Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 20:23:35 Player: Cracklepappy Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (262) 1310 Value Destroyed (9797) 9797 Prototype IDs (240) 4800 Alien Tech Used (1) 200 Bonus (6653) 6653 TOTAL SCORE: 30360 Bonus ------- High Alert Combat Kills 850 Follower Combat Kills 170 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Pursued by Intercept 500 Friendly Fire -167 Cogmind --------- Core Integrity 0/1150 Matter 67/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Deep Network Scanner Skeleton Box Transdimensional Reconstructor Heavy Machine Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Transmission Jammer Experimental Phase Shifter Experimental Utility Shielding > --- WEAPON ----------- Cooled Plasma Cannon Makeshift Spear > --- INVENTORY -------- Micro Fission Core Advanced Energy Well Matter Compressor Improved Kinecellerator Advanced Hacking Suite Deep Network Scanner Quantum Router Skeleton Box Transdimensional Reconstructor Long-range Proton Cannon Heavy Machine Gun KE Penetrator Smartbomb Launcher [Rating: 104] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Slots Evolved 12 | . . . . . 4 . . . 2 2 . . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . . . 1 . . . . . . . 2 . . . . 2 . Utility 5 | . . . . . 3 . . . 1 1 . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 295 | 7 10 3 1 . 14 20 25 10 9 6 19 30 15 20 16 7 35 4 1 5 8 20 10 Power 34 | 1 2 . 1 . 2 2 3 . . 2 2 5 1 . 1 2 5 . . 1 . 3 1 Engine 20 | 1 2 . 1 . 2 2 2 . . 2 . 5 1 . . 1 1 . . . . . . Core 8 | . . . . . . . 1 . . . . . . . . 1 4 . . . . 2 . Reactor 6 | . . . . . . . . . . . 2 . . . 1 . . . . 1 . 1 1 Propulsion 58 | 2 2 1 . . 3 6 4 . 3 1 4 4 3 7 1 2 8 . . . . 6 1 Treads 36 | 1 2 1 . . 1 5 3 . 3 1 4 4 3 2 . 2 2 . . . . 2 . Leg 6 | . . . . . 1 . . . . . . . . 4 1 . . . . . . . . Wheel 5 | 1 . . . . 1 1 . . . . . . . 1 . . 1 . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . 5 . . . . 4 . Flight 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Utility 99 | 2 3 . . . 5 8 8 3 3 3 7 11 3 2 7 1 15 2 . 2 5 5 4 Device 50 | 1 . . . . 2 3 3 1 . 2 2 3 2 1 6 1 11 2 . 1 2 4 3 Storage 8 | 1 2 . . . . 1 . . . . . 1 . . 1 . 1 . . . . 1 . Processor 8 | . 1 . . . . . 2 . . 1 1 1 . 1 . . . . . . 1 . . Hackware 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . Protection 30 | . . . . . 3 4 3 2 3 . 4 6 1 . . . 1 . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | 2 3 2 . . 4 4 10 7 3 . 6 10 8 11 7 2 7 2 1 2 3 6 4 Energy Gun 10 | . . . . . 3 3 . . 1 . . . . 3 . . . . . . . . . Energy Cannon 28 | . . . . . . 1 . . . . . 4 4 4 3 . 5 1 . 1 1 3 1 Ballistic Gun 30 | 2 2 . . . 1 . 6 4 2 . 4 3 . 2 1 . . . . . . 3 . Ballistic Cannon 11 | . . 1 . . . . 2 2 . . 1 . . . 3 1 1 . . . . . . Launcher 14 | . . . . . . . 2 1 . . . 2 2 1 . . . 1 1 . 2 . 2 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . 1 . . . . . . . . 1 1 2 1 . 1 1 . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 . 3 . 1 . 1 5 . . 1 . . . . 2 . . . Corrupted Parts 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . System Corruption 19 | . . . . . . . . . . . . . . 19 . . . . . . . . . Parts Lost 62 | . 3 2 . . 3 4 1 . 5 1 . 4 8 5 8 . 5 . . . 1 1 11 Power 5 | . . 1 . . . . . . . . . . 2 . 2 . . . . . . . . Propulsion 28 | . 1 1 . . 1 3 . . 3 . . 1 3 3 3 . 2 . . . 1 1 5 Utility 22 | . 1 . . . 1 1 1 . 2 1 . 3 3 1 1 . 2 . . . . . 5 Weapon 7 | . 1 . . . 1 . . . . . . . . 1 2 . 1 . . . . . 1 Highest Loss Streak 9 | . 2 2 . . 1 1 1 . 3 1 . 2 3 3 5 . 3 . . . 1 1 9 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 93 96 100 91 97 89 90 87 82 88 88 89 87 83 93 84 94 94 87 92 76 59 Engine 8 | . 14 7 10 14 9 9 8 9 7 11 7 7 11 6 3 2 1 . . . . . . Core 1 | . . . . . . . . . . . . . . . . 5 8 11 11 9 5 4 3 Treads 18 | . 21 28 28 28 24 23 17 18 21 14 16 15 19 10 10 18 13 . . . . 1 7 Leg 1 | . . . . . . . . . . . . . . 10 10 6 4 . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 3 29 29 29 27 18 10 Device 11 | . 9 . . . 16 10 14 9 7 13 16 12 11 11 15 20 14 29 29 27 22 17 14 Storage 8 | . 14 14 14 14 9 9 9 9 7 6 6 6 6 6 6 6 5 5 5 5 5 7 3 Processor 14 | . 4 14 14 14 9 9 13 18 15 11 16 20 20 22 22 20 12 5 5 5 5 5 4 Protection 4 | . . . . . 4 16 7 8 11 11 5 5 5 2 . . 1 . . 1 5 5 3 Energy Gun 2 | . . . . . 12 15 1 . . . . . . 2 . . . . . . . . . Energy Cannon 2 | . . . . . . 2 1 . . . . 2 9 6 3 . 9 10 10 . 2 2 2 Ballistic Gun 8 | . 27 21 14 14 3 . 14 16 14 13 10 8 . . . . . . . . . 3 2 Ballistic Cannon 2 | . . 5 14 14 2 . . . . . . . . . 4 5 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . 2 3 2 6 . . . 5 5 3 2 Naked Turns 74 | . . . . . . . . . . . . . . . . . . . . . . . 74 Heaviest Build 155 | 14 89 88 89 89 102 109 111 104 122 139 148 140 129 117 127 111 155 54 54 59 59 72 75 Greatest Support 140 | 20 40 40 40 40 60 90 90 90 110 110 140 130 118 56 43 84 84 60 60 60 60 40 29 Greatest Overweight (x) 10 | . 5 2 2 2 6 6 1 1 1 1 1 2 2 10 8 3 9 . . . 1 5 3 Average Overweight (x) 1 | . 2 2 2 2 2 1 1 1 . 1 . . 1 3 2 1 2 . . . . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 15 15 15 15 15 12 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 Average Carried 23 | 6 20 24 23 24 24 24 24 24 24 23 24 24 22 24 24 25 24 15 15 14 14 14 11 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 5 Final Carried 25 | 8 25 24 25 25 25 25 25 25 25 23 25 25 23 25 25 25 15 15 15 15 15 15 5 Class Distribution -------------------- 66% | Mutant 29% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Matter Collected 7482 | 346 498 50 . 67 199 195 988 440 108 112 580 1412 401 304 341 341 427 73 . 136 290 80 94 Remotely 303 | . . . . . . . 186 117 . . . . . . . . . . . . . . . Salvage Created 12602 | 162 767 65 . 45 759 1005 1654 637 309 222 573 2547 941 708 266 196 1145 55 57 256 55 61 117 Parts 611 | 16 54 4 . 7 25 57 86 34 14 16 13 131 23 20 9 9 47 7 10 4 12 4 9 Haulers Intercepted 12 | . 2 . . . . . 5 . . . . 4 . . . . 1 . . . . . . Recyclers Shooed 6 | 1 . . . . . . 1 . . . . 1 . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . . . 18 7 . 1 . 5 2 4 7 . . Prevented 10 | . . . . . . . . . . . . . 2 8 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Combat Hostiles Destroyed 216 | . 13 3 . 6 16 24 25 17 11 4 1 33 17 10 4 . 8 4 5 . 9 1 5 Melee 11 | . . 2 . . . . . . . . . 8 . 1 . . . . . . . . . Guns 116 | . 13 1 . 2 16 23 16 10 11 3 1 19 . . . . . . . . . 1 . Cannons 29 | . . . . 4 . . 4 . . . . 3 7 1 3 . 7 . . . . . . AOE 50 | . . . . . . 1 4 7 . 1 . 3 8 4 . . . 4 5 . 9 . 4 Classes Destroyed 23 | 2 6 1 . . 2 1 3 . 1 1 1 . 2 1 . 1 . . . . 1 . . Worker 6 | . 1 . . . . . 1 . . 1 . 2 . . . . 1 . . . . . . Builder 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 Tunneler 7 | 4 1 1 . . . . . . . . . 1 . . . . . . . . . . . Hauler 12 | . 2 . . . . . 5 . . . . 4 . . . . 1 . . . . . . Recycler 9 | 1 1 . . . . . 2 . . . . 1 . . . . 4 . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 4 | . 1 . . . . . 1 . 1 . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 9 | . 3 . . . . . 3 . . . . 2 . . . . 1 . . . . . . Swarmer 59 | . 3 . . 6 2 9 2 4 3 . . 5 2 3 . . . 4 5 . 8 . 3 Grunt 81 | . 10 . . . 12 9 9 11 2 1 . 15 9 3 . . . . . . . . . Brawler 6 | . . . . . 1 . 2 1 . . . 1 1 . . . . . . . . . . Duelist 6 | . . . . . . 1 1 . . . . . 3 1 . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 27 | . . . . . 1 5 8 1 . 1 . 5 1 . . . 2 . . . . 1 2 Demolisher 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Hunter 5 | . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . Programmer 12 | . . . . . . . . . . 2 . 6 . . . . 4 . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Compactor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . 1 1 . 3 . . . . . . . Assembled 7 | . . 3 . . . . . . 4 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | 2 5 3 . 3 3 4 8 8 6 5 1 5 9 3 2 1 7 4 5 . 5 1 6 Combat Bots Only 9 | . 3 3 . 3 3 4 7 8 6 3 1 4 9 4 2 . 5 4 5 . 5 1 5 Max Kills in Single Turn 4 | 1 2 1 . 1 1 2 2 2 1 1 1 2 3 2 1 1 2 3 4 . 3 1 2 Gunslinging 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 1 2 . 1 . 2 3 2 . . . 3 4 . 3 . 2 Melee 1 | . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Damage Taken 15338 | . 544 245 . 128 673 1107 1198 643 967 333 . 1947 1799 743 1227 . 1090 144 63 . 236 95 2156 Core 2473 | . 93 54 . 23 23 116 146 89 114 12 . 108 151 33 211 . 69 48 . . 28 23 1132 Absorbed by Shields 1480 | . . . . . . . 44 . . 67 . 1277 92 . . . . . . . . . . Reduced by Siege Mode 68 | . . . . . . . 31 . 16 . . 21 . . . . . . . . . . . Redirected to Shielding 150 | . . . . . . . . . . . . . . . . . . . . . 23 39 88 Regen/Repaired (Parts) 139 | . . . . . . . . . . . . 139 . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 32 . . . 32 83 . . . . . . 39 . . . . 85 . . Volleys Fired 775 | 19 56 7 . 11 46 77 103 39 26 15 17 117 44 29 29 . 54 5 29 . 14 27 11 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 . 2 1 1 . 1 2 1 Hottest 210 | 40 100 55 . 55 122 122 146 57 50 50 82 70 210 150 125 . 180 90 36 . 36 60 81 Shots Fired 1384 | 38 109 14 . 22 92 142 200 67 52 30 32 229 81 38 56 6 85 5 28 . 14 33 11 Gun 951 | 38 107 7 . 11 83 139 172 57 52 30 25 208 . 2 8 . . . . . . 12 . Cannon 381 | . . 7 . 11 9 3 23 3 . . 7 17 77 34 48 6 85 3 23 . . 21 4 Launcher 50 | . . . . . . . 5 7 . . . 4 4 2 . . . 2 5 . 14 . 7 Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 815 | 38 107 14 . 22 26 . 166 60 52 30 32 208 . . 32 6 10 . . . . 12 . Thermal 357 | . 2 . . . 66 58 . . . . . 17 67 1 24 . 75 3 23 . . 21 . Explosive 50 | . . . . . . . 5 7 . . . 4 4 2 . . . 2 5 . 14 . 7 Electromagnetic 162 | . . . . . . 84 29 . . . . . 10 35 . . . . . . . . 4 Robot Hit Streak 33 | 5 10 2 . 8 18 13 33 29 10 10 30 22 22 25 22 . 14 . . . 1 4 10 Robot Miss Streak 5 | 3 5 4 . 4 3 3 3 1 3 1 1 2 3 1 1 . 4 . . . 1 1 . Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . Secondary Targets 15 | . 2 . . . 1 6 1 2 2 . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 1 . . 1 . . . . . . . . . . . Shots Hit Robots 1011 | 20 66 9 . 15 70 95 156 52 38 23 32 204 64 34 49 4 55 . . 9 1 9 6 Core Hits 488 | 8 37 5 . 8 31 44 60 27 20 10 6 92 37 14 19 3 20 6 10 3 11 3 14 Critical Kills 8 | . 1 . . . . . . . . . . 5 1 . . . 1 . . . . . . Critical Parts Destroyed 9 | . . . . . . . 2 . . . . 7 . . . . . . . . . . . Critical Strikes 38 | . 1 . . . 5 2 3 . . . 3 17 1 2 1 . 1 . . 2 . . . Burn 7 | . . . . . 5 2 . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . Destroy 17 | . 1 . . . . . 2 . . . 2 12 . . . . . . . . . . . Blast 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . Corrupt 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Impale 8 | . . . . . . . . . . . . 5 . 1 . . . . . 2 . . . Melee Attacks 97 | . . 3 . . . . . . . . 2 36 6 9 21 4 4 . . 9 1 . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 97 | . . 3 . . . . . . . . 2 36 6 9 21 4 4 . . 9 1 . 2 Sneak Attacks 9 | . . . . . . . . . . . . . 1 . 1 4 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29078 | 207 781 200 . 220 1324 1647 3479 1467 697 560 783 5208 3129 1512 1403 238 2435 269 446 577 1038 270 1188 Guns 12679 | 207 763 19 . 82 1191 1456 2419 826 697 452 409 3741 . 11 136 . . . . . . 270 . Cannons 7900 | . . 70 . 136 133 . 488 . . . 256 268 2089 939 1207 . 2220 . . . . . 94 Explosions 5967 | . . . . . . 191 547 641 . 108 . 361 857 424 . . . 269 446 . 1038 . 1085 Melee 2444 | . . 101 . . . . . . . . 118 814 183 138 60 238 215 . . 577 . . . Ramming 88 | . 18 10 . 2 . . 25 . . . . 24 . . . . . . . . . . 9 Kinetic 11674 | 207 763 89 . 218 264 . 2294 826 697 452 665 3741 . . 828 . 360 . . . . 270 . Thermal 6825 | . . . . . 1060 1011 . . . 108 . 268 1869 134 515 . 1860 . . . . . . Explosive 5493 | . . . . . . . 547 641 . . . 361 857 249 . . . 269 446 . 1038 . 1085 Electromagnetic 2554 | . . . . . . 636 613 . . . . . 220 991 . . . . . . . . 94 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2444 | . . 101 . . . . . . . . 118 814 183 138 60 238 215 . . 577 . . . Highest Corruption 33 | . . . . . . . . . 1 3 3 11 11 33 33 33 9 9 6 6 6 . 6 Average Corruption 14 | . . . . . . . . . 1 1 2 7 11 27 33 33 5 8 6 6 6 . 4 Corruption Purged 6 | . . . . . . . . . . . 3 . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 386 | . . . . . . . . . . 3 14 70 89 64 45 61 21 7 5 2 4 . 1 Message Errors 89 | . . . . . . . . . . . 3 12 22 16 5 20 7 1 . 1 2 . . Matter Fused 86 | . . . . . . . . . . . 2 14 19 17 9 16 2 2 2 1 1 . 1 Heat Flow Errors 47 | . . . . . . . . . . . 4 7 12 11 6 4 2 . . . 1 . . Energy Discharges 40 | . . . . . . . . . . 2 . 11 10 4 4 4 4 . 1 . . . . Parts Rejected 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . Data Loss (minor) 48 | . . . . . . . . . . 1 1 10 11 4 9 7 1 3 1 . . . . Data Loss (major) 21 | . . . . . . . . . . . 2 3 4 1 5 3 3 . . . . . . Misfires 21 | . . . . . . . . . . . . 6 2 4 2 6 1 . . . . . . Alerts 12 | . . . . . . . . . . . . 3 6 . . 1 1 1 . . . . . Weapon Failures 16 | . . . . . . . . . . . 2 3 2 5 3 . . . 1 . . . . Overload Shots 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Overflow Damage 799 | . . . . . . . 60 100 . . 24 47 72 101 . 75 106 6 40 90 36 . 42 Projectiles 157 | . . . . . . . . . . . . 8 21 62 . . 66 . . . . . . Explosions 337 | . . . . . . . 60 100 . . . 7 9 37 . . . 6 40 . 36 . 42 Melee 305 | . . . . . . . . . . . 24 32 42 2 . 75 40 . . 90 . . . Knockbacks 17 | . . 2 . 3 . . . . . . . 1 . . 5 . 6 . . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 15 | . . 2 . 3 . . . . . . . . . . 5 . 5 . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 597 | . . . . . . . . 40 . . . 133 199 26 . . . . . . 63 . 136 Shots 18 | . . . . . . . . 3 . . . 5 4 1 . . . . . . 2 . 3 Rammed 12 | . 1 1 . 1 . . 4 . . . . 3 . . . . . . . . . . 2 Targets Rammed 12 | . 1 1 . 1 . . 4 . . . . 3 . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 309 | . 42 105 . 28 42 180 22 1 . . 211 235 288 227 210 183 309 2 . . 161 . 2 Average Temperature 62 | . 13 45 . 12 7 58 9 1 . . 97 65 97 71 60 91 68 2 . . 88 . 2 Received Heat Transfer 4190 | . 306 240 . . 378 495 531 342 298 68 . 467 444 126 . . 72 . . . . 18 405 Effects 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Siege Activations 10 | . . . . . . . 4 . 2 . . 4 . . . . . . . . . . . Total Turns 125 | . . . . . . . 54 . 21 . . 50 . . . . . . . . . . . Longest Duration 25 | . . . . . . . 25 . 19 . . 20 . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 1 . . . . . 1 5 . . . . . . . . 1 Combat Hostiles 7 | . . . . . . . 1 . . . . . 1 4 . . . . . . . . 1 Parts Fried 14 | . . . . . . 2 5 . . . . . . 7 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Parts Melted 30 | . . . . . 4 11 . . . . . 2 3 . 2 . 8 . . . . . . Heat Transferred 10133 | . . . . . 2331 1751 . . . 50 . 400 2760 100 1000 . 1741 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 3 . . . . . . . 3 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Peak Influence 1295 | 25 184 5 . 70 226 1295 746 1035 647 422 147 599 . . . . 182 . . . . 763 608 Initial 728 | . 16 . . . . 134 631 440 543 233 147 . . . . . . . . . . 728 316 Average 320 | 12 80 . . 27 84 660 571 773 574 268 51 249 . . . . 49 . . . . 718 481 Maximum Alert Level 4 | . . . . . 1 4 3 3 2 2 . 2 . . . . . . . . . 3 2 Low Security (%) 49 | 100 100 100 . 100 87 3 . . . . 100 44 . . . . 100 . . . . . . Level 1 9 | . . . . . 12 12 1 . . 90 . 28 . . . . . . . . . . 32 Level 2 29 | . . . . . . 52 93 16 100 9 . 27 . . . . . . . . . 22 67 Level 3 10 | . . . . . . 22 5 83 . . . . . . . . . . . . . 77 . Level 4 1 | . . . . . . 8 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 4 . . . 8 . 2 . 3 1 . 10 . . . . 7 . . . . . 3 Investigation 8 | . 4 . . . 1 . . . . . . 1 . . . . 2 . . . . . . Extermination 6 | . . . . . . . . . . 1 . 3 . . . . 2 . . . . . . Reinforcement 13 | . . . . . 1 . 1 . 1 . . 6 . . . . 1 . . . . . 3 Assault 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . Garrison 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Distress Signals 9 | . 1 . . . 2 . 2 . . . . 1 . . . . . . . . . 1 2 Communications Jammed 15 | . . . . . . . . . . 14 . . . . . . 1 . . . . . . Distress Signals 15 | . . . . . . . . . . 14 . . . . . . 1 . . . . . . Times Spotted 322 | . 22 6 . 5 22 27 48 17 30 6 1 42 19 16 4 . 10 4 4 . 10 1 28 Peak Tracking Total 12 | . 5 10 . 3 6 4 8 5 7 3 1 4 9 4 2 . 4 4 5 . 6 2 12 Tactical Retreats 21 | . . . . . 4 1 1 1 1 . . 2 2 1 . . 1 . . . 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Traps Triggered 24 | . 2 . . . 1 6 . 7 1 2 . . . . . . . . . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Machines Disabled 14 | . . . . . . . . 2 . 1 . 5 2 . . . . . . . . . 4 Max in Single Turn 5 | . . . . . . . . 1 . 1 . 5 1 . . . . . . . . . 2 Garrison Access 4 | . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Machines Accessed 69 | . 9 . 2 . 2 2 12 2 2 3 . 9 1 3 4 . 4 1 . 7 . 1 5 Terminals 37 | . 7 . . . 1 2 8 2 2 2 . 4 . 1 . . 2 . . . . 1 5 Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . 2 . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . 1 . 2 . . . . 1 . . . . . . Total Hacks 205 | . 27 . 24 . 4 3 22 4 4 6 . 17 1 3 29 . 10 1 . 42 . 1 7 Successful 143 | . 9 . 24 . 2 1 11 . 1 3 . 8 1 3 29 . 4 1 . 42 . 1 3 Failed 61 | . 17 . . . 2 2 11 4 3 3 . 9 . . . . 6 . . . . . 4 Catastrophic 18 | . 4 . . . . . 5 . 1 . . 1 . . . . 3 . . . . . 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 13 . 1 . 2 . 11 . 4 . . 10 . . . . 7 . . . . . 1 Terminals 76 | . 19 . . . 2 3 15 4 4 5 . 8 . 1 . . 7 . . . . 1 7 Fabricators 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . Repair Stations 5 | . . . . . . . 1 . . . . 4 . . . . . . . . . . . Recycling Units 15 | . 8 . . . . . 5 . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . 1 . . 1 . 2 . . . . 1 . . . . . . Terminal Hacks 122 | . 4 . 24 . 1 1 7 . 1 2 . 1 1 3 29 . 1 1 . 42 . 1 3 Record 70 | . . . 23 . . . . . . . . . 1 1 11 . . . . 34 . . . Part Schematic 15 | . 1 . . . . . . . . . . . . . 10 . . . . 4 . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . . . . . 2 . . 1 . . . . 3 . . . . 4 . . . Open Door 6 | . . . . . . . . . . . . . . 2 . . . 1 . . . 1 2 Branch Access Points 4 | . . . . . 1 . . . 1 . . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . Retrieve Components 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . 1 . 2 . . . . 1 . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . Unauthorized Hacks 5 | . 3 . . . . . 1 . . . . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . . . 1 . . . . 1 . . . . . . . . . . . Reject 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . 1 . 1 . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 40 | . 8 . . . 2 1 9 2 2 2 . 7 . 1 . . 3 . . . . . 3 Full Trace Events 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . . . . . . . 10 . . . . 4 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . 169 . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Time 164 | . . . . . . . . . . . . 164 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 9 . . . . . 11 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 5 . 2 . 2 . . . . . . . . . . . Machine Destruction 9 | . . . . . . . . 5 . 2 . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 1 . . . 4 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Total Allies 13 | . . . . 3 . . . . . 1 . . . 4 . . . . . . . . 5 Largest Group 4 | . . . . 3 3 . . . . . 1 1 . 4 . . . . . . . . 2 Highest-Rated Group 100 | . . . . 40 40 . . . . . 32 32 . 100 . . . . . . . . 89 Highest-Rated Ally 51 | . . . . 16 16 . . . . . 32 32 . 25 . . . . . . . . 51 Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 76 | . . . . . 16 . . . . 1 3 13 . 11 . . 12 . . . . . 20 Total Damage 2193 | . . . . . 217 . . . . 41 129 418 . 335 . . 165 . . . . . 888 Kills 11 | . . . . . 2 . . . . . . 3 . 2 . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Robot Analysis Total 132 | . . . . . . . . . . 1 . . . . 131 . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . . . . . 1 1 . 1 . 1 1 . 3 . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Turns Passed 28469 | 212 1740 656 2189 1467 1305 2618 2676 1321 503 353 1142 3046 2517 1258 751 1213 1964 278 187 101 134 321 517 Spaces Moved 10933 | 97 696 195 683 447 330 976 952 500 215 128 462 982 942 439 206 486 472 453 342 185 188 160 397 Core 176 | 2 . . . . . . . . . . . . . . . . . . . . . . 174 Treads 8090 | 75 344 195 683 447 253 858 952 500 215 128 462 982 942 194 . 459 401 . . . . . . Legs 341 | . . . . . . . . . . . . . . 108 206 27 . . . . . . . Wheels 758 | 20 352 . . . 77 118 . . . . . . . 137 . . 54 . . . . . . Hover 1472 | . . . . . . . . . . . . . . . . . 17 453 342 185 188 160 127 Flight 96 | . . . . . . . . . . . . . . . . . . . . . . . 96 Fastest Speed 36 | 50 100 320 320 320 175 175 240 240 160 240 160 165 240 190 260 240 36 36 36 36 36 38 40 Average Speed 219 | 145 215 320 320 320 238 233 240 240 192 240 211 238 250 250 292 245 247 36 36 36 42 129 103 Slowest Speed 680 | 160 320 320 320 320 320 320 240 240 240 240 245 330 320 320 680 330 480 36 36 36 108 440 296 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 99 22 91 99 31 76 78 64 9 5 94 29 98 64 80 64 12 67 57 62 41 7 64 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 36 | . 2 . 1 . . . . . . . . . . . 29 . . . . 3 1 . . Known Exits Taken 5 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . . 1 . . . 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 12 | . . . . 2 . . . . . . . . 2 1 . 3 . 1 1 . 2 . . Spaces Dug 122 | . 2 . . . . . 10 6 . . . 12 14 2 . . 13 3 23 . 16 21 . Terrain Destroyed 522 | . 2 . . . . 7 29 16 . 15 . 32 54 20 8 2 30 28 45 . 116 24 94 Melee 3 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . Projectile 124 | . 2 . . . . . 4 . . . . 14 13 1 8 2 30 3 23 . . 24 . AOE 395 | . . . . . . 7 25 16 . 15 . 17 40 18 . . . 25 22 . 116 . 94 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Total 14203 | 131 840 210 689 465 760 1183 1207 574 272 157 606 1465 1017 542 290 504 1190 560 375 208 225 236 497 Wait 1625 | . 33 . . 1 345 34 79 9 16 . 73 251 4 19 5 3 566 98 4 . 8 22 55 Move 10910 | 96 695 194 682 446 330 974 952 499 214 128 461 981 941 438 205 485 471 452 341 184 187 159 395 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 192 | 9 30 1 4 3 11 33 16 1 5 1 9 21 3 3 7 2 22 . . 3 1 2 5 Fast Attach 113 | 6 1 . . . 6 4 7 . 3 3 11 11 1 14 3 5 12 2 . 4 5 13 2 Attach 74 | 1 3 1 1 . 4 6 2 . 3 3 3 9 9 1 5 . 13 . . 2 . 1 7 Detach 15 | . . . . . 1 . 2 . . . 1 2 4 . 1 . . . . . . 1 3 Swap 109 | . 6 2 . . 4 10 16 10 3 . 5 10 5 5 8 2 10 2 1 . 3 6 1 Drop 235 | . 15 1 2 3 13 37 26 2 2 1 24 24 . 7 6 3 38 1 . 6 6 5 13 Fire 775 | 19 56 7 . 11 46 77 103 39 26 15 17 117 44 29 29 . 54 5 29 . 14 27 11 Melee 97 | . . 3 . . . . . . . . 2 36 6 9 21 4 4 . . 9 1 . 2 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 1 1 . 1 . . 4 . . . . 3 . . . . . . . . . . . Escape Stasis 22 | . . . . . . 8 . 14 . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . 6 . . . 17 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 16) 213 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 737 | -10/Materials | Central database locked down 862 | -10/Materials | Discovered new exit (range 3) 1000 | -10/Materials | Discovered new exit (range 8) 1157 | -10/Materials | Discovered new exit (range 6) 1626 | -10/Materials | Discovered new exit (range 4) 1953 | -10/Materials | Entered Mines 2021 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2096 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2096 | -10/Mines | Discovered new exit (range 5) 2314 | -10/Mines | Assembled infested the area 2331 | -10/Mines | Core integrity fell below 50% 2385 | -10/Mines | Met 8R-AWN 2609 | -10/Mines | Entered Exiles 2689 | -10/Exiles | Welcomed by 8R-AWN 2734 | -10/Exiles | Met EX-HEX 2741 | -10/Exiles | Learned about 8R-AWN's background 2904 | -10/Exiles | Met EX-DEC 2998 | -10/Exiles | Visited The Gauntlet 3484 | -10/Exiles | Learned location of Zion (-7) 3599 | -10/Exiles | Discovered new exit (range 10) 3798 | -10/Exiles | Met EX-BIN 3842 | -10/Exiles | Aligned with FarCom system 3846 | -10/Exiles | Given EX-Vault access code 3922 | -10/Exiles | Opened EX-Vault 3945 | -10/Exiles | Found Skeleton Box 4013 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4798 | -10/Exiles | Left Exiles lab with Skeleton Box 4798 | -10/Exiles | Entered Mines 5580 | -9/Mines | Learned Materials emergency access door positions 5878 | -9/Mines | Discovered new exit (range 12) 5929 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6000 | -9/Mines | Discovered new exit (range 6) 6265 | -9/Mines | Entered Materials 6265 | -8/Materials | Accompanied by 3 allies 6265 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6742 | -8/Materials | Build established: Scavenger-Mutant 6832 | -8/Materials | Garrison activated, responded to threat 7252 | -8/Materials | Garrison activated, responded to threat 7570 | -8/Materials | Identified exit to Garrison 7570 | -8/Materials | Entered Garrison 8158 | -8/Garrison | Triggered checkpoint 8320 | -8/Garrison | Discovered new exit (range 8) 8473 | -8/Garrison | Triggered checkpoint 8663 | -8/Garrison | Triggered checkpoint 8707 | -8/Garrison | Discovered new exit (range 15) 8960 | -8/Garrison | Triggered checkpoint 9105 | -8/Garrison | Discovered new exit (range 13) 9346 | -8/Garrison | Triggered checkpoint 9826 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9947 | -8/Garrison | Build established: Mutant 10121 | -8/Garrison | Installed Relay Interface Framework 10188 | -8/Garrison | Entered Materials 11947 | -8/Materials | Discovered new exit (range 4) 12188 | -8/Materials | First assault squad dispatched 12277 | -8/Materials | Destroyed 7 combat bots 12596 | -8/Materials | Discovered new exit (range 9) 12690 | -8/Materials | Core integrity fell below 50% 12864 | -8/Materials | Identified exit to Garrison 12864 | -8/Materials | Entered Garrison 13014 | -8/Garrison | Triggered checkpoint 13024 | -8/Garrison | Triggered checkpoint 13061 | -8/Garrison | Destroyed 8 combat bots 13257 | -8/Garrison | Discovered new exit (range 15) 13511 | -8/Garrison | Discovered new exit (range 8) 13660 | -8/Garrison | Triggered checkpoint 13785 | -8/Garrison | Discovered new exit (range 13) 13843 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 13965 | -8/Garrison | Triggered checkpoint 14052 | -8/Garrison | Garrison Relay disabled 14185 | -8/Garrison | Entered Factory 14185 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14233 | -7/Factory | Assembled infested ambush trap array 14281 | -7/Factory | Lost 3 parts (2n1u) 14509 | -7/Factory | Discovered new exit (range 11) 14514 | -7/Factory | Identified exit to Lower Caves 14585 | -7/Factory | First assault squad dispatched 14688 | -7/Factory | Entered another Factory area 14688 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15041 | -6/Factory | Sucked down chute 15041 | -6/Factory | Entered Waste 15041 | -6/Waste | The area was eerily silent 15060 | -6/Waste | 1 allies followed down the chute 15430 | -6/Waste | A Compactor rumbled back to life 15449 | -6/Waste | Destroyed C-40 Crusher 15511 | -6/Waste | Discovered new exit (range 16) 15799 | -6/Waste | Found Damper Plating 16183 | -6/Waste | Entered Factory 16183 | -6/Factory | Accompanied by 1 ally 16938 | -6/Factory | Repaired Broken Smartbomb Launcher 17025 | -6/Factory | Repaired Broken Imp. Force Field 17522 | -6/Factory | Discovered new exit (range 11) 17803 | -6/Factory | Discovered new exit (range 15) 18251 | -6/Factory | System corruption reached 10% 19092 | -6/Factory | Identified exit to Lower Caves 19229 | -6/Factory | Entered Lower Caves 20157 | -6/Lower Caves | Spotted B-75 Beast 20202 | -6/Lower Caves | Destroyed B-75 Beast 20229 | -6/Lower Caves | Lost 3 parts (1p1n1u) 20330 | -6/Lower Caves | Found Alien Artifact 21022 | -6/Lower Caves | Discovered new exit (range 14) 21125 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 21169 | -6/Lower Caves | Destroyed 9 combat bots 21176 | -6/Lower Caves | Lost 3 parts (1p1n1u) 21746 | -6/Lower Caves | Entered another Lower Caves area 22287 | -6/Lower Caves | Build established: Scavenger-Mutant 22397 | -6/Lower Caves | System corruption reached 30% 22413 | -6/Lower Caves | Lost 3 parts (2n1u) 22423 | -6/Lower Caves | Learned Factory emergency access door positions 22470 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 22646 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22909 | -6/Lower Caves | Encountered a Warlord checkpoint 22955 | -6/Lower Caves | Discovered new exit (range 15) 23004 | -6/Lower Caves | Entered Data Miner 23005 | -6/Data Miner | Discovered new exit (range 6) 23055 | -6/Data Miner | Met Data Miner 23107 | -6/Data Miner | Learned location of Section 7 (-3) 23107 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23154 | -6/Data Miner | Received God Mode back door access code from Data Miner 23169 | -6/Data Miner | Destroyed Data Miner 23171 | -6/Data Miner | Interfaced with the Data Conduit 23402 | -6/Data Miner | Lost 3 parts (1n1u1w) 23482 | -6/Data Miner | Core integrity fell below 50% 23530 | -6/Data Miner | Lost 5 parts (2p2n1w) 23618 | -6/Data Miner | Found Prototype Hackware 23625 | -6/Data Miner | Found Prototype Hackware 23755 | -6/Data Miner | Entered Proximity Caves 24226 | -5/Proximity Caves | Learned Factory terminal intel 24848 | -5/Proximity Caves | Discovered new exit (range 14) 24968 | -5/Proximity Caves | Entered Factory 24968 | -5/Factory | Evolved 2 slots: Propulsion x2 24969 | -5/Factory | Identified exit to Upper Caves 24971 | -5/Factory | Loaded intel: 244 machine locations 24972 | -5/Factory | Loaded intel: 26 terminal locations 25866 | -5/Factory | Fabricated Combat Drone Bay? 25870 | -5/Factory | Build established: Scavenger-Skirmisher 26344 | -5/Factory | Intercept squad dispatched 26351 | -5/Factory | Spotted Tracker 26364 | -5/Factory | Destroyed Tracker 26401 | -5/Factory | Spotted Combat Programmer 26433 | -5/Factory | Destroyed Combat Programmer 26445 | -5/Factory | Found Exp. Phase Shifter 26454 | -5/Factory | Lost 3 parts (2u1w) 26652 | -5/Factory | Build established: Scavenger-Mutant 26932 | -5/Factory | Entered Upper Caves 26935 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 27086 | -5/Upper Caves | Discovered new exit (range 10) 27210 | -5/Upper Caves | Entered another Upper Caves area 27229 | -5/Upper Caves | Learned Factory stockpile data 27386 | -5/Upper Caves | Discovered new exit (range 14) 27397 | -5/Upper Caves | Entered Zhirov 27399 | -5/Zhirov | Discovered new exit (range 3) 27406 | -5/Zhirov | Met Zhirov 27421 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27428 | -5/Zhirov | Found Alien Artifact 27428 | -5/Zhirov | Identified Integrated Dissipator 27428 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27435 | -5/Zhirov | Found Alien Artifact 27498 | -5/Zhirov | Entered Proximity Caves 27499 | -4/Proximity Caves | Identified exit to Factory 27502 | -4/Proximity Caves | Spotter reported a threat 27503 | -4/Proximity Caves | Spotter reported a threat 27544 | -4/Proximity Caves | Learned 12 Research zone layouts 27556 | -4/Proximity Caves | Spotter reported a threat 27609 | -4/Proximity Caves | Spotter reported a threat 27632 | -4/Proximity Caves | Entered Factory 27632 | -4/Factory | Evolved 2 slots: Propulsion x2 27634 | -4/Factory | Loaded intel: 278 machine locations 27882 | -4/Factory | Search patrols dispatched 27946 | -4/Factory | Discovered new exit (range 5) 27953 | -4/Factory | Entered Extension 27954 | -4/Extension | Loaded intel: 37 machine locations 28119 | -4/Extension | Remotely autohacked Sealed Heavy Doors 28120 | -4/Extension | Rescued a captive Derelict 28357 | -4/Extension | Lost 9 parts (4n4u1w) 28366 | -4/Extension | Spotted B-86 Titan 28369 | -4/Extension | Spotted B-86 Titan 28376 | -4/Extension | Core integrity fell below 50% 28391 | -4/Extension | Remotely autohacked Sealed Heavy Doors 28391 | -4/Extension | Rescued a captive Derelict 28394 | -4/Extension | Rescued a captive Derelict 28398 | -4/Extension | Core integrity fell below 20% 28416 | -4/Extension | Rescued a captive Derelict 28419 | -4/Extension | Rescued a captive Derelict 28453 | -4/Extension | Search patrols dispatched 28470 | -4/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 28415_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 28416_ KQ-KNY(l): "Free at last!" 28419_ T3-G2W(h): "Thanks for the rescue! Were you sent by Warlord?" 28428_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 28432_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E015. 28436_ Triggered Alarm Trap. 28436_ RIF jams signal. 28453_ ALERT: Heightened foreign activity detected, dispatching search patrol. 28467_ Slammed into Y-64 Sentinel. 28467_ Destabilizing: System corrupted (+2). 28467_ Penetrated by Slug. 28468_ Slammed into Y-64 Sentinel. 28469_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 28470_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | #######??????????????????????????????????? | | #????????#######???????????????????? | | ########## #???????????????????? | | ########????????????? | | #????????????? | | ###### #????????????? | | ########## #????# #????????????? | | #????????#######????# #????????????? | | +#+####???????????????????# #????????????? | | * ??????????????## ##???????????? | | =??????????????# #######?????? | | ??????????????# T ggg #????? | | ???????????????# ### #????? | | """?????????????### ###???? #????? | | """ """?????????????#T@Y #????????????? | | """" R"?????????????## ##????????????? | | """??????????????#gl#?????????????? | | ????? ????????????????####?????????????? | | """?"""??????????????????????????????????? | | """T"""??????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????g???????? | | ??????????????????????????????????g??????? | | ???????????????????????????????????g?????? | | ?????????????????????????????????g???????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????""?""???? | | ??????????????????????????????????"?"????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 39 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 1600 Resistance: KI 30 Resistance: EM 90 Utility Shielding 90 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 4 Particle Charging 15 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightSwordMeganuke Manual? 0 Play Time 03:13:34 Cumulative 403.1 hours Start 2023.03.05 @ 16:43:44 End 2023.03.05 @ 20:23:35 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 341 Rogue 341 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/1/0/0/0/0/1/0/0 Lore% 74 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07580fed-90d1-4df9-b0fb-e3b131cab385