Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.26 @ 13:22:44 Player: youngster Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (1036) 1036 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 1727 Bonus ------- High Alert Combat Kills 110 Friendly Fire -69 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (8) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (15) --- Ion Engine Light Treads Improved Heat Sink Small Storage Unit High-capacity Matter Pod (56) Core Shielding Core Shielding Core Shielding Small Laser Small Laser Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Heat Sink Small Storage Unit High-capacity Matter Pod Core Shielding Core Shielding [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 32 | 6 23 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 5 1 Treads 6 | 2 3 1 Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 16 | 2 13 1 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 7 | 2 4 1 Ballistic Cannon . | . . . Launcher 7 | . 7 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 6 1 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility 1 | . 1 . Weapon 3 | . 3 . Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 91 95 Engine 14 | . 14 14 Treads 19 | . 17 24 Wheel 8 | . 10 3 Storage 14 | . 14 14 Protection 11 | . 11 14 Energy Gun 2 | . 3 . Ballistic Gun 14 | . 16 9 Launcher 6 | . 2 14 Naked Turns . | . . . Heaviest Build 32 | 14 30 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 13 15 Most Carried 12 | 3 11 12 Average Carried 8 | 2 7 11 Final Capacity 15 | 8 15 15 Final Carried 11 | 3 11 11 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 990 | 199 678 113 Remotely . | . . . Salvage Created 984 | . 869 115 Parts 87 | . 66 21 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 32 | . 21 11 Guns 8 | . 8 . AOE 24 | . 13 11 Classes Destroyed 7 | . 5 2 Builder 4 | . 4 . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . . 9 Grunt 23 | . 21 2 Zionite 1 | . . 1 Best Kill Streak 14 | . 14 5 Combat Bots Only 9 | . 9 5 Max Kills in Single Turn 4 | . 4 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1196 | . 1102 94 Core 251 | . 217 34 Absorbed by Shields . | . . . Redirected to Shielding 18 | . 15 3 Core Remaining (%) 100 | 100 . . Volleys Fired 78 | . 69 9 Largest 2 | . 2 2 Hottest 60 | . 60 50 Shots Fired 124 | . 113 11 Gun 100 | . 98 2 Cannon . | . . . Launcher 24 | . 15 9 Special . | . . . Kinetic 82 | . 80 2 Thermal 18 | . 18 . Explosive 24 | . 15 9 Electromagnetic . | . . . Robot Hit Streak 19 | . 19 7 Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 89 | . 86 3 Core Hits 69 | . 52 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2657 | . 2030 627 Guns 934 | . 924 10 Cannons . | . . . Explosions 1715 | . 1098 617 Melee . | . . . Ramming 8 | . 8 . Kinetic 795 | . 785 10 Thermal 139 | . 139 . Explosive 1715 | . 1098 617 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 30 | . 30 . Projectiles . | . . . Explosions 30 | . 30 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 130 | . 116 14 Shots 9 | . 7 2 Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 30 10 Average Temperature 9 | . 10 6 Received Heat Transfer 564 | . 543 21 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 325 | . 325 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 633 | . 633 602 Initial 199 | . . 199 Average 380 | . 373 469 Maximum Alert Level 2 | . 2 2 Low Security (%) 19 | 100 16 9 Level 1 22 | . 27 14 Level 2 58 | . 55 76 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 32 10 Peak Tracking Total 5 | . 5 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 4 | . 4 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 7 | . 7 . Failed 8 | . 8 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Part Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 49 | . . 49 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 1 | . . 1 Total Damage 20 | . . 20 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1383 | 76 914 393 Spaces Moved 852 | 43 555 254 Core 3 | 3 . . Treads 272 | 40 55 177 Legs . | . . . Wheels 577 | . 500 77 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 110 Average Speed 125 | 152 114 144 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 56 | 4 97 69 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 25 | . 16 9 Terrain Destroyed 121 | . 56 65 Melee . | . . . Projectile . | . . . AOE 121 | . 56 65 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1032 | 51 714 267 Wait 50 | . 50 . Move 850 | 42 554 254 Hop . | . . . Pick Up 13 | 3 9 1 Fast Attach 10 | 6 3 1 Attach 8 | . 7 1 Detach 4 | . 4 . Swap 14 | . 13 1 Drop 2 | . 2 . Fire 78 | . 69 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Core integrity fell below 50% 281 | -10/Materials | Lost 4 parts (1p1n1u1w) 297 | -10/Materials | Destroyed 9 combat bots 302 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 8) 458 | -10/Materials | Discovered new exit (range 13) 584 | -10/Materials | Discovered new exit (range 13) 842 | -10/Materials | Core integrity fell below 20% 843 | -10/Materials | Discovered new exit (range 7) 946 | -10/Materials | Discovered new exit (range 4) 991 | -10/Materials | Entered Mines 1068 | -10/Mines | Discovered new exit (range 7) 1384 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01159_ U-05 Engineer builds a Wall. 01161_ R-06 Scavenger collects Lgt. Ion Engine. 01163_ U-05 Engineer lays Concrete. 01164_ Acquired 44 matter. 01164_ U-05 Engineer lays Concrete. 01165_ R-06 Scavenger collects Aluminum Leg. 01166_ Acquired 17 matter. 01166_ U-05 Engineer lays Concrete. 01168_ R-06 Scavenger collects Flight Unit. 01169_ Acquired 8 matter. 01169_ U-05 Engineer lays Concrete. 01172_ Acquired 2 matter. 01173_ U-05 Engineer lays Concrete. 01201_ U-05 Engineer builds a Wall. 01215_ U-05 Engineer lays Concrete. 01218_ K-01 Serf collects debris. 01368_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 01382_ LG-4AA(z) destroyed. 01383_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????? | | # ##?????????????????????????????????????????? | | ## ####??????????????????????????????????????? | | ## #??????????????????????????????????????? | | # ## #??????????????????????????????????????? | | ##??#??????????????????????????????????????? | | ##??????????????????????????????????????????? | | # ##???????????????????????????????????????????? | | # ##???????????????????????????????????????????? | | # ##??????????????????????????????????????????? | | # #######???????????? ??????????????????????? | | #???????????# #?????????????????????? | | ###### #???????????# ?????????????????????? | | ##??????????????????#g ?????????????????????? | | ##??????????????????? ##????????????????????? | | ##???????????????????? g #????????????????????? | | ###????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????## g ###??????????????????? | | ?###???????????????????? ##?????????????????? | | ## ##??????????????????? = ###???????????????? | | #??????????????????? *%! #???????????????? | | ##???###???????????? ! u #???????????????? | | #### ##??????????## #????????????????? | | #???????#### ####?????????????? | | #???????# @ #?????????????? | | #??????# ## ## #?????????????? | | #### #????????# ### #??#####??????? | | # #???????#????????## ##?# #### ##?????? | | ## ##???? #?????????### ##### ## ####### | | ?## ### #????????###?#### | | ??## #???#???# ##???# ##### # | | ???# #???? ??# ##??? #??## ## #### | | ???# ## #?? ### ##?? #?## #######??? | | #### #?# #?# #?# ##???????## | | #??# ??# ### ##???????## | | ### #???# ###?# ??## #???????## | | ???# #???? ##???# #??# ##??##### | | ???# #?????###????# #??# ### #### | | ???# #?????????????# ##?# #?## ## # | | ???# ##### #???????# ### #??## ## | | #### #???????# ## ####### ##? | | # = #### ##?####### * #??### ##?? | | # #???????# = ! #????## ##??? | | # ####???????# #?# #?????# ##???? | | # #?????#????# ######## ### #?????# #????? | | # ###??# ?### #???# # #?###?# #????? | | ### ## #???### #### ## #?# #????? | | ## ###???## ###?## #??# #????? | | < ### #????## # #???# ##??# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticGatlingScreen Manual? 0 Play Time 00:14:40 Cumulative 279.1 hours Start 2022.04.25 @ 16:09:27 End 2022.04.26 @ 13:22:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/0/1/0/0/0/1/0 Lore% 87 Gallery% 89 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b4ca5013-5ffd-45c7-81a1-d87dd0f52e53