 Treads . | . . . . . . Leg 3 | . . . . . 3 Wheel 7 | 3 . . . 1 3 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 1 . . 2 1 Device 2 | 1 . . . . 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 16 | 2 4 . 1 4 5 Energy Gun 10 | 2 3 . . 2 3 Energy Cannon . | . . . . . . Ballistic Gun 4 | . . . . 2 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 10 | . . . . 4 6 Power . | . . . . . . Propulsion 4 | . . . . 1 3 Utility 1 | . . . . 1 . Weapon 5 | . . . . 2 3 Highest Loss Streak 3 | . . . . 3 3 To Critical Strikes . | . . . . . . Average Backups 9 | 3 8 10 8 9 9 Power 3 | . 2 2 2 2 4 Propulsion 4 | 2 4 6 6 5 2 Utility 1 | . . . . . 2 Weapon . | . 1 2 . . . Tool/Special . | . . . . . . Unused Backups 17 | . . 1 . 5 11 Power 5 | . . . . 2 3 Propulsion 6 | . . . . 1 5 Utility 5 | . . . . 2 3 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 100 96 97 95 Engine 11 | . 14 14 11 11 11 Leg 2 | . . . . . 5 Wheel 19 | . 28 28 22 21 14 Device 4 | . 14 14 11 2 2 Storage 11 | . 14 14 11 11 11 Processor 5 | . . . . 3 8 Protection 1 | . . . . 4 . Energy Gun 27 | . 28 28 22 33 22 Ballistic Gun 10 | . . . . 4 19 Launcher 1 | . . . 11 2 . Peak Build Rating 17 | 7 12 12 14 17 17 Average Rating 13 | 5 10 12 13 15 13 On Entrance 10 | . 7 12 12 14 17 Avg Prop Armor Cover (%) 10 | . . . . . 10 Naked Turns . | . . . . . . Heaviest Build 29 | 15 22 22 27 29 29 Greatest Support 32 | 20 20 20 20 26 32 Greatest Overweight (x) 2 | 1 1 1 1 2 2 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 8 10 10 9 10 10 Average Carried 9 | 3 8 10 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 8 10 10 8 10 10 Class Distribution -------------------- 37% | Scavenger-Skirmisher 20% | Mutant 11% | Scavenger-Gunner 9% | Scavenger-Tank 8% | Gunner 7% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -9/Storage Scavenger-Skirmisher | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 888 | 261 . . . 307 320 Remotely . | . . . . . . Salvage Created 1416 | 110 . . . 817 489 Parts 93 | 10 . . . 51 32 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 35 | . . . . 20 15 Guns 30 | . . . . 15 15 AOE 5 | . . . . 5 . Classes Destroyed 8 | 2 . . . 5 1 Builder 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Watcher 1 | . . . . 1 . Swarmer 6 | . . . . . 6 Grunt 21 | . . . . 14 7 Duelist 2 | . . . . 2 . Sentry 6 | . . . . 4 2 Best Kill Streak 10 | 2 . . . 10 5 Combat Bots Only 9 | . . . . 9 5 Max Kills in Single Turn 2 | 1 . . . 2 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 171 | . . . . 52 119 Missed 44 | . . . . 17 27 Hits 127 | . . . . 35 92 Projectile 127 | . . . . 35 92 Critical Strikes 2 | . . . . . 2 Damage Taken 1688 | 7 . . . 620 1061 Core 404 | . . . . 144 260 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . 100 . . . Volleys Fired 61 | 7 . . . 25 29 Largest 4 | 2 . . . 4 4 Hottest 208 | 100 . . . 208 181 Shots Fired 204 | 8 . . . 85 111 Gun 199 | 8 . . . 80 111 Cannon . | . . . . . . Launcher 5 | . . . . 5 . Special . | . . . . . . Kinetic 60 | . . . . 6 54 Thermal 139 | 8 . . . 74 57 Explosive 5 | . . . . 5 . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 4 . . . 11 7 Robot Miss Streak 5 | 1 . . . 5 3 Penetration Max . | . . . . . . Secondary Targets 8 | . . . . 3 5 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 117 | 6 . . . 50 61 Core Hits 69 | 4 . . . 39 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | 1 . . . 4 1 Burn 6 | 1 . . . 4 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2087 | 93 . . . 1158 836 Guns 1666 | 75 . . . 755 836 Cannons . | . . . . . . Explosions 394 | . . . . 394 . Melee . | . . . . . . Ramming 27 | 18 . . . 9 . Kinetic 379 | . . . . 29 350 Thermal 1287 | 75 . . . 726 486 Explosive 394 | . . . . 394 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 5 | . . . . 5 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . . 14 11 Message Errors 5 | . . . . 2 3 Matter Fused 8 | . . . . 7 1 Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 4 | . . . . 2 2 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . . . 1 . Data Loss (minor) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 9 | . . . . 9 . Projectiles . | . . . . . . Explosions 9 | . . . . 9 . Melee . | . . . . . . Knockbacks 1 | 1 . . . . . Impact 1 | 1 . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | 7 . . . 3 . Shots . | . . . . . . Rammed 10 | 6 . . . 4 . Targets Rammed 10 | 6 . . . 4 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 597 | 50 . . . 504 597 Average Temperature 169 | 23 . . . 158 193 Received Heat Transfer 663 | . . . . 210 453 Effects 23 | . . . . 8 15 Shutdowns 5 | . . . . 3 2 Energy Bleed 5 | . . . . 1 4 Interference 4 | . . . . 1 3 Matter Decay 2 | . . . . . 2 Damage (minor) 2 | . . . . 1 1 Damage (major) 5 | . . . . 2 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | 1 . . . 4 . Heat Transferred 3398 | 296 . . . 1940 1162 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 30 | 100 100 100 100 17 5 Level 1 49 | . . . . 80 49 Level 2 20 | . . . . 2 45 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 507 | 5 . . . 402 507 Initial 152 | . . . . . 152 Average 243 | 1 . . . 235 374 Influence Increases 1072 | 15 . . . 642 415 Destroy 0b10 Robot/C 700 | . . . . 400 300 Destroy 0b10 Robot/NC 25 | 15 . . . 10 . Destroy Leader 112 | . . . . 102 10 Successful Hack 14 | . . . . 14 . Destroy Structure 26 | . . . . 26 . Lose Combat Pursuer 195 | . . . . 90 105 Influence Decreases 565 | 15 . . . 408 142 Entered New Map 82 | . . . . . 82 Time Decay 233 | 15 . . . 218 . Lost Part 100 | . . . . 40 60 Purge Threat 150 | . . . . 150 . Squads Dispatched 4 | . . . . 4 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . 3 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . . . . 25 26 Peak Tracking Total 9 | . . . . 9 9 Tactical Retreats 7 | . . . . 2 5 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 8 | . 2 . . 5 1 Terminals 7 | . 2 . . 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 15 | . 3 . . 10 2 Successful 5 | . . . . 5 . Failed 10 | . 3 . . 5 2 Catastrophic 3 | . 1 . . 1 1 Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 13 | . 3 . . 8 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . . . . 4 . Emergency Access Points 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . . 5 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Active Infowar (turns) 959 | 43 69 143 17 217 470 Optics 575 | . . . . 105 470 Seismic 384 | 43 69 143 17 112 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 1418 | 81 69 143 17 502 606 Spaces Moved 933 | 50 65 149 16 293 360 Core 9 | 9 . . . . . Treads . | . . . . . . Legs 69 | . . . . . 69 Wheels 855 | 41 65 149 16 293 291 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 90 100 Average Speed 105 | 78 84 95 95 102 121 Slowest Speed 190 | 100 95 95 95 110 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . . . 1 . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 18 | 4 18 35 4 31 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 46 | . . . . 46 . Melee . | . . . . . . Projectile . | . . . . . . AOE 46 | . . . . 46 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 1233 | 80 81 151 17 440 464 Wait 120 | . . 1 . 90 29 Move 927 | 49 64 148 15 291 360 Hop . | . . . . . . Pick Up 31 | 9 4 1 . 7 10 Fast Attach 14 | 7 . . . 3 4 Attach 11 | 1 2 . 2 1 5 Detach 2 | . 2 . . . . Swap 22 | . 4 . . 9 9 Drop 26 | 1 5 1 . 9 10 Fire 61 | 7 . . . 25 29 Melee . | . . . . . . Ram 10 | 6 . . . 4 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 9 | . . . . 1 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 8) 151 | -10/Materials | Entered Mines 229 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 284 | -10/Mines | Discovered new exit (range 10) 294 | -10/Mines | Entered Materials 294 | -9/Materials | Evolved 2 slots: Weapon x2 296 | -9/Materials | Discovered new exit (range 15) 311 | -9/Materials | Entered Storage 423 | -9/Storage | Crushed by falling debris 434 | -9/Storage | Destroyed 9 combat bots 454 | -9/Storage | Lost 3 parts (1n1u1w) 654 | -9/Storage | Garrison activated, responded to threat 806 | -9/Storage | Identified exit to Garrison 813 | -9/Storage | Entered Garrison 831 | -9/Garrison | Triggered checkpoint 913 | -9/Garrison | Triggered checkpoint 972 | -9/Garrison | Build established: Scavenger-Skirmisher 1063 | -9/Garrison | Triggered checkpoint 1069 | -9/Garrison | Core integrity fell below 50% 1103 | -9/Garrison | Triggered checkpoint 1218 | -9/Garrison | Core integrity fell below 20% 1272 | -9/Garrison | Lost 3 parts (1n2w) 1419 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Dropped Ion Engine. Acquired Aluminum Leg. Acquired 24 matter. Dropped Aluminum Leg. Acquired Aluminum Leg. Acquired 20 matter. Acquired Particle Gun. Acquired 10 matter. Acquired Sml. Laser. Acquired 10 matter. Discarded Visual Processing Unit. Acquired Heat Sink. System corrupted: Heat flow error (+280). Overheating: System interference. Beam Rifle temporarily disabled. Heat Sink temporarily disabled. System corrupted: IFF burst signal emitted. FY,F0WN:CQSBE