Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 00:37:48 Player: VisuLies Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (346) 346 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 3308 Bonus ------- Follower Combat Kills 107 Aligned with FarCom 300 Cogmind --------- Core Integrity 351/550 Matter 300/300 Energy 78/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Sensor Array 0b10 Alert Chip > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Improved Heat Sink High-capacity Battery (250) Medium Matter Pod (100) Visual Processing Unit ECM Suite Small Laser Grenade Launcher Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Terrain Scanner 0b10 Alert Chip Hardened Light Armor Plating Tractor Beam > --- WEAPON ----------- Autogun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Heat Sink High-capacity Battery Medium Matter Pod Visual Processing Unit Sensor Array ECM Suite EM Pulse Gun Small Laser Assault Rifle Grenade Launcher Datajack Mining Laser [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Huge Storage Unit Processor 0b10 Alert Chip Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 22 | 8 2 1 . . 11 Power 4 | 1 1 . . . 2 Engine 4 | 1 1 . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 1 . . . 5 Device 4 | 1 . . . . 3 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | 3 . 1 . . 4 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . . . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 11 | . . . . . 11 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Highest Loss Streak 10 | . . . . . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 100 100 100 87 Engine 13 | . 14 14 14 14 8 Treads 26 | . 28 28 28 28 13 Device 14 | . 14 14 14 14 24 Storage 13 | . 14 14 14 14 9 Ballistic Gun 18 | . 28 14 14 14 13 Launcher 8 | . . 13 14 14 3 Peak Build Rating 23 | 9 10 10 11 11 23 Average Rating 11 | 7 9 10 10 11 20 On Entrance 8 | . 9 10 10 11 11 Naked Turns . | . . . . . . Heaviest Build 97 | 15 90 89 89 89 97 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 30 | . 2 2 2 2 30 Average Overweight (x) 1 | . 1 2 2 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 24 25 25 25 25 Most Carried 18 | 8 12 14 14 18 18 Average Carried 12 | 4 8 12 13 16 13 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 18 | 6 12 13 14 18 11 Class Distribution -------------------- 66% | Mutant 33% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 970 | 358 213 39 . 106 254 Remotely 224 | . . . . . 224 Salvage Created 418 | 93 200 . . 24 101 Parts 31 | 7 20 . . 2 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 9 | . 5 . . 2 2 Guns 7 | . 5 . . . 2 AOE 2 | . . . . 2 . Classes Destroyed 7 | 3 3 . . . 1 Worker 1 | 1 . . . . . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Watcher 3 | . 3 . . . . Swarmer 3 | . 3 . . . . Grunt 5 | . 2 . . 2 1 Sentry 1 | . . . . . 1 Best Kill Streak 3 | 1 3 . . 2 1 Combat Bots Only 3 | . 3 . . 2 1 Max Kills in Single Turn 1 | 1 1 . . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 129 | . 38 1 . 12 78 Missed 38 | . 10 . . 5 23 Damage Taken 1383 | . 331 11 . 193 848 Core 264 | . 46 . . 19 199 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . . . 74 . Volleys Fired 65 | 13 21 . . 8 23 Largest 2 | 2 2 . . 1 2 Hottest 85 | 40 40 . . 30 85 Shots Fired 123 | 26 43 . . 8 46 Gun 115 | 26 43 . . . 46 Cannon . | . . . . . . Launcher 8 | . . . . 8 . Special . | . . . . . . Kinetic 113 | 26 43 . . . 44 Thermal . | . . . . . . Explosive 8 | . . . . 8 . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 16 | 7 5 . . 8 16 Robot Miss Streak 4 | 2 3 . . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 79 | 16 24 . . 7 32 Core Hits 30 | 4 14 . . 3 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1243 | 213 371 . . 234 425 Guns 986 | 213 348 . . . 425 Cannons . | . . . . . . Explosions 230 | . . . . 230 . Melee . | . . . . . . Ramming 27 | . 23 . . 4 . Kinetic 950 | 213 348 . . . 389 Thermal . | . . . . . . Explosive 230 | . . . . 230 . Electromagnetic 36 | . . . . . 36 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . 8 2 9 10 . Message Errors 7 | . 2 . 1 4 . Matter Fused 7 | . 2 1 2 2 . Heat Flow Errors 4 | . . . 3 1 . Energy Discharges 3 | . 1 1 . 1 . Parts Fused 3 | . 1 . 1 1 . Data Loss (minor) 2 | . . . 1 1 . Misfires 1 | . 1 . . . . Alerts 2 | . 1 . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 93 | . . . . 93 . Shots 6 | . . . . 6 . Rammed 3 | . 2 . . 1 . Targets Rammed 3 | . 2 . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 225 | . 26 . 225 117 9 Average Temperature 51 | . 8 . 104 38 6 Received Heat Transfer 717 | . 183 6 . 60 468 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 110 | 15 70 8 . 76 110 Initial 9 | . 9 8 . . . Average 20 | 6 22 8 . 19 31 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 10 2 . 2 12 Peak Tracking Total 5 | . 5 2 . 2 5 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 5 | . 3 . 1 . 1 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 6 . 1 . 1 Successful 5 | . 3 . 1 . 1 Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 3 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 3 . . . 1 Report Inventory 3 | . 2 . . . 1 Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 51 | . . . . 51 51 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 279 | . . . . . 279 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5644 | 287 1879 170 1372 1486 450 Spaces Moved 1746 | 143 572 52 428 458 93 Core 15 | 12 . . . . 3 Treads 1731 | 131 572 52 428 458 90 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 320 320 320 Average Speed 307 | 150 312 320 320 320 392 Slowest Speed 1550 | 160 320 320 320 320 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 8 65 20 79 79 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 35 | . . . . 35 . Melee . | . . . . . . Projectile . | . . . . . . AOE 35 | . . . . 35 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1902 | 190 618 57 432 470 135 Wait 29 | 9 10 2 4 . 4 Move 1741 | 142 571 51 427 457 93 Hop . | . . . . . . Pick Up 33 | 15 9 2 1 4 2 Fast Attach . | . . . . . . Attach 16 | 8 . . . . 8 Detach 2 | 1 . . . . 1 Swap 6 | . 2 1 . . 3 Drop 7 | 2 3 1 . . 1 Fire 65 | 13 21 . . 8 23 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 2 . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [Mat] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 288 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 1011 | -10/Materials | Discovered new exit (range 8) 1748 | -10/Materials | Discovered new exit (range 12) 2047 | -10/Materials | Discovered new exit (range 13) 2167 | -10/Materials | Entered Mines 2168 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2189 | -10/Mines | Discovered new exit (range 6) 2321 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2324 | -10/Mines | Discovered new exit (range 5) 2337 | -10/Mines | Entered Exiles 2379 | -10/Exiles | Discovered new exit (range 15) 2449 | -10/Exiles | Met 8R-AWN 2497 | -10/Exiles | Met EX-HEX 2593 | -10/Exiles | Met EX-BIN 2645 | -10/Exiles | Aligned with FarCom system 2648 | -10/Exiles | Given EX-Vault access code 2757 | -10/Exiles | Opened EX-Vault 2769 | -10/Exiles | Found 0b10 Alert Chip 2842 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2934 | -10/Exiles | Met EX-DEC 3184 | -10/Exiles | Discovered new exit (range 14) 3428 | -10/Exiles | Visited The Gauntlet 3709 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3709 | -10/Exiles | Entered Mines 3741 | -9/Mines | Met a Derelict bent on vengeance 3998 | -9/Mines | Build established: Skirmisher 4415 | -9/Mines | Discovered new exit (range 15) 4763 | -9/Mines | Learned Materials stockpile data 5195 | -9/Mines | Entered Materials 5195 | -8/Materials | Accompanied by 2 allies 5195 | -8/Materials | Evolved 4 slots: Utility x4 5200 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5450 | -8/Materials | Garrison activated, responded to threat 5645 | -8/Materials | Self-destructed Last Messages --------------- Lgt. Treads destroyed. Acquired 7 matter. Acquired 6 matter. Acquired 1 matter. Critical hit (Burn: +37). Assault Rifle destroyed. Autogun destroyed. Lgt. Ion Engine destroyed. Tractor Beam destroyed. G-47 Trooper suffers critical hit (Burn). Identified Imp. EM Shotgun. G-47 Trooper IFF system glitched. Acquired 30 matter. R-06 Scavenger collects Imp. Heat Sink. Imp. EM Shotgun destroyed. R-06 Scavenger destroyed. Lgt. Ion Engine destroyed. EM Pulse Gun destroyed. Imp. Terrain Scanner destroyed. G-47 Trooper misfires. 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