Cogmind - Beta 17 --- EXPLORER MODE // 2026.08.14 @ 20:29:15 Player: M1-K3 Result: Core melted Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1386) 1386 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4626 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 79/300 Energy 290/290 System Corruption 0% Temperature Critical (4370) Movement Core (1050) Ox20 Location -7/DSF Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Medium Storage Unit Matter Filter Hardened Medium Armor Plating Insulated Plating Dynamic Insulation System > --- WEAPON (4) ------- Coil Gun Coil Gun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (10) --- Micro Nuclear Core Light Treads Light Treads Medium Matter Pod (100) High-powered Shotgun Coil Gun Advanced Assault Cannon Grenade Launcher Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Matter Filter Hardened Medium Armor Plating Insulated Plating Dynamic Insulation System > --- WEAPON ----------- Coil Gun Coil Gun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Medium Matter Pod High-powered Shotgun Coil Gun Advanced Assault Cannon Grenade Launcher Missile Launcher Mining Laser [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 7 | . 1 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 3 | . . 2 . 1 . Weapon 2 | . 1 . . 1 . Parts Attached 27 | . 2 6 5 2 12 Power 4 | . . 2 . 1 1 Engine 3 | . . 2 . . 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 6 | . . 1 3 1 1 Treads . | . . . . . . Leg 6 | . . 1 3 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 1 2 . . 4 Device 3 | . . 1 . . 2 Storage . | . . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 10 | . 1 1 2 . 6 Energy Gun 4 | . 1 1 2 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . . . . . 4 Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 2 | . . 1 . . 1 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . 1 . . 1 To Critical Strikes . | . . . . . . Average Backups 9 | . 7 9 9 10 9 Power . | . 1 . . . . Propulsion 2 | . 2 3 2 2 2 Utility 2 | . 3 2 1 1 1 Weapon 4 | . 1 3 6 7 6 Tool/Special . | . . . . . . Unused Backups 17 | . . 4 1 . 12 Power 3 | . . 2 . . 1 Propulsion 2 | . . 2 . . . Utility 1 | . . . . . 1 Weapon 11 | . . . 1 . 10 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 97 94 95 85 97 Engine 7 | . 12 6 6 1 6 Leg 25 | . 25 20 30 28 28 Device 7 | . . 9 8 7 8 Storage 9 | . 12 10 8 7 7 Processor 8 | . 12 10 8 7 5 Protection 7 | . . 7 7 7 12 Energy Gun 22 | . 22 29 24 21 8 Ballistic Gun 4 | . 12 . . . 10 Ballistic Cannon 1 | . . . . . 8 Peak Build Rating 48 | . 8 13 17 22 48 Average Rating 17 | . 7 11 13 21 38 On Entrance 12 | 7 7 8 12 17 22 Avg Prop Armor Cover (%) 5 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 63 | 19 18 28 26 28 63 Greatest Support 57 | 20 20 20 40 50 57 Greatest Overweight (x) 20 | . . 1 6 . 20 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 Most Carried 10 | . 9 10 10 10 10 Average Carried 9 | . 7 9 9 10 9 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 10 | 7 9 10 10 10 10 Class Distribution -------------------- 76% | Hacker-Tank 21% | Hacker-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 663 | 200 68 124 20 108 143 Remotely . | . . . . . . Salvage Created 1583 | . 126 644 308 . 505 Parts 61 | . 7 31 9 . 14 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 31 | . 2 15 5 . 9 Guns 25 | . 2 13 4 . 6 Cannons 3 | . . . . . 3 Classes Destroyed 10 | . 2 4 2 . 2 Builder 1 | . . . 1 . . Operator 2 | . . 1 1 . . Watcher 2 | . 2 . . . . Swarmer 3 | . . 3 . . . Grunt 15 | . 2 7 1 . 5 Duelist 1 | . . 1 . . . Sentry 7 | . . 4 3 . . Specialist 2 | . . . . . 2 Hunter 2 | . . . 1 . 1 Heavy 1 | . . . . . 1 Best Kill Streak 4 | . 3 4 2 . 3 Combat Bots Only 4 | . 2 4 2 . 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 138 | . 5 49 13 . 71 Missed 61 | . 2 18 4 . 37 Hits 77 | . 3 31 9 . 34 Projectile 77 | . 3 31 9 . 34 Critical Strikes 3 | . . 1 1 . 1 Damage Taken 1545 | . 25 273 83 . 1164 Core 804 | . 6 40 9 . 749 Absorbed by Shields . | . . . . . . Ignored by Resistances 496 | . 15 180 52 . 249 Core Remaining (%) 96 | 100 97 90 98 . . Volleys Fired 72 | . 7 28 15 . 22 Largest 4 | . 3 3 3 . 4 Hottest 181 | . 120 156 156 . 181 Shots Fired 222 | . 21 84 43 . 74 Gun 201 | . 21 84 43 . 53 Cannon 21 | . . . . . 21 Launcher . | . . . . . . Special . | . . . . . . Kinetic 47 | . 7 . . . 40 Thermal 164 | . 14 84 43 . 23 Explosive . | . . . . . . Electromagnetic 11 | . . . . . 11 Robot Hit Streak 61 | . 11 37 61 . 25 Robot Miss Streak 2 | . 2 2 . . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 178 | . 13 72 37 . 56 Core Hits 72 | . 7 29 14 . 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . 4 3 . 3 Burn 10 | . . 4 3 . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2759 | . 147 974 486 . 1152 Guns 2456 | . 147 961 483 . 865 Cannons 287 | . . . . . 287 Explosions . | . . . . . . Melee . | . . . . . . Ramming 16 | . . 13 3 . . Kinetic 672 | . 34 . . . 638 Thermal 1819 | . 113 961 483 . 262 Explosive . | . . . . . . Electromagnetic 252 | . . . . . 252 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 4 | . . 3 1 . . Kicked 4 | . . 3 1 . . Crushed . | . . . . . . Highest Temperature 4370 | . 264 379 180 . 4370 Average Temperature 503 | . 128 103 60 . 1058 Received Heat Transfer 303 | . 24 117 54 . 108 Effects 54 | . 1 1 . . 52 Shutdowns 10 | . . 1 . . 9 Energy Bleed 4 | . 1 . . . 3 Interference 5 | . . . . . 5 Matter Decay 2 | . . . . . 2 Short Circuit 7 | . . . . . 7 Damage (minor) 5 | . . . . . 5 Damage (major) 14 | . . . . . 14 Damage (core) 7 | . . . . . 7 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 2 1 . . Combat Hostiles 3 | . . 2 1 . . Parts Melted 13 | . 1 8 4 . . Heat Transferred 5846 | . 333 2997 1591 . 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level 1 | . . . . . 1 Low Security (%) 91 | . 100 100 100 100 60 Level 1 8 | . . . . . 39 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Peak Influence 229 | . 50 140 50 . 229 Initial 3 | . . 3 . . . Average 50 | . 9 38 15 . 145 Influence Increases 929 | . 70 465 155 . 239 Destroy 0b10 Robot/C 620 | . 40 300 100 . 180 Destroy 0b10 Robot/NC 25 | . 10 5 10 . . Destroy Leader 194 | . 14 100 40 . 40 Successful Hack 10 | . 6 . 4 . . Disable Machine 4 | . . . . . 4 Destroy Structure 1 | . . . 1 . . Lose Combat Pursuer 75 | . . 60 . . 15 Influence Decreases 700 | . 56 479 155 . 10 Entered New Map 11 | . . 11 . . . Time Decay 529 | . 56 318 155 . . Lost Part 20 | . . 10 . . 10 Purge Threat 140 | . . 140 . . . Squads Dispatched 4 | . . 2 . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . 2 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 3 | . . 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 4 18 7 . 11 Peak Tracking Total 7 | . 2 7 3 . 4 Tactical Retreats 3 | . . 2 . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 8 | . . 1 4 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 5 | . 2 1 1 1 . Terminals 5 | . 2 1 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 4 4 4 2 . Successful 12 | . 4 3 4 1 . Failed 2 | . . 1 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 3 2 4 . . Terminals 14 | . 4 4 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 3 3 1 . Record 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Alert Level 2 | . . 2 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Botnet 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 1 . . Used . | . . . . . . Hacking Detections 4 | . 2 . 1 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 1777 | . 252 644 406 96 379 Spaces Moved 965 | 1 187 285 250 77 165 Core 5 | . . . 4 . 1 Treads . | . . . . . . Legs 960 | 1 187 285 246 77 164 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 122 Average Speed 146 | 120 120 180 124 121 163 Slowest Speed 1050 | 120 120 190 350 122 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 2 35 41 25 2 96 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1169 | . 199 352 308 80 230 Wait 49 | . . 20 26 . 3 Move 960 | . 186 284 249 76 165 Hop . | . . . . . . Pick Up 20 | . 3 5 4 . 8 Fast Attach 16 | . 1 1 8 . 6 Attach 7 | . . 3 2 . 2 Detach 2 | . . 1 . . 1 Swap 11 | . 1 3 1 2 4 Drop 23 | . 1 4 2 2 14 Fire 72 | . 7 28 15 . 22 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . 3 1 . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/DSF (discovered 1 exit: *Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Weapon x1 118 | -10/Materials | Identified exit to Mines 118 | -10/Materials | Discovered exit to Mines (range 9) 242 | -10/Materials | Identified exit to Materials 242 | -10/Materials | Discovered exit to Materials (range 10) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Utility x2 344 | -9/Materials | Build established: Hacker-Gunner 457 | -9/Materials | Identified exit to Mines 457 | -9/Materials | Discovered exit to Mines (range 14) 734 | -9/Materials | Build established: Hacker-Tank 817 | -9/Materials | Discovered exit to Mines (range 5) 859 | -9/Materials | Identified exit to Materials 859 | -9/Materials | Discovered exit to Materials (range 4) 897 | -9/Materials | Entered another Materials area 897 | -8/Materials | Evolved 2 slots: Propulsion x2 1263 | -8/Materials | Identified exit to Factory 1263 | -8/Materials | Discovered exit to Factory (range 8) 1303 | -8/Materials | Entered Factory 1303 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1398 | -7/Factory | Identified exit to DSF 1399 | -7/Factory | Entered DSF 1417 | -7/DSF | Additional patrols routed to DSF 1489 | -7/DSF | Identified exit to Garrison 1489 | -7/DSF | Discovered exit to Garrison (range 15) 1611 | -7/DSF | Sterilization system engaged 1631 | -7/DSF | Ambient heat levels rising (+10) 1646 | -7/DSF | Ambient heat levels rising (+10) 1661 | -7/DSF | Ambient heat levels rising (+10) 1676 | -7/DSF | Ambient heat levels rising (+10) 1691 | -7/DSF | Ambient heat levels rising (+10) 1706 | -7/DSF | Ambient heat levels rising (+10) 1721 | -7/DSF | Ambient heat levels rising (+10) 1723 | -7/DSF | Core integrity fell below 50% 1736 | -7/DSF | Ambient heat levels rising (+10) 1751 | -7/DSF | Ambient heat levels rising (+10) 1766 | -7/DSF | Ambient heat levels rising (+10) 1778 | -7/DSF | Core integrity fell below 20% 1779 | -7/DSF | Core melted Last Messages --------------- 01762_ Overheating: Matter Filter damaged (-24). 01762_ Overheating: Broken Imp. Titanium Leg damaged (-41). 01762_ Overheating: Broken Dynamic Insulation System damaged (-5). 01762_ A-02 Transporter heat spikes uncontrollably. 01764_ A-02 Transporter heat damages Lgt. Treads, Ion Engine. 01765_ Overheating: Core damaged (-119). 01765_ A-02 Transporter heat damages core (-3). 01765_ A-02 Transporter heat spikes uncontrollably. 01766_ Overheating: Hrd. Medium Armor Plating damaged (-49). 01766_ A-02 Transporter heat damages Ion Engine. 01766_ ALERT: Ambient heat levels +10. 01767_ Aluminum Leg broken. 01767_ Overheating: Short circuit. 01768_ A-02 Transporter heat damages Ion Engine. 01771_ Power failure, Rnf. Deuterium Engine shutdown. 01771_ A-02 Transporter heat damages core (-3). 01772_ A-02 Transporter heat spikes uncontrollably. 01775_ A-02 Transporter heat damages core (-5). 01778_ Overheating: Core damaged (-119). 01779_ Overheating: Core damaged (-91). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????##?????????? | | ?????????????????????????????????#""?????????? | | ?????????????????????????????????#"#?????????? | | ????????????????#########???????##"####??????? | | ????????????????#!!*** #########"""""#??????? | | ????????????????#! *** # #!!##"""""#??????? | | ????????????????# ""##"#???? | | ????????????????# """""#???? | | ????????????????### ### #!!## ""###????? | | ????????????????### ### #!!### ###??????? | | ????????????????# ########## ##???????? | | ????????????????# #??????#! !#???????? | | ????????????????# #??????#!! !#???????? | | ????????????????### ###??????### ##???????? | | ????????????????#!! !!#??????#!! !#???????? | | ????????????????#!! !!#??????#!! !#???????? | | ????????????????#!! !!#??????#!! !#???????? | | ??################# ############ ###??????? | | ??#!! ##!!!#!!!### ###!!!#!!!## #??????? | | ??#!! ##!!!#!!!##a %##!!!#!!!## #??????? | | ??# * % #??????? | | ?## ! !%!% @ #??????? | | ?#" % %%= [ = % #??????? | | ?##!! ## # [[##%^^^^##!!!# ## #??????? | | ??#![! ## #[[[### ###!!!# ## #??????? | | ??### ############ ############ ###??????? | | ???#] [#???????!! **???????#** *#???????? | | ???#] [[#??????#!! **#??????#** *#???????? | | ???#] [[#??????#?! **#???????** ^*#???????? | | ???## ###??????### ###??????###^^##???????? | | ???#] [[#??????# #??????#** #???????? | | ???#] [ [#??????# #??????#*[^ [#???????? | | ???##%!########## ########## ##???????? | | ??###*%### [# #?# ### # ### ###??????? | | ###"" =%## [# ### ### [ #*=## ""###????? | | """""%% ! [ % ] """""????? | | "##"">%%% ] =[[ ""##"????? | | ??#"%%%%##[[# # # % #*%##"""""#??????? | | ??#"""%"######### % #########"""""#??????? | | ??####"##???????#####"###???????##"####??????? | | ?????#"#????????????###??????????#"#?????????? | | ?????""??????????????????????????#""?????????? | | ?????##??????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VoltaicNuclearRigger Manual? 0 Play Time 00:20:38 Cumulative 32.2 hours Start 2026.08.12 @ 21:16:23 End 2026.08.14 @ 20:29:15 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 33 Rogue 5 Adventurer 0 Explorer 28 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c20d5b35-342b-4f4f-aead-46ab3ae752e4