Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.20 @ 13:15:29 Player: Aere Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1263) 1263 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (484) 484 TOTAL SCORE: 3472 Bonus ------- Follower Combat Kills 213 Met Imprinter 300 Was Imprinted 300 Friendly Fire -329 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 28/100 System Corruption 0% Temperature Cool (18) Movement Treading (170) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (3) ------ Improved Cooling System Particle Charger Improved Medium Armor Plating > --- WEAPON (2) ------- Plasma Rifle > --- INVENTORY (4) ---- Improved Cryofiber Web Advanced Heat Sink Arc Thrower Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Particle Charger > --- WEAPON ----------- Heavy Plasma Cannon Heavy Battle Rifle > --- INVENTORY -------- Large Matter Pod Improved Medium Armor Plating Improved Assault Rifle Proton Missile Launcher [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 57 | 7 4 17 4 3 22 Power 6 | 1 . 1 . . 4 Engine 5 | 1 . 1 . . 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 1 5 2 . 3 Treads 3 | . . . . . 3 Leg 10 | 2 1 5 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 . 1 1 . 4 Device 4 | . . . 1 . 3 Storage 3 | 2 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 30 | 2 3 10 1 3 11 Energy Gun 5 | 1 2 1 . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 14 | 1 . 6 1 2 4 Ballistic Cannon . | . . . . . . Launcher 9 | . 1 3 . 1 4 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . 6 . . 9 Power 3 | . . 1 . . 2 Propulsion 4 | . . 2 . . 2 Utility 1 | . . . . . 1 Weapon 7 | . . 3 . . 4 Highest Loss Streak 5 | . . 5 . . 3 Average Slot Usage (%) 98 | . 100 98 100 100 95 Engine 10 | . 14 10 11 11 7 Treads 7 | . . . . . 22 Leg 24 | . 28 32 33 33 7 Device 10 | . . . 8 11 19 Storage 19 | . 28 32 24 22 6 Protection 2 | . . . . . 6 Energy Gun 2 | . 15 5 . . 1 Ballistic Gun 12 | . 11 13 18 11 11 Launcher 4 | . . 2 3 10 . Special Weapon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 36 | 15 15 24 24 22 36 Greatest Support 80 | 20 20 30 30 30 80 Greatest Overweight (x) 1 | 1 . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 6 6 Average Capacity 6 | 6 8 8 6 6 4 Most Carried 8 | 5 8 8 8 6 6 Average Carried 5 | 2 5 7 6 5 4 Final Capacity 8 | 8 8 8 6 6 4 Final Carried 8 | 4 8 8 6 6 4 Class Distribution -------------------- 54% | Messiah-Mutant 34% | Scavenger-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1304 | 272 112 199 243 100 378 Remotely 463 | . . . 209 100 154 Salvage Created 1300 | 50 248 386 95 . 521 Parts 85 | 3 16 38 5 . 23 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 26 | . . . . . 26 Prevented 11 | . . . . . 11 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 34 | . 6 14 2 . 12 Guns 17 | . 5 6 2 . 4 Cannons 2 | . . . . . 2 AOE 15 | . 1 8 . . 6 Classes Destroyed 8 | 1 2 4 . . 1 Worker 2 | . 1 1 . . . Builder 2 | . . 2 . . . Hauler 1 | . . 1 . . . Recycler 1 | 1 . . . . . Swarmer 10 | . . 6 . . 4 Grunt 18 | . 6 5 1 . 6 Sentry 6 | . . 3 1 . 2 Mutant 1 | . . . . . 1 Best Kill Streak 9 | 1 4 9 1 . 7 Combat Bots Only 8 | . 4 8 1 . 7 Max Kills in Single Turn 4 | 1 2 2 1 . 4 Gunslinging . | . . . . . . Exploded 3 | . 1 2 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2875 | . 397 788 . . 1690 Core 497 | . 89 132 . . 276 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 64 . . . . Volleys Fired 103 | 5 28 35 3 . 32 Largest 2 | 2 2 2 2 . 2 Hottest 155 | 60 80 80 46 . 155 Shots Fired 190 | 10 54 65 6 . 55 Gun 147 | 10 53 52 6 . 26 Cannon 12 | . . . . . 12 Launcher 25 | . 1 13 . . 11 Special 6 | . . . . . 6 Kinetic 88 | 5 23 32 6 . 22 Thermal 75 | 5 30 18 . . 22 Explosive 19 | . 1 13 . . 5 Electromagnetic 8 | . . 2 . . 6 Robot Hit Streak 20 | 5 14 9 3 . 20 Robot Miss Streak 4 | 2 3 2 1 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 128 | 6 37 43 5 . 37 Core Hits 82 | 2 15 31 3 . 31 Critical Hits 2 | . 1 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3889 | 60 421 1307 56 . 2045 Guns 1366 | 60 341 480 56 . 429 Cannons 331 | . . . . . 331 Explosions 2159 | . 80 827 . . 1252 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 817 | 13 116 304 56 . 328 Thermal 1456 | 47 225 194 . . 990 Explosive 1332 | . 80 785 . . 467 Electromagnetic 284 | . . 24 . . 260 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 64 | . . 9 . . 55 Projectiles 19 | . . . . . 19 Explosions 45 | . . 9 . . 36 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 150 | . . 83 . . 67 Shots 8 | . . 5 . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 132 | 40 132 61 . . 42 Average Temperature 34 | 17 45 22 . . 19 Received Heat Transfer 933 | . 225 255 . . 453 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 1 1 . 1 Heat Transferred 2575 | 100 525 400 . . 1550 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 1 . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 362 | 5 203 362 206 . . Average Influence 119 | 1 110 122 172 . . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 82 | 100 88 82 66 . . Level 1 17 | . 11 17 33 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 3 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 2 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 6 | . 1 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 13 34 3 . 25 Peak Tracking Total 11 | . 6 10 1 . 11 Tactical Retreats 7 | . . 2 . . 5 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 9 | . . 2 . . 7 Max in Single Turn 5 | . . 1 . . 5 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 4 | . 1 3 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 11 | . 1 10 . . . Successful 10 | . . 10 . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 8 . . . Record 5 | . . 5 . . . Unreport Threat 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 149 | . . . . 149 111 Highest-Rated Ally 38 | . . . . 38 38 Total Orders . | . . . . . . Ally Attacks 27 | . . . . . 27 Total Damage 739 | . . . . . 739 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 3466 | 97 311 571 233 1126 1128 Spaces Moved 1982 | 57 148 240 168 759 610 Core 5 | 5 . . . . . Treads 416 | . . . . . 416 Legs 1561 | 52 148 240 168 759 194 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 128 | 114 120 120 120 120 149 Slowest Speed 170 | 120 120 150 120 120 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 35 27 41 86 76 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 1 3 3 Spaces Dug . | . . . . . . Terrain Destroyed 103 | . 8 55 . . 40 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 102 | . 8 55 . . 39 Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2712 | 79 236 462 194 974 767 Wait 470 | . 40 143 12 206 69 Move 1977 | 56 147 239 167 758 610 Hop . | . . . . . . Pick Up 59 | 11 9 16 3 3 17 Fast Attach 6 | . . 2 1 1 2 Attach 31 | 7 2 15 . . 7 Detach 3 | . 1 2 . . . Swap 20 | . 2 . 3 2 13 Drop 43 | . 7 10 5 4 17 Fire 103 | 5 28 35 3 . 32 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [Sto]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 12) 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 620 | -9/Materials | Discovered new exit (range 18) 644 | -9/Materials | Build established: Scavenger-Mutant 927 | -9/Materials | Lost 5 parts (1p2n2w) 933 | -9/Materials | Destroyed 8 combat bots 967 | -9/Materials | Discovered new exit (range 12) 980 | -9/Materials | Entered Mines 1066 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1203 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1213 | -9/Mines | Entered Zion 1426 | -7/Zion | Given A8's code to call for help 1571 | -7/Zion | Imprinted 1573 | -7/Zion | Declared Zion's savior 1866 | -7/Zion | Build established: Messiah-Mutant 1990 | -7/Zion | Learned location of Warlord (-5) 2264 | -7/Zion | Learned location of 1 exit from Factory 2266 | -7/Zion | Discovered new exit (range 14) 2339 | -7/Zion | Entered Proximity Caves 2339 | -6/Proximity Caves | Accompanied by 3 allies 2568 | -6/Proximity Caves | Spotted B-75 Beast 2588 | -6/Proximity Caves | Core integrity fell below 50% 2588 | -6/Proximity Caves | Allies destroyed B-75 Beast 2682 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2732 | -6/Proximity Caves | Destroyed 7 combat bots 3096 | -6/Proximity Caves | Core integrity fell below 20% 3300 | -6/Proximity Caves | Learned location of 1 exit from Factory 3354 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3401 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 3467 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03276_ Found Plasma Rifle. 03276_ Found Imp. Cryofiber Web. 03276_ Found Carbon-fiber Leg. 03277_ Acquired 4 matter. 03278_ Dropped Drone Bay. 03280_ Acquired Imp. Cryofiber Web. 03283_ Dropped Lrg. Matter Pod. 03283_ Acquired Plasma Rifle. 03286_ Extracted 10 matter. 03300_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 03354_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03360_ Lgt. Angular Momentum Engine destroyed. 03364_ Enh. Flamer destroyed. 03367_ Melted Imp. Light Armor Plating. 03368_ Y-54 Guardian heat damages core (-16). 03369_ Y-54 Guardian heat short circuits Broken Flak Gun. 03370_ Imp. Medium Treads destroyed. 03375_ Y-54 Guardian heat damages Imp. Heat Sink. 03440_ Imp. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####???????#??????????????? | | ##????????????????????? ######? ##????????????? | | ########?????????????? # # # #????????????? | | #?????????????? ?????????????? | | ##### #??????????????# #??????????????? | | #???# #??????????????# ????????????????? | | #???# ######????????## # # # #??????????? | | #???# #????##### # #????????????? | | #???##### #????# Y # #?????????????? | | ##??????# #????# ### @ #????????????????? | | ###????# #?#### #?### ### #????????????????? | | %!###??# #?# # #???? #?????????????????????? | | %! ##?# ### #?????#?????????????????????? | | ## ### ## #???????????????????????????? | | ?# #???????????????????????????? | | ?##### #?????????????????????? | | ?????# #?????????????????????? | | ?????# ## #####?????????????????????? | | ?????# ###### #?????????????????????????? | | ???### #?????##?????????????????????????? | | ##?# # #????????????????????????????????? | | ### ######## ????????????????????????????????? | | ## #??????# ????????????????????????????????? | | ##?????## ##???????????????????????????????? | | ##?????###????????????????????????????????? | | !####?????????????????????????????????????? | | %! ##????????????????????????????????????? | | [! #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ## ????????????????????????????????? | | ### ??????????????????????????????? | | #?# #### ???????????????????????????????? | | ??## ##???? ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 18 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Everything Is Under Control Robot Respite Safety First Shopping List The One Tourist Use The Force Challenges ------------ None Game ------ Seed ResetAlphaShield Manual? 0 Play Time 01:11:14 Cumulative 4.3 hours Start 2020.05.20 @ 11:54:17 End 2020.05.20 @ 13:15:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0912a22f-cec6-44ff-af16-1491b9f474cf