Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 21:24:12 Player: sentrybuster Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (123) 615 Value Destroyed (5200) 5200 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (249) 249 TOTAL SCORE: 11764 Bonus ------- High Alert Combat Kills 249 Cogmind --------- Core Integrity 0/1300 Matter 12/300 Energy 99/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (4) ---- Advanced Hacking Suite Compact HERF Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Centrium Heavy Armor Plating Centrium Heavy Armor Plating > --- WEAPON ----------- Quantum Rifle Compact HERF Cannon Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator > --- INVENTORY -------- Advanced Hacking Suite [Rating: 115] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Field Propulsion Array Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Railgun Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . Utility 6 | . . 2 . 2 . . . 1 . 1 Weapon 5 | . . . 2 . . . . 1 1 1 Parts Attached 123 | 6 5 23 21 18 3 1 . 3 27 16 Power 12 | 1 . 2 2 1 . 1 . . 4 1 Engine 7 | 1 . 2 2 1 . . . . 1 . Core 2 | . . . . . . 1 . . . 1 Reactor 3 | . . . . . . . . . 3 . Propulsion 30 | 2 1 5 7 3 2 . . . 6 4 Treads 16 | . . 3 4 2 2 . . . 3 2 Leg 5 | . . . 2 1 . . . . 2 . Wheel 6 | 2 1 2 1 . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . . . . 1 2 Utility 29 | 1 1 7 4 6 . . . 1 6 3 Device 10 | . 1 2 1 3 . . . . 2 1 Storage 3 | 1 . 1 1 . . . . . . . Processor 3 | . . 2 1 . . . . . . . Hackware 2 | . . . . 1 . . . 1 . . Protection 11 | . . 2 1 2 . . . . 4 2 Artifact . | . . . . . . . . . . . Weapon 52 | 2 3 9 8 8 1 . . 2 11 8 Energy Gun 19 | 1 . 2 3 4 . . . 1 7 1 Energy Cannon 6 | . . 3 . 1 . . . . 1 1 Ballistic Gun 11 | 1 3 1 . 3 1 . . 1 1 . Ballistic Cannon 6 | . . . . . . . . . 1 5 Launcher 2 | . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . . . Slashing Weapon 6 | . . . 5 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 1 . . . 1 1 2 Parts Lost 53 | . 1 6 9 4 . . . 1 28 4 Power 5 | . . 2 2 . . . . . 1 . Propulsion 13 | . . 1 3 1 . . . 1 5 2 Utility 12 | . . 2 1 1 . . . . 8 . Weapon 23 | . 1 1 3 2 . . . . 14 2 Highest Loss Streak 12 | . 1 4 6 3 . . . 1 12 2 Average Slot Usage (%) 85 | . 89 95 87 96 100 100 100 94 73 21 Engine 4 | . 14 8 6 7 6 3 . . . . Core 1 | . . . . . . 2 6 5 1 2 Treads 11 | . . 2 12 5 26 26 26 19 13 4 Leg 2 | . . . 2 9 . . . . . . Wheel 3 | . 27 18 1 . . . . . . . Device 9 | . 5 4 7 12 13 13 13 11 10 1 Storage 6 | . 14 11 9 7 6 6 6 5 4 . Processor 8 | . . 21 18 8 6 6 6 5 4 . Hackware 4 | . . . . 6 6 6 6 9 6 . Protection 4 | . . 6 1 6 6 6 6 5 3 1 Energy Gun 7 | . 4 4 1 11 6 6 6 11 10 1 Ballistic Gun 10 | . 23 5 . 15 20 20 20 17 8 . Impact Weapon 2 | . . 3 9 . . . . . . . Slashing Weapon 3 | . . . 17 . . . . . . . Naked Turns 219 | . . . . . . . . . 70 149 Heaviest Build 104 | 12 13 34 41 68 68 72 72 77 87 104 Greatest Support 170 | 26 26 40 40 44 88 88 88 88 170 88 Greatest Overweight (x) 5 | . . 2 3 5 . . . 1 3 3 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 10 10 10 4 Average Capacity 9 | 5 6 9 10 10 10 10 10 10 9 4 Most Carried 10 | 5 5 10 10 10 10 10 10 10 10 4 Average Carried 8 | 2 3 8 9 9 8 9 10 9 8 1 Final Capacity 10 | 6 6 10 10 10 10 10 10 10 4 4 Final Carried 10 | 4 5 9 8 10 10 10 10 10 4 2 Class Distribution -------------------- 32% | Mutant 18% | Skirmisher 10% | Scavenger-Tank 7% | Scavenger-Skirmisher 6% | Hacker-Executioner 5% | Scavenger-Mutant 5% | Tank 4% | Hacker-Skirmisher 4% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -5/Factory Hacker-Executioner | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Matter Collected 2510 | 176 157 326 210 362 89 145 . 191 655 199 Remotely . | . . . . . . . . . . . Salvage Created 6307 | . 219 883 1247 970 330 48 . 490 1887 233 Parts 259 | . 20 39 37 48 24 3 . 12 67 9 Haulers Intercepted 6 | . . 1 2 2 1 . . . . . Recyclers Shooed 5 | . . 3 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 97 | . 8 16 20 14 4 1 . 4 25 5 Melee 18 | . . 1 16 . . . . . 1 . Guns 48 | . 8 4 1 13 2 1 . 2 17 . Cannons 14 | . . 5 . . . . . . 4 5 AOE 11 | . . 4 . 1 2 . . 1 3 . Classes Destroyed 14 | . 3 4 1 2 1 . . . 3 . Worker 2 | . . . . . . . . . 1 1 Builder 4 | . . . . 2 . . . . 2 . Tunneler 1 | . . . . . 1 . . . . . Hauler 6 | . . 1 2 2 1 . . . . . Recycler 7 | . . 1 2 1 . . . 1 2 . Watcher 6 | . 2 . 1 1 . . . 1 1 . Swarmer 16 | . 6 . 3 . . . . . 4 3 Saboteur 1 | . . . . . . . . . 1 . Grunt 44 | . 2 9 11 7 . . . 2 13 . Brawler 2 | . . . . . . . . . 2 . Duelist 1 | . . 1 . . . . . . . . Sentry 21 | . . 6 5 2 2 . . 2 2 2 Hunter 5 | . . . 1 2 2 . . . . . Programmer 7 | . . . . 3 . 1 . . 3 . Best Kill Streak 6 | . 4 4 3 3 3 1 . 2 6 2 Combat Bots Only 5 | . 3 4 3 3 2 1 . 2 5 2 Max Kills in Single Turn 3 | . 2 2 1 2 3 1 . 1 3 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . 1 . 1 2 . . 1 2 . Melee 1 | . . 1 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Damage Taken 12416 | . 190 881 1781 1123 340 60 . 100 5254 2687 Core 3219 | . 67 113 459 224 70 . . . 974 1312 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 66 | 100 73 71 16 68 . . 91 100 15 . Volleys Fired 217 | . 22 44 5 39 9 2 . 9 67 20 Largest 6 | . 2 2 2 4 4 4 . 5 6 5 Hottest 360 | . 60 123 100 210 118 118 . 183 360 358 Shots Fired 615 | . 44 79 10 119 36 8 . 41 231 47 Gun 502 | . 44 39 10 115 36 8 . 41 203 6 Cannon 109 | . . 37 . 4 . . . . 28 40 Launcher 4 | . . 3 . . . . . . . 1 Special . | . . . . . . . . . . . Kinetic 291 | . 32 14 . 57 27 6 . 25 95 35 Thermal 217 | . 12 49 . 40 9 2 . 8 91 6 Explosive 4 | . . 3 . . . . . . . 1 Electromagnetic 103 | . . 13 10 22 . . . 8 45 5 Robot Hit Streak 18 | . 5 7 4 18 17 4 . 15 18 12 Robot Miss Streak 9 | . 3 4 2 9 3 2 . 1 3 3 Penetration Max 2 | . . . . 2 . . . . 1 . Secondary Targets 7 | . 2 . 1 2 . . . . 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 . Shots Hit Robots 523 | . 25 54 94 88 28 7 . 31 168 28 Core Hits 255 | . 12 25 27 56 22 2 . 20 77 14 Critical Hits 5 | . . 2 . . . . . . 3 . Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . 1 . . . . . . 1 . Melee Attacks 133 | . . 8 113 . . . . . 12 . Impact 75 | . . 8 67 . . . . . . . Slashing 58 | . . . 46 . . . . . 12 . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . 6 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 29 | . . . 29 . . . . . . . Damage Inflicted 15228 | . 292 1168 3245 2483 832 171 . 995 4875 1167 Guns 7552 | . 292 352 174 2002 574 171 . 663 3264 60 Cannons 1875 | . . 399 . 37 . . . . 521 918 Explosions 2161 | . . 217 . 436 258 . . 332 735 183 Melee 3605 | . . 193 3071 . . . . . 341 . Ramming 35 | . . 7 . 8 . . . . 14 6 Kinetic 4769 | . 182 101 . 1027 453 126 . 414 1693 773 Thermal 3708 | . 110 607 . 857 121 45 . 117 1791 60 Explosive 968 | . . 177 . 113 258 . . . 237 183 Electromagnetic 2143 | . . 83 174 478 . . . 464 799 145 Impact 1565 | . . 193 1372 . . . . . . . Slashing 2040 | . . . 1699 . . . . . 341 . Piercing . | . . . . . . . . . . . Highest Corruption 27 | . . . . 4 . 2 2 . 27 12 Average Corruption 3 | . . . . 2 . 1 2 . 6 4 Corruption Purged . | . . . . . . . . . . . Effects 56 | . . . . 15 . 2 1 . 33 5 Message Errors 11 | . . . . 8 . . . . 2 1 Matter Fused 4 | . . . . . . . . . 4 . Heat Flow Errors 6 | . . . . 1 . 1 1 . 2 1 Energy Discharges 12 | . . . . 4 . 1 . . 5 2 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . 1 . . . . 4 1 Misdirections 7 | . . . . . . . . . 7 . Targeting Errors 9 | . . . . 1 . . . . 8 . Overload Shots 3 | . . . . 3 . . . . . . Effects 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Overflow Damage 503 | . . 54 284 31 37 . . . 66 31 Projectiles 39 | . . . . . . . . . 20 19 Explosions 160 | . . 34 . 31 37 . . . 46 12 Melee 304 | . . 20 284 . . . . . . . Knockbacks 12 | . . 1 2 . . . . . 3 6 Impact 4 | . . 1 2 . . . . . 1 . Kinetic 7 | . . . . . . . . . 2 5 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 436 | . . 78 . 35 51 . . 20 249 3 Shots 11 | . . 3 . 1 1 . . 1 5 . Rammed 8 | . . 1 . 2 . . . . 4 1 Targets Rammed 8 | . . 1 . 2 . . . . 4 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 644 | . 68 415 186 426 119 241 213 252 495 644 Average Temperature 122 | . 40 120 81 100 42 84 171 95 132 219 Received Heat Transfer 2802 | . 60 381 792 237 36 . . 27 1089 180 Effects 20 | . . 3 . 3 . . . . 9 5 Shutdowns 5 | . . 1 . 1 . . . . 2 1 Energy Bleed 3 | . . . . . . . . . 1 2 Interference 4 | . . 2 . . . . . . 2 . Matter Decay 3 | . . . . . . . . . 2 1 Short Circuit 3 | . . . . 1 . . . . 1 1 Damage (minor) 2 | . . . . 1 . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . 1 . . Combat Hostiles 2 | . . . 1 . . . . 1 . . Parts Fried 15 | . . 2 7 2 . . . 2 1 1 Impact Corruptions 9 | . . 2 7 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . 5 . 2 . . . . 2 . Heat Transferred 5943 | . 250 1197 . 1362 222 74 . 222 2542 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . 2 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Peak Influence 584 | . 273 476 418 295 418 . . 234 584 504 Initial 280 | . . 115 175 140 125 . . 45 24 280 Average 252 | . 139 319 265 167 280 . . 117 314 426 Maximum Alert Level 2 | . 1 2 2 1 2 . . 1 2 2 Low Security (%) 34 | 100 75 18 10 61 26 . . 65 28 . Level 1 48 | . 24 63 89 38 61 . . 34 30 32 Level 2 16 | . . 17 . . 11 . . . 40 67 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 1 2 4 5 . . . 1 8 5 Investigation 7 | . 1 2 2 . . . . . 2 . Extermination 6 | . . . . 3 . . . . 2 1 Reinforcement 7 | . . . 2 2 . . . 1 1 1 Assault 3 | . . . . . . . . . 3 . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . 1 1 Haulers Reinforced 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Distress Signals 9 | . . 2 3 1 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 13 18 31 16 5 1 . 6 52 18 Peak Tracking Total 11 | . 5 4 5 4 2 . . 2 11 6 Tactical Retreats 14 | . 1 . 7 2 . . . . 3 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Traps Triggered 6 | . 1 . 1 2 . . . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Machines Disabled 27 | . . . . 7 5 . . 6 8 1 Max in Single Turn 5 | . . . . 4 3 . . 5 3 1 Garrison Access 2 | . . . 1 . . . . . 1 . Machines Sabotaged 1 | . . 1 . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Machines Accessed 34 | . 3 7 6 5 . 1 . 4 7 1 Terminals 21 | . 2 6 4 1 . . . 3 5 . Fabricators 2 | . . . . 2 . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 3 | . 1 . . . . . . 1 . 1 Scanalyzers 4 | . . 1 1 1 . . . . 1 . Garrison Access 2 | . . . 1 . . . . . 1 . Total Hacks 86 | . 6 22 20 10 . 1 . 9 17 1 Successful 61 | . 4 15 16 8 . 1 . 7 9 1 Failed 25 | . 2 7 4 2 . . . 2 8 . Catastrophic 2 | . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 52 | . 6 13 15 2 . . . 9 7 . Terminals 63 | . 5 20 16 2 . . . 8 12 . Fabricators 4 | . . . . 4 . . . . . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 3 | . 1 . . . . . . 1 . 1 Scanalyzers 10 | . . 2 2 2 . . . . 4 . Garrison Access 3 | . . . 2 . . . . . 1 . Terminal Hacks 17 | . . 5 7 . . 1 . 1 3 . Record 2 | . . . . . . . . . 2 . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . Open Door 1 | . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . Hauler Manifests 2 | . . 1 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . . Zone Layout 4 | . . 2 2 . . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . . . Load Schematic 1 | . . . . 1 . . . . . . Build 2 | . . . . 2 . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 8 | . . 2 2 2 . . . . 2 . Insert Component 4 | . . 1 1 1 . . . . 1 . Analyze 4 | . . 1 1 1 . . . . 1 . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . Seal Access 2 | . . . 1 . . . . . 1 . Unauthorized Hacks 28 | . 4 8 6 1 . . . 6 3 . Terminals 26 | . 3 8 6 1 . . . 5 3 . Track 8 | . 1 2 1 . . . . 2 2 . Assimilate 1 | . . 1 . . . . . . . . Botnet 13 | . 2 3 3 1 . . . 3 1 . Disrupt 2 | . . 1 1 . . . . . . . Sabotage 2 | . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . Monitor 1 | . . . . . . . . 1 . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 2 5 3 4 . . . 3 6 . Full Trace Events 2 | . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 1 . . . . . 1 . Parts Built 4 | . . . . 4 . . . . . . Matter 402 | . . . . 402 . . . . . . Time 201 | . . . . 201 . . . . . . Total Part Build Rating 22 | . . . . 22 . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 70 | . . . . 70 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 Parts Scanalyzed 4 | . . 1 1 1 . . . . 1 . Part Schematics Acquired 3 | . . 1 1 . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 10 | . . 10 . . . . . . . . Highest-Rated Ally 10 | . . 10 . . . . . . . . Total Orders 2 | . . 2 . . . . . . . . STAY 1 | . . 1 . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . . . . . 3 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Turns Passed 7519 | 46 274 661 1361 1488 340 718 15 591 1580 445 Spaces Moved 4085 | 37 219 365 602 544 181 475 11 307 939 405 Core 420 | 1 . . . . . . . . 137 282 Treads 2373 | . . 41 391 255 181 475 11 307 600 112 Legs 374 | . . . 84 289 . . . . 1 . Wheels 706 | 36 219 324 127 . . . . . . . Hover . | . . . . . . . . . . . Flight 212 | . . . . . . . . . 201 11 Fastest Speed 40 | 50 90 90 100 150 145 145 145 145 40 40 Average Speed 131 | 88 90 105 151 169 145 145 145 158 121 85 Slowest Speed 270 | 90 100 180 180 270 145 145 145 165 210 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 5 44 42 42 17 7 67 6 12 30 13 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . Scrap Searched 2 | . . . . . . 2 . . . . Spaces Dug 5 | . . . 5 . . . . . . . Terrain Destroyed 278 | . . 28 5 33 68 . . 3 104 37 Melee 5 | . . . 5 . . . . . . . Projectile 52 | . . . . 8 6 . . 3 22 13 AOE 221 | . . 28 . 25 62 . . . 82 24 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Total 5548 | 47 251 546 879 1023 237 501 10 391 1198 465 Wait 915 | . 4 82 156 394 42 17 . 67 136 17 Move 4071 | 36 218 364 601 543 180 474 10 306 934 405 Hop 2 | . . . . . . . . . 2 . Pick Up 47 | 5 2 8 8 10 2 3 . 3 4 2 Fast Attach 72 | 5 4 11 9 12 . 1 . 1 17 12 Attach 34 | 1 1 6 8 2 2 . . 2 8 4 Detach 20 | . . 7 3 2 . . . 1 5 2 Swap 17 | . . 6 4 4 1 . . . 2 . Drop 50 | . . 9 10 15 1 4 . 2 7 2 Fire 217 | . 22 44 5 39 9 2 . 9 67 20 Melee 95 | . . 8 75 . . . . . 12 . Ram 4 | . . 1 . . . . . . 2 1 Kick 2 | . . . . 2 . . . . . . Crush 2 | . . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 12) 188 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Utility x2 525 | -9/Materials | Lost 4 parts (1p1n1u1w) 965 | -9/Materials | Discovered new exit (range 18) 981 | -9/Materials | Identified exit to Materials 982 | -9/Materials | Entered another Materials area 982 | -8/Materials | Evolved 2 slots: Weapon x2 2131 | -8/Materials | Core integrity fell below 50% 2177 | -8/Materials | Lost 6 parts (1p2n3w) 2248 | -8/Materials | Discovered new exit (range 18) 2277 | -8/Materials | Core integrity fell below 20% 2341 | -8/Materials | Identified exit to Factory 2343 | -8/Materials | Entered Factory 2343 | -7/Factory | Evolved 2 slots: Utility x2 2548 | -7/Factory | Lost 3 parts (1n1u1w) 2874 | -7/Factory | Fabricated Railgun (x2) 2984 | -7/Factory | Build established: Scavenger-Tank 3058 | -7/Factory | Fabricated Greatsword? 3253 | -7/Factory | Repaired Cld. Pulse Rifle 3611 | -7/Factory | Build established: Tank 3791 | -7/Factory | Discovered new exit (range 12) 3829 | -7/Factory | Identified exit to Factory 3831 | -7/Factory | Entered another Factory area 3831 | -6/Factory | Evolved 2 slots: Propulsion x2 4005 | -6/Factory | Build established: Skirmisher 4101 | -6/Factory | Discovered new exit (range 13) 4161 | -6/Factory | Identified exit to Lower Caves 4171 | -6/Factory | Entered Lower Caves 4183 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4312 | -6/Lower Caves | Learned Factory terminal intel 4350 | -6/Lower Caves | Encountered a Warlord checkpoint 4760 | -6/Lower Caves | Discovered new exit (range 14) 4778 | -6/Lower Caves | Identified exit to Lower Caves 4889 | -6/Lower Caves | Entered another Lower Caves area 4890 | -6/Lower Caves | Encountered a Warlord checkpoint 4891 | -6/Lower Caves | Discovered new exit (range 9) 4895 | -6/Lower Caves | Learned 4 Factory zone layouts 4899 | -6/Lower Caves | Build established: Scavenger-Skirmisher 4903 | -6/Lower Caves | Identified exit to Factory 4904 | -6/Lower Caves | Entered Factory 4904 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4905 | -5/Factory | Identified exit to Upper Caves 4906 | -5/Factory | Identified exit to Factory 4907 | -5/Factory | Loaded intel: 20 terminal locations 5495 | -5/Factory | Entered another Factory area 5495 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5776 | -4/Factory | Build established: Hacker-Executioner 6109 | -4/Factory | Lost 4 parts (2u2w) 6245 | -4/Factory | First assault squad dispatched 6292 | -4/Factory | Spotted B-86 Titan 6679 | -4/Factory | Lost 4 parts (1u3w) 6787 | -4/Factory | Lost 3 parts (1n2w) 6879 | -4/Factory | System corruption reached 10% 6917 | -4/Factory | Released all parts (3) 6922 | -4/Factory | Core integrity fell below 50% 6948 | -4/Factory | Lost 12 parts (3n4u5w) 7067 | -4/Factory | Core integrity fell below 20% 7070 | -4/Factory | Discovered new exit (range 12) 7075 | -4/Factory | Entered Research 7075 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7172 | -3/Research | Build established: Mutant 7173 | -3/Research | Garrison activated, responded to threat 7318 | -3/Research | Found Prototype Protection 7318 | -3/Research | Identified Centrium Heavy Armor Plating 7321 | -3/Research | Found Centrium Heavy Armor Plating 7408 | -3/Research | Released all parts (10) 7409 | -3/Research | Core integrity fell below 50% 7476 | -3/Research | Found Prototype Launcher 7476 | -3/Research | Identified Hellfire Missile Launcher 7494 | -3/Research | System corruption reached 10% 7496 | -3/Research | Core integrity fell below 20% 7520 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 07476_ Acquired Prototype Launcher. 07476_ Identified Hellfire Missile Launcher. 07480_ Destroyed Imp. Antigrav System. 07481_ Reaction Chamber disabled. 07489_ Hellfire Missile Launcher destroyed. 07491_ P-80 Master resets P-80 Master, system corruption cleaned. 07494_ Acquired Impulse Thruster Array. 07495_ P-80 Master heat spikes uncontrollably. 07496_ P-80 Master heat damages core (-17). 07497_ Penetrated by Slug. 07498_ P-80 Master heat damages Sml. Battery. 07499_ P-80 Master heat damages core (-16). 07499_ Impulse Thruster Array destroyed. 07499_ Door malfunctions. 07500_ P-80 Master heat damages Sml. Battery, Adv. Target Analyzer. 07501_ P-80 Master heat damages Adv. Remote Datajack. 07502_ Penetrated by Slug. 07502_ Slug penetrates Wall. 07512_ Penetrated by Slug. 07518_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????????# #?????????????????? | | ????????????+ #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????+ #?????????????????? | | ????????????####### ###### #?????????????????? | | ??????????????????# #????# #?????????????????? | | ??????????????????# #????? #?????????????????? | | ??????????????????# #????? ?????????????????? | | ??????????????????# #????? !?????????????????? | | ??????????????????# #????? ?????????????????? | | ??????????????????# k#????? ????????????????? | | ??????????????????# #????? ????????????????? | | ??????????????????# #?????###????????????????? | | ??????????????????# ########################## | | ??????????????????# Y | | ??????????????????# | | ??????????????????# | | ??????????????????# *! ############### | | ??????????????????## *! #?????????????? | | ???????????????????# *! #?????????????? | | ???????????????????+ #?????????????? | | ???????????????????# ] #?????????????? | | ???????????????????# #?????????????? | | ???????????????????## #?????????????? | | ????????????????????# @ #?????????????? | | ????????????????????# ##############?????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Evasion (%) 62 Recoil Reduction 5 Particle Charging 25 Offensive Hacking 24 Item Schematics ----------------- EMP Blaster | -9/Materials | Scanalyzed Greatsword | -8/Materials | Scanalyzed Adv. Hacking Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -7/Factory | Preloaded Greatsword | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed ResetBiocellRail Manual? 0 Play Time 01:07:54 Cumulative 52.9 hours Start 2020.09.18 @ 17:56:49 End 2020.09.19 @ 21:24:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3e00873-9c16-4a96-8a2a-7171e7ce88d6