Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 02:28:52 Player: Sunvar Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (1988) 1988 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 4883 Bonus ------- High Alert Combat Kills 90 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 188/300 Energy 310/310 System Corruption 2% Temperature Cool (0) Movement Rolling (105) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- Light Treads Armored Wheel Armored Wheel > --- UTILITY (3) ------ Heat Sink Heat Sink Heat Sink > --- WEAPON (2) ------- Improved Assault Rifle Rocket Launcher > --- INVENTORY (5) ---- Ion Engine Light Treads Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Armored Wheel Heat Sink Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Seismic Detector ECM Suite Hardened Light Armor Plating Hacking Suite System Shield Sensor Drone Bay Beam Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Axe [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 53 | 1 14 3 22 1 12 Power 7 | . 2 1 3 . 1 Engine 6 | . 2 1 3 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | . 4 . 9 . 5 Treads 10 | . 2 . 4 . 4 Leg 2 | . 1 . . . 1 Wheel 6 | . 1 . 5 . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 4 2 4 1 3 Device 10 | 1 1 2 3 1 2 Storage 2 | . 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 1 . 1 . 1 Artifact . | . . . . . . Weapon 13 | . 4 . 6 . 3 Energy Gun 2 | . 2 . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 6 | . 2 . 2 . 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 2 1 1 Parts Lost 18 | . 4 . 5 . 9 Power 2 | . . . 1 . 1 Propulsion 6 | . 1 . 2 . 3 Utility 6 | . 1 . 1 . 4 Weapon 4 | . 2 . 1 . 1 Highest Loss Streak 4 | . 2 . 1 . 4 To Critical Strikes 4 | . . . . . 4 Average Backups 16 | 6 11 25 24 25 6 Power 1 | 1 1 3 2 1 1 Propulsion 3 | 4 2 5 4 5 . Utility 5 | . 3 8 9 11 1 Weapon 5 | 1 3 8 8 8 2 Tool/Special . | . . . . . . Unused Backups 46 | 6 7 3 13 . 17 Power 8 | 1 1 1 1 . 4 Propulsion 9 | 2 3 . 4 . . Utility 11 | 1 . . 2 . 8 Weapon 18 | 2 3 2 6 . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 98 99 99 100 83 Engine 11 | . 14 14 11 11 9 Treads 17 | . 19 14 10 11 25 Leg 1 | . 6 . . . . Wheel 11 | . 2 14 21 22 7 Device 11 | . 7 13 13 11 13 Storage 9 | . 14 14 11 11 2 Protection 9 | . 5 . 8 11 16 Energy Gun 4 | . 9 14 1 . . Energy Cannon 3 | . . . 9 7 . Ballistic Gun 11 | . 18 14 10 11 5 Peak Build Rating 28 | 7 11 18 24 28 27 Average Rating 14 | 6 8 11 21 22 14 On Entrance 13 | 6 7 11 11 22 23 Naked Turns . | . . . . . . Heaviest Build 104 | 15 91 104 100 98 97 Greatest Support 60 | 20 40 16 28 28 60 Greatest Overweight (x) 8 | . 5 6 8 3 3 Average Overweight (x) 2 | . . 5 3 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 17 | 8 14 25 25 25 9 Most Carried 25 | 7 25 25 25 25 25 Average Carried 16 | 6 11 24 24 24 6 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 7 25 25 25 25 5 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 2497 | 260 696 44 767 42 688 Remotely . | . . . . . . Salvage Created 3150 | 155 823 115 1846 39 172 Parts 185 | 8 54 5 107 8 3 Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 5 | 1 2 . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 61 | . 15 2 36 3 5 Guns 28 | . 15 2 6 3 2 Cannons 19 | . . . 16 . 3 AOE 14 | . . . 14 . . Classes Destroyed 14 | 2 6 . 5 . 1 Worker 4 | . 2 1 1 . . Builder 1 | . . . 1 . . Tunneler 5 | 3 2 . . . . Hauler 4 | . 2 . 2 . . Recycler 7 | 1 2 . 4 . . Mechanic 1 | . . . 1 . . Operator 3 | . 2 . 1 . . Watcher 7 | . 3 . 4 . . Swarmer 17 | . 8 . 6 3 . Grunt 28 | . 7 2 19 . . Brawler 2 | . . . 2 . . Duelist 1 | . . . 1 . . Sentry 8 | . . . 8 . . Assembled 4 | . . . . . 4 Best Kill Streak 9 | 2 5 2 9 3 3 Combat Bots Only 7 | . 3 2 7 3 3 Max Kills in Single Turn 3 | 1 2 1 3 1 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 317 | . 82 10 115 9 101 Missed 89 | . 27 4 33 4 21 Hits 228 | . 55 6 82 5 80 Melee 8 | . . . 7 . 1 Projectile 220 | . 55 6 75 5 79 Critical Strikes 35 | . 1 1 1 . 32 Damage Taken 3317 | . 673 85 1068 41 1450 Core 516 | . 60 12 78 . 366 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . 71 . . . Volleys Fired 278 | 10 97 8 98 7 58 Largest 2 | 2 2 2 2 2 2 Hottest 91 | 40 76 76 91 91 91 Shots Fired 532 | 20 189 16 187 12 108 Gun 436 | 20 189 16 114 7 90 Cannon 78 | . . . 64 5 9 Launcher 18 | . . . 9 . 9 Special . | . . . . . . Kinetic 336 | 20 122 8 89 7 90 Thermal 178 | . 67 8 89 5 9 Explosive 18 | . . . 9 . 9 Electromagnetic . | . . . . . . Robot Hit Streak 20 | 9 10 7 14 2 20 Robot Miss Streak 5 | 2 3 1 2 5 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 3 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 329 | 13 117 11 123 4 61 Core Hits 147 | 4 41 5 70 3 24 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 1 1 1 . . Critical Strikes 13 | . 9 2 1 . 1 Burn 9 | . 8 1 . . . Destroy 4 | . 1 1 1 . 1 Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing 1 | . . . 1 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6295 | 162 1509 147 2979 108 1390 Guns 4012 | 162 1509 147 1031 68 1095 Cannons 1131 | . . . 964 40 127 Explosions 1152 | . . . 984 . 168 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3090 | 162 935 75 755 68 1095 Thermal 2213 | . 574 72 1400 40 127 Explosive 992 | . . . 824 . 168 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 1 2 2 2 Average Corruption 1 | . 1 1 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 58 | . 4 3 10 12 29 Message Errors 15 | . 1 . 5 2 7 Matter Fused 17 | . . . 3 2 12 Heat Flow Errors 5 | . 1 2 . 1 1 Energy Discharges 11 | . 1 1 1 3 5 Data Loss (minor) 5 | . 1 . . 2 2 Data Loss (major) 3 | . . . 1 1 1 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 21 | . . . 21 . . Projectiles 17 | . . . 17 . . Explosions 4 | . . . 4 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 47 | . . . 47 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 387 | . 387 98 201 78 137 Average Temperature 66 | . 76 28 61 46 40 Received Heat Transfer 778 | . 309 66 363 . 40 Effects 2 | . 2 . . . . Energy Bleed 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 2 . 3 . . Heat Transferred 5372 | . 2257 259 2542 74 240 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 86 | 100 100 100 69 79 . Level 1 4 | . . . 4 20 . Level 2 9 | . . . 26 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 573 | 10 107 40 573 247 . Initial 217 | . . . . 217 . Average 89 | 1 23 3 177 117 . Influence Increases 1790 | 20 489 55 1141 85 . Destroy 0b10 Robot/C 1120 | . 300 40 720 60 . Destroy 0b10 Robot/NC 160 | 20 65 5 70 . . Destroy Leader 252 | . 70 10 162 10 . Successful Hack 33 | . 22 . 11 . . Disable Machine 120 | . 15 . 90 15 . Destroy Structure 60 | . 2 . 58 . . Lose Combat Pursuer 45 | . 15 . 30 . . Influence Decreases 1790 | 20 489 55 583 643 . Entered New Map 341 | . . . . 341 . Time Decay 1369 | 20 459 55 533 302 . Lost Part 80 | . 30 . 50 . . Squads Dispatched 7 | . 3 . 4 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 . 3 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 7 | . 1 . 6 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 28 5 45 3 6 Peak Tracking Total 9 | . 4 3 6 3 9 Tactical Retreats 3 | . 1 . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 12 | . 1 . 6 1 4 Max in Single Turn 2 | . 1 . 2 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 20 | . 9 1 8 . 2 Terminals 15 | . 7 . 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 42 | . 19 1 20 . 2 Successful 25 | . 11 1 11 . 2 Failed 17 | . 8 . 9 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 26 | . 11 . 14 . 1 Terminals 37 | . 17 . 20 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 1 3 . 2 Record 2 | . . . 1 . 1 Robot Analysis 1 | . . . 1 . . Open Door 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 6 . 8 . . Terminals 14 | . 6 . 8 . . Botnet 4 | . 1 . 3 . . Skim 10 | . 5 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 6 . 6 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 15 | . 15 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 1 3 3 Highest-Rated Group 40 | . . 31 31 40 40 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 105 | . . . . . 105 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 2550 | 13 1045 533 958 1 . Sensors 1 | . . . . 1 . Terrain 147 | . . . 147 . . Seismic 2402 | 13 1045 533 811 . . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 6773 | 94 1888 556 1832 709 1694 Spaces Moved 3691 | 26 963 280 962 480 980 Core . | . . . . . . Treads 1196 | . 608 . . . 588 Legs 234 | 26 208 . . . . Wheels 2261 | . 147 280 962 480 392 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 120 175 135 140 90 Average Speed 148 | 120 154 175 142 140 145 Slowest Speed 210 | 120 190 190 210 140 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 70 | 3 99 73 83 94 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 9 | . 3 . 3 2 1 Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 5 | . . . 5 . . Terrain Destroyed 64 | . . . 62 . 2 Melee 1 | . . . 1 . . Projectile 2 | . . . 2 . . AOE 61 | . . . 59 . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 4490 | 69 1181 331 1250 504 1155 Wait 268 | 30 69 32 100 11 26 Move 3686 | 25 962 279 961 479 980 Hop . | . . . . . . Pick Up 74 | 2 25 2 21 2 22 Fast Attach 22 | 1 3 1 4 . 13 Attach 18 | . 5 . 8 . 5 Detach 12 | . 4 1 2 . 5 Swap 41 | . 6 4 27 3 1 Drop 90 | 1 10 4 28 2 45 Fire 278 | 10 97 8 98 7 58 Melee 1 | . . . 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 95 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 6) 195 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 16) 1418 | -10/Materials | Discovered new exit (range 16) 1435 | -10/Materials | Loaded intel: 36 machine locations 1504 | -10/Materials | Learned location of 1 exit from Recycling 1565 | -10/Materials | Identified exit to Materials 1657 | -10/Materials | Learned location of Recycling (-7) 1686 | -10/Materials | Learned Storage stockpile data 1704 | -10/Materials | Learned location of Storage (-7) 1814 | -10/Materials | Learned location of 3 exits from Materials 1873 | -10/Materials | Learned location of Subcaves (-10) 1983 | -10/Materials | Entered Mines 2358 | -10/Mines | Received a Mining Laser from a helpful Derelict 2449 | -10/Mines | Learned Materials terminal intel 2461 | -10/Mines | Found the Drone Emporium 2471 | -10/Mines | Found Prototype Device 2471 | -10/Mines | Identified Sensor Drone Bay 2539 | -10/Mines | Entered Materials 2539 | -9/Materials | Accompanied by 1 ally 2539 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2540 | -9/Materials | Identified exit to Materials 2541 | -9/Materials | Identified exit to Mines 2542 | -9/Materials | Loaded intel: 12 terminal locations 3535 | -9/Materials | Discovered exit to Mines (range 15) 3901 | -9/Materials | Destroyed 7 combat bots 4139 | -9/Materials | First assault squad dispatched 4158 | -9/Materials | Learned location of 3 exits from Materials 4184 | -9/Materials | Learned location of 1 exit from Storage 4201 | -9/Materials | Learned location of Zion (-7) 4371 | -9/Materials | Entered Mines 4374 | -9/Mines | Learned 2 Materials zone layouts 4388 | -9/Mines | Met a Derelict bent on vengeance 4585 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4589 | -9/Mines | Found Prototype Device 4590 | -9/Mines | Identified Exp. Sensor Array 4664 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4989 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5028 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5059 | -9/Mines | Learned Materials security intel 5063 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5063 | -9/Mines | Discovered new exit (range 5) 5080 | -9/Mines | Entered Exiles 5080 | -9/Exiles | Accompanied by 3 allies 5113 | -9/Exiles | Met 8R-AWN 5138 | -9/Exiles | Met EX-HEX 5192 | -9/Exiles | Met EX-DEC 5303 | -9/Exiles | Discovered new exit (range 10) 5774 | -9/Exiles | Build established: Scavenger-Mutant 5833 | -9/Exiles | Met EX-BIN 5856 | -9/Exiles | Aligned with FarCom system 5857 | -9/Exiles | Given EX-Vault access code 5894 | -9/Exiles | Opened EX-Vault 5905 | -9/Exiles | Found Longsword +1 5938 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6391 | -9/Exiles | Attacked by the Exiles 6463 | -9/Exiles | Lost 3 allies 6548 | -9/Exiles | Lost 4 parts (1p2u1w) 6561 | -9/Exiles | Core integrity fell below 50% 6616 | -9/Exiles | Destroyed 8R-AWN 6646 | -9/Exiles | Lost 3 parts (2n1u) 6648 | -9/Exiles | Found Prototype Processor 6769 | -9/Exiles | Core integrity fell below 20% 6774 | -9/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- 06648_ Acquired Prototype Processor. 06650_ Acquired Prototype Leg. 06650_ Identified Adv. Myomer Leg. 06653_ Acquired 20 matter. 06669_ Acquired Heat Sink. 06670_ Acquired 10 matter. 06678_ Dropped Adv. Myomer Leg. 06678_ Dropped Prototype Processor. 06682_ Acquired Imp. Assault Rifle. 06692_ System corrupted: Energy discharge (-89). 06709_ System corrupted: FCS attempts to trigger Imp. Assault Rifle. 06709_ System corrupted: Imp. Assault Rifle misfires. 06714_ Acquired 3 matter. 06719_ Dropped Imp. Assault Rifle. 06723_ Acquired Rocket Launcher. 06731_ Acquired 9 matter. 06739_ System corrupted: Energy discharge (-68). 06746_ Acquired 1 matter. 06758_ System corrupted: Matter fused (-10). 06772_ Knocked back. 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"""#??## | | ??????????????????????????## ""##??#! | | ???????????????????????????#"" """##???#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorSupersonicWarhead Manual? 0 Play Time 00:46:14 Cumulative 209.9 hours Start 2025.06.26 @ 12:11:12 End 2025.06.28 @ 02:28:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 16 Types 8/0/3/5/0/0/0/0/0/0 Lore% 71 Gallery% 63 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39446065-cf04-4e19-812f-9b7bf37304dd