Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 08:45:15 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (129) 645 Value Destroyed (3863) 3863 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1426) 1426 TOTAL SCORE: 11854 Bonus ------- Follower Combat Kills 626 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 930/1150 Matter 300/300 Energy 90/100 System Corruption 26% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Myomer Leg Myomer Leg > --- UTILITY (9) ------ Medium Storage Unit Improved Hacking Suite > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (10) --- Light Nuclear Core Myomer Leg Myomer Leg Advanced Hacking Suite Improved System Shield Mapping Drone Bay (2/3) Overtuned Coil Gun Overtuned Coil Gun EMP Blaster Shock Maul Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Scrap Suit Advanced Cryofiber Web Medium Storage Unit Advanced Melee Analysis Suite Microactuators Improved Medium Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Light Nuclear Core Myomer Leg Myomer Leg Advanced Hacking Suite Improved System Shield Mapping Drone Bay Overtuned Coil Gun Overtuned Coil Gun EMP Blaster Shock Maul [Rating: 104] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Overtuned Scrapsphere Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . . 6 . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . . 2 . . 1 . . . Utility 7 | . . 1 . . . 4 . . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 109 | 7 5 17 20 1 4 19 . 3 6 11 2 14 Power 18 | 1 . 3 2 . . 2 . 1 3 3 . 3 Engine 10 | 1 . 3 2 . . 1 . 1 1 1 . . Core 6 | . . . . . . 1 . . 1 2 . 2 Reactor 2 | . . . . . . . . . 1 . . 1 Propulsion 36 | 2 1 7 4 . 2 8 . 1 1 1 2 7 Treads 12 | 2 1 4 4 . . 1 . . . . . . Leg 6 | . . . . . . . . . . . . 6 Wheel 6 | . . 3 . . 2 1 . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 11 | . . . . . . 6 . 1 1 1 2 . Utility 36 | 2 1 4 8 1 1 8 . 1 2 4 . 4 Device 15 | 1 . 1 4 1 . 4 . . . 3 . 1 Storage 4 | 1 1 . . . 1 1 . . . . . . Processor 3 | . . . . . . 1 . . . 1 . 1 Hackware 6 | . . . . . . 2 . 1 2 . . 1 Protection 8 | . . 3 4 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 3 3 6 . 1 1 . . . 3 . . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 11 | 1 2 1 4 . . 1 . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . 1 . . Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon 3 | . 1 1 1 . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 1 . . 1 . . . Parts Lost 39 | . 1 4 3 . . 5 . 3 1 4 3 15 Power 9 | . . 3 . . . 1 . 1 . 1 1 2 Propulsion 14 | . . . 2 . . 2 . 1 . 3 1 5 Utility 15 | . 1 1 1 . . 2 . 1 1 . . 8 Weapon 1 | . . . . . . . . . . . 1 . Highest Loss Streak 11 | . 1 1 1 . . 2 . 2 1 2 2 11 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 15 | 4 9 14 14 15 19 24 9 9 9 9 9 9 Power . | . 1 . . . . . . . . . 1 . Propulsion 3 | 2 3 2 3 5 5 5 2 1 . . . 1 Utility 4 | . 2 2 1 3 4 9 2 2 4 4 4 3 Weapon 6 | 1 3 7 7 5 7 7 5 5 5 4 4 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 26 | . 3 6 . 1 2 9 . . . . . 5 Power . | . . . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . . . . 2 Utility 10 | . . 1 . . . 7 . . . . . 2 Weapon 12 | . 3 4 . 1 1 2 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 93 97 99 100 81 69 86 83 84 81 72 75 Engine 8 | . 14 11 11 11 11 3 6 5 7 2 . . Treads 18 | . 28 22 27 33 28 5 . . . . . . Leg 1 | . . . . . . . . . . . . 25 Wheel 5 | . . 10 5 . 4 14 . . . . . . Flight 4 | . . . . . . 5 33 32 34 30 26 3 Device 10 | . 8 10 9 11 7 15 20 20 13 11 11 9 Storage 9 | . 14 11 11 11 11 5 6 6 5 5 5 5 Hackware 2 | . . . . . . 4 6 5 6 11 11 11 Protection 4 | . . 9 12 11 4 . . . . . . 1 Energy Gun 1 | . 9 . . . . . . . . . . . Ballistic Gun 6 | . 16 17 15 10 . 1 . . . . . . Special Weapon 1 | . . . 1 . 3 . . . . . . . Impact Weapon 2 | . 1 3 4 11 3 . . . . . . . Slashing Weapon 3 | . . . . . 7 6 6 6 5 5 5 5 Peak Build Rating 104 | 7 10 19 29 30 34 71 59 59 69 75 61 104 Average Rating 34 | 5 8 15 21 26 26 63 59 55 61 65 56 85 On Entrance 36 | . 7 10 17 29 25 34 59 59 53 66 57 53 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 231 | 15 31 42 45 40 212 231 28 28 36 37 32 47 Greatest Support 150 | 40 40 60 81 81 69 56 38 41 43 38 23 150 Greatest Overweight (x) 7 | 2 . 3 3 . 7 7 . 1 . 1 2 1 Average Overweight (x) 1 | . . 1 . . 2 3 . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 15 35 35 10 10 10 10 10 10 Average Capacity 19 | 7 12 15 15 15 26 30 10 10 10 10 10 10 Most Carried 35 | 7 15 15 15 15 32 35 10 10 10 10 9 10 Average Carried 17 | 4 9 14 14 14 21 28 10 9 9 9 9 9 Final Capacity 35 | 8 15 15 15 15 35 10 10 10 10 10 10 10 Final Carried 32 | 7 15 14 15 15 32 10 10 10 10 10 9 10 Class Distribution -------------------- 52% | Mutant 15% | Hauler-Mutant 14% | Hauler-Scrapper 7% | Sprinter 5% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Hauler-Mutant | -9/Scraptown Hauler-Scrapper | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Matter Collected 4434 | 280 312 775 462 158 88 1728 . 62 73 296 60 140 Remotely . | . . . . . . . . . . . . . Salvage Created 5857 | 103 608 1169 503 . . 1835 . 206 35 919 112 367 Parts 308 | 12 37 73 31 . . 67 . 10 4 39 11 24 Haulers Intercepted 5 | . . 3 . . . 1 . . . 1 . . Recyclers Shooed 4 | . . . . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . 41 9 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Combat Hostiles Destroyed 90 | . 15 24 10 . . 10 . 3 . 16 6 6 Melee 28 | . . . . . . 10 . 3 . 7 2 6 Guns 48 | . 15 19 10 . . . . . . 4 . . AOE 13 | . . 4 . . . . . . . 5 4 . Classes Destroyed 14 | 2 6 2 . . . 1 . . . 3 . . Worker 5 | . 1 2 2 . . . . . . . . . Builder 3 | . 1 1 . . . . . 1 . . . . Tunneler 3 | 2 1 . . . . . . . . . . . Hauler 5 | . . 3 . . . 1 . . . 1 . . Recycler 11 | 1 . 1 1 . . 8 . . . . . . Operator 5 | . 1 . . . . 4 . . . . . . Watcher 7 | . 2 2 1 . . . . 1 1 . . . Swarmer 29 | . 6 11 4 . . . . . . 2 5 1 Grunt 30 | . 9 5 1 . . 7 . . . 6 1 1 Duelist 1 | . . . . . . . . . . 1 . . Sentry 17 | . . 8 5 . . . . 1 . 1 . 2 Programmer 7 | . . . . . . 3 . 2 . . . 2 Savage 1 | . . . . . . . . . . 1 . . Butcher 4 | . . . . . . . . . . 4 . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 10 | 2 6 10 5 . . 4 . 2 1 6 5 1 Combat Bots Only 6 | . 5 6 2 . . 4 . 1 . 6 5 1 Max Kills in Single Turn 4 | 1 2 4 2 . . 1 . 1 1 3 3 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . Exploded 3 | . . 3 . . . . . . . 3 3 . Melee 1 | . . . . . . 1 . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Hostile Shots Fired 683 | . 47 107 68 . . 127 . 159 3 34 25 113 Missed 211 | . 12 25 16 . . 22 . 81 1 15 3 36 Hits 472 | . 35 82 52 . . 105 . 78 2 19 22 77 Melee 16 | . . . . . . . . 1 . 1 . 14 Projectile 456 | . 35 82 52 . . 105 . 77 2 18 22 63 Critical Strikes 19 | . 1 1 4 . . 7 . 1 . 1 . 4 Damage Taken 7619 | . 377 1051 669 . . 2003 . 770 45 415 400 1889 Core 1201 | . 74 121 85 . . 320 . 227 . 102 52 220 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 2 | . . . . . . 2 . . . . . . Core Remaining (%) 67 | 100 70 . . . 48 . . 35 . . 84 . Volleys Fired 173 | 4 40 66 33 . . 2 . . . 24 3 1 Largest 2 | 2 2 2 2 . . 1 . . . 1 1 1 Hottest 70 | 70 70 56 46 . . 30 . . . 43 43 32 Shots Fired 313 | 8 80 129 66 1 . 2 . . . 24 3 . Gun 299 | 8 80 123 66 1 . 2 . . . 19 . . Cannon . | . . . . . . . . . . . . . Launcher 14 | . . 6 . . . . . . . 5 3 . Special . | . . . . . . . . . . . . . Kinetic 263 | 4 48 123 66 1 . 2 . . . 19 . . Thermal 36 | 4 32 . . . . . . . . . . . Explosive 8 | . . . . . . . . . . 5 3 . Electromagnetic 6 | . . 6 . . . . . . . . . . Robot Hit Streak 14 | 2 11 14 7 . . 1 . . . 3 2 . Robot Miss Streak 3 | 1 2 3 3 . . 1 . . . 2 1 . Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 356 | 4 55 94 40 . . 74 . 17 2 31 5 34 Core Hits 174 | 3 30 42 18 . . 28 . 5 1 27 8 12 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed 5 | . . 3 1 . . . . . . 1 . . Critical Strikes 10 | . 2 3 1 . . . . 2 . 2 . . Burn 2 | . 2 . . . . . . . . . . . Destroy 5 | . . 3 . . . . . . . 2 . . Smash 1 | . . . 1 . . . . . . . . . Melee Attacks 241 | . 2 9 10 . . 109 . 31 6 20 5 49 Impact 21 | . 2 9 10 . . . . . . . . . Slashing 220 | . . . . . . 109 . 31 6 20 5 49 Piercing . | . . . . . . . . . . . . . Sneak Attacks 23 | . 1 3 1 . . 14 . 1 1 2 . . Combat Hostiles 2 | . . . . . . . . . 1 1 . . Follow-up Attacks 5 | . . 1 . . . . . . . . 1 3 Damage Inflicted 12151 | 52 809 2070 732 . . 3454 . 656 94 2197 720 1367 Guns 3091 | 52 749 1366 605 . . 21 . . . 298 . . Cannons . | . . . . . . . . . . . . . Explosions 1938 | . . 309 . . . . . . . 1029 600 . Melee 7119 | . 60 395 124 . . 3433 . 656 94 870 120 1367 Ramming 3 | . . . 3 . . . . . . . . . Kinetic 2734 | 28 416 1366 605 . . 21 . . . 298 . . Thermal 422 | 24 333 65 . . . . . . . . . . Explosive 1629 | . . . . . . . . . . 1029 600 . Electromagnetic 244 | . . 244 . . . . . . . . . . Impact 579 | . 60 395 124 . . . . . . . . . Slashing 6540 | . . . . . . 3433 . 656 94 870 120 1367 Piercing . | . . . . . . . . . . . . . Highest Corruption 26 | . . 3 3 3 . 6 11 11 . . . 26 Average Corruption 4 | . . 2 3 3 . 4 7 11 . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 90 | . . 15 19 5 . 27 1 20 . . . 3 Message Errors 26 | . . 6 6 3 . 7 . 4 . . . . Matter Fused 22 | . . 2 4 . . 7 1 7 . . . 1 Heat Flow Errors 9 | . . 2 4 . . 3 . . . . . . Energy Discharges 9 | . . 2 2 1 . 3 . 1 . . . . Parts Fused 2 | . . . . . . 1 . 1 . . . . Data Loss (minor) 13 | . . 2 2 . . 5 . 4 . . . . Data Loss (major) 5 | . . . . . . 1 . 3 . . . 1 Misfires 2 | . . . 1 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 694 | . . 13 124 . . 341 . 35 . 116 29 36 Projectiles . | . . . . . . . . . . . . . Explosions 92 | . . . . . . . . . . 63 29 . Melee 602 | . . 13 124 . . 341 . 35 . 53 . 36 Knockbacks 1 | . . . 1 . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 143 | . . 82 1 . . . . . . . 60 . Shots 7 | . . 5 . . . . . . . . 2 . Rammed 1 | . . . 1 . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 348 | 18 117 176 250 . . 161 . 6 348 29 3 . Average Temperature 53 | 10 29 23 50 . . 63 . 5 176 10 3 . Received Heat Transfer 1997 | . 141 279 237 . . 799 . 180 18 90 36 217 Effects 1 | . . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 4 | . . 3 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Fried 5 | . . 3 2 . . . . . . . . . Impact Corruptions 5 | . . 3 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . 3 . . . . 1 . . . . . . Heat Transferred 1234 | 74 1110 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Maximum Alert Level 1 | . . 1 . . . 1 . 1 . . . . Low Security (%) 88 | 100 100 84 100 100 . 71 100 76 100 . . 100 Level 1 11 | . . 15 . . . 28 . 23 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 393 | 10 138 355 178 30 . 393 137 266 154 . . 182 Initial 182 | . . 26 136 30 . . 137 88 130 . . 182 Average 101 | . 45 127 107 3 . 130 136 144 127 . . 102 Influence Increases 4153 | 15 461 815 464 . . 848 . 570 152 523 145 160 Destroy 0b10 Robot/C 2100 | . 300 480 200 . . 340 . 100 40 400 120 120 Destroy 0b10 Robot/NC 210 | 15 30 45 20 . . 75 . 10 10 5 . . Destroy Leader 492 | . 74 140 72 . . 92 . 32 12 20 10 40 Allied During Kill 224 | . . . . . . 94 . 18 14 98 . . Successful Hack 216 | . 24 74 43 . . 14 . 25 36 . . . Disable Machine 75 | . . . 60 . . 15 . . . . . . Destroy Structure 71 | . 3 16 9 . . 23 . 10 10 . . . Partial Spotted 90 | . . . . . . 30 . 45 15 . . . Lose Combat Pursuer 675 | . 30 60 60 . . 165 . 330 15 . 15 . Influence Decreases 4153 | 15 397 555 710 78 . 456 265 431 276 385 134 451 Entered New Map 920 | . . 38 188 48 . . 255 39 136 53 54 109 Time Decay 2631 | 15 387 487 452 30 . 336 10 262 110 222 50 270 Lost Part 292 | . 10 30 30 . . 40 . 30 10 40 30 72 Lost Ally 310 | . . . 40 . . 80 . 100 20 70 . . Squads Dispatched 37 | . 3 2 1 . . 12 . 13 5 . . 1 Investigation 17 | . 1 1 . . . 4 . 7 4 . . . Extermination 9 | . . . . . . 5 . 2 1 . . 1 Reinforcement 8 | . 2 1 1 . . 3 . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Distress Signals 7 | . 2 2 1 . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 214 | . 27 40 18 . . 44 4 28 4 23 9 17 Peak Tracking Total 8 | . 4 6 5 . . 8 4 7 3 7 5 4 Tactical Retreats 25 | . 2 3 3 . . 5 . 10 1 . 1 . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Traps Triggered 7 | . 1 2 1 . . 1 . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . 2 . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . 3 3 1 1 . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Machines Disabled 5 | . . . 4 . . 1 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 4 | . . . 4 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Machines Accessed 61 | . 5 9 7 1 5 10 . 14 10 . . . Terminals 41 | . 5 8 6 1 . 6 . 9 6 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 11 | . . . . . . 4 . 4 3 . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . 1 1 . . . Total Hacks 175 | . 16 23 17 2 29 21 . 41 26 . . . Successful 98 | . 10 11 8 1 29 10 . 14 15 . . . Failed 77 | . 6 12 9 1 . 11 . 27 11 . . . Catastrophic 16 | . . 4 3 . . 2 . 6 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 91 | . 13 9 6 2 . 16 . 26 19 . . . Terminals 115 | . 16 19 14 2 . 11 . 32 21 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 20 | . . . . . . 10 . 6 4 . . . Scanalyzers 4 | . . 4 . . . . . . . . . . Garrison Access 7 | . . . 3 . . . . 3 1 . . . Terminal Hacks 53 | . 5 4 5 . 29 1 . 2 7 . . . Record 27 | . . . . . 27 . . . . . . . Robot Analysis 4 | . 2 . . . . . . . 2 . . . Prototype ID Bank 4 | . 2 1 . . . . . . 1 . . . Open Door 3 | . . . 2 . 1 . . . . . . . Branch Access Points 2 | . . 1 . . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . Recall Investigation 3 | . . . . . . 1 . 1 1 . . . Hauler Manifests 3 | . 1 1 . . . . . . 1 . . . Registered Components 1 | . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . Zone Layout 2 | . . . 2 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . . . Seal Access 2 | . . . 1 . . . . . 1 . . . Unauthorized Hacks 39 | . 5 5 2 1 . 7 . 12 7 . . . Terminals 28 | . 5 5 2 1 . 3 . 8 4 . . . Botnet 28 | . 5 5 2 1 . 3 . 8 4 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 11 | . . . . . . 4 . 4 3 . . . Fedlink 9 | . . . . . . 4 . 3 2 . . . Scrapoids 2 | . . . . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 4 . . . . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 44 | . 5 7 5 1 . 9 . 10 7 . . . Full Trace Events 5 | . . 1 . . . . . 3 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . Allies Hacked 2 | . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Total Allies 16 | . . . . . . 6 . 5 5 . . . Largest Group 5 | . . . . . . 5 . 5 5 4 . . Highest-Rated Group 241 | . . . . . . 241 . 146 238 188 . . Highest-Rated Ally 50 | . . . . . . 50 . 31 50 47 . . Total Orders 10 | . . . 9 . . . . . . 1 . . STAY 3 | . . . 3 . . . . . . . . . EXPLORE 7 | . . . 6 . . . . . . 1 . . Ally Attacks 137 | . . . . . . 53 . 19 12 53 . . Total Damage 3035 | . . . . . . 1283 . 368 341 1043 . . Kills 25 | . . . . . . 9 . 2 3 11 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Active Infowar (turns) 6510 | 28 941 1681 620 325 1346 1012 20 442 95 . . . Terrain 721 | . . . . . . 721 . . . . . . Structural 4782 | . . 1681 620 287 1346 291 20 442 95 . . . Seismic 1007 | 28 941 . . 38 . . . . . . . . Robot Analysis Total 4 | . 2 . . . . . . . 2 . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches 5 | . . . 4 . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Turns Passed 12109 | 143 1552 1691 1125 375 3206 2037 20 573 228 461 101 597 Spaces Moved 8925 | 76 812 895 434 223 1455 1782 74 1379 641 642 91 421 Core 15 | 15 . . . . . . . . . . . . Treads 2867 | 61 812 292 373 223 1106 . . . . . . . Legs 338 | . . . . . . . . . . . . 338 Wheels 2026 | . . 603 61 . 349 1013 . . . . . . Hover . | . . . . . . . . . . . . . Flight 3679 | . . . . . . 769 74 1379 641 642 91 83 Fastest Speed 22 | 50 160 115 135 160 145 27 27 23 22 22 24 24 Average Speed 108 | 151 160 147 156 160 213 83 27 27 25 36 65 105 Slowest Speed 400 | 160 160 240 160 160 400 140 27 101 26 103 182 120 Overloaded Moves 14 | . . . . . . . . 14 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . 5 . 2 2 1 . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 97 77 79 39 88 38 88 42 18 87 18 11 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . Known Exits Taken 3 | . . 1 . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . . . 1 1 . Scrap Searched 7 | . . . . . 2 . . . . 4 1 . Spaces Dug 28 | . 1 . 7 . . 8 . 10 2 . . . Terrain Destroyed 145 | . 1 9 7 . . 8 . 10 2 74 34 . Melee 28 | . 1 . 7 . . 8 . 10 2 . . . Projectile 5 | . . . . . . . . . . 5 . . AOE 112 | . . 9 . . . . . . . 69 34 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Fac Total 10725 | 93 987 1149 748 238 1558 2179 73 1524 695 834 123 524 Wait 1025 | . 111 126 182 9 71 214 . 103 36 123 23 27 Move 8895 | 75 811 894 433 222 1454 1773 73 1374 636 639 90 421 Hop 9 | . . . . . . 4 . 2 2 1 . . Pick Up 88 | 7 11 13 7 1 15 24 . 3 3 . . 4 Fast Attach 57 | 7 2 2 8 . 4 8 . 1 5 5 2 13 Attach 37 | . . 7 2 . 1 14 . 2 2 5 1 3 Detach 16 | . . 1 . . 3 4 . . . 7 . 1 Swap 56 | . 3 18 24 4 1 2 . . . 4 . . Drop 91 | . 7 14 19 1 8 22 . 1 5 6 . 8 Fire 173 | 4 40 66 33 . . 2 . . . 24 3 1 Melee 236 | . 2 8 10 . . 109 . 31 6 20 4 46 Ram 1 | . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . 7 . . . . Rewire 3 | . . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 31 | . . . 29 1 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [*Upp] / Arm) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 14) 777 | -10/Materials | Discovered new exit (range 4) 1063 | -10/Materials | Discovered new exit (range 12) 1427 | -10/Materials | Discovered new exit (range 8) 1696 | -10/Materials | Entered another Materials area 1696 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2181 | -9/Materials | Discovered new exit (range 5) 2209 | -9/Materials | Discovered new exit (range 14) 2381 | -9/Materials | Discovered new exit (range 10) 3126 | -9/Materials | Identified exit to Mines 3126 | -9/Materials | Identified exit to Storage 3130 | -9/Materials | Discovered new exit (range 5) 3387 | -9/Materials | Entered Storage 3862 | -9/Storage | Core integrity fell below 50% 4505 | -9/Storage | Discovered new exit (range 4) 4512 | -9/Storage | Entered Recycling 4849 | -9/Recycling | Scanned before Scraplab entrance 4868 | -9/Recycling | Discovered new exit (range 11) 4873 | -9/Recycling | Entered Scraplab 4887 | -9/Recycling | Entered Scraptown 4887 | -9/Scraptown | System corruption cleaned by C-Scrubber 5076 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5196 | -9/Scraptown | Discovered new exit (range 3) 5298 | -9/Scraptown | Visited IN-MT5's Study 5330 | -9/Scraptown | Visited Fellowship of the Rings 5353 | -9/Scraptown | Visited Symbiants 5364 | -9/Scraptown | Visited Comm Corps 5422 | -9/Scraptown | Visited Assassins FH 5439 | -9/Scraptown | Visited TADAMA 5463 | -9/Scraptown | Visited UFD Registry 5463 | -9/Scraptown | Registered with UFD as "Hellface" 5503 | -9/Scraptown | Visited Chapter 10 5585 | -9/Scraptown | Visited Curators Association 5786 | -9/Scraptown | Visited Scrapoid Pod Storage 5817 | -9/Scraptown | Visited Observation Area 5871 | -9/Scraptown | Visited Modified Component R&D 5913 | -9/Scraptown | Visited Sword Containment 5974 | -9/Scraptown | Visited Science Guys 6030 | -9/Scraptown | Visited Cartography Club 6496 | -9/Scraptown | Visited Infowarlord's Domain 6524 | -9/Scraptown | Build established: Hauler-Mutant 6528 | -9/Scraptown | Found Exp. Terrain Scanner 6625 | -9/Scraptown | Found Scrapoid Pod 7726 | -9/Scraptown | Found Scrap Suit 7729 | -9/Scraptown | Found Scrap Suit 8003 | -9/Scraptown | Met Optimus 8003 | -9/Scraptown | Accepted into 0bPrime 8090 | -9/Scraptown | Discovered new exit (range 3) 8093 | -9/Scraptown | Entered Factory 8093 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 8392 | -6/Factory | Build established: Hauler-Scrapper 8505 | -6/Factory | Loaded intel: 8 recycling unit locations 8668 | -6/Factory | Learned location of Protoforge (-2) 9460 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 9654 | -6/Factory | Lost 3 allies 10130 | -6/Factory | Sucked down chute 10130 | -6/Factory | Entered Waste 10133 | -6/Waste | Spotted C-40 Crusher 10141 | -6/Waste | Spotted C-40 Crusher 10143 | -6/Waste | Spotted C-40 Crusher 10144 | -6/Waste | Spotted C-40 Crusher 10145 | -6/Waste | EMP discharged 10145 | -6/Waste | System corruption reached 10% 10148 | -6/Waste | Spotted C-40 Crusher 10148 | -6/Waste | Discovered new exit (range 10) 10150 | -6/Waste | Identified exit to Factory 10150 | -6/Waste | Entered Factory 10219 | -6/Factory | Build established: Sprinter 10220 | -6/Factory | Loaded intel: 8 recycling unit locations 10230 | -6/Factory | Scrapoids reinforcements arrived? 10231 | -6/Factory | Garrison activated, responded to threat 10278 | -6/Factory | Lost 5 allies 10483 | -6/Factory | Core integrity fell below 50% 10722 | -6/Factory | Discovered new exit (range 4) 10723 | -6/Factory | Identified exit to Factory 10723 | -6/Factory | Entered another Factory area 10723 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10795 | -5/Factory | Loaded intel: 8 recycling unit locations 10822 | -5/Factory | Spotted B-75 Beast 10846 | -5/Factory | Scrapoids reinforcements arrived? 10921 | -5/Factory | Discovered new exit (range 15) 10926 | -5/Factory | Identified exit to Upper Caves 10926 | -5/Factory | Identified exit to Extension 10951 | -5/Factory | Entered Upper Caves 10951 | -5/Upper Caves | Accompanied by 4 allies 11108 | -5/Upper Caves | Learned 4 Factory zone layouts 11151 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11194 | -5/Upper Caves | Found Scrap Suit 11211 | -5/Upper Caves | Lost 4 allies 11264 | -5/Upper Caves | Attacked by a faux Warlord 11312 | -5/Upper Caves | Discovered new exit (range 8) 11412 | -5/Upper Caves | Entered another Upper Caves area 11507 | -5/Upper Caves | Discovered new exit (range 6) 11513 | -5/Upper Caves | Entered Factory 11513 | -4/Factory | Evolved 2 slots: Utility x2 11514 | -4/Factory | Identified exit to Armory 11795 | -4/Factory | Lost 3 parts (3u) 11810 | -4/Factory | Discovered new exit (range 3) 11855 | -4/Factory | Build established: Hacker-Mutant 12095 | -4/Factory | System corruption reached 10% 12110 | -4/Factory | Self-destructed Last Messages --------------- 12096_ Myomer Leg destroyed. 12096_ System corrupted by crushing effect (+5). 12098_ Penetrated by Slug. 12098_ Myomer Leg destroyed. 12099_ System corrupted by crushing effect (+3). 12099_ Knocked back. 12101_ Melee Analysis Suite destroyed. 12101_ System corrupted by crushing effect (+3). 12101_ Knocked back. 12101_ Repair Station disabled. 12101_ Unknown Engine tumbles out of repair station. 12101_ Penetrated by Slug. 12101_ Mic. Fission Core destroyed. 12104_ System corrupted: Matter fused (-5). 12106_ Slug penetrates B-60 Warrior. 12106_ Companion Sword surprise attacks B-60 Warrior. 12108_ Myomer Leg destroyed. 12108_ System corrupted by crushing effect (+3). 12108_ Knocked back. 12108_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????#%![ + "" # ???????????? | | ???????#!######## # "" # """"""""???????????? | | ?#######+######?# # """ # ???????????? | | ?# #?# # """ # """"""""???????????? | | ?# [ """" #?# # """ # ???????????? | | ?# """" #?# # # """"""""???????????? | | ?# """" #?# # # ???????????? | | ## ! """" #?# # # ???????????? | | # """" #?# #######+######+#####???????????? | | ## """" #?# ???????????? | | ?# !! ### ???????????? | | ?# !! + """ ???????????? | | ?# !! ### """ ???????????? | | ?# ! #?# """ ???????????? | | ?# ! #?# ###+#########???????? | | ###########+##### """ # ???????? | | """ # #??????? | | """ #?? #??????? | | #??||| #??????? | | """ #? || #??????? | | """ #? || #??????? | | ####+################ """ # ???????? | | # #????# Y # ????????? | | # """ """ #????#""" %b + """ ""????????????? | | # """ """????????#"R u b # """ ""????????????? | | # """ """????????#"" @ # """ ""????????????? | | # ?????# * #? ????????????? | | # """ """ #????+ ] #?# ####????????????? | | ]# """ """ ???????######+#+#####???????????????? | | ?# """ """????????# #???????????????? | | ?# ????????# """ """ #???????????????? | | #?# ?????????# """ """ #???????????????? | | ??# ???????????# """ """ #???????????????? | | ??# ??????????# #???????????????? | | ??#######???????????# """ """ #???????????????? | | ????????????????????# """ """ #???????????????? | | ????????????????????# """ ???? #???????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 29 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed GaussOmegaBeamcaster Manual? 0 Play Time 02:27:28 Cumulative 90.9 hours Start 2025.06.13 @ 00:11:28 End 2025.06.13 @ 08:45:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 84 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac42be07-4080-4292-b172-ee70a3aef6dc