Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.01 @ 23:06:26

Player: Magramal

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (15)      75
Value Destroyed (434)      434
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 909

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     293/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -10/Mines

 Parts 
-------
>   --- POWER (1) --------
        (None)
>   --- PROPULSION (2) ---
        (None)
>   --- UTILITY (3) ------
    Signal Interpreter
    Targeting Computer
>   --- WEAPON (2) -------
        (None)
>   --- INVENTORY (5) ----
    Heat Sink
    Beam Cannon
    Assault Rifle

 Peak State 
------------
>       --- POWER ------------
  Light Ion Engine
>       --- PROPULSION -------
  Light Treads
  Light Treads
>       --- UTILITY ----------
        Signal Interpreter
        Targeting Computer
        ECM Suite
>       --- WEAPON -----------
        Assault Rifle
        Assault Rifle
>       --- INVENTORY --------
        Heat Sink
        Utility Shielding
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Signal Interpreter
  Device                   ECM Suite
  Processor                Signal Interpreter
Weapon                     Assault Rifle
  Energy Gun               Particle Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              1    | .   1   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  1    | .   1   .   
  Weapon                   .    | .   .   .   
Parts Attached             13   | 7   4   2   
  Power                    1    | 1   .   .   
    Engine                 1    | 1   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 2   2   .   
    Treads                 2    | .   2   .   
    Leg                    .    | .   .   .   
    Wheel                  2    | 2   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 2   1   .   
    Device                 1    | .   1   .   
    Storage                .    | .   .   .   
    Processor              2    | 2   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   5    | 2   1   2   
    Energy Gun             1    | .   .   1   
    Energy Cannon          1    | .   1   .   
    Ballistic Gun          3    | 2   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   .   6   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      5    | .   .   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   99  89  
  Engine                   11   | .   12  10  
  Treads                   23   | .   24  17  
  Device                   11   | .   11  11  
  Processor                25   | .   25  25  
  Energy Cannon            1    | .   1   6   
  Ballistic Gun            22   | .   23  11  
Naked Turns                .    | .   .   .   
Heaviest Build             10   | 7   10  10  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 5    | 5   5   5   
  Average Capacity         5    | 5   5   5   
  Most Carried             5    | 4   5   4   
  Average Carried          1    | .   1   2   
  Final Capacity           5    | 5   5   5   
  Final Carried            3    | 2   2   3   

 Class Distribution 
--------------------
 100% | Hacker-Mutant

 Dominant Class 
----------------
 Hacker-Mutant | -10/Materials
 Hacker-Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           527  | 203 301 23  
  Remotely                 .    | .   .   .   
Salvage Created            491  | 40  380 71  
  Parts                    34   | 3   27  4   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  11   | 1   8   2   
  Guns                     10   | 1   8   1   
  Cannons                  1    | .   .   1   
Classes Destroyed          4    | 1   3   .   
  Worker                   1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  2    | .   2   .   
  Grunt                    9    | 1   6   2   
Best Kill Streak           5    | 1   5   2   
  Combat Bots Only         4    | 1   4   2   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              1    | .   1   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        104  | 7   35  62  
  Missed                   27   | 1   12  14  
Damage Taken               824  | 39  242 543 
  Core                     258  | 20  20  218 
  Absorbed by Shields      .    | .   .   .   
  Ignored by Resistances   505  | 26  146 333 
Core Remaining (%)         92   | 92  .   .   
Volleys Fired              43   | 5   30  8   
  Largest                  2    | 2   2   2   
  Hottest                  85   | 40  40  85  
Shots Fired                86   | 10  60  16  
  Gun                      82   | 10  60  12  
  Cannon                   4    | .   .   4   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  78   | 10  60  8   
  Thermal                  8    | .   .   8   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         17   | 5   17  17  
  Robot Miss Streak        2    | 1   2   .   
  Penetration Max          .    | .   .   .   
  Secondary Targets        4    | .   4   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           69   | 8   48  13  
  Core Hits                31   | 2   23  6   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         2    | .   .   2   
    Burn                   2    | .   .   2   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           912  | 91  621 200 
  Guns                     811  | 91  573 147 
  Cannons                  53   | .   .   53  
  Explosions               48   | .   48  .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  744  | 91  573 80  
  Thermal                  120  | .   .   120 
  Explosive                48   | .   48  .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      65   | .   65  .   
  Shots                    1    | .   1   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        116  | .   20  116 
  Average Temperature      36   | .   4   50  
  Received Heat Transfer   305  | 36  171 98  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         407  | .   .   407 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             249  | 20  249 40  
  Initial                  9    | .   9   .   
  Average                  36   | 4   42  19  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         97   | 100 96  100 
  Level 1                  2    | .   3   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              38   | 1   17  20  
  Peak Tracking Total      13   | 1   4   13  
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          2    | .   2   .   
  Max in Single Turn       2    | .   2   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          5    | .   5   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                16   | .   16  .   
  Successful               12   | .   12  .   
  Failed                   4    | .   4   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                16   | .   16  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             12   | .   12  .   
  Record                   7    | .   7   .   
  Alert Level              2    | .   2   .   
  Locate Traps             1    | .   1   .   
  Recall Investigation     1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               1367 | 130  1078 159  
Spaces Moved               834  | 149  611  74   
  Core                     66   | 66   .    .    
  Treads                   667  | .    593  74   
  Legs                     .    | .    .    .    
  Wheels                   101  | 83   18   .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   80   160  
  Average Speed            141  | 66   157  160  
  Slowest Speed            160  | 80   160  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       33   | 5    70   25   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        2    | 1    1    .    
  Unknown Exits Taken      .    | .    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          15   | .    15   .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      15   | .    15   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      936  | 169 668 99  
  Wait                     27   | .   15  12  
  Move                     832  | 148 610 74  
  Hop                      .    | .   .   .   
  Pick Up                  14   | 9   4   1   
  Fast Attach              .    | .   .   .   
  Attach                   13   | 7   4   2   
  Detach                   4    | .   2   2   
  Swap                     .    | .   .   .   
  Drop                     3    | .   3   .   
  Fire                     43   | 5   30  8   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub)
-10/Mines

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   88 | -11/Scrapyard | Identified exit to Materials
   88 | -11/Scrapyard | Discovered exit to Materials (range 8)
  131 | -11/Scrapyard | Entered Materials
  131 | -10/Materials | Evolved 1 slot: Utility x1
  286 | -10/Materials | Identified exit to Materials
  286 | -10/Materials | Discovered exit to Materials (range 15)
  298 | -10/Materials | Identified exit to Mines
  298 | -10/Materials | Discovered exit to Mines (range 12)
  311 | -10/Materials | Build established: Hacker-Mutant
  461 | -10/Materials | Discovered exit to Materials (range 16)
  724 | -10/Materials | Identified exit to Subcaves
  724 | -10/Materials | Discovered exit to Subcaves (range 7)
 1209 | -10/Materials | Entered Mines
 1212 | -10/Mines     | Met a Derelict bent on vengeance
 1332 | -10/Mines     | Assembled infested the area
 1337 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 1365 | -10/Mines     | Core integrity fell below 50%
 1366 | -10/Mines     | Core integrity fell below 20%
 1368 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
Lgt. Ion Engine destroyed.
as-74240 suffers critical hit (Burn).
HV Slug penetrates Wall. <x2>
Lgt. Treads destroyed.
ECM Suite destroyed.
Assault Rifle destroyed.
as-28533 suffers critical hit (Destroy).
as-28533 destroyed.
HV Slug penetrates Wall.
as-49762 destroyed.
Particle Gun destroyed.
as-92779 destroyed.
as-59984 destroyed.
as-37275 destroyed.
as-74240 destroyed.
as-61142 destroyed.
as-41749 destroyed.
as-45771 destroyed.
as-21763 destroyed.
HV Slug penetrates Wall.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
ECM Strength               1
Resistance: KI             35
Resistance: TH             35
Resistance: EX             35
Resistance: EM             35
Resistance: I              35
Resistance: S              35
Resistance: P              35
Evasion (%)                50
Targeting Accuracy         5
Recoil Reduction           2
Offensive Hacking          20

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Shopping List

 Challenges 
------------
None

 Game 
------
Seed              DisruptorSignalKatana
  Manual?         0
Play Time         00:24:30
  Cumulative      1.9 hours
  Start           2024.04.01 @ 22:41:07
  End             2024.04.01 @ 23:06:26
Sessions          1
Manual Loads      0
Difficulty        Explorer
Special Mode      None
Game No.          7
  Rogue           0
  Adventurer      0
  Explorer        7
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             3
Gallery%          6
Achievement%      8
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c1769698-ec71-438f-ae34-8820b3f0033f